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Luna/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Increased base Strength attribute symbol.png strength from 16 to 18.
  • Increased base Intelligence attribute symbol.png intelligence from 16 to 18.
  • Increased base attack damage from 26-32 to 29-35.
  • Moon Glaives now uses the calculated damage of the launched attack, instead of being based on Luna's average attack damage.
    • Previously, the damage was always fixed. For example, if Luna had an average attack damage of 100 (97-103 damage), the glaives would always deal 65/42/27/18/12/8 damage.
    • Now, it looks for the actual damage that got calculated for that attack. For example, when rolling 97 damage, it now deals less damage. When rolling 103, it deals more.
    • This also means that it works with critical strike, quell, and the backstab damage of Shadow Blade icon.png Shadow Blade
  • Reworked Lunar Blessing
Old Lunar Blessing:
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
Radius: 1200
Primary attribute bonus: 6/12/18/24
Night vision bonus: 200/400/600/800
Notes: Only affects heroes.
New Lunar Blessing:
Increases the attack damage and total armor of all nearby allies. Luna is also blessed with increased vision range at night.
Radius: 1200
Attack damage bonus: 10%/15%/20%/25%
Total armor bonus: 10%/15%/20%/25%
Night vision bonus: 200/400/600/800
Notes: Affects all allies. The attack damage bonus only affects the main attack damage, attack damage bonuses are ignored. The armor bonus affects total armor, including bonuses.
  • Level 20 left talent: Increased Lucent Beam damage bonus from 100 to 125.
  • Level 20 right talent: Increased all stats bonus from 8 to 10.
  • Level 25 right talent: Increased lifesteal bonus from 30% to 35%.
  • Level 10 left talent: Increased cast range bonus from 300 to 400.
  • Level 10 right talent: Increased attack speed bonus from 15 to 20.
  • Level 25 right talent: Increased lifesteal bonus from 25% to 30%.
  • Increased base attack damage from 20-26 to 24-30.
  • Increased Eclipse number of beams from 5/8/11 to 6/9/12.
  • Increased Agility attribute symbol.png agility gain from 3.1 to 3.6.
  • Reduced movement speed from 330 to 325.
  • Level 10 left talent: Increased cast range bonus from 200 to 300.
  • Reduced Agility attribute symbol.png agility gain from 3.3 to 3.1.
  • Reduced Lunar Blessing night vision bonus from 250/500/750/1000 to 200/400/600/800.
  • Level 10 right talent: Reduced attack speed bonus from 20 to 15.
  • Level 20 right talent: Reduced all stats bonus from 10 to 8.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.85 to 1.9.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Lunar Blessing
Old Lunar Blessing:
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for Luna.
Radius: 1200
Attack damage bonus: 14/12/30/38
Night vision bonus: 200/400/600/800
Notes: Only affects heroes. The damage bonus is flat.
New Lunar Blessing:
Increases the primary attribute for Luna and nearby allied heroes. Luna is also blessed with increased vision range at night.
Radius: 1200
Primary attribute bonus: 6/12/18/24
Night vision bonus: 200/400/600/800
Notes: Only affects heroes.
  • Level 15 right talent: Increased Lucent Beam cooldown reduction from 3 to 4.
  • Reduced Strength attribute symbol.png strength gain form 2.5 to 2.2.
  • Reduced Lucent Beam cast time from 0.5 to 0.4.
  • Level 10 left talent: Increased cast range bonus from 150 to 200.
  • Level 15 right talent: Increased Lucent Beam cooldown reduction from 2 to 3.
  • Reduced movement speed from 335 to 330.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +20 movement speed or +15 attack damage
Level 15: +40 Lucent Beam damage or +150 health
Level 20: +15% magic resistance or +25 attack speed
Level 25: -4s Lucent Beam cooldown or +15 all stats
New:
Level 10: +150 cast range or +20 attack speed
Level 15: +24 Lunar Blessing attack damage or -2s Lucent Beam cooldown
Level 20: +100 Lucent Beam damage or +10 all stats
Level 25: Eclipse beams apply 0.25s stun or 25% lifesteal
  • Increased Strength attribute symbol.png strength gain from 2.2 to 2.5.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Lucent Beam cast time from 0.6 to 0.5.
  • Reduced base attack damage from 26-32 to 20-26 (total attack damage is now 38-44).
  • Reduced Lunar Blessing night vision bonus from 1000 on each level to 250/500/750/1000.
  • Level 10 left talent: Replaced +4 armor bonus with +15 movement speed bonus.
  • Reduced base armor from 1 to 0 (total armor is now 2.57).
Level 10: +15 attack damage or +4 armor
Level 15: +150 health or +40 Lucent Beam damage
Level 20: +25 attack speed or +10% magic resistance
Level 25: -4s Lucent Beam cooldown or +15 all stats
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.3.
  • Increased base armor from 0 to 1 (total armor is now 3.57).
  • Eclipse no longer ignores ancient creeps, Roshan and creep-heroes.
  • Aghanim's Scepter icon.png Aghanim's Scepter now allows Eclipse to be cast on an area within 2500 range, granting obstructed vision of that area. Can also target any allied unit to center Eclipse on their location, even while moving.
    Still provides its old upgrade bonuses as well.
  • Increased Moon Glaives number of bounces from 1/2/3/5 to 1/2/3/6.
  • Increased Eclipse number of beams from 4/7/10 (Upgradable by Aghanim's Scepter. 4/8/12) to 5/8/11 (Upgradable by Aghanim's Scepter. 6/10/14).
  • Reduced base Agility attribute symbol.png agility from 22 to 18.
  • Moon Glaives
    • Can now bounce back on the same units if it already hit all other units nearby.
    • Increased damage reduction per bounce from 30% to 35%.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgraded Eclipse no longer has a max beam per unit limit (was 6).
  • Increased Lunar Blessing attack damage bonus from 14/20/26/32 to 14/22/30/38.
  • Increased Moon Glaives number of bounces from 1/2/3/4 to 1/2/3/5.
  • Reduced Moon Glaives damage reduction per bounce from 35% to 30%.
  • Increased base attack damage from 21-27 to 26-32 (total attack damage is now 47-54).
  • Increased Lunar Blessing attack damage bonus from 8/16/24/32 to 14/20/26/32.
  • Lunar Blessing
    • Increased attack damage bonus from 6/12/18/24 to 8/16/24/32.
    • Increased night vision bonus from 250/500/750/1000 to 1000 on each level.
  • Eclipse now turns day into night for 10 seconds.
Old Lunar Blessing:
Nearby ranged units gain the power of the moon, increasing their attack damage.
Radius: 900
Ranged attack damage bonus: 6%/13%/20%/27%
New Lunar Blessing:
Provides all nearby allied heroes with constant bonus damage as well as extra night vision for Luna.
Radius: 900
Attack damage bonus: 6/12/18/24
Night vision bonus: 250/500/750/1000
Notes: Only affects heroes. The damage bonus is flat.
  • Increased Lucent Beam stun duration from 0.01/0.1/0.3/0.6 to 0.6 on each level.
  • Eclipse
    • Increased beam interval from 0.5 to 0.6.
    • No longer continues after Luna's death.
    • Increased cooldown from 140 on each level to 160/150/140.
  • Lucent Beam
    • Increased cast range from 600 to 800.
    • Increased stun duration from 0.01 on each level to 0.01/0.1/0.3/0.6.
    • Reduced mana cost from 95/110/125/140 to 90/100/110/120.
  • Eclipse
    • Damage is now based on Lucent Beam's level once again.
    • No longer mini-stuns enemies.
    • Reduced mana cost from 250/350/450 to 150/200/250.
    • Increased cooldown from 140/120/100 to 140 on each level.
    • Aghanim's Scepter icon.png Aghanim's Scepter
    Reduced mana cost from 225/325/425 to 150/200/250.
    Reduced cooldown from 130/110/90 to 90 on each level.
  • Increased base attack damage from 11-17 to 21-27 (total attack damage is now 43-49).
  • Eclipse now always uses level 4 Lucent Beams, instead of the current level Lucent Beam is at.
  • Reduced Moon Glaives damage reduction per bounce from 40% to 35%.
  • Fixed the first beam of Eclipse happening 0.5 seconds after cast instead of immediately.
  • Increased Eclipse beam interval from 0.1 to 0.5.
  • Eclipse
    • Increased cooldown from 130/110/65 to 140/120/100.
    • Increased Aghanim's Scepter icon.png Aghanim's Scepter upgraded cooldown from 125/90/45 to 130/110/90.
  • Increased Eclipse cooldown from 130/95/50 to 130/110/65.
  • Improved Cast animation from 0.5/0.83 to 0.4/0.6.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter
    • Increases Eclipse beams from 4/7/10 to 5/8/12.
    • Increased Eclipse max beam per unit from 5 to 8.
    • Decreases Eclipse Cooldown from 130/95/50 to 125/90/45.
    • Decreases Eclipse mana cost from 250/350/450 to 225/325/425.
  • Decreased Eclipse beams from 5/8/11 to 4/7/10.
  • Increased Moon Glaives search AoE from 300 to 400.
  • Decreased base regen from 0.5 to 0.25.
  • Reduced Moon Glaives damage reduction from 40% to 35%.
  • Increased Eclipse max beam per unit from 3/4/5 to 5/5/5.
  • Increased number Eclipse beams from 5/8/10 to 5/8/11.
  • Added a limit to how many times a singular unit can be hit by Eclipse.
    • No unit may be hit more than 3/4/5 times by this Eclipse.
  • Decreased Lucent Beam mana cost from 100/115/135/150 to 95/110/125/140.
  • Reduced HP from 454 to 435.
  • Increased HP from 195 to 208.
  • Increased Moon Glaives earch aoe from 300 to 400.
  • Reduced Moon Glaives damage reduction from 44% to 40%.
  • Number of dice increased from 1 to 2.
  • Number of sides per die from 9 to 5 (total damage from 35-43 to 33-39).
  • Base attack increased from 1.6 to 1.7.
  • Increased base Agility attribute symbol.png agility from 20 to 22.
  • Reduced Agility attribute symbol.png agility gain from 2.85 to 2.80.
  • Reduced Strength attribute symbol.png strength gain from 2.00 to 1.75.
  • Increased base Intelligence attribute symbol.png intelligence from 16 to 14.
  • Reduced Intelligence attribute symbol.png intelligence gain from 1.75 to 1.65.
  • Reduced Moon Glaives search aoe from 500 to 300.
  • Increased Moon Glaives damage reduction from 30% to 44%.
  • Reduced Lunar Blessing bonus ranged damage from 8/16/26/34% to 6/13/20/27%.
  • Reduced Base damage from 14 to 9.
  • Increased Moon Glaives damage reduction from 19% to 30%.
  • Reduced Lunar Blessing Aoe from 900 to 300.
  • Increased Lucent Beam mana cost from 95/110/125/140 to 100/115/135/150.
  • Increased Moon Glaives damage reduction from 17% to 19%.
  • Increases Eclipse cooldown from 120/90/30 to 130/95/50.
  • Increased HP from 452 to 454.
  • Reduced Mana from 210 to 195.
  • Reduced HP from 484 to 452.
  • Reduced Mana from 225 to 210.
  • Increased Lucent Beam mana cost from 70/80/90/100 to 95/110/125/140.
  • Rescaled Eclipse cooldown from 120 to 120/90/30.
  • Rescaled Eclipse mana cost from 300 to 250/350/450.
  • Reduced HP from 500 to 484.
  • Reduced Moon Glaives damage reduction from 17% to 15%.
  • Armor increased by 1.
  • Base Damage reduced from 22 to 14.
  • Increased number of side per die from 1 to 9 (Total damage from 43-43 to 35-43).
  • Added a 4th level to all basic abilities.
  • Reduced Lucent Beam cooldown from 6 to 8.
  • Rescaled Lucent Beam mana cost from 85 to 70/80/90/100.
  • Rescaled Lucent Beam Damage from 75/150/250 to 75/150/225/300.
  • Reskinned and renamed Trueshot Aura into Lunar Blessing.
    • Changed Legacy hot key from A to L.
  • Rescaled Lunar Blessing bonus range damage from 10/20/30% to 8/16/26/34%.
  • Rescaled Moon Glaives number of bounces from 2/3/4 to 2/3/4/5.
  • Now Moon Glaives reduces its damage by 17% per bounce.
  • Reworked Eclipse (Pre-4.00).
New Eclipse
Calls to the moon's magic, summoning a concentrated burst of Lucent Beams to damage targets around Luna.
The moon's magic is summoned, casting 6/8/10 Lucent Beams around Luna.
Eclipse Interval: 0.1.
Mana cost: 300.
Cooldown: 120.
Trueshot Aura
An aura that gives friendly units around the Priestess bonus damage to their ranged attacks.
Base Ranged damage Increase: 10/20/30%.
AoE: 900.
Old Eclipse (Pre-3.2a)
Calls to the moon's magic, summoning a concentrated burst of luncent beams to damage targets around luna.
Last: 3/4/5 seconds.
Mana cost: 200.
Damage Interval: 1 second.
Damage per lucent beam: 250.
Cast Range: 600.
Cooldown: 110/100/90.
AoE: 300.
New Eclipse (Pre-4.00)
Calls to the moon's magic, summoning a concentrated burst of Lucents Beams to damage targets around Luna.
Strike every 2.00/1.25/0.75 seconds.
Lunar beam damage: 250.
Initial mana to cast: 200.
Mana drained per second: 175.
Minimum Mana Cap: 100.
AoE: 500.
Cooldown: 210.
  • Created.

Patch history[edit]

Patch
Description
  • Minor updates to Luna minimap icon.png Luna's model.
  • Updated Luna minimap icon.png Luna's model.
  • Fixed headless Luna minimap icon.png Luna.