Night Stalker/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Talents:
Level 10 left talent changed: +150 mana ➜ +7% Hunter in the Night movement speed bonus.
Level 10 right talent changed: +150 health +45 Void damage.
  • Talents:
Level 25 left talent: -50s Dark Ascension cooldown increased to -60s.
  • Talents:
Level 10 left talent: +200 mana reduced to +150.
Level 10 right talent: +200 health reduced to +150.
Level 15 left talent: 25% lifesteal reduced to 20%
Level 15 right talent: +15 Strength attribute symbol.png strength reduced to +12.
Level 20 left talent: +40 attack damage reduced to +35.
Level 20 right talent: +35 movement speed reduced to +30.
Level 25 left talent: -60s Dark Ascension cooldown reduced to -50s.
Level 25 right talent: +100 Hunter in the Night attack speed reduced to +80.
  • Reduced Strength attribute symbol.png strength gain from 3.2 to 3.
  • Reduced Void damage from 90/160/255/335 to 80/160/240/320.
  • Talents:
Level 25 right talent: +110 Hunter in the Night attack speed reduced to +100.
Level 15 left talent: 15% lifesteal increased to 25%.
Level 25 left talent: -40s Dark Ascension cooldown increased to -60s.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Void
    • No longer reduces cooldown by 2 seconds.
    • Reduced stun duration from 0.6 to 0.5.
  • Talents:
Level 20 right talent: +40 movement speed reduced to +35.
Level 20 left talent: +50 attack damage reduced to +40.
Level 25 right talent: +140 Hunter in the Night attack speed reduced to +110.
  • Void no longer deals half damage during the day. [?]
  • Increased movement speed from 290 to 295.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Night Stalker: Increases Void night stun duration from 0.1 to 0.6, reduces cooldown by 2 seconds, and turns it into a non-targeted AoE spell, which instantly hits all enemies around Night Stalker in a 900 radius.
  • Increased Strength attribute symbol.png strength gain from 3.1 to 3.6.
  • Increased Hunter in the Night movement speed bonus from 20%/25%/30%/35% to 22%/28%/34%/40%.
  • Aghanim's Scepter icon.png Aghanim's Scepter no longer grants Night Stalker unobstructed vision during nights. [?]
  • Dark Ascension now provides fully unobstructed vision to the caster, instead of only within a 900 radius.
  • Talents:
Level 15 left talent changed: +150 cast range ➜ 15% lifesteal.
  • Increased movement speed from 285 to 290.
  • Increased Agility attribute symbol.png agility gain from 2.25 to 2.3.
  • Reduced base health regeneration from 3.25 to 1.75.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Crippling Fear
Active: Night Stalker horrifies all nearby enemies, causing them to become silenced while near him. The effect lasts longer at night.
Cast time: 0.2
Radius: 375
Day duration: 3
Night duration: 5/6/7/8
Mana cost: 50
Cooldown: 30/25/20/15
Notes: Aura-based, so Night Stalker has to stay close to keep enemies silenced. The aura's debuff lingers for 0.5 seconds.
Dark Ascension:
Active: Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has 900 range unobstructed vision.
Attack damage bonus: 50/100/150
Vision range: 900
Duration: 30
Mana cost: 125/175/225
Cooldown: 160/140/120
Notes: Turns day into night. Grants flying vision. Aghanim's Scepter icon.png Aghanim's Scepter still grants full unobstructed vision at night, regardless of Dark Ascension.
  • Talents:
Level 20 right talent: +45 movement speed reduced to +40.
Level 25 left talent changed: -8s Crippling Fear cooldown ➜ -40s Dark Ascension cooldown.
  • Reduced movement speed from 290 to 285.
  • Void now deals half damage (45/80/127.5/167.5) during the day.
  • Increased Void cooldown from 8 on each level to 11/10/9/8.
  • Increased Crippling Fear cooldown from 12 on each level to 24/20/16/12.
  • Void no longer applies its mini-stun during the day.
  • Darkness
    • No longer sets enemy vision to 675 range (800 for wards and buildings).
    • Now reduces vision by 25% of all units and wards, but not buildings.
  • Talents:
Level 20 right talent: +50 movement speed reduced to +45.
  • Reduced Hunter in the Night flying vision range from 1200 to 1000.
  • Increased Darkness vision limit for buildings and wards from 675 to 800. [?]
  • Reduced day vision from 1200 to 800.
  • Increased base health regeneration from 1.75 to 3.25.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +100 cast range or +7 Strength attribute symbol.png strength
Level 15: +25 attack speed or +300 mana
Level 20: +50 attack damage or +30 movement speed
Level 25: -8s Crippling Fear cooldown or +12 armor
New:
Level 10: +200 mana or +200 health
Level 15: +150 cast range or +15 Strength attribute symbol.png strength
Level 20: +50 attack damage or +50 movement speed
Level 25: -8s Crippling Fear cooldown or +140 Hunter in the Night attack speed
  • Reduced Darkness duration from 50 to 40.
  • Increased Strength attribute symbol.png strength gain from 2.8 to 3.1.
  • Reduced base health regeneration from 2 to 1.75.
  • Added an active component to Hunter in the Night:
Can be activated during night to grant Night Stalker flying movement for a short time.
Flight duration: 2
Flight vision: 1200
Cooldown: 26/22/18/14
Mana cost: 50
Notes: Also grants flying vision while active, but with reduced vision range.
  • Talents:
Level 25 left talent: -6s Crippling Fear cooldown increased to -8s.
  • Added talents:
Level 10: +100 cast range or +7 Strength attribute symbol.png strength
Level 15: +25 attack speed or +300 mana
Level 20: +50 attack damage or +30 movement speed
Level 25: -6s Crippling Fear cooldown or +12 armor
  • Reduced Void night slow duration from 4 on each level to 2.5/3/3.5/4.
  • Increased Void attack speed slow from 35 to 50.
  • Increased base attack damage from 34-38 to 38-42 (total attack damage is now 61-65).
  • Reduced Crippling Fear mana cost from 90 to 50.
  • Darkness
    • Now sets all enemy vision to a maximum of 675, instead of reducing it by 25% (still affects all enemy units, including wards and buildings).
    • no longer pauses the day/night timer.
    • Rescaled duration from 40/60/80 to 50.
    • Reduced cooldown from 180/150/120 to 160/120/80.
  • Increased Hunter in the Night attack speed bonus from 45/55/65/75 to 45/60/75/90.
  • Increased Darkness duration from 25/50/80 to 40/60/80.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 100 to 128.
  • Hunter in the Night
    • Increased movement speed bonus from 15%/20%/30%/35% to 20%/25%/30%/35%.
    • Increased attack speed bonus from 20/35/55/75 to 30/45/60/75.
  • Increased base attack damage from 24-28 to 34-38 (total attack damage is now 57-61).
  • Increased Crippling Fear night miss chance from 10%/20%/30%/40% to 40% on each level.
  • Reduced Void mana cost from 90/112/130/145 to 80/90/100/110.
  • Reduced Darkness cooldown from 240/180/125 to 180/150/120.
  • Void now also slows movement speed by 50% and attack speed by 35 during daytime for 2 seconds.
  • Reduced Darkness cooldown from 240/210/150 to 240/180/125.
  • Crippling Fear now also silences and applies a 10% miss chance during daytime for 3 seconds on each level.
  • Reduced cast animation from 0.5 to 0.3.
  • Reduced Darkness cooldown from 240/210/180 to 240/210/150.
  • Increased base Strength attribute symbol.png strength from 21 to 23.
  • Increased base Intelligence attribute symbol.png intelligence from 14 to 16.
  • Increased base armor from 2 to 3 (total armor is now 5.52).
  • Fixed a rare bug with Darkness that caused permanent nighttime.
  • Night Stalker can now attack flying units.
  • Night Stalker can no longer attack flying units.
  • Changed attack projectile speed from 1200 to instant.
  • Increased base attack time from 1.70 to 1.80.
  • Reduced base mana pool from 200 to 100.
  • Changed Night Stalker's base regen type from only regenerate at night to always regenerate. [?].
  • Reduced base HP regen from 3 to 0.25.
  • Increased base HP regen from 2 to 3.
  • Increased Strength attribute symbol.png strength gain from 2.7 to 2.8.
  • Reduced Void mana cost from 90/112/135/160 to 90/112/135/150.
  • Crippling Fear (Pre 7.20)
    • Increased Hero duration from 5/5/6/6 to 5/6/7/8.
    • Reduced cooldown from 15 to 12.
  • Hunter in the Night
    • Increased movement speed bonus from 10%/15%/20%/25% to 15%/20%/30%/35%.
    • Increased attack speed bonus from 15/30/45/60 to 20/35/55/75.
  • Changed how Darkness works.
New Darkness:
No longer set the time into an specific time of the day.
Instead turns day/night time into a night for a period of time, when time runs out they day/time cicle continues.
Cooldown: 240/210/180
Duration: 25/50/80
  • Increased Void Movement Speed Slow from 30% to 50%.
  • Crippling Fear (Pre 7.20)
    • Rescaled Movement Speed Slow from 10% on each level to 4%/8%/12%/16%
    • Reduced Hero duration from 5/6/7/7 to 5/5/6/6.
  • Reduced base attack damage from 32-36 to 24-28.
  • Reduced Strength attribute symbol.png strength gain from 2.8 to 2.7.
  • Void
    • Increased slow duration from 3 to 4.
    • No longer uses a projectile traveling at 1000 speed.
    • Void damage is now instant.
  • Crippling Fear (Pre 7.20)
    • Increased Hero duration from 5/6/7/7 to 5/6/7/8.
    • Reduced slow from 20%/35%/15%/65% to 10% on each level.
    • Reduced mana cost from 125/145/165/185 to 125 on each level.
    • Rescaled cooldown 20/15/10/7 to 15 on each level.
  • Fixed bugs with his daytime casting. Improved Cast Animation from 0.9/1.10 to 0.5/1.17.
  • Increased Agility attribute symbol.png agility gain from 2 to 2.25.
  • Increased base Agility attribute symbol.png agility from 17 to 18.
  • Reduced Hunter in the Night movement speed bonus from 10/20/30/40% to 10/15/20/25%.
  • Increased Darkness cooldown from 610/590/570 to 910/755/750.
  • Fixed Night Stalker not being able to buy Cranium Basher/Monkey King Bar.
  • Increased Strength attribute symbol.png strength gain from 2.75 to 2.8.
  • Increased base Strength attribute symbol.png strength from 20 to 21.
  • Increased base HP from 100 to 150.
  • Reduced base hp regen from 5 to 2.
  • Reduced base attack damage from 34-38 to 32-36.
  • Reduced base Strength attribute symbol.png strength from 23 to 20.
  • Reduced Strength attribute symbol.png strength gain from 3 to 2.75.
  • Reduced base Agility attribute symbol.png agility from 20 to 17.
  • Reduced Agility attribute symbol.png agility gain from 2.5 to 2.0.
  • Reduced Intelligence attribute symbol.png intelligence gain from 1.7 to 1.25.
  • Void
    • No longer stuns for 3 seconds during night.
    • No longer slows for 3 seconds during day.
    • Now slows for 3 seconds during night.
  • Crippling Fear (Pre 7.20) no longer has a 200 effect radius.
  • Removed Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Night Stalker
  • Increased Darkness cooldown from 310/305/300 to 610/590/570.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Night Stalker: Reduces Darkness cooldown and mana cost.
    • Reduces Cooldown from 610/590/570 to 525/515/505.
    • Reduces Mana Cost from 140/220/325 to 120/200/275.
New Crippling Fear (Pre 7.20):
In the night, the Night Stalker can cause intense fear in enemy units, causing them to miss attacks, move slower, and be unable to cast spells.
Cast range: 500.
Radius: 200
Miss Chance: 10/20/30/40%.
Duration Hero: 5/6/7/7.
Duration Creep: 12/16/20/20.
Movement Speed Slow: 20%/35%/15%/65%.
Cooldown: 20/15/10/7.
Mana: 125/145/165/185.
New Darkness:
Creates a period of darkness por night stalker to thrive in.
Turns day into night/ Turns day into a longer night, with a shorter cooldown/ Turns day into a full night, with a short cooldown.
Night Stalker set the time of the day into an specific hour.
Time: 2 AM/10 PM/6 PM.
Mana Cost: 140/220/325.
Cooldown: 260/160/120.
  • Reduced day vision from 1800 to 1200.
  • Increased night vision from 800 to 1800.
  • Changed Night Stalker's base regen type from only regenerate at blight to only regenerate at night. [?]
  • Increased base health regen from 1 to 3.
  • Reduced Void cooldown from 10 to 8.
  • Thirst for Blood
    • Lifesteal only works during night time.
    • Increased lifesteal from 7/12/21/28% to 12/24/36/48%.
  • Crippling Fear (Ultimate-Pre 5.35)
    • Increased movement speed slow from 15/25/35% to 20/40/60%.
    • Reduced mana cost from 250/325/400 to 250/290/350.
    • Reduced cooldown from 75 on each level to 20/15/10.
  • Created from Void Demon Hero concept.

Patch history[edit]

Patch
Description
  • Fixed Night Stalker's run animation during nights.
  • Fixed unselectable units like Reflection illusions not getting their vision reduced by Darkness.
  • Updated Night Stalker Darkness sound and made it global for teammates.
  • Fixed Night Stalker's Darkness indicator persisting across games.
  • Added Night Stalker Darkness graphic to day/night clock.
  • Fixed Night Stalker losing his wings at night.
  • [U] Added new attack sounds for Night Stalker.
  • Updated suggested item build.
  • Hooked up Night Stalker's day➜night➜day transition animations.
  • Fixed Night Stalker's model going into reference pose if the time of day transitioned while he was dead.
  • Added Night Stalker VO.
  • Enabled Night Stalker (model and effects work-in-progress).