Audio migration in progress. Some responses pages / audio files may have broken file links.


From Dota 2 Wiki
Jump to: navigation, search
Known Bugs


Earthbind's cast animation does not finish after reaching the cast point, instantly getting canceled
There are a lot of heroes who get their animations instantly canceled as soon as the cast point is reached, resulting in some ugly jerking, strange looking animation resets, or partially even completely missing animations due to very low cast points.

Affected spells are: Sticky Napalm, Viscous Nasal Goo, Rocket Flare, Fissure, Torrent, X Marks the Spot, Overwhelming Odds, Earth Spike, Howl, Earthbind, Sacred Arrow, Starstorm, Impale, Mana Burn, Nether Blast, Blink Strike, Smoke Screen, Shadow Poison, Shadow Poison Release, Soul Catcher, Mystic Flare, Shrapnel, Storm Hammer, Psionic Trap, Chakram, Chakram, Timber Chain, Ice Shards, Earthshock, Maledict and The Swarm
13 July 2017

Divided we Stand[edit]

Meepo Clones malfunction if initially summoned while disconnected
The Meeplings’ EXP & Gold gaining abilities will malfunction, if they were initially summoned (spending the skill point or dragging Aghanim's Scepter icon.png Aghanim's Scepter into the main’s inventory) while the original Meepo player was disconnected from the game. The same bug applies to Arc Warden minimap icon.png Arc Warden’s Tempest Double.
15 July 2017

Meepo Clones spawn with a 100 second cooldown on TP Scroll/Boots
The very first time a player summons a Tempest Double or puts a skill points into the Divided we Stand passive, the newly summoned hero clone will spawn with a 100 second cooldown on its TP scroll and/or Travel Boots item. The same bug applies to Arc Warden minimap icon.png Arc Warden’s Tempest Double.
20 November 2017