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Version History[]

Version
Description
  • Increased base armor from 1 to 2.
  • Reduced Death Pulse icon Death Pulse mana cost from 100/130/160/190 to 100/120/140/160.
  • Reduced Ghost Shroud icon Ghost Shroud self magic resistance reduction from 40% to 25%.
  • Reaper's Scythe icon Reaper's Scythe
    • Reduced cooldown from 120 to 110.
    • Increased mana cost from 200/350/500 to 250/375/500.
  • Reduced Strength attribute symbol strength gain from 2.6 to 2.3.
  • Increased base health regeneration from 0 to 0.25.
  • Death Pulse icon Death Pulse
    • Increased damage from 100/150/200/250 to 100/160/220/280.
    • Increased heal from 60/80/100/120 to 60/85/110/135.
  • Reduced Ghost Shroud icon Ghost Shroud self restoration amplification from 75% on each level to 45%/55%/65%/75%.
  • Reduced attack point from 0.4 to 0.3.
  • Increased attack projectile speed from 900 to 1200.
  • Increased turn rate from 0.5 to 0.6.
  • Increased Ghost Shroud icon Ghost Shroud movement speed slow from 6%/12%/18%/24% to 12%/16%/20%/24%.
  • Heartstopper Aura icon Heartstopper Aura
    • Increased health regeneration bonus per stack from 3.5/4.5/5.5/6.5 to 4/5/6/7.
    • Increased mana regeneration bonus per stack from 3.5/4.5/5.5/6.5 to 4/5/6/7.
    • Increased stack duration from 7 to 8.
  • Reduced Reaper's Scythe icon Reaper's Scythe cast time from 0.55 to 0.45.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Death Seeker icon Death Seeker
      • No longer damages/heals the target for 150% of the Death Pulse icon Death Pulse values.
      • Now turns the target ethereal for 2.5 seconds, and reduces its magic resistance by 25% if it is an enemy.
      • Reduced mana cost from 150 to 100.
      • Reduced cooldown from 20 to 14.
  • Added
    Attribute Bonus icon Attribute Bonus.
Death Seeker icon Death Seeker
Launches a projectile onto the target enemy or ally, releasing a Death Pulse of the current level at their location upon impact. The target gets damaged/healed for 150% of the Death Pulse values.
Projectile speed: 900
Cast time: 0.2
Cast range: 900
Primary target damage/heal: 150%
Mana cost: 150
Cooldown: 20
Notes: Cannot be cast on self.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.5%/1.1%/1.7%/2.3% to 0.6%/1.2%/1.8%/2.4%.
  • Heartstopper Aura icon Heartstopper Aura
    • Increased health regeneration bonus per stack from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5.
    • Increased mana regeneration bonus per stack from 3/4/5/6 to 3.5/4.5/5.5/6.5.
  • Increased Strength attribute symbol strength gain from 2.6 to 2.8.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced attack range from 550 to 500.
  • Death Pulse icon Death Pulse
  • Heartstopper Aura icon Heartstopper Aura
    • Now passively grants health and mana regeneration bonus stacks per non-hero/hero killed for 7 seconds.
    • Increased health regeneration bonus per stack from 2/3/4/5 to 2/3.5/5/6.5.
    • Increased mana regeneration bonus per stack from 2.25/2.5/2.75/3 to 3/4/5/6.
  • Death Pulse icon Death Pulse
    • Increased damage from 80/120/160/200 to 100/140/180/220.
    • Increased stacks duration from 6 to 7.
  • Increased base Strength attribute symbol strength and gain from 16 + 2.3 to 18 + 2.6.
  • Reduced Death Pulse icon Death Pulse mana cost from 125/145/165/185 to 100/130/160/190.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.5%/1%/1.5%/2% to 0.5%/1.1%/1.7%/2.3%.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Death Pulse icon Death Pulse
    • Rescaled health regeneration bonus per stack from 1/3/5/7 to 2/3/4/5.
    • Rescaled mana regeneration bonus per stack from 1/3/5/7 to 2/2.25/2.5/2.75.
    • Reduced stacks per hero kill from 10 to 6.
    • Reduced stacks duration from 7 to 6.
  • Ghost Shroud icon Ghost Shroud
    • Reduced movement speed slow from 12%/20%/28%/36% to 6%/12%/18%/24%.
    • Increased self magic resistance reduction from 25% to 30%.
  • Heartstopper Aura icon Heartstopper Aura
    • Reduced radius from 900 to 700.
    • Rescaled max health loss per second from 0.6%/1%/1.4%/1.8% to 0.5%/1%/1.5%/2%.
  • Reaper's Scythe icon Reaper's Scythe
    • Increased cooldown from 100 to 120.
    • Increased mana cost from 175/340/500 to 200/350/500.
  • Increased Ghost Shroud icon Ghost Shroud self magic resistance reduction from 20% to 25%.
  • Increased Reaper's Scythe icon Reaper's Scythe cooldown from 90/80/70 to 100 on each level.
  • Increased Strength attribute symbol strength gain from 2 to 2.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Increased Ghost Shroud icon Ghost Shroud self restoration amplification from 50% to 75%.
  • Removed
    from Captains Mode.
  • Death Pulse icon Death Pulse
    • Now passively grants 1/3/5/7 health and mana regeneration for 7 seconds for each unit killed.
    • Hero kills grants 10 times health and mana regeneration bonus.
    • Reduced damage from 125/175/225/275 to 80/120/160/200.
    • Reduced heal from 70/90/110/130 to 60/80/100/120.
Old
Sadist icon Sadist
Necrophos gains health and mana regeneration for killing units. Hero Kills give 10 times the bonus.
Health regen bonus per Stack: 1/2/3/6
Mana regen bonus per Stack: 2/4/6/12
Stack duration: 6
New
Ghost Shroud icon Ghost Shroud
Necrophos slips into the realm that separates the living from the dead, emitting an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
Slow radius: 600
Enemy movement speed slow: 12%/20%/28%/36%
Self restoration amplification: 50%
Self magic resistance reduction: 20%
Duration: 3/3.5/4/4.5
Mana cost: 50
Cooldown: 28/24/20/16
Notes: Turns Necrophos ethereal. The restoration amplification affects any form of heal, health regeneration, mana restore and mana regeneration Necrophos receives. The slow is aura-based and lingers for 0.5 seconds. Has an instant cast time, but interrupts Necrophos' channeling abilities upon cast.
  • Heartstopper Aura icon Heartstopper Aura
    • Reduced radius from 1200 to 900.
    • Increased max health loss per second from 0.6%/0.9%/1.2%/1.5% to 0.6%/1%/1.4%/1.8%.
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Reaper's Scythe icon Reaper's Scythe
    • Reduced respawn time increase from 30 on each level to 10/20/30.
    • Increased damage per missing health from 0.4/0.6/0.9 to 0.6/0.75/0.9.
  • Increased base health from 150 to 180.
  • Increased base armor from 0 to 1.
  • Increased Death Pulse icon Death Pulse damage from 75/125/200/275 to 125/175/225/275.
  • Heartstopper Aura icon Heartstopper Aura no longer affects ancient creeps.
  • Sadist icon Sadist
    • Increased health regeneration bonus per stack from 1/2/3/4 to 1/2/3/6.
    • Increased mana regeneration bonus per stack from 2/4/6/10 to 2/4/6/12.
  • Changed
    Reaper's Scythe icon Reaper's Scythe respawn timer penalty increase from 30% to a fixed 30 seconds.
  • Increased Heartstopper Aura icon Heartstopper Aura radius from 1000 to 1200.
  • Reaper's Scythe icon Reaper's Scythe now adds 30% duration to the target's respawn timer when it dies to or during Reaper's Scythe.
  • Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • The affected hero that dies to or during the ability will now show that its Buyback used icon Buyback is disabled on the their hero bar and HUD.
  • Increased base armor from -1 to 0.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.6%/0.8%/1%/1.2% to 0.6%/0.9%/1.2%/1.5%.
Old
Sadist icon Sadist
Reveling in death and pain, the Necrophos gains mana back for killing units.
Mana restored per creep kill: 12/24/36/60
Mana restored per hero kill: 12/24/36/600
Notes: Also works on denies. Illusions count as non-heroes.
New
Sadist icon Sadist
Necrophos gains health and mana regeneration for killing units. Hero kills give 10 times the bonus.
Stacks per creep kill: 1
Stacks per hero kill: 10
Health regeneration per kill: 1/2/3/4
Mana regeneration per kill: 2/4/6/10
Stack duration: 6
Notes: Each stack has its own, independent duration. Has no stack limit.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.5%/0.7%/0.9%/1.1% to 0.6%/0.8%/1%/1.2%.
  • Increased Sadist icon Sadist mana restored per creep kill from 12/24/36/48 to 12/24/36/60. [?]
  • Increased Death Pulse icon Death Pulse radius from 375/425/450/475 to 475 on each level.
  • Increased Heartstopper Aura icon Heartstopper Aura max health loss per second from 0.4%/0.6%/0.8%/1% to 0.5%/0.7%/0.9%/1.1%.
  • Increased Sadist icon Sadist mana restored per hero kill from 12/24/36/48 to 12/24/36/600. [?]
  • Reaper's Scythe icon Reaper's Scythe
    • Now calculates and deals its damage at the end of the stun duration, instead of instantly upon cast. [?]
    • Reduced stun duration from 1.5 to 1.
  • Added
    new Bound Radius mechanic. [?]
    • Necrophos minimap icon Necrophos has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Heartstopper Aura icon Heartstopper Aura
    • Increased radius from 250/500/750/1000 to 700/800/900/1000.
    • Rescaled max health loss per second from 1% on each level to 0.5%/0.75%/1%/1.25%.
Old
Atrophy Aura icon Diffusion Aura
An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.
Radius: 300
Attack damage reduction: 9%/18%/27%/36%
Notes: Only reduces main attack damage.
Heartstopper Aura icon Heartstopper Aura
The deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
Radius: 250/500/750/1000
Max health lost per second: 1%
Notes: Damage type is HP Removal. Does not affect ancient creeps.
  • Updated Sadist icon Sadist ability visual effects. [?]
  • Fixed Death Pulse icon Death Pulse hitting enemies which are not visible upon cast.
New
Heartstopper Aura icon Heartstopper Aura
The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
Radius: 200/400/600/800
Max health lost per second: 1%
New
Atrophy Aura icon Diffusion Aura
An aura that makes the willpower and might of an enemy leak out in the presence of the Rotund'jere.
Radius: 300
Attack damage reduction: 9%/18%/27%/36%
Notes: Only reduces main attack damage.
  • Increased Death Pulse icon Death Pulse mana cost from 100/120/140/160 to 125/145/165/185.
Old
Heartstopper Aura icon Heartstopper
Stills the heart of a target stopping all regeneration.
Cast range: 600
Duration: 10/20/30/45
Notes: Prevents the target's health from increasing for the duration.
New
Heartstopper Aura icon Heartstopper Aura
The Necrophos' deathly air stills the hearts of his opponents, causing them to lose 1% of their max health over time.
Radius: 200/400/600/800
Max health lost per second: 1%
Notes: An aura which simply reduces enemy's health as long as they stand within range. Damage type is HP Removal. Does not affect ancient creeps.
  • Death Pulse icon Death Pulse
    • Increased damage from 50/100/150/225 to 75/125/200/275.
    • Increased heal from 25/50/75/100 to 50/75/100/130.
    • Reduced cooldown from 9/8/7/6 to 8/7/6/5.
  • Added
    Aghanim's Scepter icon Aghanim's Scepter upgrade for Necrophos minimap icon Necrophos:
    • Reaper's Scythe icon Reaper's Scythe
      • Increases damage per missing health to 0.6/0.9/1.1.
      • Reduces cooldown to 120/70/70.
  • Death Pulse icon Death Pulse
    • Fixed allied creeps being scared and running away when healed by Death Pulse.
    • Increased damage from 50/100/150/200 to 50/100/150/225.
    • Reduced cooldown from 10/9/8/7 to 9/8/7/6.
  • Increased Heartstopper Aura icon Heartstopper duration from 10/20/30/40 to 10/20/30/45.
  • Death Pulse icon Death Pulse
    • Reduced damage from 75/150/225/300 to 50/100/150/200.
    • Reduced heal from 35/75/115/150 to 25/50/75/100.
    • Reduced mana cost from 115/135/155/185 to 100/120/1400/160.
  • Created
  • Removed
  • Requiem of Souls icon Dark Portal
    • Increased damage from 200/250/300 to 200/400/600.
    • Necronomicon Archer icon Doom Guard (Necrophos)
      • Renamed
        from Giant Skeleton Warrior to Doom Guard.
      • Changed
        attack range type from Melee Melee to Ranged Ranged.
      • Increased attack range from 90 to 400.
      • Reduced attack projectile speed from Instant to 900.
      • Reduced base attack time from 2 to 1.8.
      • Increased attack damage from 21‒24 to 26‒33.
      • Reduced armor from 3 to 0.
      • Increased health from 550 to 900.
      • Reduced movement speed from 300 to 270.
      • Added
        Unknown icon Splash Damage
  • Created

Patch History[]

Patch
Description
  • Typing Rotundjere in the hero selection now highlights Necrophos minimap icon Necrophos.
  • Reduced versus scale from 0.84 to 0.79.
  • Added
    new Adjectives attributes. [?]
    • Necrophos minimap icon Necrophos has the following values: Bearded 1, Green 1, Undead 1, Legs 2 and Nose 1.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Updated default hero model and animations.
  • Reaper's Scythe icon Reaper's Scythe
    • Fixed stun duration is no longer affected by status resistance. It would mess up the damage timing otherwise.
      • Fixed ability dealing its damage multiple times during its stun.
  • Updated animation and adjusted cosmetics to these animation changes.
  • Removed hero from New Player List pool.
  • Updated default hero portrait.
  • Updated shoulder poly budgets LOD0 from 1250 to 3500, and LOD1 from 700 to 2000.
  • Updated shoulder texture sze from 256px x 256px to 512px x 512px.
  • Updated weapon LOD0 from 500 to 750.
  • Incoming damage numbers are not shown in some cases to avoid giving away information.
  • Added Russian voiceover.
  • Fixed voice lines and hero spawn lines.
  • Fixed voice over lines playing at half speed.
  • Renamed
    from Necrolyte to Necrophos.
  • Fixed having 1 more armor than intended.
  • Added healing overhead messages.
  • U
    Added injured run, injured attack and injured idle animations.
  • Fixed Death Pulse icon Death Pulse projectiles moving at 900 instead of 400.
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