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May 09, 2012 Patch (Test)

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Patches (latest) May 02, 2012 Patch (Test) May 09, 2012 Patch (Test) May 16, 2012 Patch (Test)

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Patch notes

GAMEPLAY

  • Enabled Phantom Lancer minimap icon.png Phantom Lancer in Captain's Mode.
  • Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spiritbreaker.
  • Alchemist minimap icon.png Alchemist
    • Fixed Unstable Concoction self explosion still stunning you if you are invulnerable.
    • Fixed night vision being too small.
    • Fixed Unstable Concoction damage being too small.
  • Bane minimap icon.png Bane
    • Fixed being unable to nightmare non-hero units.
  • Batrider minimap icon.png Batrider
    • Fixed Flamebreak to not trigger Sphere.
  • Beastmaster minimap icon.png Beastmaster
    • Fixed Aghanim's Primal Roar cast range being 50 too short.
    • Fixed base damage being slightly too low.
  • Brewmaster minimap icon.png Brewmaster
    • Fixed attack range being 138 instead of 128.
    • Fixed critical strike working against wards.
    • Fixed base HP regeneration (0.25->0.75).
    • Fixed Primal Split's Wind element being unable to Dispel Sand Storm.
  • Clockwerk minimap icon.png Clockwerk
    • Fixed Power Cogs bounty being too small.
    • Fixed Power Cogs knockback speed and distance being too small.
    • Fixed Rocket Flare reveal aoe.
    • Fixed Power Cogs having very small night vision.
  • Crystal Maiden minimap icon.png Crystal Maiden
    • Fixed Crystal Nova vision.
  • Dark Seer minimap icon.png Dark Seer
    • Fixed Vacuum tree AoE destruction being too big.
  • Dragon Knight minimap icon.png Dragon Knight
    • Fixed very minor inaccuracy on Dragon Form attack range.
  • Enigma minimap icon.png Enigma
    • Fixed Eidolon split attack count incrementing on allied unit attacks.
  • Invoker minimap icon.png Invoker
    • Fixed Chaos Meteor burn damage being a little too low.
  • Juggernaut minimap icon.png Juggernaut
    • Fixed Omnislash selection AoE being slightly too big.
  • Lifestealer minimap icon.png Lifestealer
    • Fixed Feast working against wards.
  • Lone Druid minimap icon.png Lone Druid
    • Fixed base HP regeneration (0.25->0.5).
    • Fixed Spirit Bear getting trapped in Power Cogs and Sprout.
    • Fixed Entangling Roots working on wards.
  • Lycan minimap icon.png Lycan
    • Fixed Shapeshift speed boost disappearing from other units upon Lycan.
    • Fixed other controlled units not getting movement buff if created after Shapeshift was cast.
    • Fixed Shapeshift not healing for the amount of bonus HP he gains.
  • Morphling minimap icon.png Morphling
    • Fixed being able to heal under Ice Blast.
  • Outworld Devourer minimap icon.png Outworld Devourer
    • Fixed arcane orb doing bonus damage to Warlock illusions.
  • Puck minimap icon.png Puck
    • Fixed attack range.
    • Fixed channel time on level 4 Phase Shift.
  • Pugna minimap icon.png Pugna
    • Fixed Life Drain range not improving with Aghanim's Scepter.
  • Riki minimap icon.png Riki
    • Fixed Blink Strike not guaranteeing a backstab proc.
  • Shadow Fiend minimap icon.png Shadow Fiend
    • Fixed Requiem of Souls travel distance being too small.
    • Fixed base HP regeneration (0.25->0.5).
  • Slardar minimap icon.png Slardar
    • Fixed Crush duration on creeps.
  • Spirit Breaker minimap icon.png Spirit Breaker
    • Fixed base HP regeneration (0.25->0.75).
    • Fixed base Intelligence.
  • Warlock minimap icon.png Warlock
    • Fixed Golem's Flaming Fists doing half damage in a bigger aoe.
  • Fixed Force Staff cast range (600->800).
  • Fixed Bloodstone charge loss from 30 to 33%.
  • Fixed Shiva's Guard blast radius.
  • Fixed Manta invulernability duration (0.23->0.1).
  • Fixed Tranquil Boots broken movement speed being too low.
  • Fixed Shiva's Guard not granting unobstructed vision during the cast phase.
  • Fixed Satyr Hellcaller's Shockwave doing less damage than intended.
  • Fixed Neutral Ursa Warrior Thunder Clap doing 20% slow instead of 25%.
  • Fixed Ghost's frost attack missing 15 bonus damage.
  • Fixed minor inaccuracy on dire range upgraded creeps bounty.
  • Fixed Ogre Mauler having 3 extra armor.
  • Fixed Spirit Bear bounty being too low.
  • Fixed Greater Boar unit level.
  • Fixed Healing Ward vision radius.
  • Fixed Lycan Wolves giving too much XP.
  • Fixed Freezing Field ground slow AoE being slightly off.
  • Fixed Heaven's Halberd's disarm not being dispellable.

UI

  • If no stats will be recorded for a match due to someone leaving too early the abandonment message will now reflects this.
  • Added an option for simplified controls, where right clicking always moves, and left clicking performs all actions.
  • Fixed hero-type units (like Brewmaster's splits) being able to purchase items directly into the Stash from the Secret Shop.
  • Added free camera control for Spectators and Replays (dota_free_camera in the console).
  • All events involving player-controlled units now show up in the combat log.
  • Added new Director event for when Roshan spawns.

VISUALS

  • Fixed smoke of deceit not making some heroes invisible (it was visual only).
  • Added healing overhead messages to Dazzle and Omni

BOTS

  • Fixed bug that would cause bots to clump at the center of map rather than roaming to gank a target.
  • Fixed bug that would cause bots to run out of the fountain prematurely sometimes rather than healing up.
  • Bots should now only buy TP scrolls when at the home base or side shops, and will want to buy a TP scroll if they don't have one in their inventory.
  • Bots will now only buyback after the laning phase is done.
  • Vengeful Spirit bot will now use Nether Swap to interrupt channels.
  • Bots will now forget whether a hero is an illusions or not when they lose sight of it.
  • Bots will now properly disable themselves for team-balance even if the opposing player disconnects before hero selection.
  • Made bots doing something else more responsive to Push ping requests.
  • Made bots more wary about trying to farm lanes with enemies potentially nearby.
  • Made Razor a carry for now to help him get selected more.
  • On Easy, bots will no longer use Force Staff, Orchid, or Phase Boots.
  • On Easy, bots will no longer preferentially attack real heroes rather than illusions
  • Reworked how Roshan desire is computed, it's now done on a per-team basis rather than per-hero.
  • Fixed bug where bots wouldn't buy back once they'd run out of items to buy.
  • Fixed bug where Earthshaker bot's desire to Enchant Totem would somtimes override his desire to Echo Slam.
  • Fixed bug that would cause Tidehunter bot to occassionally use Ravage on just creeps.
  • Bots that are healing in the fountain will no longer run out to meet their courier.

UNDOCUMENTED

  • Updated Beastmaster minimap icon.png Beastmaster's texture.
    • Updated Beastmaster minimap icon.png Beastmaster's hero icon and selection portrait to match his new texture.
  • Updated Lion minimap icon.png Lion's minimap icon to match his new texture.
  • Hooked up the Shopkeeper's voice lines.
  • Added animations to the Boar Courier.

Update 2

  • Fixed Crystal Nova AoE radius.
  • Fixed bug where randoming in SD or RD could result in getting a hero not available to you.
  • Fixed crash when loading the map again.
  • Fixed bug in replays not playing back correctly.

Update 3

  • Fixed one case of the broken chat bug.
  • Fixed PL illusions who are too far away from generating fake projectiles.
  • Fixed some PL illusions having a broken timer circle.