Luna/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased base attack damage from 29-35 to 32-38.
  • Moon Glaives
    • Increased number of bounces from 1/2/3/6 to 3/4/5/6.
    • Increased damage reduction per bounce from 35% on each level to 52%/46%/40%/34%.
  • Lunar Blessing
    • No longer increases base armor by 15%/20%/25%/30%.
    • Reduced attack damage bonus from 15%/20%/25%/30% to 10%/18%/26%/34%.
  • Talents:
Level 10 left talent: +325 cast range increased to +350.
Level 15 right talent: -3s Lucent Beam cooldown increased to -3.5s.
  • Talents:
Level 10 left talent: +400 cast range reduced to +325.
Level 10 right talent: +20 attack speed reduced to +15.
Level 15 left talent: +30 movement speed reduced to +25.
Level 15 right talent: -4s Lucent Beam cooldown reduced to -3s.
Level 20 left talent: +125 Lucent Beam damage reduced to +100.
Level 20 right talent: +10 all stats reduced to +8.
Level 25 left talent: 0.25s Eclipse beams stun reduced to 0.2s.
Level 25 right talent: 35% lifesteal reduced to 30%.
  • Reduced attack point from 0.46 to 0.35.
  • Lunar Blessing
    • Now affects base armor and armor gained from agility, instead of total armor.
    • Increased attack damage and armor bonus from 10%/15%/20%/25% to 15%/20%/25%/30%.
  • Increased base Strength attribute symbol.png strength from 16 to 18.
  • Increased base Intelligence attribute symbol.png intelligence from 16 to 18.
  • Increased base attack damage from 26-32 to 29-35.
  • Moon Glaives now uses the calculated damage of the launched attack, instead of being based on Luna's average attack damage.
    • Previously, the damage was always fixed. For example, if Luna had an average attack damage of 100 (97-103 damage), the glaives would always deal 65/42/27/18/12/8 damage.
    • Now, it looks for the actual damage that got calculated for that attack. For example, when rolling 97 damage, it now deals less damage. When rolling 103, it deals more.
    • This also means that it works with critical strike, quell, and the backstab damage of Shadow Blade icon.png Shadow Blade
  • Reworked Lunar Blessing
Old Lunar Blessing:
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
Radius: 1200
Primary attribute bonus: 6/12/18/24
Night vision bonus: 200/400/600/800
Notes: Only affects heroes.
New Lunar Blessing:
Increases the attack damage and total armor of all nearby allies. Luna is also blessed with increased vision range at night.
Radius: 1200
Attack damage bonus: 10%/15%/20%/25%
Total armor bonus: 10%/15%/20%/25%
Night vision bonus: 200/400/600/800
Notes: Affects all allies. The attack damage bonus only affects the main attack damage, attack damage bonuses are ignored. The armor bonus affects total armor, including bonuses.
  • Talents:
Level 20 left talent: +100 Lucent Beam damage increased to +125.
Level 20 right talent: +8 all stats increased to +10.
Level 25 right talent: 30% lifesteal increased to 35%.
  • Talents:
Level 10 left talent: +300 cast range increased to +400.
Level 10 right talent: +15 attack speed increased to +20.
Level 25 right talent: 25% lifesteal increased to 30%.
  • Increased base attack damage from 20-26 to 24-30.
  • Increased Eclipse number of beams from 5/8/11 to 6/9/12.
Level 10 left talent: +200 cast range increased to +300.
  • Reduced Agility attribute symbol.png agility gain from 3.3 to 3.1.
  • Reduced Lunar Blessing night vision bonus from 250/500/750/1000 to 200/400/600/800.
  • Talents:
Level 10 right talent: +20 attack speed reduced to +15.
Level 20 right talent: +10 all stats reduced to +8.
  • Reduced Lunar Blessing primary attribute bonus from 8/14/20/26 to 6/12/18/24.
  • Talents:
Level 15 left talent changed: +14 Lunar Blessing primary attribute -> +30 movement speed bonus.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.85 to 1.9.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Lunar Blessing
Old Lunar Blessing:
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for Luna.
Radius: 1200
Attack damage bonus: 14/12/30/38
Night vision bonus: 200/400/600/800
Notes: Only affects heroes. The damage bonus is flat.
New Lunar Blessing:
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
Radius: 1200
Primary attribute bonus: 6/12/18/24
Night vision bonus: 200/400/600/800
Notes: Only affects heroes.
  • Talents:
Level 15 left talent changed: +24 Lunar Blessing attack damage -> +14 Lunar Blessing primary attribute.
  • Talents:
  • Level 15 right talent: -3s Lucent Beam cooldown increased to -4s.
Level 10 left talent: +150 cast range increased to +200.
Level 15 right talent: -2s Lucent Beam cooldown increased to -3s.
  • Reduced movement speed from 335 to 330.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +20 movement speed or +15 attack damage
Level 15: +40 Lucent Beam damage or +150 health
Level 20: +15% magic resistance or +25 attack speed
Level 25: -4s Lucent Beam cooldown or +15 all stats
New:
Level 10: +150 cast range or +20 attack speed
Level 15: +24 Lunar Blessing attack damage or -2s Lucent Beam cooldown
Level 20: +100 Lucent Beam damage or +10 all stats
Level 25: 0.25s Eclipse beams stun or 25% lifesteal
  • Talents:
Level 10 left talent: +15 movement speed increased to +20.
Level 20 left talent: +10% magic resistance increased to +15%.
  • Increased Strength attribute symbol.png strength gain from 2.2 to 2.5.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Lucent Beam cast time from 0.6 to 0.5.
  • Reduced base attack damage from 26-32 to 20-26 (total attack damage is now 38-44).
  • Reduced Lunar Blessing night vision bonus from 1000 on each level to 250/500/750/1000.
  • Talents:
Level 10 left talent changed: +4 armor -> +15 movement speed.
  • Reduced base armor from 1 to 0 (total armor is now 2.57).
Level 10: +4 armor or +15 attack damage
Level 15: +40 Lucent Beam damage or +150 health
Level 20: +10% magic resistance or +25 attack speed
Level 25: -4s Lucent Beam cooldown or +15 all stats
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.3.
  • Increased base armor from 0 to 1 (total armor is now 3.57).
  • Eclipse no longer ignores ancient creeps, Roshan and creep-heroes.
  • Aghanim's Scepter icon.png Aghanim's Scepter now allows Eclipse to be cast on an area within 2500 range, granting obstructed vision of that area. Can also target any allied unit to center Eclipse on their location, even while moving.
    Still provides its old upgrade bonuses as well.
  • Increased Moon Glaives number of bounces from 1/2/3/5 to 1/2/3/6.
  • Increased Eclipse number of beams from 4/7/10 (Upgradable by Aghanim's Scepter. 4/8/12) to 5/8/11 (Upgradable by Aghanim's Scepter. 6/10/14).
  • Reduced base Agility attribute symbol.png agility from 22 to 18.
  • Moon Glaives
    • Can now bounce back on the same units if it already hit all other units nearby.
    • Increased damage reduction per bounce from 30% to 35%.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Eclipse no longer has a max beam per unit limit (was 6).
  • Increased Lunar Blessing attack damage bonus from 14/20/26/32 to 14/22/30/38.
  • Increased Moon Glaives number of bounces from 1/2/3/4 to 1/2/3/5.
  • Reduced Moon Glaives damage reduction per bounce from 35% to 30%.
  • Increased base attack damage from 21-27 to 26-32 (total attack damage is now 47-54).
  • Increased Lunar Blessing attack damage bonus from 8/16/24/32 to 14/20/26/32.
  • Lunar Blessing
    • Increased attack damage bonus from 6/12/18/24 to 8/16/24/32.
    • Increased night vision bonus from 250/500/750/1000 to 1000 on each level.
  • Eclipse now turns day into night for 10 seconds.
Old Lunar Blessing:
Nearby ranged units gain the power of the moon, increasing their attack damage.
Radius: 900
Ranged attack damage bonus: 6%/13%/20%/27%
New Lunar Blessing:
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for Luna.
Radius: 900
Attack damage bonus: 6/12/18/24
Night vision bonus: 250/500/750/1000
Notes: Only affects heroes. The damage bonus is flat.
  • Increased Lucent Beam stun duration from 0.01/0.1/0.3/0.6 to 0.6 on each level.
  • Eclipse
    • Increased beam interval from 0.5 to 0.6.
    • No longer continues after Luna's death.
    • Increased cooldown from 140 on each level to 160/150/140.
  • Lucent Beam
    • Increased cast range from 600 to 800.
    • Increased stun duration from 0.01 on each level to 0.01/0.1/0.3/0.6.
    • Reduced mana cost from 95/110/125/140 to 90/100/110/120.
  • Eclipse
    • Damage is now based on Lucent Beam's level once again.
    • No longer mini-stuns enemies.
    • Reduced mana cost from 250/350/450 to 150/200/250.
    • Increased cooldown from 140/120/100 to 140 on each level.
    • Aghanim's Scepter icon.png Aghanim's Scepter
    Reduced mana cost from 225/325/425 to 150/200/250.
    Reduced cooldown from 130/110/90 to 90 on each level.
  • Increased base attack damage from 11-17 to 21-27 (total attack damage is now 43-49).
  • Eclipse now always uses level 4 Lucent Beams, instead of the current level Lucent Beam is at.
  • Reduced Moon Glaives damage reduction per bounce from 40% to 35%.
  • Fixed the first beam of Eclipse happening 0.5 seconds after cast instead of immediately.
  • Increased Eclipse beam interval from 0.1 to 0.5.
  • Eclipse
    • Increased cooldown from 130/110/65 to 140/120/100.
    • Increased Aghanim's Scepter icon.png Aghanim's Scepter upgraded cooldown from 125/90/45 to 130/110/90.
  • Increased Eclipse cooldown from 130/95/50 to 130/110/65.
  • Improved Cast Animation from 0.5/0.83 to 0.4/0.6.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Luna: Increases Eclipse number of beams from 4/7/10 to 5/8/12 and max beam per unit from 5 to 8, also reduces cooldown from 130/95/50 to 125/90/45 and mana cost from 250/350/450 to 225/325/425.
  • Reduced Eclipse beams from 5/8/11 to 4/7/10.
  • Reduced base regen from 0.5 to 0.25.
  • Increased Moon Glaives search AoE from 300 to 400.
  • Reduced Moon Glaives damage reduction from 40% to 35%.
  • Increased Eclipse max beam per unit from 3/4/5 to 5/5/5.
  • Eclipse
    • Increased number of beams from 5/8/10 to 5/8/11.
    • Added a limit to how many times a singular unit can be hit by Eclipse
  • Reduced Eclipse search radius from 800 to 700.
  • Reduced Lucent Beam mana cost from 100/115/135/150 to 95/110/125/140.
  • Moon Glaives
    • Increased bounce search radius from 300 to 400.
    • Reduced damage reduction from 44% to 40%.
  • Increased Lucent Beam mana cost from 95/110/125/140 to 100/115/135/150.
  • Increased Moon Glaives damage reduction from 17% to 19%.
  • Increases Eclipse cooldown from 120/90/30 to 130/95/50.
  • Reduced Eclipse number of beams from 6/8/10 to 5/8/10.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Luna: Increases Eclipse number of beams from 5/8/10 to 8/10/12 and cooldown from 120/90/30 to 120/90/60.
  • Increased Eclipse search radius from 500 to 600.
  • Rescaled Eclipse cooldown from 120 to 120/90/30.
  • Increased Lucent Beam mana cost from 70/80/90/100 to 95/110/125/140.
  • Eclipse
    • Rescaled mana cost from 300 to 250/350/450.
    • Increased search radius from 500 to 600.
  • Added a 4th level to all basic abilities.
  • Lucent Beam
    • Rescaled damage from 75/150/250 to 75/150/225/300.
    • Increased mana cost from 85 to 100.
    • Reduced cooldown from 8 to 6.
  • Trueshot Aura
    • Renamed and Updated icon into Lunar Blessing (Pre 6.67).
    • Changed Legacy hot key from A to L.
    • Rescaled bonus range damage from 10/20/30% to 8/16/26/34%.
  • Moon Glaives
    • Rescaled number of bounces from 2/3/4 to 2/3/4/5.
    • Now reduces its damage by 17% per bounce.
  • Reworked Eclipse (Pre-4.00).
New Eclipse
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
The moon's magic is summoned, casting 6/8/10 Lucent Beams around Luna.
Cast Time: 1.
Search Radius: 500.
Number of Beams: 6/8/10
Beam Interval: 0.1.
Cooldown: 120.
Mana cost: 300.
Trueshot Aura
An aura that gives friendly units around the Priestess bonus damage to their ranged attacks.
Base Ranged damage Increase: 10/20/30%.
AoE: 900.
Old Eclipse (Pre-3.2a)
Calls to the moon's magic, summoning a concentrated burst of luncent beams to damage targets around luna.
Last: 3/4/5 seconds.
Mana cost: 200.
Damage Interval: 1 second.
Damage per lucent beam: 250.
Cast Range: 600.
Cooldown: 110/100/90.
AoE: 300.
New Eclipse (Pre-4.00)
Calls to the moon's magic, summoning a concentrated burst of Lucents Beams to damage targets around Luna.
Strike every 2.00/1.25/0.75 seconds.
Lunar beam damage: 250.
Initial mana to cast: 200.
Mana drained per second: 175.
Minimum Mana Cap: 100.
AoE: 500.
Cooldown: 210.
  • Created.

Patch history[edit]

Patch
Description
  • Minor updates to Luna minimap icon.png Luna's model.
  • Updated Luna minimap icon.png Luna's model.
  • Fixed headless Luna minimap icon.png Luna.