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May 27, 2018 Patch

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Patches (latest) May 25, 2018 Patch May 27, 2018 Patch May 29, 2018 Patch

Sources

Version notes

Updated to game version 7.16.

General

  • Bounty Rune minimap icon.png Bounty Rune team gold reduced from 40 + 3/min to 40 + 2/min.
  • Melee Barracks health increased from 1800 to 2000.
  • Roshan attack damage upgrade over time increased from 2.5/min to 4/min.

Heroes

Alchemist icon.png
Anti-Mage icon.png
  • Base attack rate improved from 1.45 to 1.4.
Arc Warden icon.png
  • Base damage increased by 2.
  • Magnetic Field mana cost reduced from 80/90/100/110 to 50/70/90/110.
Bane icon.png
  • Enfeeble duration reduced from 14/16/18/20 to 8/12/16/20.
Bloodseeker icon.png
  • Level 10 Talent increased from +4 Armor to +8 Armor.
  • Level 20 Talent increased from +14% Rupture Damage to +18%.
Bristleback icon.png
  • Level 25 Talent increased from +20 Warpath Damage Per Stack to +30.
Broodmother icon.png
Centaur Warrunner icon.png
  • Base damage increased by 4.
  • Hoof Stomp mana cost reduced from 130 to 115/120/125/130.
Chaos Knight icon.png
Clinkz icon.png
  • Intelligence attribute symbol.png Intelligence increased from 16 + 1.55 to 18 + 1.7.
  • Strafe dodge no longer has a count limit.
Clockwerk icon.png
  • Power Cogs mana cost increased from 50/60/70/80 to 80.
Crystal Maiden icon.png
  • Arcane Aura self mana regeneration increased from 1.3/2.2/3.1/4.0 to 1.6/2.4/3.2/4.0.
  • Base Damage increased by 2.
Dark Willow icon.png
  • Bedlam cooldown reduced from 40/35/30 to 30.
  • Bedlam duration increased from 4 to 5.
Dazzle icon.png
Death Prophet icon.png
  • Base movement speed reduced from 310 to 305.
  • Spirit Siphon mana cost increased from 70/65/60/55 to 70.
  • Level 10 Talent reduced from +50 Damage to 40.
Disruptor icon.png
Doom icon.png
Dragon Knight icon.png
  • Base movement speed reduced from 285 to 280.
  • Elder Dragon Form bonus movement speed increased from 25 to 30.
Drow Ranger icon.png
  • Base Damage increased by 4.
Earthshaker icon.png
  • Base armor increased by 1.
Enchantress icon.png
Enigma icon.png
Gyrocopter icon.png
  • Call Down Missile One damage reduced from 200/275/350 to 150/250/350.
  • Level 10 Talent reduced from +25 Damage to +20.
Huskar icon.png
Invoker icon.png
Io icon.png
  • Base movement speed reduced from 290 to 280.
  • Level 15 Talent reduced from +90 Spirits Damage to +75.
  • Level 20 Talent changed from Attacks Tether Ally's Target to +20 Health Regen.
  • Level 25 Talent changed from +50 Health Regen to Attacks Tether Ally's Target.
Kunkka icon.png
Leshrac icon.png
Lich icon.png
  • Chain Frost damage increased from 280/370/460 to 300/400/500 (Scepter from 370/460/550 to 400/500/600).
Lycan icon.png
  • Intelligence attribute symbol.png Intelligence gain reduced from 1.55 to 1.4.
  • Shapeshift critical strike reduced from 160/180/200% to 150/175/200%.
Magnus icon.png
  • Empower cleave distance increased from 460 to 625 (matching Battle Fury).
  • Empower cleave end radius increased from 240 to 330 (matching Battle Fury).
Meepo icon.png
  • Earthbind projectile speed increased from 857 to 900.
  • Earthbind now fully affects invisible units.
Mirana icon.png
  • Leap attack speed increased from 40/60/80/100 to 60/80/100/120.
  • Moonlight Shadow duration increased from 15 to 18 seconds.
Monkey King icon.png
Morphling icon.png
  • Morph now only dispels on initial cast, rather than on all toggles.
Necrophos icon.png
  • Attack Point improved from 0.53 to 0.4.
  • Base damage increased by 2.
  • Death Pulse Mana Regen per stack from 2/2.25/2.5/2.75 to 2.25/2.5/2.75/3.
Night Stalker icon.png
  • Void no longer applies a ministun during the day.
  • Darkness no longer sets enemy vision to a fixed amount.
  • Darkness now reduces enemy unit and ward vision by 25% (doesn't affect buildings).
Ogre Magi icon.png
  • Multicast 2x chance from 40/50/60 to 60/60/60%.
  • Multicast 3x chance from 0/20/25% to 0/30/30%.
  • Multicast 4x chance from 0/0/12.5% to 0/0/15%.
  • Level 10 Talent increased from +60 Gold/Min to +90.
Pangolier icon.png
  • Level 15 Talent changed from +30 Attack Speed to +2s Rolling Thunder Duration.
  • Level 20 Talent improved from +30 Swashbuckle Damage to +40.
  • Level 25 Talent improved from -16s Rolling Thunder Cooldown to -35.
Phantom Assassin icon.png
  • Blur now only triggers on real heroes.
  • Blur now always triggers on Invisible and Spell Immune enemies.
Phantom Lancer icon.png
Phoenix icon.png
  • Fire Spirits damage increased from 10/30/50/70 to 20/40/60/80.
Pudge icon.png
  • Meat Hook cooldown increased from 14/13/12/11 to 17/15/13/11.
  • Meat Hook damage increased from 90/180/270/360 to 150/220/290/360.
Pugna icon.png
  • Nether Ward damage per mana increased from 1/1.25/1.5/1.75 to 1.25/1.5/1.75/2.0.
Queen of Pain icon.png
  • Level 25 Talent improved from 20s Spell Block to 15s.
Riki icon.png
Sand King icon.png
Shadow Fiend icon.png
  • Level 20 Talent changed from +20% Evasion to +2 Damage Per Soul.
  • Level 25 Talent changed from +3 Damage Per Soul to -5 Presence of the Dark Lord Aura.
Silencer icon.png
  • Last Word cooldown reduced from 30/24/18/12 to 28/22/16/10.
  • Arcane Curse damage increased from 14/22/30/38 to 16/24/32/40.
Slardar icon.png
Slark icon.png
  • Pounce damage reduced from 40/80/120/160 to 30/60/90/120.
Sniper icon.png
  • Night vision increased from 1100 to 1400.
Spirit Breaker icon.png
  • Base HP regen increased from 1 to 1.5.
Sven icon.png
  • Level 20 Talent increased from -5s Storm Hammer Cooldown to -6s.
  • Level 25 Talent increased from +0.75s Storm Hammer Stun Duration to +1.25s.
Tiny icon.png
  • Tree Grab building bonus damage increased from 60/80/100/120% to 90/120/150/180%.
  • Tree Throw splash damage increased from 100 to 130%.
Tusk icon.png
  • Ice Shards cooldown increased from 21/18/15/12 to 23/20/17/14.
Treant Protector icon.png
Undying icon.png
  • Soul Rip mana cost reduced from 100/110/120/130 to 80/95/110/125.
Ursa icon.png
Vengeful Spirit icon.png
Weaver icon.png
  • Shukuchi damage increased from 75/100/125/150 to 80/110/140/170.
Winter Wyvern icon.png
Wraith King icon.png
Zeus icon.png
  • Base damage increased by 5
  • Strength attribute symbol.png Strength gain reduced from 2.6 to 2.3.
  • Arc Lightning damage rescaled from 85/100/115/145 to 70/95/120/145.
  • Lightning Bolt cast range increased from 700 to 700/750/800/850.
  • Lightning Bolt damage increased from 100/175/275/350 to 125/200/275/350.

Patch notes

The upcoming patches will be mostly focused on balance tweaks in preparation for The International. There are a few more biweekly patches planned, with the primary ones scheduled around the final Major and the TI Qualifiers. After TI, we expect the first half of the new season to have longer periods between gameplay updates.