Dota 2 Sounds |
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Hero Sounds | |
Abaddon, Alchemist, Ancient Apparition, Anti-Mage, Arc Warden, Axe, Bane, Batrider, Beastmaster, Bloodseeker, Bounty Hunter, Brewmaster, Bristleback, Broodmother, Centaur Warrunner, Chaos Knight, Chen, Clinkz, Clockwerk, Crystal Maiden, Dark Seer, Dark Willow, Dawnbreaker, Dazzle, Death Prophet, Disruptor, Doom, Dragon Knight, Drow Ranger, Earth Spirit, Earthshaker, Elder Titan, Ember Spirit, Enchantress, Enigma, Faceless Void, Grimstroke, Gyrocopter, Hoodwink, Huskar, Invoker, Io, Jakiro, Juggernaut, Keeper of the Light, Kunkka, Legion Commander, Leshrac, Lich, Lifestealer, Lina, Lion, Lone Druid, Luna, Lycan, Magnus, Marci, Mars, Medusa, Meepo, Mirana, Monkey King, Morphling, Muerta, Naga Siren, Nature's Prophet, Necrophos, Night Stalker, Nyx Assassin, Ogre Magi, Omniknight, Oracle, Outworld Destroyer, Pangolier, Phantom Assassin, Phantom Lancer, Phoenix, Primal Beast, Puck, Pudge, Pugna, Queen of Pain, Razor, Riki, Rubick, Sand King, Shadow Demon, Shadow Fiend, Shadow Shaman, Silencer, Skywrath Mage, Slardar, Slark, Snapfire, Sniper, Spectre, Spirit Breaker, Storm Spirit, Sven, Techies, Templar Assassin, Terrorblade, Tidehunter, Timbersaw, Tinker, Tiny, Treant Protector, Troll Warlord, Tusk, Underlord, Undying, Ursa, Vengeful Spirit, Venomancer, Viper, Visage, Void Spirit, Warlock, Weaver, Windranger, Winter Wyvern, Witch Doctor, Wraith King, Zeus | |
Other Sounds | | | |
Archived | | |
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Attacks[]
- Pre attack sound plays during the attack animation (80-100% vol).
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
- ▶️ Main impact 1 (70%-90% vol)
- ▶️ Main impact 2 (70%-90% vol)
Shock of the Anvil / Mallet of the Spiral Bore
- These replace the default impact sounds.
- ▶️ Full attack sound example.
Movement[]
- Play on each step while moving (60%-70% vol regularly, 100% vol during Skewer)
Abilities[]
Shockwave[]
- ▶️ Pre cast sound plays on Magnus during the cast animation.
- ▶️ Cast sound plays on Magnus upon cast.
- ▶️ Target sound plays on hit enemy units.
- ▶️ Full sound example.
Shock of the Anvil
- ▶️ Replaces the default cast sound.
- ▶️ Full sound example.
Empower[]
- ▶️ Cast sound plays on Magnus upon cast (50% vol).
- ▶️ Target sound plays on the target upon cast.
- Full sound example.
Skewer[]
- ▶️ Cast sound plays on Magnus upon cast.
- ▶️ Target sound plays on hitting an enemy hero at a higher pitch.
- During Skewer, Magnus still uses his footstep sounds on each step, but with a different pattern.
- ▶️ Movement sound example during Skewer.
- ▶️ Full sound example, including movement.
Reverse Polarity[]
- ▶️ Pre cast sound plays on Magnus during the cast animation (50% vol).
- ▶️ Cast sound plays on Magnus upon cast.
- ▶️ Target sound plays on each stunned enemy at a lower pitch (50% vol).
- ▶️ Full sound example.
Other[]
Taunt: Mag Power!
- Impact sound plays on Magnus upon landing.