Nature's Prophet/Counters

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Counters
 
 
 
 
 
 
 
 
 
 
 

Bad against...[edit]

Storm Spirit icon.png
  • Storm Spirit can clear Nature's Prophet's treants and Sprout.
Clockwerk icon.png
  • Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.
Batrider icon.png
  • Batrider's Firefly can clear Nature's Prophet's treants and Sprout.
Broodmother icon.png
  • Broodmother can destroy Nature's Prophet's treants with Spawn Spiderlings and summon spiderlings in their place.
  • Broodmother loves buying Orchid Malevolence icon.png Orchid Malevolence, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.
Death Prophet icon.png
  • Crypt Swarm helps clear treant pushes.
  • Silence prevents Nature's Prophet from using Sprout or Teleportation.
  • Exorcism kills all treants.
Earthshaker icon.png
  • Echo Slam can do a lot of damage if Nature's Prophet stands close to his treants.
Elder Titan icon.png
  • Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet stands close to his treants.
  • Not only Echo Stomp can also prevent Nature's Prophet to escape Teleportation, but also, Elder Titan can also use Astral Spirit to bypass Sprout and use its own Echo Stomp.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Earth Splitter can clear Nature's Prophet's treants and disarm him simultaneously, which can shutdown his pushing.
Ember Spirit icon.png
  • Sleight of Fist with Battle Fury icon.png Battle Fury deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
  • Ember Spirit with Fire Remnant and Boots of Travel 1 icon.png Boots of Travel can teleport and defend tower whenever Nature's Prophet tries to push.
Jakiro icon.png
  • Jakiro's Macropyre can help him to escape from Sprout and can disrupt Nature's Prophet's jungling.
  • Jakiro can disrupt Nature's Prophet's escape attempt with Teleportation with Ice Path.
Lina icon.png
Luna icon.png
Meepo icon.png
  • Meepo can net Nature's Prophet's treants with Earthbind and then he Poofs them. Putting an end to his pushing.
  • Skilled Meepo minimap icon.png Meepo can rival and even exceed Nature's Prophet's global presence by combining Poof with Boots of Travel 1 icon.png Boots of Travel, meaning that he can not only stop his push, but also can kill him if he is not careful.
Naga Siren icon.png
  • Naga Siren is a natural split-pusher. With a Radiance (Active) icon.png Radiance equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
  • Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.
Sand King icon.png
  • Sand King has many tools to deal with Nature's Prophet's treants.
  • Sand King also can interrupt Teleportation with Burrowstrike.
Shadow Shaman icon.png
Spectre icon.png
  • Nature's Prophet can literally do nothing against Spectre, because she can chase him from anywhere with Haunt.
  • Spectre, just like Naga Siren loves buying Radiance (Active) icon.png Radiance, which can kill Nature's Prophet's treants, and grant her farm simultaneously.
Spirit Breaker icon.png
  • Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
  • Charge of Darkness and Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
Tinker icon.png
  • Tinker with Rearm and Boots of Travel 1 icon.png Boots of Travel can teleport and defend towers whenever Nature's Prophet tries to push.
  • Laser prevents Nature's Prophet from attacking. Additionally, even with Monkey King Bar icon.png Monkey King Bar, Nature's Prophet cannot hit towers and buildings.
  • March of the Machines can easily kill an entire wave of Treants, giving Tinker lots of gold.
Underlord icon.png
  • Firestorm quickly kills all the treants and increases the Atrophy Aura passive.
  • Pit of Malice can stop Teleportation channeling.
  • Atrophy Aura greatly reduces Nature's Prophet's damage and he has no other ways of dealing damage.
  • Dark Rift can counter split-pushing, which is something that Nature's Prophet relies a lot, and Nature's Prophet has very little solutions to intercept Dark Rift.
Visage icon.png
  • Nature's Prophet has no innate way to deal with Gravekeeper's Cloak or kill Visage Familiar icon.png Familiars effectively.
  • Familiars can fly over the trees created by Sprout. They can also use Stone Form when the Prophet is trying to use Teleportation.

Others[edit]

Items[edit]

Good against...[edit]

Lich icon.png
  • His treants can prevent Chain Frost from jumping to Nature's Prophet or his allies.
Techies icon.png
Venomancer icon.png

Others[edit]

Works well with...[edit]

Bloodseeker icon.png
  • Nature's Prophet can teleport and finish off target with low HP with vision provided by Thirst. Or just simply use Nature's Prophet ultimate to end him.
Invoker icon.png
  • Invoker can assist Nature's Prophet anywhere whenever he ganks with Sun Strike. Sun Strike is also guaranteed to hit if the target is trapped by Sprout.
Lycan icon.png
  • Howl increases all of Treants' damage by a flat amount. Together with Nature's Prophet, they can destroy towers in a matter of seconds.
Windranger icon.png
  • Heroes trapped by Sprout is guaranteed to be stunned for full duration by Shackleshot.
Riki icon.png
  • In the early to mid game, heroes with less than 50% hp which are trapped by Sprout is guaranteed to secure a kill for Riki's Tricks of the Trade.