March 01, 2012 Patch

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Patches (latest) February 17, 2012 Patch March 01, 2012 Patch March 08, 2012 Patch

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Patch notes

Gameplay

  • Added Bane minimap icon.png Bane
  • Added Co-op matchmaking games versus bots.
  • Fixed bug with kill credit when illusions get the kill.
  • Charge of Darkness and Wrath of Nature no longer alert the target to attack the caster if the target is far away.
  • Fixed Mekansm not healing you if it activated right after you come out of Astral Imprisonment.
  • Fixed bug with Astral Imprisonment disappearing from invisible units.
  • Fixed Essence Aura triggering on zero cooldown spells (like Ball Lightning).
  • Fixed being able to trigger Essence Aura with Toss when there are no valid targets to Toss
  • Enabled Outworld Devourer minimap icon.png Outworld Devourer in Captain's Mode.
  • Restored previous Blink double click behavior.
  • Fixed Courier Speed Burst canceling Transfer Items.

UI

  • Fixed dragging an item from the courier to a hero's inventory not combining an item properly.
  • Fixed some audio settings are not saving correctly (speech level, background sound, boostgain).
  • Selling items no longer factors into gold-per-minute.
  • Added an option to autoselect summoned units and illusions to the game settings.
  • Fixed bug with camera jumping up and down when moving the mouse in the minimap while in spectator chase cam.
  • Fixed bug with moving the camera and creating selection windows while in spectator chase cam.
  • Fixed bug with some heroes having their Ultimate fire when ALT-TAB (or Windows key hit).
  • Fixed some game interface settings not saving.
  • Fixed bug where having legacy selected at load wasn't disabling the hero, courier, and neutral binds.
  • Added specular, texture quality, and render quality to video settings as performance trade-offs
  • Various improvements to unit selection/targeting feedback
  • Increased maximum number of people in each chat channel.
  • Accepting a game invite via Steam will join that person's party.
  • Ignore/unignore options now shown for friends in the main menu.

Visuals

  • Added a number of aura effects.
  • Fixed Tiny's tree not being properly equipped in his stone grip.
  • Fixed an issue where hero movement would stutter on some network connections.

Audio

  • Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Sand King.

Bots

  • Made bots want to pick up Cheese with the same rules that they use for picking up Aegis and Rapier.
  • Improved bot last-hit logic.
  • Bots will now deny using the same logic they use for last-hitting.
  • Bots now last-hit and deny while farming a lane, just as they do during the laning phase.
  • Fixed issues with loadouts of Bane, Kunkka, and Sniper.
  • Fixed bugs with bots getting stuck trying to purchase an item, failing to purchase an item, or dumping items on the ground due to a full stash.
  • Bots will stop farming just for buyback when they have 1.5x their current buyback cost.
  • If a bot's stash is completely full, they are now more likely to pick their stuff up regardless of its value.
  • Updated The Radiant siege creep model.
  • Added a new effect that fades your health bar when one of your units is not selected.
  • Added new run animation for Broodmother minimap icon.png Broodmother's Spiderlings.