March 28, 2012 Patch

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Patches (latest) March 23, 2012 Patch March 28, 2012 Patch April 12, 2012 Patch

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Patch notes

Gameplay

  • Added Lone Druid minimap icon.png Lone Druid!
  • Fixed small bug in the timing of sequential attacks.
  • Lifestealer minimap icon.png Lifestealer
    • Fixed being unable to Infest Mud Golems.
  • Weaver minimap icon.png Weaver
    • Fixed Time Lapse interaction with Aegis.
  • Ancient Apparition minimap icon.png Ancient Apparition
    • Fixed a bug where Ice Blast could get stuck on the map.
  • Added Lycan minimap icon.png Lycan in Captain's Mode

UI

  • The top bar game timer no longer is reset when a game ends.
  • Heroes in top bar now draw grayscale when dead.
  • The buyback cooldown time now appears in the gold tooltip.
  • The buyback cooldown now appears in the form minutes:seconds.

Visuals

  • Added a buff/debuff effect for Razor's Static Link.
  • Added effect for fountain heal.
  • Fixed heroes drawing parts of their models in portraits when sheeped, hexxed, etc.
  • Updated the effects for Shadow Demon's Shadow Poison.
  • Decreased darkness of fogged areas

Bots

  • Fixed bots being too aggressive about destroying enemy items.
  • Fixed bug where bots would pick up items like Rapier or Aegis without giving humans a chance at them.
  • After all humans have picked heroes, the remaining bots will now immediately pick their heroes.
  • Fixed bug where bots would try to farm the same neutral camp that a human was farming.
  • Added support for bots buying and placing Observer Wards:
    • The more of a support a hero is, the more likely they are to buy wards.
    • If they have a human teammate, they will not purchase enough wards to fully deplete the store.
    • They will ward the runes, their jungle, and sometimes the enemy jungle (depending on how pushed the lanes are).
    • They won't go to locations to place wards if they think it's too dangerous.
  • Fixed bug that would sometimes prevent bots from defending their top/bottom lanes when the tier 3 towers/racks are gone.
  • Fixed bug where if the incoming threat was small, no one would ever be a selected to defend (typically resulting in no defensive response to creeps).
  • Added a new loading screen
  • Updated the hero selection portraits for the following heroes:
  • Added ability icons for Lycan minimap icon.png Lycan's wolves.
  • Added a visual effect to indicate disarmed units.
  • Updated Broodmother minimap icon.png Broodmother's texture.