minimap is a HUD element that represents the game map on a smaller scale. It displays in real time the location and status of buildings, heroes, creeps, couriers and wards. The minimap is subject to team vision, with unseen areas covered by the fog of war. Certain events and Terrain items can alter the appearance of the minimap.
Settings [ edit ]
These settings can be changed in the game options.
Location: Changes the minimap to display on the bottom left or bottom right of the interface.
Simple Colors: Uses a single color for all heroes on the same team.
Hide Background: Hides graphical background on the minimap, and displays only essential game elements like heroes, couriers, buildings, wards, and creeps.
Simple Background: Replaces graphical background on the minimap by simple background. Turned on by default.
Draw Hero Icons: When holding ALT, displays hero icons instead of hero names. Always Use Icons/Names: Permanently displays hero icons and names instead of arrows and O's.
Summons [ edit ]
These four extra icons are used for
's Brewmaster units and Primal Split ’s Arc Warden .
Custom Icons [ edit ]
cosmetic items will alter a hero's minimap icon. Click on an icon to view the corresponding item.
The black background is shown for contrast, and is not part of the icons.
Couriers [ edit ]
The Dire side icons are only used when observing a game. For players, allied couriers use the Radiant style icons, and enemy couriers are shown as a white dot.
Friendly wards are colored green (blue in colorblind mode), and enemy wards are colored red. When spectating,
wards are green/blue, and Radiant wards are red.
Bounty Runes are always shown when available, while other
runes are only shown when having vision on them.
Neutral creep camps [ edit ]
The camp icons are colored yellow in-game. Roshan's icon is colored like Roshan.
Scanning [ edit ]
Players can use the
Scan ability on the right of the minimap UI to detect any enemy heroes in an area.
The Scan button is located on the right of the minimap
Controls [ edit ]
Right clicking anywhere on the minimap will command the hero to move to that location. However, there is a delay of 0.2 seconds, where clicks will not be registered. This is to prevent missclicks.
Ground-target abilities, such as
, can be cast by clicking on the minimap. Wrath of Nature Clicking on the minimap while using or Town Portal Scroll will teleport the hero to the specified location's nearest allied building. Boots of Travel
Pinging [ edit ]
Alt + Left Clicking on the minimap will alert your team about a location by playing a sound and showing an exclamation mark on their minimap.
Link ▶️ Clicking
buildings will play a different sound depending on the building's alliance, and generally mean a defense / Link ▶️ attack of the building is desired. Link ▶️ Clicking enemy heroes will play the same sound as on enemy buildings, typically to announce the desire to attack. Ctrl + Alt + Left Clicking on the minimap will alert your team by playing a different sound and showing an X on their minimap, generally indicating danger. Link ▶️
Drawing [ edit ]
Holding down both Ctrl and the left mouse button while moving your cursor over the minimap will draw lines on the minimap. These lines can be seen by all allied players, and their color corresponds to the color of the player. Lines will fade after a few seconds.
Console Commands [ edit ]
There are several
console commands that can be used to modify the minimap in various ways to match an individual player's preferences. Some of the commonly used ones are shown below.
Use extra large minimap.
Changes the hero minimap icon size.
Minimum time after the mouse enters the minimap before accepting a move command. Can be increased slightly to prevent accidental misclicks.
Adjust how long pings are displayed on the minimap.
Disables right clicks on the minimap.
Gallery [ edit ]
Current [ edit ]
Patch history [ edit ]
Updated to match 7.20 map changes.
Runes can now be pinged via the Minimap.
Updated to match 7.00 map changes.
Left clicking actions on the minimap no longer ignores input for the first 0.2 seconds.
Updated to match 6.82 map changes.