Attack range

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Attack range is the range at which a hero may perform their basic attack on another unit. There are two main subdivisions of attacks: melee and ranged. Attack range can be extended by certain abilities.

Melee and ranged[edit]

The attack range itself is not what decides if a unit is classified as ranged or melee. This characteristic is set for each unit individually, regardless of their actual attack range. This means that it is possible for a melee unit to have a higher attack range than a ranged unit. These are the differences between melee and ranged units:

  • Melee heroes attacks hit instantly upon reaching their attack point.
    • Melee heroes receive different values from certain items (usually "better"), such as Stout Shield icon.png Stout Shield or Quelling Blade icon.png Quelling Blade.
    • Melee attacks miss if the target moves more than 350 range out of the hero's attack range, unless they have True Strike.
    • Melee heroes can attack up cliffs when an enemy stands at the edge of a cliff.
    • Some abilities work exclusively for or against melee heroes (such as Ogre Frostmage icon.png Ogre Frostmage's Ice Armor (Ogre Frostmage) icon.png Ice Armor).
  • Ranged heroes fire a projectile when they attack.
    • The time it takes for a ranged projectile to land is determined by the hero's missile speed and their distance from the target.
    • Projectile attacks can be disjointed, and can miss when attacking a target on higher terrain.
    • Some abilities work exclusively for or against ranged heroes, such as Precision Aura icon.png Precision Aura.

Acquisition range[edit]

In order to prevent units from automatically attacking any visible enemy unit, they have a certain acquisition range. This range determines how close an enemy has to get in order for the unit to automatically attack it. Since this only goes for auto-attacks, this range has no influence on units which have auto-attack disabled in the game options.

The default acquisition range for melee heroes is 600, and 800 for ranged heroes. There are some exceptions to this mainly due to abilities. The exceptions are:

Attack range table[edit]

M Melee

R Ranged

1 Attack range can be modified by abilities; see below.

2 These heroes use a different range when their active attack modifier is used manually, rather than used with autocast.

3 Most stealable spells which alter attack range also fully affect Rubick's attack range for their duration when stolen and used, with the exception of Elder Dragon Form icon.png Elder Dragon Form and Metamorphosis icon.png Metamorphosis, which do not change his attack range. See Spell Steal interaction for details. If picked by a ranged hero in the Ability Draft game mode however, Elder Dragon Form does increase their attack range, while Metamorphosis does not change the attack range of any other hero than Terrorblade.

Heroes Base Attack Range Modified Attack Range Bonus Talent Range
700R
675R
670R 175R lvl25
650R
640R 100R lvl20
630R
625R 100R lvl20
625R
620R
600R 125R lvl20
600R 100R lvl15
600R
575R 600R 100R lvl15
575R
550R 740R
550R 8650/750/850/950R 125R lvl25
550R
550R
550R 150M 175R lvl10
500R
500R
500R 150M
480R
475R
450R
425R 9700/800/900/1000R
425R
400R 600R 250R lvl15
400R 450R 125R lvl25
400R
375R
365R
350R
330R
140R 4200/260/320/380R
300M
150M 550R
150M 500R
150M 300M
150M

Attack range modifying abilities[edit]

Version history[edit]

Version
Description
  • Clinkz minimap icon.png Clinkz's attack range increased from 630 to 640.
  • Increased hero melee attack ranges from 128 to 150.
  • Mirana minimap icon.png Mirana's attack range increased from 600 to 630.
  • Melee attacks now miss if the target is farther than 350 range more than their attack range.
  • Clinkz minimap icon.png Clinkz's attack range increased from 600 to 630.
  • Dazzle minimap icon.png Dazzle's attack range increased from 500 to 550.
  • Lina minimap icon.png Lina's attack range increased from 650 to 670.
  • Lina minimap icon.png Lina's attack range increased from 635 to 650.
  • Lina minimap icon.png Lina's attack range increased from 625 to 635.
  • Gyrocopter minimap icon.png Gyrocopter's attack range reduced from 375 to 365.
  • Techies minimap icon.png Techies's attack range increased from 650 to 700.
  • Lina minimap icon.png Lina's attack range increased from 600 to 625.
  • Necrophos minimap icon.png Necrophos's attack range reduced from 600 to 550.
  • Razor minimap icon.png Razor's attack range reduced from 550 to 475.
  • Huskar minimap icon.png Huskar's attack range increased from 350 to 400.
  • Puck minimap icon.png Puck's attack range reduced from 600 to 550.
  • Lich minimap icon.png Lich's attack range increased from 500 to 550.
  • Dazzle minimap icon.png Dazzle's attack range reduced from 600 to 500.
  • Weaver minimap icon.png Weaver's attack range increased from 400 to 425.
  • Luna minimap icon.png Luna's attack range increased from 300 to 330.
  • Lich minimap icon.png Lich's attack range reduced from 600 to 500.
  • Luna minimap icon.png Luna's attack range reduced from 325 to 300.
  • Shadow Fiend minimap icon.png Shadow Fiend's attack range increased from 450 to 500.
  • Luna minimap icon.png Luna's attack range increased from 225 to 325.
  • Shadow Fiend minimap icon.png Shadow Fiend's attack range reduced from 500 to 450.
  • Venomancer minimap icon.png Venomancer's attack range reduced from 490 to 450.
  • Enchantress minimap icon.png Enchantress's attack range increased from 500 to 600.
  • Enigma minimap icon.png Enigma's attack range reduced from 525 to 500.
  • Lone Druid minimap icon.png Lone Druid's attack range increased from 500 to 550.
  • Shadow Shaman minimap icon.png Shadow Shaman's attack range reduced from 550 to 500.
  • Chen minimap icon.png Chen's attack range increased from 500 to 600.
  • Silencer minimap icon.png Silencer's attack range increased from 450 to 600.
  • Tinker minimap icon.png Tinker's attack range increased from 500 to 550.
  • Enigma minimap icon.png Enigma's attack range reduced from 600 to 525.
  • Techies minimap icon.png Techies's attack range increased from 600 to 650.
  • Bane minimap icon.png Bane's attack range increased from 300 to 400.
  • Lich minimap icon.png Lich's attack range increased from 570 to 580.
  • Lich minimap icon.png Lich's attack range reduced from 600 to 570.
  • Chen minimap icon.png Chen's attack range reduced from 550 to 500.
  • Queen of Pain minimap icon.png Queen of Pain's attack range reduced from 650 to 600.

5.41-5.50

5.26

  • Lich minimap icon.png Lich's attack range increased from 580 to 600.

See also[edit]