May 02, 2013 Patch (Test)
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- Fixed a case where Spirit's stomp cooldown would get out of sync with Elder Titan's.
- Fixed an issue where you could while it wasn't in the world.
- Fixed Astral Spirit not facing Elder Titan when cast.
- Fixed Astral Spirit giving flying vision at the wrong time.
- Added visual effect for units moving due to .
- Fixed physical damage not affecting magic immune units.
- Fixed damaging ancients.
- Fixed not having the correct cast time.
- and now use the same ability slot and replace one another when cast.
- Fixed affecting ancients on its return path.
- Fixed adding illusions to the hit hero total.
- Fixed staying in the world if Elder Titan died.
- Fixed buff on the caster being purgeable.
- Fixed not counting Spirit Bear towards the creep count.
- Fixed buff duration being slightly too short.
- Fixed movement speed bonus not being capped at 30%.
- Fixed a crash if Elder Titan died while casting.
- Fixed affecting ancients.
- Fixed not interrupting channeling.
- Fixed units being pulled into the crack slightly too late.
- Fixed performance hitch that can occur on mouse clicks.
- Fixed facing angles on which was also a bug with flipping upside-down.
- Fixed team editing not working properly: not saving country or url changes, erroring on a duplicate names when not changing the team name.
- Fixed getting out of sync if Elder Titan got silenced.
- Fixed damage sources being reversed.
- Fixed damage reflection interactions.
- : Fixed interrupting Elder Titan's channeling.
- Fixed returning during an Echo Stomp cast.
- Fixed damaging and waking Echo Stomped units.
- Fixed some UI and movement speed issues.
- Fixed abilities proccing magic stick.
- Fixed getting de-selected after stomping.
- Fixed cast range being too low.
- Fixed speed being slightly too slow.
- Fixed delay being slightly too short.
- Fixed vision being incorrect.