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m (Small correction -- it previously didn't mention that the 7.19 Reaper's Scythe CD increase only applied with Aghanim's Scepter)
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__TOC__
 
__TOC__
== Version history ==
+
== Version History ==
 
{{VersionTableStart}}
 
{{VersionTableStart}}
  +
{{VersionTableElement|7.28|
  +
* '''Added {{I|Aghanim's Shard}} upgrade for {{H|Necrophos}}:'''
  +
** Grants {{H|Necrophos}} the {{A|Death Seeker|Necrophos}} ability.
  +
: {{A|Death Seeker|Necrophos}}
  +
:: Launches a projectile onto the target enemy or ally, releasing a Death Pulse of the current level at their location upon impact. The target gets damaged/healed for 150% of the Death Pulse values.
  +
:: Cast time: 0.2
  +
:: Cast range: 900
  +
:: Primary target damage/heal: 150%
  +
:: Mana cost: 150
  +
:: Cooldown: 20
  +
:: Notes: The projectile travels at a speed of 900. Cannot be cast on self.
  +
}}
  +
{{VersionTableElement|7.27b|
  +
* '''Talents:'''
 
:: Level 25 left talent: -2s {{A|Death Pulse|Necrophos}} cooldown increased to -2.5s.
  +
}}
  +
{{VersionTableElement|7.26c|
 
* Reduced {{Attribute ID|strength}} gain from 2.8 to 2.6.
  +
* Reduced {{Attribute ID|intelligence}} gain from 2.9 to 2.7.
  +
}}
  +
{{VersionTableElement|7.26b|
  +
* '''Talents:'''
  +
:: Level 10 left talent: +10 {{Attribute ID|strength}} reduced to +8.
  +
:: Level 10 right talent: +30 [[attack damage]] reduced to +25.
 
:: Level 15 left talent: +40 {{A|Death Pulse|Necrophos}} heal reduced to +32.
 
:: Level 15 right talent: +30% {{A|Ghost Shroud|Necrophos}} movement speed slow reduced to +24%.
  +
:: Level 20 left talent: 40% {{A|Heartstopper Aura|Necrophos}} health regen reduction reduced to +32%.
  +
:: Level 20 right talent: +20% [[magic resistance]] reduced to +15%.
  +
:: Level 25 left talent: -2.5s {{A|Death Pulse|Necrophos}} cooldown reduced to -2s.
  +
:: Level 25 right talent: +0.6% {{A|Heartstopper Aura|Necrophos}} max health loss per second reduced to +0.5%.
  +
}}
  +
{{VersionTableElement|7.23|
 
* Increased {{A|Heartstopper Aura|Necrophos}} radius from 700 to 800.
  +
* {{A|Reaper's Scythe|Necrophos}}
  +
** Can no longer be cast on spell immune enemies.
 
** Increased damage per missing health from 0.6/0.75/0.9 to 0.7/0.8/0.9.
  +
* '''Reworked''' {{I|Aghanim's Scepter}} upgrade.
  +
** Old: Reduces {{A|Reaper's Scythe|Necrophos}} cooldown from 120 to 60/50/40.
  +
** New: Reduces {{A|Ghost Shroud|Necrophos}} cooldown from 28/24/20/16 to 10 on each level and causes {{A|Heartstopper Aura|Necrophos}} to deal 2x damage during {{A|Ghost Shroud|Necrophos}}.
  +
* '''Talents:'''
  +
:: Level 20 left talent changed: +70 [[attack speed]] ➜ 40% {{A|Heartstopper Aura|Necrophos}} health regen reduction.
  +
:: Level 25 right talent: +0.8% {{A|Heartstopper Aura|Necrophos}} max health loss per second reduced to +0.6%.
  +
}}
  +
{{VersionTableElement|7.22f|
  +
* Increased base {{Attribute ID|intelligence}} from 20 to 21.
  +
* Increased {{A|Death Pulse|Necrophos}} radius from 475 to 500.
  +
}}
  +
{{VersionTableElement|7.22e|
  +
* Increased {{A|Heartstopper Aura|Necrophos}} max health loss per second from 0.5%/1.1%/1.7%/2.3% to 0.6%/1.2%/1.8%/2.4%.
  +
}}
  +
{{VersionTableElement|7.22c|
  +
* {{A|Heartstopper Aura|Necrophos}}
  +
** Increased health regeneration per stack from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5.
  +
** Increased mana regeneration per stack from 3/4/5/6 to 3.5/4.5/5.5/6.5.
  +
}}
  +
{{VersionTableElement|7.22b|
  +
* Changed {{A|Heartstopper Aura|Necrophos}} damage type from [[pure]] to [[magical]]. [{{tooltip|?|Still flagged as HP Removal.}}]
  +
}}
  +
{{VersionTableElement|7.22|
  +
* Reduced {{A|Reaper's Scythe|Necrophos}} respawn time increase from 15/30/45 to 15/25/35.
  +
}}
  +
{{VersionTableElement|7.21|
 
* Increased {{Attribute ID|intelligence}} gain from 2.5 to 2.9.
  +
* Increased {{A|Death Pulse|Necrophos}} damage from 100/140/180/220 to 100/150/200/250.
  +
* '''Talents:'''
  +
:: Level 15 right talent: +20% {{A|Ghost Shroud|Necrophos}} movement speed slow slow increased to +30%.
  +
}}
  +
{{VersionTableElement|7.20|
  +
* Increased {{Attribute ID|strength}} gain from 2.6 to 2.8.
  +
* Reduced base health regeneration from 1.5 to 0.
  +
* Reduced base mana regeneration from 0.9 to 0.
  +
* Reduced attack range from 550 to 500.
  +
* {{A|Death Pulse|Necrophos}}
  +
** No longer passively grants health and mana regeneration bonus stacks per non-hero/hero killed. [{{tooltip|?|Moved the health and mana regeneration stacks from kills ability component from Death Pulse to Heartstopper Aura.}}]
  +
** No longer releases projectiles for spell immune enemies.
  +
* {{A|Heartstopper Aura|Necrophos}}
  +
** Now passively grants health and mana regeneration bonus stacks per non-hero/hero killed for 7 seconds.
  +
** Increased health regeneration per stack from 2/3/4/5 to 2/3.5/5/6.5.
  +
** Increased mana regeneration per stack from 2.25/2.5/2.75/3 to 3/4/5/6.
  +
}}
  +
{{VersionTableElement|7.19d|
  +
* '''Talents:'''
  +
:: Level 10 right talent: +40 [[attack damage]] reduced to +30.
  +
:: Level 20 left talent: +80 [[attack speed]] reduced to +70.
  +
}}
  +
{{VersionTableElement|7.19b|
  +
* Rescaled base {{Attribute ID|agility}} from 15 + 1.2 to 12 + 1.3.
  +
* Reduced [[movement speed]] from 285 to 280.
  +
}}
 
{{VersionTableElement|7.19|
 
{{VersionTableElement|7.19|
 
* Increased {{A|Ghost Shroud|Necrophos}} self magic resistance reduction from 30% to 40%.
 
* Increased {{A|Ghost Shroud|Necrophos}} self magic resistance reduction from 30% to 40%.
* {{A|Reaper's Scythe|Necrophos}}
+
* Increased {{A|Reaper's Scythe|Necrophos}} cast time from 0.5 to 0.55.
  +
* {{I|Aghanim's Scepter}} upgrade:
** Increased cast time from 0.5 to 0.55.
 
** Increased cooldown with {{I|Aghanim's Scepter}} from 55/40/25 to 60/50/40.
+
** Increased {{A|Reaper's Scythe|Necrophos}} from 55/40/25 to 60/50/40.
 
}}
 
}}
 
{{VersionTableElement|7.18|
 
{{VersionTableElement|7.18|
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}}
 
}}
 
{{VersionTableElement|7.17|
 
{{VersionTableElement|7.17|
  +
* '''Talents:'''
* Level 15 right talent: Increased {{A|Ghost Shroud|Necrophos}} slow bonus from 16% to 20%.
 
* Level 25 left talent: Increased {{A|Death Pulse|Necrophos}} cooldown reduction from 1.5 to 2.5.
+
:: Level 15 right talent: +16% {{A|Ghost Shroud|Necrophos}} movement speed slow increased to +20%.
* Level 25 right talent: Increased {{A|Heartstopper Aura|Necrophos}} max health loss per second bonus from 0.6% to 0.8%.
+
:: Level 25 left talent: -1.5s {{A|Death Pulse|Necrophos}} cooldown increased to -2.5s.
  +
:: Level 25 right talent: +0.6% {{A|Heartstopper Aura|Necrophos}} max health loss per second increased to +0.8%.
 
}}
 
}}
 
{{VersionTableElement|7.16|
 
{{VersionTableElement|7.16|
 
* Reduced [[attack point]] from 0.53 to 0.4.
 
* Reduced [[attack point]] from 0.53 to 0.4.
 
* Increased base [[attack damage]] from 24-28 to 26-30.
 
* Increased base [[attack damage]] from 24-28 to 26-30.
* Increased {{A|Death Pulse|Necrophos}} mana regen bonus per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3.
+
* Increased {{A|Death Pulse|Necrophos}} mana regeneration bonus per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3.
 
}}
 
}}
 
{{VersionTableElement|7.15|
 
{{VersionTableElement|7.15|
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}}
 
}}
 
{{VersionTableElement|7.10|
 
{{VersionTableElement|7.10|
  +
* '''Talents:'''
* Level 15 left talent: Replaced +30 movement speed bonus with +40 {{A|Death Pulse|Necrophos}} heal.
 
* Level 15 right talent: Replaced +300 health bonus with +16% {{A|Ghost Shroud|Necrophos}} movement speed slow.
+
:: Level 15 left talent changed: +30 [[movement speed]] +40 {{A|Death Pulse|Necrophos}} heal.
  +
:: Level 15 right talent changed: +300 [[health]] ➜ +16% {{A|Ghost Shroud|Necrophos}} movement speed slow.
 
}}
 
}}
 
{{VersionTableElement|7.07|
 
{{VersionTableElement|7.07|
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* Increased base mana regeneration from 0.01 to 0.9.
 
* Increased base mana regeneration from 0.01 to 0.9.
 
* {{A|Death Pulse|Necrophos}}
 
* {{A|Death Pulse|Necrophos}}
** Rescaled health regeneration per stack from 1/3/5/7 to 2/3/4/5
+
** Rescaled health regeneration per stack from 1/3/5/7 to 2/3/4/5.
 
** Rescaled mana regeneration per stack from 1/3/5/7 to 2/2.25/2.5/2.75.
 
** Rescaled mana regeneration per stack from 1/3/5/7 to 2/2.25/2.5/2.75.
 
** Reduced stacks per hero kill from 10 to 6.
 
** Reduced stacks per hero kill from 10 to 6.
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* '''Reworked talents:'''
 
* '''Reworked talents:'''
 
: ''Old:''
 
: ''Old:''
:: Level 10: +8 {{Attribute ID|strength}} '''or''' +40 attack damage
+
:: Level 10: +8 {{Attribute ID|strength}} '''or''' +40 [[attack damage]]
:: Level 15: +20 movement speed '''or''' +6 all stats
+
:: Level 15: +20 [[movement speed]] '''or''' +6 all [[Attributes|stats]]
:: Level 20: +10% magic resistance '''or''' +5% spell damage amplification
+
:: Level 20: +10% [[magic resistance]] '''or''' +5% [[spell damage amplification]]
:: Level 25: -1s {{A|Death Pulse|Necrophos}} cooldown '''or''' +400 health
+
:: Level 25: -1s {{A|Death Pulse|Necrophos}} cooldown '''or''' +400 [[health]]
 
: ''New:''
 
: ''New:''
:: Level 10: +10 {{Attribute ID|strength}} '''or''' +40 attack damage
+
:: Level 10: +10 {{Attribute ID|strength}} '''or''' +40 [[attack damage]]
:: Level 15: +30 movement speed '''or''' +300 health
+
:: Level 15: +30 [[movement speed]] '''or''' +300 [[health]]
:: Level 20: +80 attack speed '''or''' +20% magic resistance
+
:: Level 20: +80 [[attack speed]] '''or''' +20% [[magic resistance]]
 
:: Level 25: -1.5s {{A|Death Pulse|Necrophos}} cooldown '''or''' +0.6% {{A|Heartstopper Aura|Necrophos}} max health loss per second
 
:: Level 25: -1.5s {{A|Death Pulse|Necrophos}} cooldown '''or''' +0.6% {{A|Heartstopper Aura|Necrophos}} max health loss per second
 
}}
 
}}
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{{VersionTableElement|7.06d|
 
{{VersionTableElement|7.06d|
 
* Reduced {{A|Reaper's Scythe|Necrophos}} cooldown from 100/85/70 to 90/80/70.
 
* Reduced {{A|Reaper's Scythe|Necrophos}} cooldown from 100/85/70 to 90/80/70.
  +
* '''Talents:'''
* Level 10 left talent: Increased {{Attribute ID|strength}} bonus from 6 to 8.
 
  +
:: Level 10 left talent: +6 {{Attribute ID|strength}} increased to +8.
 
}}
 
}}
 
{{VersionTableElement|7.06c|
 
{{VersionTableElement|7.06c|
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* Reduced {{Attribute ID|agility}} gain from 1.7 to 1.2.
 
* Reduced {{Attribute ID|agility}} gain from 1.7 to 1.2.
 
* Reduced movement speed from 290 to 285.
 
* Reduced movement speed from 290 to 285.
  +
* '''Talents:'''
* Level 15 left talent: Increased movement speed bonus from 15 to 20.
 
  +
:: Level 15 left talent: +15 [[movement speed]] increased to +20.
 
}}
 
}}
 
{{VersionTableElement|7.01|
 
{{VersionTableElement|7.01|
* Added {{H|Necrophos}} to [[Captains Mode]].
+
* Added to [[Captains Mode]].
 
}}
 
}}
 
{{VersionTableElement|7.00|
 
{{VersionTableElement|7.00|
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** Reduced damage from 125/175/225/275 to 80/120/160/200.
 
** Reduced damage from 125/175/225/275 to 80/120/160/200.
 
** Reduced heal from 70/90/110/130 to 60/80/100/120.
 
** Reduced heal from 70/90/110/130 to 60/80/100/120.
* Replaced {{A|Sadist|Necrophos}} with a new ability {{A|Ghost Shroud|Necrophos}}:
+
* '''Replaced''' {{A|Sadist (6.75–6.88f)|Necrophos|text=Sadist}} with a new ability {{A|Ghost Shroud|Necrophos}}.
: ''{{A|Ghost Shroud|Necrophos}}'':
+
: ''Old {{A|Sadist (6.75–6.88f)|Necrophos|text=Sadist}}''
  +
: ''Necrophos gains health and mana regeneration for killing units. Hero Kills give 10 times the bonus.''
: Necrophos slips into the realm that separates the living from the dead, emitting an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
 
  +
:: Health regen bonus per Stack: 1/2/3/6
  +
:: Mana regen bonus per Stack: 2/4/6/12
  +
:: Stack duration: 6
  +
  +
: ''New {{A|Ghost Shroud|Necrophos}}''
 
: ''Necrophos slips into the realm that separates the living from the dead, emitting an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.''
 
:: Slow radius: 600
 
:: Slow radius: 600
 
:: Enemy movement speed slow: 12%/20%/28%/36%
 
:: Enemy movement speed slow: 12%/20%/28%/36%
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* {{A|Heartstopper Aura|Necrophos}}
 
* {{A|Heartstopper Aura|Necrophos}}
 
** Moved from the second into the third ability slot. [{{tooltip|?|Hotkey changed from W (T for legacy) to E (I for legacy).}}]
 
** Moved from the second into the third ability slot. [{{tooltip|?|Hotkey changed from W (T for legacy) to E (I for legacy).}}]
** Is now bestowed by [[illusions]].
+
** Is now bestowed by {{H|Necrophos}}' [[illusions]].
* {{I|Aghanim's Scepter}} upgraded {{A|Reaper's Scythe|Necrophos}}
+
* ''' Reworked''' {{I|Aghanim's Scepter}} upgrade:
  +
** Old: Increases {{A|Reaper's Scythe|Necrophos}} damage per missing health from 0.6/0.75/0.9 to 0.6/0.9/1.2, reduces mana cost from 175/340/500 to 150/340/500 and disables [[buyback]].
** No longer disables [[Buyback]].
 
 
** New: Reduces {{A|Reaper's Scythe|Necrophos}} cooldown from 70 on each level to 55/40/25.
** No longer increases damage per missing health from 0.6/0.75/0.9 to 0.6/0.9/1.2.
 
** No longer reduces mana cost from 175/340/500 to 150/340/500.
 
** Reduced cooldown from 70 on each level to 55/40/25.
 
 
* '''Added talents:'''
 
* '''Added talents:'''
:: Level 10: +40 attack damage '''or''' +6 {{Attribute ID|strength}}
+
:: Level 10: +6 {{Attribute ID|strength}} '''or''' +40 [[attack damage]]
:: Level 15: +6 all stats '''or''' +15 movement speed
+
:: Level 15: +15 [[movement speed]] '''or''' +6 all [[Attributes|stats]]
:: Level 20: +5% spell damage amplification '''or''' +10% magic resistance
+
:: Level 20: +10% [[magic resistance]] '''or''' +5% [[spell damage amplification]]
:: Level 25: +400 health '''or''' -1s {{A|Death Pulse|Necrophos}} cooldown
+
:: Level 25: -1s {{A|Death Pulse|Necrophos}} cooldown '''or''' +400 [[health]]
 
}}
 
}}
 
{{VersionTableElement|6.88|
 
{{VersionTableElement|6.88|
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* Increased {{A|Death Pulse|Necrophos}} damage from 75/125/200/275 to 125/175/225/275.
 
* Increased {{A|Death Pulse|Necrophos}} damage from 75/125/200/275 to 125/175/225/275.
 
* {{A|Heartstopper Aura|Necrophos}} no longer affects [[ancient creeps]].
 
* {{A|Heartstopper Aura|Necrophos}} no longer affects [[ancient creeps]].
* {{A|Sadist|Necrophos}}
+
* {{A|Sadist (6.75–6.88f)|Necrophos|text=Sadist}}
 
** Increased health regeneration per stack from 1/2/3/4 to 1/2/3/6.
 
** Increased health regeneration per stack from 1/2/3/4 to 1/2/3/6.
 
** Increased mana regeneration per stack from 2/4/6/10 to 2/4/6/12.
 
** Increased mana regeneration per stack from 2/4/6/10 to 2/4/6/12.
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{{VersionTableElement|6.81|
 
{{VersionTableElement|6.81|
 
* Increased {{A|Heartstopper Aura|Necrophos}} radius from 1000 to 1200.
 
* Increased {{A|Heartstopper Aura|Necrophos}} radius from 1000 to 1200.
* {{A|Reaper's Scythe|Necrophos}} now adds +30% duration to the target's respawn timer when it dies to or during Reaper's Scythe.
+
* {{A|Reaper's Scythe|Necrophos}} now adds 30% duration to the target's respawn timer when it dies to or during Reaper's Scythe.
 
}}
 
}}
 
{{VersionTableElement|6.80|
 
{{VersionTableElement|6.80|
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}}
 
}}
 
{{VersionTableElement|6.78|
 
{{VersionTableElement|6.78|
* {{A|Reaper's Scythe|Necrophos}} now always grants Necrophos the kill credit for that unit when it dies during it, regardless of who did the last hit.
+
* {{A|Reaper's Scythe|Necrophos}} now always grants {{H|Necrophos}} the kill credit for that unit when it dies during it, regardless of who did the last hit.
  +
* {{I|Aghanim's Scepter}} upgrade:
* {{I|Aghanim's Scepter}} now also causes {{A|Reaper's Scythe|Necrophos}} to disable the target hero's [[Buyback]] for that death, if it dies to or during Reaper's Scythe.
+
** Now also causes {{A|Reaper's Scythe|Necrophos}} to disable the target hero's [[buyback]] for that death, if it dies to or during Reaper's Scythe.
 
}}
 
}}
 
{{VersionTableElement|6.77|
 
{{VersionTableElement|6.77|
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{{VersionTableElement|6.75|
 
{{VersionTableElement|6.75|
 
* Increased {{A|Death Pulse|Necrophos}} heal from 50/75/100/130 to 70/90/110/130.
 
* Increased {{A|Death Pulse|Necrophos}} heal from 50/75/100/130 to 70/90/110/130.
* Reworked [[File:Sadist icon.png|16px]] [[Necrophos/Old Abilities#Sadist old1|Sadist]]
+
* '''Reworked''' {{A|Sadist (6.75–6.88f)|Necrophos|text=Sadist}}
: ''Old [[File:Sadist icon.png|16px]] [[Necrophos/Old Abilities#Sadist old1|Sadist]]'':
+
: ''Old {{A|Sadist (Pre 6.75)|Necrophos|text=Sadist}}''
: Reveling in death and pain, the Necrophos gains mana back for killing units.
+
: ''Reveling in death and pain, the Necrophos gains mana back for killing units.''
 
:: Mana per non-hero kill: 12/24/36/60
 
:: Mana per non-hero kill: 12/24/36/60
 
:: Mana per hero kill: 12/24/36/600
 
:: Mana per hero kill: 12/24/36/600
 
:: Notes: Also works on denies. Illusions count as non-heroes.
 
:: Notes: Also works on denies. Illusions count as non-heroes.
   
: ''New {{A|Sadist|Necrophos}}'':
+
: ''New {{A|Sadist (6.75–6.88f)|Necrophos|text=Sadist}}''
: Necrophos gains health and mana regeneration for killing units. Hero Kills give 10 times the bonus.
+
: ''Necrophos gains health and mana regeneration for killing units. Hero kills give 10 times the bonus.''
 
:: Health regeneration per kill: 1/2/3/4
 
:: Health regeneration per kill: 1/2/3/4
 
:: Mana regeneration per kill: 2/4/6/10
 
:: Mana regeneration per kill: 2/4/6/10
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{{VersionTableElement|6.74|
 
{{VersionTableElement|6.74|
 
* Increased {{A|Heartstopper Aura|Necrophos}} max health loss per second from 0.5%/0.7%/0.9%/1.1% to 0.6%/0.8%/1%/1.2%.
 
* Increased {{A|Heartstopper Aura|Necrophos}} max health loss per second from 0.5%/0.7%/0.9%/1.1% to 0.6%/0.8%/1%/1.2%.
* Increased [[File:Sadist icon.png|16px]] [[Necrophos/Old Abilities#Sadist old1|Sadist]] mana per kill from 12/24/36/48 to 12/24/36/60.
+
* Increased {{A|Sadist (Pre 6.75)|Necrophos|text=Sadist}} mana per kill from 12/24/36/48 to 12/24/36/60.
 
}}
 
}}
 
{{VersionTableElement|6.73|
 
{{VersionTableElement|6.73|
 
* Increased {{A|Death Pulse|Necrophos}} radius from 375/425/450/475 to 475 on each level.
 
* Increased {{A|Death Pulse|Necrophos}} radius from 375/425/450/475 to 475 on each level.
 
* Increased {{A|Heartstopper Aura|Necrophos}} max health loss per second from 0.4%/0.6%/0.8%/1% to 0.5%/0.7%/0.9%/1.1%.
 
* Increased {{A|Heartstopper Aura|Necrophos}} max health loss per second from 0.4%/0.6%/0.8%/1% to 0.5%/0.7%/0.9%/1.1%.
* [[File:Sadist icon.png|16px]] [[Necrophos/Old Abilities#Sadist old1|Sadist]] now grants 600 mana on hero kills on its last level.
+
* {{A|Sadist (Pre 6.75)|Necrophos|text=Sadist}} now grants 600 mana on hero kills on its last level.
 
}}
 
}}
 
{{VersionTableElement|6.72|
 
{{VersionTableElement|6.72|
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}}
 
}}
 
{{VersionTableElement|6.58|
 
{{VersionTableElement|6.58|
* Replaced [[Necrophos/Old Abilities#Diffusion Aura|Diffusion Aura]] with {{A|Heartstopper Aura|Necrophos}}
+
* '''Replaced''' {{A|Diffusion Aura|Necrophos}} with {{A|Heartstopper Aura|Necrophos}}.
: ''{{A|Heartstopper Aura|Necrophos}}'':
+
: ''Old {{A|Diffusion Aura|Necrophos}}''
 
: ''An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.''
  +
:: Radius: 300
  +
:: Attack damage reduction: 9%/18%/27%/36%
  +
:: Notes: Only reduces base damage and that granted by the primary attribute.
  +
  +
: ''{{A|Heartstopper Aura|Necrophos}}''
 
: The deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
 
: The deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
 
:: Radius: 250/500/750/1000
 
:: Radius: 250/500/750/1000
  +
:: Max health lost per second: 1%
 
:: Notes: Damage type is HP Removal. Does not affect ancient units.
 
:: Notes: Damage type is HP Removal. Does not affect ancient units.
 
}}
 
}}
 
{{VersionTableElement|6.52|
 
{{VersionTableElement|6.52|
 
* Increased {{A|Reaper's Scythe|Necrophos}} mana cost from 150/340/500 to 175/340/500.
 
* Increased {{A|Reaper's Scythe|Necrophos}} mana cost from 150/340/500 to 175/340/500.
* {{I|Aghanim's Scepter}} now also reduces Reaper's Sycthe mana cost from 175/340/500 to 150/340/500.
+
* {{I|Aghanim's Scepter}} upgrade:
 
** Now also reduces {{A|Reaper's Scythe|Necrophos}} mana cost from 175/340/500 to 150/340/500.
 
}}
 
}}
 
{{VersionTableElement|6.50|
 
{{VersionTableElement|6.50|
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** Reduced mana cost from 200/340/500 to 150/340/500.
 
** Reduced mana cost from 200/340/500 to 150/340/500.
 
** Reduced cooldown from 150/120/70 to 100/85/70.
 
** Reduced cooldown from 150/120/70 to 100/85/70.
* {{I|Aghanim's Scepter}} upgraded {{A|Reaper's Scythe|Necrophos}}
+
* {{I|Aghanim's Scepter}} upgrade:
** Increased missing health as damage from 0.6/0.9/1.1 to 0.6/0.9/1.2.
+
** Increased {{A|Reaper's Scythe|Necrophos}} damage per missing health from 0.6/0.9/1.1 to 0.6/0.9/1.2 and reduces cooldown from 120/70/70 to 70 on each level.
** Reduced mana cost from 120/70/70 to 70 on each level.
 
 
}}
 
}}
 
{{VersionTableElement|6.47|
 
{{VersionTableElement|6.47|
 
* {{A|Death Pulse|Necrophos}}
 
* {{A|Death Pulse|Necrophos}}
 
** Fixed not affecting ancient units.
 
** Fixed not affecting ancient units.
** Now releases projectiles towards spell immune units, too (doesn't damage when still immune upon impact).
+
** Now releases projectiles towards spell immune units too (doesn't damage when still immune upon impact).
 
}}
 
}}
 
{{VersionTableElement|6.46|
 
{{VersionTableElement|6.46|
Line 256: Line 361:
 
}}
 
}}
 
{{VersionTableElement|6.35|
 
{{VersionTableElement|6.35|
* Increased [[Necrophos/Old Abilities#Diffusion Aura|Diffusion Aura]] radius from 350 to 450.
+
* Increased {{A|Diffusion Aura|Necrophos}} radius from 350 to 450.
 
}}
 
}}
 
{{VersionTableElement|6.29b|
 
{{VersionTableElement|6.29b|
Line 262: Line 367:
 
}}
 
}}
 
{{VersionTableElement|6.28|
 
{{VersionTableElement|6.28|
* [[Necrophos/Old Abilities#Diffusion Aura|Diffusion Aura]]
+
* {{A|Diffusion Aura|Necrophos}}
 
** Increased radius from 300 to 350.
 
** Increased radius from 300 to 350.
** Changed legacy hotkey from D to F (to prevent hotkey conflicts with Death Pulse).
+
** Changed legacy hotkey from D to F (to prevent hotkey conflicts with {{A|Death Pulse|Necrophos}}).
 
}}
 
}}
 
{{VersionTableElement|6.20|
 
{{VersionTableElement|6.20|
 
* Reduced movement speed from 300 to 290.
 
* Reduced movement speed from 300 to 290.
* Replaced {{A|Heartstopper Aura|Necrophos}} with [[Necrophos/Old Abilities#Diffusion Aura|Diffusion Aura]]
+
* '''Replaced''' {{A|Heartstopper Aura|Necrophos}} with {{A|Diffusion Aura|Necrophos}}.
  +
: ''New {{A|Heartstopper Aura|Necrophos}}''
: [[Necrophos/Old Abilities#Diffusion Aura|''Diffusion Aura'']]:
 
  +
: ''The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.''
: An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.
 
  +
:: Radius: 200/400/600/800
  +
:: Max health lost per second: 1%
  +
  +
: ''New {{A|Diffusion Aura|Necrophos}}''
  +
: ''An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.''
 
:: Radius: 300
 
:: Radius: 300
 
:: Attack damage reduction: 9%/18%/27%/36%
 
:: Attack damage reduction: 9%/18%/27%/36%
Line 282: Line 392:
 
}}
 
}}
 
{{VersionTableElement|6.00|
 
{{VersionTableElement|6.00|
* Reworked [[File:Heartstopper Aura icon.png|16px]] [[Necrophos/Old Abilities#Heartstopper|Heartstopper]]
+
* '''Reworked''' {{A|Heartstopper|Necrophos}}
: ''Old [[File:Heartstopper Aura icon.png|16px]] [[Necrophos/Old Abilities#Heartstopper|Heartstopper]]'':
+
: ''Old {{A|Heartstopper|Necrophos}}''
: Stills the heart of a target stopping all regeneration.
+
: ''Stills the heart of a target stopping all regeneration.''
 
:: Cast range: 600
 
:: Cast range: 600
 
:: Duration: 10/20/30/45
 
:: Duration: 10/20/30/45
 
:: Notes: Prevents the target's health from increasing for the duration.
 
:: Notes: Prevents the target's health from increasing for the duration.
   
: ''New {{A|Heartstopper Aura|Necrophos}}'':
+
: ''New {{A|Heartstopper Aura|Necrophos}}''
: The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
+
: ''The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.''
 
:: Radius: 200/400/600/800
 
:: Radius: 200/400/600/800
  +
:: Max health lost per second: 1%
 
:: Notes: An aura which simply reduces enemy's health as long as they stand within range. Damage type is HP Removal. Does not affect ancient units.
 
:: Notes: An aura which simply reduces enemy's health as long as they stand within range. Damage type is HP Removal. Does not affect ancient units.
 
}}
 
}}
 
{{VersionTableElement|5.80|
 
{{VersionTableElement|5.80|
* Reduced [[File:Sadist icon.png|16px]] [[Necrophos/Old Abilities#Sadist old1|Sadist]] mana per kill from 15/30/45/60 to 12/24/36/48.
+
* Reduced {{A|Sadist (Pre 6.75)|Necrophos|text=Sadist}} mana per kill from 15/30/45/60 to 12/24/36/48.
* Fixed an issue with Necrophos' {{I|Aghanim's Scepter}} upgrade.
+
* Fixed an issue with {{H|Necrophos}}' {{I|Aghanim's Scepter}} upgrade.
 
}}
 
}}
 
{{VersionTableElement|5.79|
 
{{VersionTableElement|5.79|
Line 303: Line 414:
 
** Increased heal from 25/50/75/100 to 50/75/100/130.
 
** Increased heal from 25/50/75/100 to 50/75/100/130.
 
** Reduced cooldown from 9/8/7/6 to 8/7/6/5.
 
** Reduced cooldown from 9/8/7/6 to 8/7/6/5.
* Added {{I|Aghanim's Scepter}} upgrade for Necrophos: Increases {{A|Reaper's Scythe|Necrophos}} damage per missing health from 0.4/0.6/0.9 to 0.6/0.9/1.1 and cooldown from 150/120/70 to 120/70/70.
+
* '''Added {{I|Aghanim's Scepter}} upgrade ofr {{H|Necrophos}}:'''
  +
** Increases {{A|Reaper's Scythe|Necrophos}} damage per missing health from 0.4/0.6/0.9 to 0.6/0.9/1.1 and reduces cooldown from 150/120/70 to 120/70/70.
 
}}
 
}}
 
{{VersionTableElement|5.78|
 
{{VersionTableElement|5.78|
Line 310: Line 422:
 
** Increased damage from 50/100/150/200 to 50/100/150/225.
 
** Increased damage from 50/100/150/200 to 50/100/150/225.
 
** Reduced cooldown from 10/9/8/7 to 9/8/7/6.
 
** Reduced cooldown from 10/9/8/7 to 9/8/7/6.
* Increased [[File:Heartstopper Aura icon.png|16px]] [[Necrophos/Old Abilities#Heartstopper|Heartstopper]] duration from 10/20/30/40 to 10/20/30/45.
+
* Increased {{A|Heartstopper|Necrophos}} duration from 10/20/30/40 to 10/20/30/45.
 
}}
 
}}
 
{{VersionTableElement|5.77|
 
{{VersionTableElement|5.77|
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{{VersionTableEnd}}
 
{{VersionTableEnd}}
   
== Patch history ==
+
== Patch History ==
 
{{PatchTableStart}}
 
{{PatchTableStart}}
  +
{{PatchTableElement|2020-12-17|
  +
* Updated default hero model and animations.
  +
}}
  +
{{PatchTableElement|2020-05-25|
  +
* Updated default hero model and animations.
  +
}}
  +
{{PatchTableElement|2020-04-22|
  +
* Fixed [[heal manipulation]] affecting [[lifesteal]]. As a result, {{A|Ghost Shroud|Necrophos}} no longer amplifies [[lifesteal]].
  +
}}
  +
{{PatchTableElement|2019-12-09|
  +
* Fixed {{A|Heartstopper Aura|Necrophos}}'s health regeneration reduction talent affecting healing and lifesteal as well.
  +
}}
  +
{{PatchTableElement|2019-12-05|
  +
* Fixed {{A|Ghost Shroud|Necrophos}} not amplifying healing and lifestealing anymore.
  +
}}
 
{{PatchTableElement|2017-02-16|
 
{{PatchTableElement|2017-02-16|
 
* Fixed {{A|Ghost Shroud|Necrophos}} not blocking [[physical]] damage from spells.
 
* Fixed {{A|Ghost Shroud|Necrophos}} not blocking [[physical]] damage from spells.
Line 360: Line 487:
 
* Fixed {{A|Death Pulse|Necrophos}} not healing allied magic immune units.
 
* Fixed {{A|Death Pulse|Necrophos}} not healing allied magic immune units.
 
}}
 
}}
'''2012-06-20''').
+
{{PatchTableElement|2012-06-20|
 
* Updated {{I|Aghanim's Scepter}} tooltips for {{H|Beastmaster}}, {{H|Necrophos}}, {{H|Queen of Pain}}, {{H|Warlock}}, and {{H|Windranger}}.
 
* Updated {{I|Aghanim's Scepter}} tooltips for {{H|Beastmaster}}, {{H|Necrophos}}, {{H|Queen of Pain}}, {{H|Warlock}}, and {{H|Windranger}}.
  +
}}
 
 
{{PatchTableElement|2012-05-17|
 
{{PatchTableElement|2012-05-17|
 
* Added healing overhead messages for {{I|Mekansm}}, {{H|Chen}}, {{H|Lifestealer}}, {{H|Necrophos}}, and {{H|Witch Doctor}}.
 
* Added healing overhead messages for {{I|Mekansm}}, {{H|Chen}}, {{H|Lifestealer}}, {{H|Necrophos}}, and {{H|Witch Doctor}}.
Line 381: Line 508:
 
* {{A|Death Pulse|Necrophos}} is no longer dodgeable.
 
* {{A|Death Pulse|Necrophos}} is no longer dodgeable.
 
* Illusions no longer have {{A|Heartstopper Aura|Necrophos}}.
 
* Illusions no longer have {{A|Heartstopper Aura|Necrophos}}.
* {{A|Heartstopper Aura|Necrophos}} now works on magic immune enemies.
+
* {{A|Heartstopper Aura|Necrophos}}
* {{A|Heartstopper Aura|Necrophos}} is no longer purgeable.
+
** Is no longer purgeable.
  +
** Now works on magic immune enemies.
* {{A|Heartstopper Aura|Necrophos}} now ignores the damage multiplier on Illusions.
 
  +
** Now ignores the damage multiplier on Illusions.
 
* {{A|Reaper's Scythe|Necrophos}} will now work properly with {{I|Refresher Orb}}.
 
* {{A|Reaper's Scythe|Necrophos}} will now work properly with {{I|Refresher Orb}}.
 
* Added stun value to {{A|Reaper's Scythe|Necrophos}} tooltip.
 
* Added stun value to {{A|Reaper's Scythe|Necrophos}} tooltip.

Revision as of 15:00, 16 January 2021

 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version History

Version
Description
Death Seeker icon Death Seeker
Launches a projectile onto the target enemy or ally, releasing a Death Pulse of the current level at their location upon impact. The target gets damaged/healed for 150% of the Death Pulse values.
Cast time: 0.2
Cast range: 900
Primary target damage/heal: 150%
Mana cost: 150
Cooldown: 20
Notes: The projectile travels at a speed of 900. Cannot be cast on self.
  • Talents:
Level 25 left talent: -2s Death Pulse icon Death Pulse cooldown increased to -2.5s.
  • Talents:
Level 10 left talent: +10 Strength attribute symbol strength reduced to +8.
Level 10 right talent: +30 attack damage reduced to +25.
Level 15 left talent: +40 Death Pulse icon Death Pulse heal reduced to +32.
Level 15 right talent: +30% Ghost Shroud icon Ghost Shroud movement speed slow reduced to +24%.
Level 20 left talent: 40% Heartstopper Aura icon Heartstopper Aura health regen reduction reduced to +32%.
Level 20 right talent: +20% magic resistance reduced to +15%.
Level 25 left talent: -2.5s Death Pulse icon Death Pulse cooldown reduced to -2s.
Level 25 right talent: +0.6% Heartstopper Aura icon Heartstopper Aura max health loss per second reduced to +0.5%.
Level 20 left talent changed: +70 attack speed ➜ 40% Heartstopper Aura icon Heartstopper Aura health regen reduction.
Level 25 right talent: +0.8% Heartstopper Aura icon Heartstopper Aura max health loss per second reduced to +0.6%.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.5%/1.1%/1.7%/2.3% to 0.6%/1.2%/1.8%/2.4%.
  • Heartstopper Aura icon Heartstopper Aura
    • Increased health regeneration per stack from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5.
    • Increased mana regeneration per stack from 3/4/5/6 to 3.5/4.5/5.5/6.5.
  • Increased Intelligence attribute symbol intelligence gain from 2.5 to 2.9.
  • Increased Death Pulse icon Death Pulse damage from 100/140/180/220 to 100/150/200/250.
  • Talents:
Level 15 right talent: +20% Ghost Shroud icon Ghost Shroud movement speed slow slow increased to +30%.
  • Increased Strength attribute symbol strength gain from 2.6 to 2.8.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced attack range from 550 to 500.
  • Death Pulse icon Death Pulse
    • No longer passively grants health and mana regeneration bonus stacks per non-hero/hero killed. [?]
    • No longer releases projectiles for spell immune enemies.
  • Heartstopper Aura icon Heartstopper Aura
    • Now passively grants health and mana regeneration bonus stacks per non-hero/hero killed for 7 seconds.
    • Increased health regeneration per stack from 2/3/4/5 to 2/3.5/5/6.5.
    • Increased mana regeneration per stack from 2.25/2.5/2.75/3 to 3/4/5/6.
  • Talents:
Level 10 right talent: +40 attack damage reduced to +30.
Level 20 left talent: +80 attack speed reduced to +70.
  • Death Pulse icon Death Pulse
    • Increased damage from 80/120/160/200 to 100/140/180/220.
    • Increased stacks duration from 6 to 7.
  • Talents:
Level 15 right talent: +16% Ghost Shroud icon Ghost Shroud movement speed slow increased to +20%.
Level 25 left talent: -1.5s Death Pulse icon Death Pulse cooldown increased to -2.5s.
Level 25 right talent: +0.6% Heartstopper Aura icon Heartstopper Aura max health loss per second increased to +0.8%.
  • Reduced attack point from 0.53 to 0.4.
  • Increased base attack damage from 24-28 to 26-30.
  • Increased Death Pulse icon Death Pulse mana regeneration bonus per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3.
  • Increased base Strength attribute symbol strength and gain from 16 + 2.3 to 18 + 2.6.
  • Reduced Death Pulse icon Death Pulse mana cost from 125/145/165/185 to 100/130/160/190.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.5%/1%/1.5%/2% to 0.5%/1.1%/1.7%/2.3%.
  • Talents:
Level 15 left talent changed: +30 movement speed ➜ +40 Death Pulse icon Death Pulse heal.
Level 15 right talent changed: +300 health ➜ +16% Ghost Shroud icon Ghost Shroud movement speed slow.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Death Pulse icon Death Pulse
    • Rescaled health regeneration per stack from 1/3/5/7 to 2/3/4/5.
    • Rescaled mana regeneration per stack from 1/3/5/7 to 2/2.25/2.5/2.75.
    • Reduced stacks per hero kill from 10 to 6.
    • Reduced stacks duration from 7 to 6.
  • Ghost Shroud icon Ghost Shroud
    • Reduced movement speed slow from 12%/20%/28%/36% to 6%/12%/18%/24%.
    • Increased self magic resistance reduction from 25% to 30%.
  • Heartstopper Aura icon Heartstopper Aura
    • Reduced radius from 900 to 700.
    • Rescaled max health loss per second from 0.6%/1%/1.4%/1.8% to 0.5%/1%/1.5%/2%.
  • Reaper's Scythe icon Reaper's Scythe
    • Increased cooldown from 100 to 120.
    • Increased mana cost from 175/340/500 to 200/350/500.
  • Reworked talents:
Old:
Level 10: +8 Strength attribute symbol strength or +40 attack damage
Level 15: +20 movement speed or +6 all stats
Level 20: +10% magic resistance or +5% spell damage amplification
Level 25: -1s Death Pulse icon Death Pulse cooldown or +400 health
New:
Level 10: +10 Strength attribute symbol strength or +40 attack damage
Level 15: +30 movement speed or +300 health
Level 20: +80 attack speed or +20% magic resistance
Level 25: -1.5s Death Pulse icon Death Pulse cooldown or +0.6% Heartstopper Aura icon Heartstopper Aura max health loss per second
  • Increased Ghost Shroud icon Ghost Shroud self magic resistance reduction from 20% to 25%.
  • Increased Reaper's Scythe icon Reaper's Scythe cooldown from 90/80/70 to 100 on each level.
Level 10 left talent: +6 Strength attribute symbol strength increased to +8.
  • Increased Strength attribute symbol strength gain from 2 to 2.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased Ghost Shroud icon Ghost Shroud self restoration amplification from 50% to 75%.
  • Reduced Agility attribute symbol agility gain from 1.7 to 1.2.
  • Reduced movement speed from 290 to 285.
  • Talents:
Level 15 left talent: +15 movement speed increased to +20.
  • Removed from Captains Mode.
  • Death Pulse icon Death Pulse
    • Now passively grants 1/3/5/7 health and mana regeneration for 7 seconds for each unit killed. [?]
    • Reduced damage from 125/175/225/275 to 80/120/160/200.
    • Reduced heal from 70/90/110/130 to 60/80/100/120.
  • Replaced Sadist icon Sadist with a new ability Ghost Shroud icon Ghost Shroud.
Old Sadist icon Sadist
Necrophos gains health and mana regeneration for killing units. Hero Kills give 10 times the bonus.
Health regen bonus per Stack: 1/2/3/6
Mana regen bonus per Stack: 2/4/6/12
Stack duration: 6
New Ghost Shroud icon Ghost Shroud
Necrophos slips into the realm that separates the living from the dead, emitting an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
Slow radius: 600
Enemy movement speed slow: 12%/20%/28%/36%
Self restoration amplification: 50%
Self magic resistance reduction: 20%
Duration: 3/3.5/4/4.5
Mana cost: 50
Cooldown: 28/24/20/16
Notes: Turns Necrophos ethereal. The restoration amplification affects any form of heal, health regenration, mana restorement and mana regeneration Necrophos receives. The slow is aura-based and lingers for 0.5 seconds. Has an instant cast time, but interrupts Necrophos' channeling spells on cast. This ability is in the second ability slot.
Level 10: +6 Strength attribute symbol strength or +40 attack damage
Level 15: +15 movement speed or +6 all stats
Level 20: +10% magic resistance or +5% spell damage amplification
Level 25: -1s Death Pulse icon Death Pulse cooldown or +400 health
  • Heartstopper Aura icon Heartstopper Aura
    • Reduced radius from 1200 to 900.
    • Increased max health loss per second from 0.6%/0.9%/1.2%/1.5% to 0.6%/1%/1.4%/1.8%.
  • Reaper's Scythe icon Reaper's Scythe
    • Reduced respawn time increase from 30 on each level to 10/20/30.
    • Increased damage per missing health point from 0.4/0.6/0.9 to 0.6/0.75/0.9.
  • Increased base armor from 0 to 1 (total armor is now 3.1).
  • Increased Death Pulse icon Death Pulse damage from 75/125/200/275 to 125/175/225/275.
  • Heartstopper Aura icon Heartstopper Aura no longer affects ancient creeps.
  • Sadist icon Sadist
    • Increased health regeneration per stack from 1/2/3/4 to 1/2/3/6.
    • Increased mana regeneration per stack from 2/4/6/10 to 2/4/6/12.
  • Changed Reaper's Scythe icon Reaper's Scythe respawn timer penalty from 30% to a constant 30 seconds increase.
  • Increased Heartstopper Aura icon Heartstopper Aura radius from 1000 to 1200.
  • Reaper's Scythe icon Reaper's Scythe now adds 30% duration to the target's respawn timer when it dies to or during Reaper's Scythe.
  • Increased base armor from -1 to 0 (total armor is now 2.1).
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.6%/0.8%/1%/1.2% to 0.6%/0.9%/1.2%/1.5%.
Old Sadist icon Sadist
Reveling in death and pain, the Necrophos gains mana back for killing units.
Mana per non-hero kill: 12/24/36/60
Mana per hero kill: 12/24/36/600
Notes: Also works on denies. Illusions count as non-heroes.
New Sadist icon Sadist
Necrophos gains health and mana regeneration for killing units. Hero kills give 10 times the bonus.
Health regeneration per kill: 1/2/3/4
Mana regeneration per kill: 2/4/6/10
Stack duration: 6
Notes: Each non-hero kill grants one stack, each hero kill grants 10 stacks. Each stack has its own, independent duration. Has no stack limit.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.5%/0.7%/0.9%/1.1% to 0.6%/0.8%/1%/1.2%.
  • Increased Sadist icon Sadist mana per kill from 12/24/36/48 to 12/24/36/60.
  • Increased Death Pulse icon Death Pulse radius from 375/425/450/475 to 475 on each level.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.4%/0.6%/0.8%/1% to 0.5%/0.7%/0.9%/1.1%.
  • Sadist icon Sadist now grants 600 mana on hero kills on its last level.
  • Reaper's Scythe icon Reaper's Scythe
    • Now calculates and deals its damage at the end of the stun duration, instead of instantly upon cast. This means any damage or heal taken during the stun duration does affect the final damage.
    • Reduced stun duration from 1.5 to 1.
  • Reduced attack range from 600 to 550.
  • Heartstopper Aura icon Heartstopper Aura
    • Increased radius from 250/500/750/1000 to 700/800/900/1000.
    • Rescaled max health loss per second from 1% on each level to 0.5%/0.75%/1%/1.25%.
Old Atrophy Aura icon Diffusion Aura
An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.
Radius: 300
Attack damage reduction: 9%/18%/27%/36%
Notes: Only reduces base damage and that granted by the primary attribute.
Heartstopper Aura icon Heartstopper Aura
The deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
Radius: 250/500/750/1000
Max health lost per second: 1%
Notes: Damage type is HP Removal. Does not affect ancient units.
  • Reaper's Scythe icon Reaper's Scythe
    • Reduced mana cost from 200/340/500 to 150/340/500.
    • Reduced cooldown from 150/120/70 to 100/85/70.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Increased Reaper's Scythe icon Reaper's Scythe damage per missing health from 0.6/0.9/1.1 to 0.6/0.9/1.2 and reduces cooldown from 120/70/70 to 70 on each level.
  • Death Pulse icon Death Pulse
    • Fixed not affecting ancient units.
    • Now releases projectiles towards spell immune units too (doesn't damage when still immune upon impact).
  • Fixed Death Pulse icon Death Pulse hitting enemies which are not visible upon cast.
  • Fixed Death Pulse icon Death Pulse canceling allies' consumables upon healing them [?].
  • Atrophy Aura icon Diffusion Aura
    • Increased radius from 300 to 350.
    • Changed legacy hotkey from D to F (to prevent hotkey conflicts with Death Pulse icon Death Pulse).
New Heartstopper Aura icon Heartstopper Aura
The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
Radius: 200/400/600/800
Max health lost per second: 1%
New Atrophy Aura icon Diffusion Aura
An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.
Radius: 300
Attack damage reduction: 9%/18%/27%/36%
Notes: Only reduces base damage and that granted by the primary attribute.
  • Increased Death Pulse icon Death Pulse mana cost from 100/120/140/160 to 125/145/165/185.
Old Heartstopper Aura icon Heartstopper
Stills the heart of a target stopping all regeneration.
Cast range: 600
Duration: 10/20/30/45
Notes: Prevents the target's health from increasing for the duration.
New Heartstopper Aura icon Heartstopper Aura
The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
Radius: 200/400/600/800
Max health lost per second: 1%
Notes: An aura which simply reduces enemy's health as long as they stand within range. Damage type is HP Removal. Does not affect ancient units.
  • Death Pulse icon Death Pulse
    • Increased damage from 50/100/150/225 to 75/125/200/275.
    • Increased heal from 25/50/75/100 to 50/75/100/130.
    • Reduced cooldown from 9/8/7/6 to 8/7/6/5.
  • Added Aghanim's Scepter icon Aghanim's Scepter upgrade ofr Necrophos minimap icon Necrophos:
    • Increases Reaper's Scythe icon Reaper's Scythe damage per missing health from 0.4/0.6/0.9 to 0.6/0.9/1.1 and reduces cooldown from 150/120/70 to 120/70/70.
  • Death Pulse icon Death Pulse
    • Fixed allied creeps being scared and running away when healed by Death Pulse.
    • Increased damage from 50/100/150/200 to 50/100/150/225.
    • Reduced cooldown from 10/9/8/7 to 9/8/7/6.
  • Increased Heartstopper Aura icon Heartstopper duration from 10/20/30/40 to 10/20/30/45.
  • Death Pulse icon Death Pulse
    • Reduced damage from 75/150/225/300 to 50/100/150/200.
    • Reduced heal from 35/75/115/150 to 25/50/75/100.
    • Reduced mana cost from 115/135/155/185 to 100/120/1400/160.
  • Created.

Patch History

Patch
Description
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Fixed Heartstopper Aura icon Heartstopper Aura's health regeneration reduction talent affecting healing and lifesteal as well.
  • Fixed Ghost Shroud icon Ghost Shroud not amplifying healing and lifestealing anymore.
  • Fixed a rare bug that could cause Reaper's Scythe icon Reaper's Scythe to not credit Necrophos for the kill.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for "Sadist". buff icon now properly shows the remaining duration.
  • Reaper's Scythe icon Reaper's Scythe with Aghanim's Scepter icon Aghanim's Scepter will now show that Buyback is disabled on the hero bar.
  • Name changed from Necrolyte to Necrophos.
  • Fixed Death Pulse icon Death Pulse not healing allied magic immune units.
  • U
    Added injured run, injured attack and injured idle animations for Necrophos minimap icon Necrophos.
  • Changed the tick interval of Heartstopper Aura icon Heartstopper Aura to every half-second rather than every second.