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Mekansm icon.png
A glowing jewel formed out of assorted parts that somehow fit together perfectly.
1975 (1175)
Bought From
Active Restore
Passive [?] Mekansm Aura
Bonus [?] +4 Armor
Disassemble? No
Alert allies? Yes
Guardian Greaves (4975)
UsedIn1.pngMekansm (1975)Components3.png
Headdress (425)
Buckler (375)
Recipe (1175)

Mekansm is an item purchasable at the Main Shop, under Support.


No Target
Heals 275 health to allied units in a 1200 radius.
Radius: 1200
Health Restored: 275
Heal Stack Limit Duration: 64
Cooldown: 65
Mana: 225
Buff modifier_item_mekansm_noheal: Dispellable with death only.


  • Interrupts the user's channeling spells upon cast.
  • Does not heal units that have been healed by Restore in the last 64 seconds, or by Mend in the last 39 seconds.
    • A status buff icon on affected units shows how much time is left for it to be able to get affected again.
    • The stack limit duration equals the cooldown (after all reductions), minus one.
    • The duration is set upon cast and cannot be altered afterwards. Resetting the item's cooldown does not affect the stack limit duration.

Mekansm Aura
Can be used by illusions. Pierces spell immunity.
Grants 2 health regeneration and 3 armor to allied units in a 1200 radius.
Radius: 1200
Health Regeneration Bonus: 2
Armor Bonus: 3
Aura Linger Duration: 0.5
Buff modifier_item_mekansm_aura: Undispellable. Persists death.


  • Stacks with all other sources of flat health regeneration, except with Mekansm Aura from multiple Mekansms.
  • The aura's buff lingers for 0.5 seconds.

Recommended heroes[edit]

Necrophos icon.png
  • Necrophos is not highly dependent on items to deal damage, and Mekansm lets him survive longer to burn down enemy health with Heartstopper Aura
  • Combined with Death Pulse, Mekansm gives Necrophos a strong burst heal.
  • Ghost Shroud synergizes well with Mekansm, as it amplifies the heal, and also the passive regeneration of it. An early Mekansm can heal more than 50% of Necrophos' health when combined with Ghost Shroud and a single cast of Death Pulse.
Dark Seer icon.png
  • Mekansm is the first step to a Guardian Greaves icon.png Guardian Greaves for Dark Seer, who relies almost entire on his abilities for damage, and therefore builds nearly all defensive items.
Io icon.png
  • Tether doubles the healing for Io's allies.



  • If the player drops items which provides a large amount of health (e.g. Vanguard icon.png Vanguard or Eye of Skadi icon.png Eye of Skadi), then uses Mekansm, and then picks up the dropped items again, the player will overall heal for more than 250 health. This is because upon dropping the health granting items, the player's maximum health drops while the current health percentage stays the same, but Mekansm still heals for the full amount. After picking up the items again, its maximum health raises, and its current health percentage stays the same.