Manta Style

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Manta Style
Manta Style icon.png
An axe made of reflective materials that causes confusion amongst enemy ranks.
4600 (500)
Bought From
Active Mirror Image
Bonus [?] +10 Strength
+26 Agility
+10 Intelligence
+8% Movement speed
+12 Attack speed
Disassemble? No
Alert allies? No
Manta Style (4600)Components3.png
Yasha (2050)
Ultimate Orb (2050)
Recipe (500)

Manta Style is an item purchasable at the Main Shop, under Armor. However, it requires an item from the Secret Shop to be completed.

Additional information[edit]


Mirror Image
No Target
Creates 2 images of your hero that last 20 seconds.

Melee images deal 33% damage and take 350% damage, while Ranged images deal 28% and take 400% damage.

Cooldown increased by 15 seconds on ranged heroes.
Split Time: 0.1
Number of Illusions: 2
Illusion Damage Dealt (Melee): 33%
Illusion Damage Dealt (Ranged): 28%
Illusion Damage Taken (Melee): 350%
Illusion Damage Taken (Ranged): 400%
Illusion Duration: 20
Cooldown: 30/45
Mana: 125
Buff modifier_manta_phase: Dispellable with death only.
Buff modifier_manta: Dispellable with death only.
Buff modifier_illusion: Dispellable with death only.
Buff modifier_invulnerable: Dispellable with death only.


  • Has 30 seconds cooldown for melee heroes and 45 seconds cooldown for ranged heroes.
  • Resets all current attack and spell targeting orders from other units on the owner.
  • After the split time, the caster reappears with their illusions.
    • The reappear locations are based on the caster's position upon cast, with one appearing at the cast location, and the others north, east, south or west from that point.
    • The distance in between each is 108 range if the hero has a collision size of 24, and 72 if the collision size is 8.
    • Though the formation is always the same, the caster and their illusions take a random position in the formation and have all the same facing angle.
  • Orders the user to stop after the split time, canceling all queued orders, and orders given during the split time.
  • Recasting this replaces the illusions from the previous cast which are currently under the owner's control.

Recommended heroes[edit]

Anti-Mage icon.png
Chaos Knight icon.png
Juggernaut icon.png
Luna icon.png
Naga Siren icon.png
Phantom Lancer icon.png
Spectre icon.png
Terrorblade icon.png
  • As Metamorphosis increases Terrorblade's base damage, the illusions from Manta Style can also benefit from the bonus damage.
  • If Manta Style is cast before using Metamorphosis, Terrorblade benefits from Manta Style's melee cooldown.
    • The Manta Style illusions will also transform upon casting Metamorphosis.


Arc Warden icon.png
  • Arc Warden's Arc Warden Tempest Double minimap icon.png Tempest Double can spawn illusions of himself with Manta Style.
Mirana icon.png

Morphling icon.png


  • The Manta Style is not effective on ranged heroes excepted with heroes with attack modifiers that works on illusions like Luna Moon Glaives bounce, Drow Ranger's high agility and Morphling which mostly buy stats items that benefits illusions.
  • Doesn't work with Lone Druid's Spirit Bear.
  • The illusions can be used to scout to secure your farming, prepare a gank, or before attacking Roshan icon.png Roshan. They are useful to deward and destroy Techies' mines but they don't get True Sight from Gem.
  • The active of the Manta Style applies a basic dispel, so it can replace a Linken's Sphere icon.png Linken's Sphere against a Bloodthorn icon.png Bloodthorn or Rod of Atos icon.png Rod of Atos.
  • The illusions are good against a hero carrying a Skull Basher, they will have 2/3 chances to bash your illusion.

Items synergy[edit]

  • Recommended items to get with Manta Style are those that gives attack speed, mana burn, stats, evasion, movement speed, damage block, auras, attack range (ranged heroes).
  • Damage Items:
    • Diffusal Blade 1 icon.png Diffusal Blade: the item will give 20 attack speed and an additional 20 damage to agility heroes and will add mana burn to your illusions. It is more useful on melee agility heroes to burn more mana, a strength or intelligence hero will prefer to go for Necronomicon 1 icon.png Necronomicon instead if mana burn is needed.
    • Moon Shard icon.png Moon Shard: this item gives a massive 140 attack speed to you and your illusions. Combined with Mana Burn this can melt the entire mana pool of your enemy in few seconds. Be careful the illusions doesn't get the 60 attack speed if consumed. On Chaos Knight the illusions will proc more critical strikes and lifesteal (lifesteal only works with Chaos Knight).
    • Daedalus icon.png Daedalus: this will add critical hit to your illusions, having one or two moon shard will allow to proc it a lot more.
    • Assault Cuirass icon.png Assault Cuirass: the illusions get the full attack speed and will hit harder with the 5 armor reduction aura but they will only get protected by the 5 armor aura because they can't use armor. Prefer combining moon shard with a survivability item.
    • Mjollnir icon.png Mjollnir: the illusions get the attack speed.
  • Survivability and damage Items:
    • Butterfly icon.png Butterfly: add a lot of damage to your illusions and 35% evasion. If you aren't using an agility hero the moon shard will give more damage.
    • Heart of Tarrasque icon.png Heart of Tarrasque: this increases the survivability of your illusions and gives 40 damage to a strength hero. If you have picked an agility hero prefer buying an Eye of Skadi or Butterfly for the agility stats.
    • Eye of Skadi icon.png Eye of Skadi: will increase the survivability of your illusions and give 25 damage and attack speed to any type of hero. Your hero only will get movement and attack slow on attack.
    • Black King Bar icon.png Black King Bar: gives 10 strength and makes your hero immune to most magic abilities.
    • Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian: add 25 strength to your illusions and does not drain HP on them. The illusions also get the attack speed but not the raw damage.
    • Vanguard icon.png Vanguard: blocks 70 damage (50% chance) on melee illusion and gives 250 HP. They will be able to tank creep and towers.
  • Optional Items:
    • Dragon Lance icon.png Dragon Lance: this item gives a lot of stats for its price. It increases the attack range of ranged heroes.
    • Radiance (Active) icon.png Radiance: since Manta Style's illusions do not last quite long, Radiance is not as wise to build with Manta Style, as the burn damage does not stack and the illusions typically do not last long enough to travel from one area to another and deal the burn damage. On some heroes, however, it is still useful for farming and split pushing at the same time.
    • Linken's Sphere icon.png Linken's Sphere: will give 15 additional stats for every types, mana regen and more survivability against disablers especially stuns and hex.
    • Mask of Madness icon.png Mask of Madness: the illusions doesn't get any of the active of the Mask of Madness but if you get a diffusal blade you will burn mana quicker.
    • Octarine Core icon.png Octarine Core: can be helpful if you are constantly summoning illusions to push lanes.

Counter items[edit]

  • Battle Fury icon.png Battle Fury: the cleave is a strong counter against illusions.
  • Mjollnir icon.png Mjollnir: the lightnings are powerful against illusions and this is the only item to give area of effect damage to ranged heroes. You can cast static charge on an allied being focused to destroy the illusions quicker.
  • Vanguard icon.png Vanguard: The damage dealt by the illusions is low, so having damage block on a melee hero can reduce their damage a lot.
  • Shiva's Guard icon.png Shiva's Guard: Both Passive and Active of Shiva's Guard can help clear Manta Style's illusions.
  • Scythe of Vyse icon.png Scythe of Vyse/Dagon 1 icon.png Dagon: Hex and Energy Burst instantly destroy illusions.