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October 13, 2011 Patch

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Patches (latest) October 06, 2011 Patch October 13, 2011 Patch October 20, 2011 Patch


Source: 10/13 Update

Patch notes



  • Issuing an Attack-move while invisible will now cause your hero to break invisibility to attack, if you encounter an enemy.
  • Fixed Force Staff icon.png Force Staff (and other forced movements like Pudge minimap icon.png Pudge's Meat Hook) not triggering Rupture damage.
  • Fixed Force Staff affecting Roshan.
  • Shadow Fiend minimap icon.png Nevermore's Requiem of Souls will now properly break him out of invisibility 1 second after the cast has begun.
  • Fixed Purge's (Diffusal Blade 1 icon.png Diffusal Blade and Satyr Banisher icon.png Satyr Banisher) slow mechanism not working correctly.
  • Fixed a movement calculation bug with Yasha icon.png Yasha / Sange and Yasha icon.png Sange and Yasha and other movement bonuses.
  • Fixed Dagon 1 icon.png Dagon cooldown resetting after it's upgraded.
  • Fixed Smoke of Deceit icon.png Smoke of Deceit thinking a tower was alive for a bit after it was destroyed.
  • Removed the hero XP bonus when picking after the game has started.
  • Fixed Battle Fury icon.png Battle Fury's cleave on denies.
  • Fixed suicides ending kill streaks.
  • Fixed Diffusal Blade 1 icon.png Diffusal Blade not using up charges if the target has Linken's Sphere.
  • Fixed a bug where if you began moving from idle to auto-attack an enemy, then became invisible on the way to the enemy, you would continue to the enemy and attack it, breaking your invisibility.
  • Fixed "Out of Temp Viewers" crash.


  • The Keypad's enter key now properly works when invoking chat and team chat.
  • Courier, Necronomicon 1 icon.png Necronomicon units and Beastmaster minimap icon.png Beastmaster's summons no longer get their control groups lost when they are upgraded.
  • Fixed a case where items would not combine when picked up if one or more components was in the stash.
  • Improved Rich Presence:
    • Friends list now shows hero and level for people currently in a match.
    • Friends list shows if a friend is currently spectating a match.
    • Added "Watch game" to the right click menu for friends currently playing a game.
  • The camera will no longer get stuck at the edges of the map when centering the camera on your hero.
  • Added hotkey settings for Courier and Glyph.
  • Added hotkey settings for purchasing the first item in your quickbuy.
  • Added hotkey settings for purchasing the item in your sticky section (unbound by default).
  • Added a game speed slider to the replay viewer, including speeds slower than default.
  • Increased spectator delay to two minutes.
  • Watch Games list improvements:
    • Now shows you when spectating will start (live games are delayed by two minutes to prevent cheating).
    • Now shows the current match time.
  • Fixed a bug that prevented the respawn timer for a hero from updating if the controlling player disconnected.
  • Fixed voice ban button not hiding correctly for the local player.
  • Improved legibility of item cooldown time, item stack count and gold value on the inventory.
  • Fixed the Spectator's Stats panels.
  • Fixed not being able to set an item in the quick buy if the inventory and stash contained an uncombined version of that item.
  • Fixed not being able to one-click buy an item from the store if the inventory and stash contained an uncombined version of that item.
  • Fixed Viper minimap icon.png Viper's Viper Strike buff tooltip not showing correct values.
  • Fixed Spectators not being able to drag the camera via middle mouse.
  • Hero color icons are now shown on the scoreboard


  • Tinker minimap icon.png Tinker got over his shy phase and now speaks.
  • Added more voice content to several heroes.
  • Added Radiant Defeat music piece.
  • Fixed a bug that caused heroes to play their Pain lines when they were hurting themselves (as in Bloodseeker minimap icon.png Bloodseeker's Bloodrage).
  • Fixed a bug that prevented victory music from playing for spectators.
  • Game Started Horn now plays 10 seconds before the game starts.
  • Announcer says Battle Begins 2 seconds before the game starts.
  • Heroes say their game start line 1.5 seconds after the game starts.
  • Fixed hearing heroes get hurt while fighting under the fog of war.
  • Added a music cue when a hero buys back into the game.
  • Added a music cue when Roshan dies.
  • Fixed the item sold sound playing multiple times.



  • Fixed bots being jerks and denying teammates' creeps.
  • Bots will now always announce when returning to their lane during the laning phase.
  • Bots will now always announce when they're moving to gank an enemy.
  • If a bot detects that it's stuck, it will try to attempt to blink out or TP home.
  • Fixed a case where bots could get stuck at a side/secret shop trying to buy something they incorrectly thought they didn't have room for.
  • Fixed a bug where bots weren't using their Black King Bar to avoid an incoming stun.
  • Bots are now less likely to tunnelvision on a tower push when there are enemies attacking them.
  • Bots will now deny towers that are low, if it's safe enough to do so.
  • Fixed a bug that was preventing Tiny minimap icon.png Tiny bot from target switching when he was trying to get into range for an Avalanche+ Toss combo.
  • Juggernaut bot should no longer use Healing Ward while in the fountain.
  • Juggernaut bot now considers casting Healing Ward when pushing or defending a lane.
  • Juggernaut bot now commands his Healing Ward to follow him around.
  • Fixed bots not responding correctly to Axe's Berserker's Call.
  • Lina minimap icon.png Lina bot will now lead targets with Dragon Slave slightly.
  • Lina bot will now defer to Light Strike Array more when considering casting Dragon Slave (results in her using the LSA+DS combo more).
  • Bots will no longer try to pick up items if they don't have a slot and don't have an item they're willing to drop.
  • Bots will now drop the cheapest item they're willing to part with when they want to pick up an item that they don't have room for.
  • Fixed bots getting stuck trying to destroy an enemy's item.
  • Support-hero bots (or gank-hero bots if there are no support heroes on a team) will now purchase a courier for the team, and will upgrade it to flying courier.
  • When establishing lane assignments at the beginning of the game:
    • Bots ignore players inside the base when trying to determine which lane the player is going to.
    • Bots now pay attention to the last lane the player was in, so doing something like camping the initial rune spawn no longer forfeits your lane assignment
  • Made bots a bit more likely to retreat when being ganked before they reach the point of being almost dead.
  • Updated Enchantress minimap icon.png Enchantress' portrait.[1]