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Skeleton Walk icon
▶️ Speed is the heart of battle.
Dark Seer
Chasedpsthreshold

Movement speed advantage required for a given attack efficiency when chasing

Movement speed (sometimes abbreviated as move speed or MS) is the speed at which a unit can move over a second. The default movement speed caps are at 100 on the low end, and 550 on the high end, which can be bypassed by only a few abilities. Only units capable of moving can have a movement speed. This means granting a non-mobile unit movement speed with an ability does not allow them to move still. A unit's movement speed can be increased by abilities and by items. Some items grant passive speed bonuses to the wielder.

Commands

There are several different orders which make the unit move.

Move command

The default move command is bound to the right mouse key, but can also be bound to a hotkey (default: M). Targeting the ground with this command makes the unit move to that point, or until unable to get closer to the point (i.e. target is out of reach). During a move command, the unit does not automatically attack enemies on the way.

Follow command

The follow command is merged in with the default move command, and is executed with the same keys. To follow a unit, the move command has to be targeted on the desired unit to follow. Targeting an allied unit with the move command makes the unit follow the allied unit, until a new order is given or until the targeted unit dies. The follow range for most units is 100, meaning a unit ordered to follow another unit attempts to stay within 100 range of the targeted unit. Mobile ward type summons (such as Healing Ward icon Healing Ward) have a follow range of 250. In order to follow enemy units, the move command hotkey must be used, since a right-click on an enemy automatically orders an attack on it.

Units Follow range
Alpha Wolf, Ancient Black Dragon, Ancient Black Drake, Ancient Frostbitten Golem, Ancient Granite Golem, Ancient Ice Shaman, Ancient Rock Golem, Ancient Rumblehide, Ancient Thunderhide, Astral Spirit, Boar, Centaur Conqueror, Centaur Courser, Courier, Dark Troll Summoner, Earth, Eidolon, Familiar, Fell Spirit, Fire, Flagbearer Creep, Forged Spirit, Ghost, Giant Wolf, Harpy Scout, Harpy Stormcrafter, Hawk, Hellbear, Hellbear Smasher, Hill Troll, Hill Troll Berserker, Hill Troll Priest, Kobold, Kobold Foreman, Kobold Soldier, Lycan Lane Wolf, Lycan Wolf, Mega Flagbearer Creep, Mega Melee Creep, Mega Ranged Creep, Mega Siege Creep, Melee Creep, Minor Imp, Mud Golem, Necronomicon Archer, Necronomicon Warrior, Ogre Bruiser, Ogre Frostmage, Ranged Creep, Roshan, Satyr Banisher, Satyr Mindstealer, Satyr Tormenter, Shard Golem, Siege Creep, Skeleton Warrior, Spiderite, Spiderling, Spirit Bear, Storm, Super Flagbearer Creep, Super Melee Creep, Super Ranged Creep, Super Siege Creep, Tempest Double, Tornado, Treant, Undying Zombie, Vhoul Assassin, Void, Warlock Golem, Warpine Raider, Wildwing, Wildwing Ripper, Wraith King Skeleton 100
Healing Ward 250

Patrol command

The patrol command (no default hotkey set), makes the unit move back and forth between its starting location and the targeted point, until it is given another order. A unit can be given multiple points to patrol. When doing so, the unit moves to the targeted points in the same order in which they were given. Upon reaching the last point, it moves back in reversed order. Just like the move command, the unit does not automatically attack enemies it crosses while patrolling.

Attack-move command

Identical to the move command, with the difference being the ordered unit attacking any enemy they cross while moving. This order can be given by giving an attack order onto the ground. To do this, the attack hotkey must be used (default: A). If the unit crosses no enemies during an attack move order, it essentially acts as a move order. When an enemy gets within the unit's acquisition range, it goes towards that enemy and attacks it. If the target can no longer be attacked for any reason (dies, becomes ethereal or invulnerable, turns invisible or loss of sight over target), the unit resumes moving towards the targeted point, continuing from its current location. It does not trace its way back to where it left the path to attack an enemy.

Movement speed stacking

Flat movement speed bonuses are simply added to the base movement speed of the unit, while percentage based bonuses get all summed up and then applied to the unit's total movement speed. However, most item-based speed bonuses have stacking restrictions. Passive movement speed bonuses from items are separated into groups. The movement speed bonuses of the items in their groups do not stack with each other or with multiple of themselves, but do stack with the bonuses from items from the other groups.

Group 1 Group 2 Group 3 No Group No Restrictions
Boots of Speed icon Boots of Speed based. Yasha icon Yasha based. Wind Lace icon Wind Lace only. Abilities & Talent based.

Movement speed is defined as

Base movement speed

Every unit capable of moving has a base movement speed value. This value is fixed, and can only be altered by very few abilities.

Heroes

The following list shows the base movement speed of all heroes, and their movement speeds with any of the items based on Boots of Speed icon Boots of Speed


Creeps

Units Movement speed
Flagbearer Creep, Lycan Lane Wolf, Mega Flagbearer Creep, Mega Melee Creep, Mega Ranged Creep, Mega Siege Creep, Melee Creep, Ranged Creep, Siege Creep, Super Flagbearer Creep, Super Melee Creep, Super Ranged Creep, Super Siege Creep 325

Summons

Summons Movement speed
Mars Soldier 0
Spirit Bear 300/330/360/390
Astral Spirit 315
Warlock Golem 320/340/360
Earth 330/350/370
Storm 350
Familiar 420
Void 450
Fire 550

Overriding base movement speed

The following abilities are able to override a unit's base movement speed.

  • The units are still fully affected by flat and percentage-based movement speed changes.
  • The movement speed is still bound to the minimum and maximum movement speed limits.
  • If a unit is affected by multiple abilities in this list, the lowest value takes priority.
Base movement speed overriding abilities

Modifying movement speed

There are several properties that affect a unit's movement speed in different ways.

Flat movement speed changes

This property increases (or decreases) a unit's movement speed by a constant value.

  • These cannot exceed the minimum and maximum movement speed limits.
  • These are applied before percentage-based movement speed bonuses and reductions.
Flat bonuses from abilities
Flat reductions from abilities
  • Tree Grab icon
    Self slow: 5
    Reduces the caster's movement speed until losing the tree.

Flat movement speed granting items

These items passively grant the wielder a flat movement speed bonus.

Error: No field named "bonus_movement_speed_flat" found for any of the specified database tables.

Flat movement speed granting talents

The following heroes have a talent that grants them a flat movement speed bonus.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Flat movement speed
  • Centaur Warrunner minimap icon +20
  • Tiny minimap icon +20
  • Outworld Destroyer minimap icon +30
  • Batrider minimap icon +20
  • Shadow Demon minimap icon +25
  • Bane minimap icon +30

Besides these, the following heroes have talents which increase the movement speed of the units they summon by a flat amount.

Specific flat movement speed talents

Percentage movement speed changes

This property increases (or decreases) a unit's movement speed by a percentage.

  • These cannot exceed the minimum and maximum movement speed limits.
  • These are applied after flat movement speed bonuses and reductions.
Percentage bonuses from abilities
  • Battle Hunger icon
    Speed bonus per stack: 0.5
    Duration: 12
    Grants the caster movement speed for every debuffed enemy.
  • Culling Blade icon
    Speed Bonus: 900
    Duration: 20/25/30
    When below the health threshold, grants all nearby allies movement speed.
  • Firefly icon
    Speed bonus: 15
    Duration: (Talent )
    Grants the caster movement speed.
  • Primal Roar icon
    Speed bonus: 60%
    Duration: 2.75/3.25/3.75
    Grants all nearby allies movement speed.
  • Thirst icon
    Max speed bonus: 16%/24%/32%/40% (Talent 34%/42%/50%/58%)
    Grants the hero movement speed based on the percentage of enemy heroes' missing health.
  • Track icon
    Speed bonus: 140%/170%/200%
    Duration: 0.5
    Aura-based. Grants the caster movement speed when staying within range of debuffed enemies. The speed buff lingers for 30 seconds.
  • Drunken Brawler icon
    Speed bonus: 20%
    Duration: 120%/140%/160%/180%
    Switches between a movement speed bonus and a movement speed slow every second over the duration.
  • Warpath icon
    Speed bonus per stack: 15/20/25
    Duration: 2%/3%/4%
    Grants the caster movement speed for each stack. Stacks are gained by casting spells. Max 8/10/12 stacks.
  • Spin Web icon
    Speed bonus: 0.2 (Upgradable by Aghanim's Scepter. )
    Aura-based. Grants the caster and all their Broodmother Spiderling icon Spiderlings and Broodmother Spiderling icon Spiderites movement speed when staying within the webs. The speed buff lingers for 1% seconds.
  • Skeleton Walk icon
    Speed bonus: 25%/40%/55%
    Duration:
    Grants the caster movement speed.
  • Overclocking icon
    Speed bonus: 275
    Duration: 2
    Grants the caster movement speed.
  • Surge icon
    Speed bonus: 3/4/5/6
    Duration:
    Grants the target (Talent all allies within the target area) movement speed.
  • Spirit Siphon icon
    Speed bonus: 6
    Duration:
    Grants the caster movement speed for each link.
  • Scorched Earth icon
    Speed bonus: 7%/8%/9%/10% (Talent 14%/15%/16%/17%)
    Duration: 10/12/14/16
    Grants the caster and all their units within range movement speed. The buff lingers for 0.5 seconds.
  • Drum of Endurance icon
    Speed bonus: 13%
    Duration: 6
    Grants all allied units within range movement speed.
  • Astral Spirit icon
    Speed bonus per hero: 5%/6%/7%/8%
    Speed bonus per non-hero: 1.5%
    Duration: 10
    Upon returning to the caster, grants the caster movement speed based on how many enemies the spirit contacted. The movement speed bonus is capped at 40%.
  • Ink Swell icon
    Speed bonus: 20%
    Duration: 2.5
    Grants the target ally movement speed.
  • Dark Portrait icon
    Illusion speed bonus:
    Grants the created illusion movement speed.
  • Wex icon
    Speed bonus per Wex instance: 0.6%/1.2%/1.8%/2.4%/3%/3.6%/4.2%
    Max instances: 3
    Grants the caster movement speed for each active reagent. Lasts until switching reagents to something other than Wex.
  • Ghost Walk icon
    Speed bonus: -15%/-10%/-5%/0%/5%/10%/15%/20% (Upgradable by Aghanim's Scepter. )
    Duration: 2.5/5/7.5/10/12.5/15/17.5/20
    Grants the caster movement speed.
  • Tether icon
    Speed bonus: 0.6/0.8/1/1.2
    Grants the target movement speed.
  • Speed Aura (Kobold Foreman) icon
    Speed bonus: 1200
    Aura-based. Grants all allies within range movement speed. The buff lingers for 12%/13%/14%/16% seconds.
  • Ghostship icon
    Speed bonus: 1.2
    Duration:
    Grants all allies buffed by the rum movement speed.
  • Overwhelming Odds icon
    Speed bonus per hero:
    Speed bonus per non-hero: 5
    Duration:
    Grants the caster movement speed based on how many enemies were hit.
  • Rage icon
    Speed bonus: 9%/12%/15%/18%
    Duration: 80% (Talent )
    Grants the caster movement speed.
  • Infest icon
    Speed bonus: 15%/20%/25%
    Grants the target movement speed.
  • Fiery Soul icon
    Speed bonus per stack: 1%/1.5%/2%/2.5% (Talent 2%/2.5%/3%/3.5%)
    Duration: 18
    Grants the caster movement speed for each stack. Stacks are gained by casting spells. Max 7 stacks.
  • Savage Roar icon
    Speed bonus: 20%
    Duration: 0.8/1.2/1.6/2
    Grants all hit enemies movement speed.
  • Stone Gaze icon
    Self speed bonus: 50%
    Duration: 5/5.5/6 (Talent 6.5/7/7.5)
    Grants the caster movement speed.
  • Leap icon
    Speed bonus: 8%/16%/24%/32%
    Duration: 4
    Grants the caster movement speed.
  • Moonlight Shadow icon
    Speed bonus: 9%/12%/15%
    Duration: 18
    Grants all buffed allies movement speed, after the fade delay.
  • Hunter in the Night icon
    Speed bonus: 22%/28%/34%/40%
    Grants the hero movement speed at nighttime.
  • Ninja Gear icon
    Speed bonus: 20%
    Duration: 35
    Grants the caster movement speed.
  • Vendetta icon
    Speed bonus: 16%/18%/20%
    Duration: 70%
    Grants the caster movement speed.
  • Bloodlust icon
    Speed bonus: 7%/9%/11%/13%
    Duration: 30
    Grants the target movement speed.
  • Phase Boots icon
    Speed bonus (melee): 20%
    Speed bonus (ranged): 10%
    Duration: 3
    Grants the caster movement speed. Melee heroes gain more.
  • Storm Surge icon
    Ally speed bonus: 18%
    Self speed bonus: 700
    Aura-based. Grants all allies within range movement speed. The buff lingers for 2 seconds.
  • Shadow Blade icon
    Speed bonus: 20%
    Duration: 17
    Grants the caster movement speed.
  • Silver Edge icon
    Speed bonus: 25%
    Duration: 17
    Grants the caster movement speed.
  • Guardian Sprint icon
    River speed bonus: 18%
    Active speed bonus: 1/2/3/4
    Active duration:
    Passively grants the hero movement speed while inside the river or a Slithereen Crush icon Slithereen Crush puddle. Also grants the caster movement speed when cast.
  • Shadow Dance icon
    Speed bonus: 24%/36%/48%
    Passively grants the caster movement speed when outside of enemy vision.
  • Smoke of Deceit icon
    Speed bonus: 0
    Duration: 2
    Grants all allies within range movement speed.
  • Solar Crest icon
    Speed bonus: 15%
    Duration:
    Grants the target ally movement speed.
  • Spectral Dagger icon
    Speed bonus: 10%/14%/18%/22% (Talent 22%/26%/30%/34%)
    Duration: 12
    Grants the caster movement speed while staying on the dagger's shadow paths. The speed lingers for 4 seconds.
  • Spider Legs - [[Spider Legs#|]]
    Spider Legs icon
    Speed bonus: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
    Duration: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
  • Bulldoze icon
    Speed bonus: 10%/15%/20%/25%
    Duration: 8
    Grants the caster movement speed.
  • Wind Walk (Storm) icon
    Speed bonus: 50%
    Duration: 20
    Grants the caster movement speed.
  • Warcry icon
    Self speed bonus: 10%/14%/18%/22%
    Duration:
    Grants the caster movement speed.
  • Nature's Guise icon
    Speed bonus: 3
    Grants the hero movement speed as long as they stay within proximity of trees.
  • Battle Trance icon
    Speed bonus: 140/170/200
    Allied duration:
    Enemy duration: (Upgradable by Aghanim's Scepter. )
    Grants the caster (Upgradable by Aghanim's Scepter. the target hero) movement speed.
  • Deathlust (Undying Zombie) icon
    Speed bonus: 50/60/70/80
    Grants the unit movement speed bonus if their dedicated target is below a certain health threshold.
  • Grave Chill icon
    Speed bonus: 15%/20%/25%/30%
    Duration: 6
    Grants the caster and their Visage Familiar icon Familiars within range movement speed.
  • Windrun icon
    Speed bonus: 60% (Upgradable by Aghanim's Scepter. )
    Duration:
    Grants the caster movement speed.
Percentage reductions from abilities
  • Curse of Avernus icon
    Initial debuff slow: 10%/15%/20%/25%
    Curse debuff slow: 15%/30%/45%/60%
    Initial debuff duration: 20/30/40/50
    Curse debuff duration: 0.7
    Slows every unit attacked by this hero. When attacking the same enemy 4 times within the intial debuff's duration, they get cursed.
  • Ice Vortex icon
    Slow: 200/220/240/260 (Talent )
    Duration: 16%/19%/22%/25%
    Aura-based. Slows all enemies within the target area. The debuff lingers for 16%/19%/22%/25% seconds.
  • Chilling Touch icon
    Slow: 100%
    Duration: 0.7/0.8/0.9/1
    Slows the target enemy.
  • Slam (Ancient Thunderhide) icon
    Slow: 60%
    Hero duration: 2/2.25/2.5/3
    Creep duration: 4
    Slows all enemies within range.
  • Flux (Radiant) icon
    Slow: 14%/21%/28%/35%
    Duration: 6
    Slows the target enemy if they are alone.
  • Spark Wraith (Radiant) icon
    Slow: 400
    Duration: 1.4
    Slows the target enemy.
  • Battle Hunger icon
    Slow: 11%/19%/27%/35%
    Duration: 12
    Slows the target enemy.
  • Sticky Napalm icon
    Slow per stack: 0.5
    Duration: 10%/30%/50%/70%
    Slows all enemies within the area. Can be stacked up to 10 times.
  • Primal Roar icon
    Slow: 1
    Duration: 60
    Slows all enemies hit as secondary targets.
  • Poison (Boar) icon
    Slow: 10%/18%/26%/34%
    Duration: 3
    Slows every unit attacked by this unit.
  • Shadow Walk icon
    Slow: 20/25/30/35
    Duration:
    Slows the enemy attacked out of the invisibility.
  • Thunder Clap icon
    Slow: 25%/35%/45%/55%
    Hero Duration: 4 (Talent )
    Creep Duration: (Talent )
    Slows all enemies within range.
  • Drunken Haze icon
    Slow: 24%/28%/32%/36%
    Duration: 5
    Slows all enemies within the target area.
  • Drunken Brawler icon
    Slow: 5%/7%/9%/11%
    Duration: 120%/140%/160%/180%
    Switches between a movement speed bonus and a movement speed slow every second over the duration.
  • Viscous Nasal Goo icon
    Base slow: 3%/6%/9%/12%
    Slow per stack: 5
    Hero Duration: 10
    Creep Duration:
    Slows the target enemy (Upgradable by Aghanim's Scepter. all enemies within range). Can be stacked up to 2/2/3/3 (Talent ) times.
  • Broodmother - [[Broodmother#|]]
    Slow: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
    Duration: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
    Slows every unit attacked by this hero.
  • Stampede icon
    Slow: 100%
    Duration: 3
    Slows every enemy trampled by a stampeding ally.
  • Penitence icon
    Slow: 12%/18%/24%/30%
    Duration: 50/150/250/350
    Slows the target enemy.
  • Crystal Nova icon
    Slow: 20%/30%/40%/50%
    Duration: 5
    Slows all enemies within the target area.
  • Freezing Field icon
    Slow: 105/170/250
    Max channel time: 10
    Continuously slows all enemies within range while channeling. The slow lingers for 60 second.
  • Wall of Replica icon
    Slow: 1
    Wall duration: 30
    Continuously slows all enemies within range of the wall. The slow lingers for seconds.
  • Poison Touch icon
    Slow: 16%/18%/20%/22% (Talent 56%/58%/60%/62%)
    Duration: 2%/2.5%/3%/3.5%
    Slows all hit enemies. Multiple instances fully stack.
  • Spirit Siphon icon
    Slow: 6
    Duration:
    Slows the target enemy.
  • Exorcism icon
    Slow: (Upgradable by Aghanim's Scepter. 1.5)
    Duration: (Upgradable by Aghanim's Scepter. 1)
    Requires Aghanim's Scepter icon Aghanim's Scepter. The spirits created by dealing damage slow enemies upon hitting them.
  • Diffusal Blade icon
    Max slow: 100%
    Duration: 4
    Slows the target enemy. The slow decays over the duration.
  • Thunder Strike icon
    Slow: 100%
    Duration: 0.4
    Slows all enemies hit by each strike.
  • Elder Dragon Form icon
    Slow: 3 (Upgradable by Aghanim's Scepter. )
    Duration:
    Slows all enemies hit by the splash damage of each attack.
  • Frost Arrows icon
    Slow: 10%/25%/40%/55%
    Duration: 1.5
    Slows the target enemy.
  • Dust of Appearance icon
    Slow: 25
    Duration: 20%
    Slows all enemies within range.
  • Boulder Smash icon
    Slow:
    Duration:
    Slows all enemies hit by a smashed Stone Remnant icon Stone Remnant, or by an Enchant Remnant icon enchanted hero.
  • Echo Sabre icon
    Slow: 100%
    Duration: 0.8
    Slows every enemy Echo Strike triggers on.
  • Earth Splitter icon
    Slow: 30%/40%/50%
    Duration: 3/4/5
    Slows all hit enemies.
  • Enchant icon
    Slow: 30%/40%/50%/60%
    Duration: 5
    Slows the target enemy if it cannot be taken control over.
  • Ethereal Blade icon
    Slow: 60%
    Duration: 40%
    Slows the target enemy.
  • Eye of Skadi icon
    Slow (melee): 20%
    Slow (ranged): 50%
    Duration: 20%
    Slows every unit attacked by the wielding unit. Melee targets slow for more.
  • Time Dilation icon
    Slow per cooldown: 7%/8%/9%/10%
    Duration: 7/8/9/10
    Slows all hit enemies based on how many spells they had on cooldown.
  • Frost Attack (Ghost) icon
    Slow: 25%/28%/31%/37%
    Duration: 1.5
    Slows every unit attacked by this unit.
  • Stroke of Fate icon
    Slow: 50%/60%/70%/80%
    Duration: 1.75
    Slows every hit enemy.
  • Call Down icon
    Missile one slow: 250/400/550
    Missile two slow: 50%
    Missile one slow duration: 4
    Missile two slow duration:
    Slows every enemy unit hit by the rockets' explosions.
  • Havoc Hammer icon
    Slow: 50%
    Duration: 0.2
    Slows all enemies within range.
  • Thunder Clap (Hellbear Smasher) icon
    Slow: 25%
    Duration: 3
    Slows all enemies within range.
  • Life Break icon
    Slow: 60/100/140
    Duration: 3/4/5
    Slows the target enemy.
  • Ghost Walk icon
    Slow: 20%/25%/30%/35%/40%/45%/50%/55% (Upgradable by Aghanim's Scepter. )
    Ghostwalk duration: 2.5/5/7.5/10/12.5/15/17.5/20
    Aura-based. Slows every enemy unit within range of the caster. The slow lingers for 10/15/20/25/30/35/40/45 seconds.
  • Ice Wall icon
    Slow: 20%/40%/60%/80%/100%/120%/140%/160% (Upgradable by Aghanim's Scepter. )
    Wall duration: 3/4.5/6/7.5/9/10.5/12/13.5 (Upgradable by Aghanim's Scepter. )
    Continuously slows all enemies within range of the wall. The slow lingers for 2 seconds.
  • Tether icon
    Slow: 6%/8%/10%/12%
    Continuously slows all enemies within range of the tether. The slow lingers for 15/25/35/45 seconds.
  • Dual Breath icon
    Slow: 25%/30%/35%/40%
    Duration: 5
    Slows all hit enemies.
  • Torrent icon
    Slow: 40%
    Duration: 2.6/3.6/4.6/5.6
    Slows all hit enemies.
  • Lightning Storm icon
    Slow: 90/140/190/240
    Duration: 75% (Talent )
    Slows all hit enemies.
  • Frost Blast icon
    Slow: 25%
    Duration: 4
    Slows the target enemy, and enemies around it.
  • Frost Shield icon
    Slow: 0.5
    Slow duration: 1
    Shield duration: 5/6/7/8 (Talent 9/10/11/12)
    Releases pulses over its duration in 18/32/46/60 second intervals, which slow all enemies within range.
  • Chain Frost icon
    Slow: 65%
    Duration: 2.5
    Slows all enemies the projectile bounces on.
  • Open Wounds icon
    Max slow: 500
    Duration: 50%
    Slows the target enemy. The slow decays over the duration.
  • Mana Drain icon
    Slow: 0.5
    Max channel time: 1100
    Slows the target enemy (Talent enemies) while channeling.
  • Shockwave icon
    Slow: 75%
    Slow duration: 0.9
    Slows all hit enemies.
  • Skewer icon
    Slow: 6%/9%/12%/15%
    Duration: 10/20/30/40
    Slows the skewered enemy after the dragging.
  • Bulwark icon
    Self slow: 200
    Slows the caster until toggling it off again.
  • Mystic Snake icon
    Slow: 1.35
    Duration: 30%
    Slows all enemies hit by the snake.
  • Stone Gaze icon
    Slow: 35%
    Gaze duration: 5/5.5/6 (Talent 6.5/7/7.5)
    Slows every enemy who faces the caster.
  • Primal Spring icon
    Max slow: 20%/40%/60%/80%
    Duration: 4
    Slows every hit enemy unit. The slow value scales based on the time spent channeling.
  • Mana Burn (Necronomicon Archer) icon
    Max slow: 100%
    Duration: 4
    Slows the target enemy. The slow decays over the duration.
  • Ghost Shroud icon
    Slow: 12%/16%/20%/24% (Talent 32%/36%/40%/44%)
    Shroud duration: 0.5
    Aura-based. Slows every enemy unit within range of the caster. The slow lingers for 25% seconds.
  • Void icon
    Slow: 50
    Daytime duration: 2.5/3/3.5/4
    Nighttime duration: 0
    Slows the target enemy (Upgradable by Aghanim's Scepter. all nearby visible enemies).
  • Nullifier icon
    Slow: 5
    Slow duration:
    Nullify duration:
    The target enemy unit gets slowed when getting hit by an attack.
  • Ice Armor (Ogre Frostmage) icon
    Slow: 22%/24%/26%/30%
    Duration: 5
    Slows every melee unit attacking the buffed ally.
  • Ignite icon
    Slow: 20%/23%/26%/29%
    Duration: 5/6/7/8
    Slows all enemies hit by the projectiles.
  • Omniknight - [[Omniknight#|]]
    Slow: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). (Talent Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).)
    Aura-based. Slows all enemies within range. The debuff lingers for Lua error in Module:Show at line 70: attempt to index field '?' (a nil value). second.
  • Orb of Destruction icon
    Slow (melee): 20%
    Slow (ranged): 10%
    Duration: 4
    Slows every unit attacked by the wielding unit. Melee wielders slow for more.
  • Orb of Venom icon
    Slow (melee): 13%
    Slow (ranged): 4%
    Duration:
    Slows every unit attacked by the wielding unit. Melee wielders slow for more.
  • Essence Flux icon
    Slow:
    Slow duration:
    Essence Flux duration:
    Slows every enemy damaged by the caster while active.
  • Lucky Shot icon
    Slow: 2/4/6/8
    Duration: 2.5/3/3.5/4
    Slows every enemy Lucky Shot procs on.
  • Stifling Dagger icon
    Slow: 2.2/2.8/3.4/4
    Duration:
    Slows every enemy hit by the projectiles.
  • Spirit Lance icon
    Slow: 70/140/210/280
    Duration:
    Slows target enemy on projectile hit.
  • Icarus Dive icon
    Slow: 4
    Duration:
    Slows every hit enemy.
  • Rot icon
    Slow: 14%/20%/26%/32% (Talent 30%/36%/42%/48%)
    Can be toggled. Aura-based. Slows every enemy within range of the caster. The debuff lingers for 0.5 seconds.
  • Decrepify icon
    Slow: 45%/50%/55%/60%
    Duration: 3.5 (Talent 4.5)
    Slows the target enemy.
  • Shadow Strike icon
    Max slow: 0.5
    Duration: 20%/35%/50%/65%
    Slows all enemies hit by the projectiles. The slow decays over the duration.
  • Plasma Field icon
    Minimum slow: 5%
    Maximum slow: 25%/30%/35%/40%
    Duration: 1.5
    Slows every hit enemy. The slow grows stronger the further away the enemy was as they got hit. Slows upon expanding and retracting. The debuff fully stacks.
  • Slam (Roshan) icon
    Slow: 10
    Hero duration: 50
    Creep duration: 2
    Slows all enemies within range.
  • Sand Storm icon
    Slow: 20/25/30/35 (Talent )
    Duration: 0.5
    Requires a Talent Talent. Aura-based. Slows all enemies within range. The debuff lingers for seconds.
  • Caustic Finale icon
    Slow: 14%/18%/22%/26%
    Duration:
    Slows all enemies hit by the explosion.
  • Epicenter icon
    Slow: 30%/40%/50%
    Duration: 3
    Slows every enemy hit by the individual pulses.
  • Demonic Purge icon
    Max slow: 300/450/600
    Min slow: 20%
    Duration: 100%
    Slows the target enemy. The slow decays over the duration to the given value.
  • Requiem of Souls icon
    Slow: 0.7
    Duration per line: 2.15
    Max duration:
    Slows every hit enemy with each line they get hit.
  • Purge (Satyr Banisher) icon
    Max slow: 50%
    Duration: 5
    Slows the target enemy. The slow decays over the duration.
  • Shiva's Guard icon
    Slow: 1.5
    Duration: 40%
    Slows all enemies hit by the expanding blast
  • Arcane Curse icon
    Slow: 16/24/32/40
    Base duration: 10%/15%/20%/25%
    Penalty duration: 1.5
    Slows all hit enemies. Multiple instances fully stack.
  • Concussive Shot icon
    Slow: 4
    Duration: 300
    Slows all hit enemies.
  • Slithereen Crush icon
    Slow: 20%/25%/30%/35%
    Duration: 3.8/4.8/5.8/6.8
    Slows all enemies within range.
  • Scatterblast icon
    Slow: 100%
    Duration: 100
    Slows all hit enemies.
  • Mortimer Kisses icon
    Slow: 15%/20%/25%
    Duration: 1
    Slows all enemies standing within the lava pools. The pools last for 3 seconds.
  • Shrapnel icon
    Slow: 12%/18%/24%/30% (Talent 27%/33%/39%/45%)
    Duration: 0.5
    Aura-based. Slows all enemies within the target area. The debuff lingers for 10 seconds.
  • Headshot icon
    Slow: 100%
    Duration: 0.5
    Slows every enemy Headshot procs on.
  • Solar Crest icon
    Slow:
    Duration:
    Slows the target enemy.
  • Spectral Dagger icon
    Slow: 10%/14%/18%/22% (Talent 22%/26%/30%/34%)
    Duration: 12
    Slows all enemies while staying on the dagger's shadow paths. The slow lingers for 4 seconds.
  • Poison Sting (Spiderling) icon
    Slow: 2
    Hero duration: 6
    Creep duration:
    Slows every unit attacked by this unit.
  • Overload icon
    Slow: 80%
    Duration: 0.8
    Slows the target enemy, and enemies around it.
  • Psionic Trap icon
    Minimum slow: 30%
    Maximum slow: 60%
    Duration: 5
    Slows all enemies within range upon springing the trap. To apply maximum, the trap must be at least 3.5 seconds old.
  • Reflection icon
    Slow: 15%/20%/25%/30%
    Duration:
    Slows every enemy hero within the target area.
  • Gush icon
    Slow:
    Duration:
    Slows the target enemy (Upgradable by Aghanim's Scepter. all enemies hit by the wave).
  • Chakram icon
    Slow per missing 5% health: 5%
    Aura-based. Slows every enemy in contact with the chakram. The slow lingers for 100% seconds.
  • Second Chakram icon
    Slow per missing 5% health: 5%
    Aura-based. Slows every enemy in contact with the chakram. The slow lingers for 100% seconds.
  • Tempest (Tornado) icon
    Slow: 15%
    Max channel time: Lua error in Module:Show at line 70: attempt to index field '?' (a nil value).
    Aura-based. Slows every enemy within range of the tornado. The debuff lingers for 0.5 seconds.
  • Nature's Grasp icon
    Slow: 25%/30%/35%/40%
    Duration: 9/10/11/12
    Aura-based. Slows every enemy in contact with the thickets. The slow lingers for 0.5 seconds.
  • Leech Seed icon
    Slow: 20/35/50/65
    Duration: 8%/14%/20%/26%
    Slows a random enemy within range every 650 seconds.
  • Whirling Axes (Ranged) icon
    Slow: 40%
    Duration: 2.5/3/3.5/4
    Slows all enemies hit by the axes.
  • Tag Team icon
    Slow: 75%
    Slow duration: 0.5
    Tag Team duration: 5
    Every enemy unit within range of the caster gets slowed when getting hit by an attack. The slow debuff fully stacks.
  • Walrus Punch icon
    Slow: 250%/325%/400%
    Duration: 40%
    Slows the target enemy.
  • Walrus Kick icon
    Slow: 350
    Duration: 40%
    Slows the target enemy.
  • Flesh Golem icon
    Slow: 20/30/40
    Duration: 6
    Slows the attacked enemy. The debuff does not stack.
  • Deathlust (Undying Zombie) icon
    Slow: 2.5
    Duration:
    Slows every unit attacked by this unit. The slow from multiple attacks fully stack.
  • Earthshock icon
    Slow: 22%/28%/34%/40%
    Duration: 4
    Slows all enemies within range.
  • Venomous Gale icon
    Max slow: 50%
    Duration: 15
    Slows all enemies hit by the projectile. The slow decays over the duration.
  • Poison Sting icon
    Slow: 0.5 (Talent )
    Duration: 6/9/12/15
    Slows every unit attacked by this hero.
  • Poison Attack icon
    Slow per stack: 5
    Max stacks: 3%/6%/9%/12%
    Duration: 4%/6%/8%/10%
    Slows the attacked enemy.
  • Viper Strike icon
    Max slow: 60%/70%/80%
    Duration: 6
    Slows the target enemy. The slow decays over the duration.
  • Grave Chill icon
    Slow: 15%/20%/25%/30%
    Duration: 6
  • Astral Step icon
    Slow: 40%/60%/80%
    Duration:
    Slows all enemies hit by Astral Step.
  • Upheaval icon
    Slow increase per second: 10
    Max slow: 35/60/85/110
    Max channel time: 10/12/14/16
    Continuously slows all enemies within the target area while channeling. The slow is applied, and grows stronger every second. The slow lingers for 11%/14%/17%/20% seconds.
  • Windrun icon
    Slow: 3/4/5/6
    Windrun duration:
    Aura-based. Slows every enemy unit within range of the caster. The slow lingers for seconds.
  • Arctic Burn icon
    Slow: 4%/6%/8%/10% (Talent )
    Duration: 16%/24%/32%/40%
    Slows every attacked unit during Arctic Burn. A unit may only be debuffed once per cast (Aghanim's Scepter icon Aghanim's Scepter removes this limit).
  • Splinter Blast icon
    Slow: 30%
    Duration: 4
    Slows every enemy around hit by the splinter projectiles.
  • Wraithfire Blast icon
    Slow: 20%
    Duration: 50
    Slows all enemies hit by the projectiles.
  • Reincarnation icon
    Slow: 75%
    Duration: 5
    Slows all enemies within range.

Percentage movement speed granting items

These items passively grant the wielder a percentage movement speed bonus.

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Movement speed limits

By default, the lower limit for movement speed is at 100, while the upper limit lies at 550. These values are the same for all units and cannot be exceeded by flat or percentage movement speed bonuses or reductions. Base movement speed changes cannot exceed these either.

Minimum movement speed

The following abilites are able to change a unit's minimum movement speed, preventing it from ever being lower than the set value. If a unit is affected by multiple abilities that change the minimum value, the higher value takes priority.

Minimum movement speed changing abilities
  • Shukuchi icon
    Duration: 4
    Sets the caster's minimum movement speed equal to their current base movement speed.

Maximum movement speed

The following abilites are able to change a unit's maximum movement speed, allowing it to reach higher values. If a unit is affected by multiple abilities that change the maximum value, the higher value takes priority.

Maximum movement speed changing abilities

Haste

Hastes increase a unit's minimum and maximum movement speed to a specific value.

Minimum and maximum movement speed changing abilities

Absolute movement speed

The following abilites set a unit's movement speed to an absolute value, so that nothing can change them, with the only exception of abilities that increase the minimum movement speed limit, which includes all hastes.

Absolute movement speed setters
  • Mischief icon
    Movement speed (default): 200
    Movement speed (courier): 300
    Sets the caster's movement speed to a fixed value based on what they transformed into.
  • Will-O-Wisp icon
    Movement speed: 60
    Sets all affected enemies' movement speed to the given value. Has priority over hastes.
  • Sinister Gaze icon
    Distance as movement speed: 12%
    Duration: 250
    Sets all affected enemies' movement speed to a percentage of the distance between them and the caster based on the duration. Has priority over hastes.
  • Sun Ray icon
    Movement speed: 0
    Sets the caster's movement speed to 0. Has priority over hastes.
  • Aether Remnant icon
    Distance as movement speed: 1/1.2/1.4/1.6
    Duration: 20
    Sets all affected enemy's movement speed to a percentage of the distance between them and the remnant based on the duration. Has priority over hastes.

Abilities based on movement speed

The following abilities have effects based on movement speed.

  • Greater Bash icon
    Movement speed as damage: 25%/30%/35%/40% (Talent 50%/55%/60%/65%)
    Deals damage based on the hero's movement speed.

Version history

Version
Description
  • No longer grants 0.05% movement speed per Agility attribute symbol agility.
  • Reworked agility bonuses
    • Agility heroes now gain 25% more of all agility stats than strength and intelligence heroes.
    • Movement speed bonus is now granted to all heroes, instead of agility heroes only.
  • Agility attribute symbol Agility heroes now gain 0.06% movement speed bonus per agility.
  • Maximum movement speed increased from 522 to 550.
  • No longer grants 0.01 movement speed bonus per Agility attribute symbol agility.
  • Move speed bonuses no longer stack.
  • Agility attribute symbol Agility now grants 0.01 movement speed per agility.
  • Increased minimum movement speed from 1 to 100.
  • Increased maximum movement speed from 400 to 522.
  • Reduced minimum movement speed from 150 to 1.
  • No longer grants 0.01 movement speed per Agility attribute symbol agility.

See also


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