November 28, 2017 Patch

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Patches (latest) November 24, 2017 Patch November 28, 2017 Patch November 30, 2017 Patch

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Patch notes

  • Fixed various Status Resistance bugs
    • Fixed Arcane Curse having its duration reduced, instead of slow value
    • Fixed Orb of Venom having its duration reduced, instead of slow value
    • Fixed Fiend's Grip dmg/mana drain being reduced by status resistance
    • Fixed Life Drain being reduced by status resistance
    • Psionic Trap now has the slow value reduced, instead of the duration (since it can deal damage over time as well)
    • Fixed Purifying Flames being reduced by status res
    • The following damage debuffs now speed up their damage interval when reduced by status resistance (to keep the total damage the same): Ice Blast, Flaming Lasso, Bramble Maze, Doom, Shackles, Overgrowth, Entangling Claws
    • Fixed the following spells being reduced for the entire team, instead of only the units with status resistance: Blood Rite, Hookshot, Vacuum, Fissure, Searing Chains, Ice Path, Torrent slow, Frost Blast, AoE Mana Drain, Savage Roar, Boundless Strike, Rip Tide, Fortune's End, Concussive Shot, Overload, Anchor Smash, Fatal Bonds, Reincarnation, Veil of Discord
    • Fixed the following stack-based debuffs not being reduced after the first stack: Sticky Napalm, Jingu Mastery,
    • Shadow Poison is no longer affected by status resistance
    • Fixed the following debuffs being reduced twice: Telekinesis stun on primary target, Last Word silence, Grave Chill slow, Ethereal Blade slow
  • Fixed Arcane Orb dealing 100/100/100/100 bonus damage to summons and illusions rather than 100/200/300/400 on each level.
  • Fixed toggling Phantom Rush being able to proc Essence Aura.

Tooltips

  • Fixed Bloodstone's charges tooltip reading 16 instead of 14.
  • Plague Wards now has a unit label called plague wards.
  • Fixed a typo in Dark Willow's bedlam description where it read duraton instead of duration.

Menu UI

  • The Seasonal Ranked hover tooltip now displays the number of game you have remaining to calibrate on Solo and Party MM.
  • The Recent Games settings now longer has the "Show Ranked MMR Changes" option.
  • The Dueling Fates panel has been removed.
  • Last Match panel has been re-added.
  • Updated the panel header of the Emblem of the Dueling Fates bundle to "New Hero Items".
  • Updated descriptions on the ad on the Single's Day treasure just to display the contents of the chest rather the offer that was previously available.
  • When you level up a medal, there is now a sound effect along with the message.
  • All items that are eligible for being suggested are now classified on the backend with two tags: ShouldBeSuggested and ShouldbeInitiallySuggested.

Models, Particles, Animations and Sounds

  • Viper's Nethertoxin debuff now has a particle effect.
  • Dark Willow's Terrorize particle effect has been updated and optimized.
  • Dark Willow's idle_duel animation of the Wisp has been removed.

Workshop

  • Ancient Apparition rocks poly budget's changed. LOD0 from 2300 to 1000. LOD1 from 1230 to 500.
  • Fixed an issue with Ancient Apparition loadout slot being marked as armor instead of tail.
  • Increased Beastmaster Boar LOD0 from 3500 to 4000.
  • Decreased Jakiro left and right heads LOD0 from 2300 to 1000 and LOD1 from 1230 to 700.
  • Decreased Jakiro wings LOD0 from 2300 to 2000 and LOD1 from 1230 to 1000.
  • Increased Jakiro texture map size from 256x256 to 512x512.
  • Added LOD0 support for Serpent Ward at 750 polygons.
  • Decreased LOD1 of Serpent Ward from 800 to 500.
  • Added LOD0 support for Spiderling at 1000 polygons.
  • Decreased LOD1 of Spidering from 1000 to 800.
  • Added LOD0 support for Tusk Sigil at 1000 polygons.
  • Decreased LOD1 of Sigil from 1000 to 750.
  • Changed Lycan Wolves texture size from 512x512 to 512x256.
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