Meteor Hammer

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Item   Changelogs  
Meteor Hammer
Meteor Hammer icon.png
An enchanted hammer forged of metals discovered in the ruins of a village destroyed by a great star storm.
Bought From
Active Meteor
Bonus +12 Strength
+12 Intelligence
+4 Health regeneration
+1.5 Mana regeneration
Disassemble? No
Alert allies? No
Meteor Hammer (2625)Components4.png
Ogre Axe (1000)
Staff of Wizardry (1000)
Ring of Regen (300)
Sage's Mask (325)

The Meteor Hammer is an item purchasable at the Main Shop, under Weapons.

Additional information[edit]


Meteor Hammer
After a successful channel, summons a meteor that strikes a 300 AoE, stunning enemies for 2 seconds and dealing impact damage. Continues to deal damage over time to enemy units and buildings for 6 seconds.
Cast Range: 600
Channel Time: 3
Impact Radius: 300
Effect Delay: 0.5
Impact Damage (Units): 150
Impact Damge (Buildings): 75
Damage per Second (Units): 90
Damage per Second (Buildings): 50
Burn Duration: 6
Stun Duration: 2
Cooldown symbol.png 40
Mana symbol.png 125
Debuff Meteor Hammer Burn: Dispellable with any dispel.
Debuff Stunned: Dispellable with strong dispels.


  • When interrupted during the channeling, the spell does nothing, wasting the cooldown and mana.
  • The visual effect at the target area and on the caster during the channeling is visible to allies only. The sound is audible to everyone.
  • The meteor takes 0.5 seconds to hit the ground after the channeling.
  • Upon landing, all enemies within the area, including buildings but excluding wards, get damaged, stunned and receive a damaging debuff.
  • Deals damage in 1 second intervals, starting 1 second after the debuff is placed, resulting in 7 total instances, including the impact damage.
  • Multiple burn debuffs on the same targets do not stack.
  • Provides flying vision within the targeted area for 3.8 seconds, starting upon channel begin.
    • This vision stays even when the channeling gets canceled.
  • Destroys trees within the radius upon impact.

Recommended Heroes[edit]

Bane icon.png
  • Nightmare icon.png Nightmare keeps enemies from moving out of Meteor Hammer's AoE.
Dark Willow icon.png
Dark Willow
  • Cursed Crown icon.png Cursed Crown is a good setup for Meteor Hammer, and increases Dark Willow's overall nuke damage.
  • Shadow Realm icon.png Shadow Realm can be used to stay safe while channeling Meteor Hammer.
Disruptor icon.png
  • Kinetic Field icon.png Kinetic Field traps enemies in a small area to nuke with Meteor Hammer.
Elder Titan icon.png
Elder Titan
  • Echo Stomp icon.png Echo Stomp allows for safe channeling of Meteor Hammer after opponents have been put to sleep. Can be used along with Earth Splitter icon.png Earth Splitter to deal large amounts of damage.
Jakiro icon.png
  • Liquid Fire icon.png Liquid Fire and Meteor Hammer lets Jakiro do heavy damage to buildings.
Monkey King icon.png
Monkey King
  • Tree Dance icon.png Tree Dance lets Monkey King use Meteor Hammer while out of vision.
Pugna icon.png
  • Nether Blast icon.png Nether Blast and Meteor Hammer lets Pugna do heavy damage to buildings.
Treant Protector icon.png
Treant Protector
  • Nature's Guise icon.png Nature's Guise lets Treant Protector use Meteor Hammer while invisible, especially on buildings.


  • Meteor Hammer can be considered a situational item for teams that require extra sieging power, as it deals 375 damage against buildings (about 1/4 of the HP of a Tier 1 tower). It can also be used to quickly clear jungle stacks.