Nature's Prophet/Counters
Play
Many hands make light work.
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Counters
Bad against...[edit]
- Storm Spirit can clear Nature's Prophet's treants and Sprout.
- Clockwerk's long range initiation and catch makes it incredibly difficult for Nature's Prophet to split push and show on the map alone.
- Batrider's Firefly can clear Nature's Prophet's treants and Sprout.
- Broodmother can destroy Nature's Prophet's treants with Spawn Spiderlings and summon spiderlings in their place.
- Broodmother loves buying Orchid Malevolence, which can prevent Nature's Prophet from escaping with Sprout and Teleportation.
- Crypt Swarm helps clear treant pushes.
- Silence prevents Nature's Prophet from using Sprout or Teleportation.
- Exorcism kills all treants.
- Echo Slam can do a lot of damage if Nature's Prophet stands close to his treants.
- Astral Spirit can give Elder Titan a lot of damage and movement speed if Nature's Prophet stands close to his treants.
- Not only Echo Stomp can also prevent Nature's Prophet to escape Teleportation, but also, Elder Titan can also use Astral Spirit to bypass Sprout and use its own Echo Stomp.
- Aghanim's Scepter upgraded Earth Splitter can clear Nature's Prophet's treants and disarm him simultaneously, which can shutdown his pushing.
- Sleight of Fist with Battle Fury deals a lot of damage to Nature's Prophet's team if they stand close to his Treants, as well as killing all of his Treants and getting lots of gold.
- Ember Spirit with Fire Remnant and Boots of Travel can teleport and defend tower whenever Nature's Prophet tries to push.
- Jakiro's Macropyre can help him to escape from Sprout and can disrupt Nature's Prophet's jungling.
- Jakiro can disrupt Nature's Prophet's escape attempt with Teleportation with Ice Path.
- Lina can easily prevent Nature's Prophet Teleportation escape attempts with Light Strike Array.
- Lina's Dragon Slave and Light Strike Array can kill Nature's Prophet's treants and grant her lot of farm.
- Nature's Prophet doesn't like buying Black King Bar, which is only item that can help him against Lina.
- Moon Glaives and Lunar Blessing help Luna to tear off Nature's Prophet's treants.
- Luna can easily cancel Teleportation with her Lucent Beam.
- Meepo can net Nature's Prophet's treants with Earthbind and then he Poofs them. Putting an end to his pushing.
- Skilled Meepo can rival and even exceed Nature's Prophet's global presence by combining Poof with Boots of Travel, meaning that he can not only stop his push, but also can kill him if he is not careful.
- Naga Siren is a natural split-pusher. With a Radiance equipped, she will easily out-push Nature's Prophet, farming his treants in the process.
- Ensnare prevents Teleportation. Even if he hid inside Sprout, Song of the Siren lasts long enough to prevent him from escaping.
- Sand King has many tools to deal with Nature's Prophet's treants.
- Sand King also can interrupt Teleportation with Burrowstrike.
- Shadow Shaman's Mass Serpent Ward together with Ether Shock can easily kill lots of Treant if played defensively.
- Mass Serpent Ward, Hex and Shackles can disrupt Nature's Prophet's escape attempt with Teleportation. Though he can Sprout himself.
- Nature's Prophet also has no ways of canceling Shackles.
- Nature's Prophet can literally do nothing against Spectre, because she can chase him from anywhere with Haunt.
- Spectre, just like Naga Siren loves buying Radiance, which can kill Nature's Prophet's treants, and grant her farm simultaneously.
- Spirit Breaker can chase Nature's Prophet from anywhere on the map with Charge of Darkness, making it hard for Nature's Prophet to split-push.
- Charge of Darkness and Nether Strike gives vision of Nature's Prophet when he tries to Sprout himself and teleport away.
- Tinker with Rearm and Boots of Travel can teleport and defend towers whenever Nature's Prophet tries to push.
- Laser prevents Nature's Prophet from attacking. Additionally, even with Monkey King Bar, Nature's Prophet cannot hit towers and buildings.
- March of the Machines can easily kill an entire wave of Treants, giving Tinker lots of gold.
- Firestorm quickly kills all the treants and increases the Atrophy Aura passive.
- Pit of Malice can stop Teleportation channeling.
- Atrophy Aura greatly reduces Nature's Prophet's damage and he has no other ways of dealing damage.
- Dark Rift can counter split-pushing, which is something that Nature's Prophet relies a lot, and Nature's Prophet has very little solutions to intercept Dark Rift.
- Nature's Prophet has no innate way to deal with Gravekeeper's Cloak or kill Familiars effectively.
- Familiars can fly over the trees created by Sprout. They can also use Stone Form when the Prophet is trying to use Teleportation.
Others[edit]
- Legion Commander's Overwhelming Odds works similar to Echo Slam but with less damage.
- Alchemist gets a huge amount of additional gold from killing Nature's Prophet's treants thanks to Greevil's Greed.
- Io can Relocate with an ally to gank Nature's Prophet when he tries to push.
- Heroes that have AoE damage ( Lina, Keeper of the Light, Timbersaw, Leshrac, Bristleback, Axe, …)
- Heroes with invisibility ( Riki, Clinkz, Nyx Assassin, …)
- Heroes with detection ( Bounty Hunter, Disruptor, Razor, Slardar, Spectre, Spirit Breaker)
- Heroes with cleave damage ( Sven, Magnus, …)
Items[edit]
- Boots of Travel allows heroes to teleport to defend whenever Natures Prophet tries to split push.
- Quelling Blade, and its upgrade Battle Fury, allow heroes to cut down trees and allow them to escape from Sprout.
- Heaven's Halberd because Wrath of Nature is the only damage besides his basic attacks.
- Force Staff and Hurricane Pike allows heroes to escape from Sprout.
- Battle Fury, Maelstrom, Mjollnir and Radiance make it easier to clear waves of Treants
Good against...[edit]
- His treants can prevent Chain Frost from jumping to Nature's Prophet or his allies.
- Equipped with Necronomicon 3, Sentry Ward or a Gem of True Sight, Nature's Prophet can use Teleportation to position himself outside the reach of Techies' Remote Mines to clear them.
- Treants are useful in clearing Land Mines and Remote Mines.
- Teleportation allows Natures Prophet to save himself from the damage over time of Venomous Gale, Poison Sting and Poison Nova.
- Plague Wards can be destroyed with Nature's Prophet's treants or Necronomicon.
Others[edit]
- Sprout is good for trapping melee carries with no escape abilities: Sven, Ursa, Alchemist, Lifestealer etc.
Works well with...[edit]
- Nature's Prophet can teleport and finish off target with low HP with vision provided by Thirst. Or just simply use Nature's Prophet ultimate to end him.
- Invoker can assist Nature's Prophet anywhere whenever he ganks with Sun Strike. Sun Strike is also guaranteed to hit if the target is trapped by Sprout.
- Howl increases all of Treants' damage by a flat amount. Together with Nature's Prophet, they can destroy towers in a matter of seconds.
- Heroes trapped by Sprout is guaranteed to be stunned for full duration by Shackleshot.
- In the early to mid game, heroes with less than 50% hp which are trapped by Sprout is guaranteed to secure a kill for Riki's Tricks of the Trade.