Lion/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Talents:
Level 15 left talent changed: +50 Mana Drain mana drain per second -> +15% Mana Drain movement speed slow.
  • Talents:
Level 10 left talent: +90 attack damage reduced to +70.
Level 10 right talent: +100 cast range reduced to +75.
Level 15 left talent: +60 Mana Drain mana drain per second reduced to +50.
Level 15 right talent: +200 Finger of Death damage reduced to +160.
Level 20 right talent: +500 health reduced to +400.
Level 25 left talent: 325 AoE Hex reduced to 250 AoE.
Level 25 right talent: +1000 Earth Spike cast range/distance reduced to +800.
  • Talents:
Level 15 left talent changed: +150 gold per minute -> +60 Mana Drain mana drain per second.
  • Increased Mana Drain movement speed slow from 20%/24%/28%/32% to 20%/25%/30%/35%.
Level 10 right talent: +75 cast range increased to +100.
Level 15 left talent: +120 gold per minute increased to +150.
  • Increased Strength attribute symbol.png strength gain from 2 to 2.2.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Hex is now dispellable with strong dispels.
  • Increased Mana Drain movement speed slow from 16%/19%/22%/25% to 20%/24%/28%/32%.
  • Finger of Death now places a debuff on the target on cast which lasts 3 seconds. If the target dies while it has the debuff, Finger of Death's damage permanently increases by 50.
  • Reduced Earth Spike mana cost from 100/120/140/160 to 70/100/130/160.
  • Increased Mana Drain movement speed slow from 14%/16%/18%/20% to 16%/19%/22%/25%.
  • Talents:
Level 10 left talent: +75 attack damage increased to +90.
Level 15 left talent: +90 gold per minute increased to +120.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Hex can no longer be dispelled.
  • Reworked talents:
Old:
Level 10: +60 attack damage or +75 cast range
Level 15: +90 gold per minute or +80 Earth Spike damage
Level 20: +300 Finger of Death damage or +20% magic resistance
Level 25: +2 Mana Drain multi target [?] or +20 all stats
New:
Level 10: +75 attack damage or +75 cast range
Level 15: +90 gold per minute or +200 Finger of Death damage
Level 20: +2 Mana Drain multi target [?] or +500 health
Level 25: 325 AoE Hex [?] or +1000 Earth Spike cast range/distance.
  • Increased Earth Spike stun duration from 1.1/1.6/2.1/2.6 to 1.4/1.8/2.2/2.6.
  • Talents:
Level 20 left talent changed: +8% spell damage amplification -> +300 Finger of Death damage.
  • Increased Strength attribute symbol.png strength gain from 1.7 to 2.
  • Reduced base health regeneration from 0.25 to 0.
  • Talents:
Level 10 right talent changed: -30s respawn time -> +75 cast range.
  • Talents:
Level 10 right talent: -25s respawn time increased to -30s.
Level 10 left talent: +45 attack damage increased to +60.
  • Talents:
Level 10 right talent changed: +175 health -> -25s respawn time.
Level 15 right talent changed: -30s respawn time -> +80 Earth Spike damage.
Level 10: +45 attack damage or +175 health
Level 15: -30s respawn time or +90 gold per minute
Level 20: +8% spell damage amplification or +20% magic resistance
Level 25: +2 Mana Drain multi target [?] or +20 all stats
  • Earth Spike
    • Increased stun duration from 1.02/1.52/2.02/2.52 to 1.1/1.6/2.1/2.6 (air time reduced from 0.52 to 0.5).
    • Reduced mana cost from 100/120/145/170 to 100/120/140/160.
  • Reduced Mana Drain cooldown from 20/15/10/5 to 16/12/8/4.
  • Increased Hex unit movement speed from 100 to 140.
  • Increased base attack damage from 20-26 to 27-33 (total attack damage is now 49-55).
  • Reduced Mana Drain drain interval from 0.25 to 0.1 (same amount of mana drained overall, but in smoother intervals).
  • Increased Earth Spike damage from 60/130/200/260 to 80/140/200/260.
  • Reduced Hex cooldown from 30/25/20/15 to 30/24/18/12.
  • Hex
    • Increased duration from 1.75/2.5/3.25/4 to 2.5/3/3.5/4.
    • Increased cooldown from 15 to 30/25/20/15.
  • Increased Mana Drain duration from 4 to 5.
  • Increased Mana Drain link break distance from 850 to 1100.
  • Finger of Death
    • Increased cast range from 700 to 900.
    • Reduced cooldown from 170/105/40 to 160/100/40.
  • Mana Drain
    • Increased cast range from 600/650/700/750 to 750 on each level.
    • Increased link break distance from 800 to 850.
    • Reduced cooldown from 25/20/15/10 to 20/15/10/5.
  • Finger of Death
    • Increased damage from 500/650/850 (Upgradable by Aghanim's Scepter. 600/800/1025) to 600/725/850 (Upgradable by Aghanim's Scepter. 725/875/1025).
    • Rescaled cooldown from 150/90/55 (Upgradable by Aghanim's Scepter. 150/90/50) to 170/105/40.
  • Hex
    • Increased duration from 1.25/2/2.75/3.5 to 1.75/2.5/3.25/4.
    • Increased mana cost from 110/140/170/200 to 125/150/175/200.
    • Increased cooldown from 13 to 15.
  • Mana Drain
    • Increased mana drain per second from 20/40/60/100 to 20/40/60/120.
    • Reduced drain interval from 1 to 0.25. [?]
  • Increased model size of Hexed units a bit.
  • Recoded Earth Spike:
    • No longer turns hit enemies invulnerable during the air time.
    • No longer causes hit enemy units to instantly face towards Lion.
    • No longer requires channeling in order for the spikes to reach max distance.
    • No longer conflicts with Burrowstrike, Impale, Ravage and Earth Spike from other Lions.
    • No longer fails to stun and damage enemies when the targeted point was a cliff.
  • Mana Drain
    • Increased mana drain per second from 15/30/50/80 to 20/40/60/100.
    • Reduced duration from 5 to 4.
  • Mana Drain
    • Increased cast range from 600 on each level to 600/650/700/750.
    • Increased mana drain per second from 15/30/50/70 to 15/30/50/80.
    • Reduced cooldown from 25 on each level to 25/20/15/10.
  • Increased Hexed unit model slightly.
  • Reduced Hex duration from 2/3/4/5 to 1/2/3/4.
  • Improved Attack Animation from 0.460/0.540 to 0.430/0.740.
  • Improved Cast Animation from 1.100/0.400 to 0.510/0.300.
  • Changed Lion's base regeneration type from only regenerate at blight to always regenerate [?].
  • Reduced base regen from 1.25 to 0.25.
  • Earth Spike
    • Reduced damage from 80/150/220/290 to 60/130/200/260.
    • Reduced cast range from 500 to 400.
    • Increased spikes travel distance from 400 to 500.
      Reduced Projectile Speed from 3000 to 2500
  • Finger of Death
    • Reduced damage from 500/700/1000 (Upgradable by Aghanim's Scepter. 600/800/1225) to 500/650/850 (Upgradable by Aghanim's Scepter. 600/800/1025).
    • Increased cooldown from 150/90/30 (Upgradable by Aghanim's Scepter. 150/90/25) to 150/90/55 (Upgradable by Aghanim's Scepter. 150/90/50).
  • Hex
    • Reduced cast range from 600 to 500.
    • Reduced duration from 3/4/5/6 to 2/3/4/5.
    • Increased mana cost from 100/125/150/175 to 110/140/170/200.
  • Increased base HP from 100 to 150.
  • Earth Spike
    • Increased damage from 60/110/170/230 to 80/150/220/290.
    • Reduced spikes travel distance from 600 to 400.
    • Reduced cast range from 550 to 500.
    • Reduced mana cost from 120/145/180/215 to 100/120/145/170.
    • Reduced stun duration from 1/1.75/2.50/3.25 to 0.5/1.0/1.5/2.0.
  • Increased Aghanim's Scepter icon.png Aghanim's Scepter upgraded Finger of Death damage from 600/800/1200 to 600/800/1225.
  • Increased Earth Spike mana cost from 100/120/145/170 to 120/145/180/215.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Lion: Increases Finger of Death damage and reduces its cooldown and mana cost.
    • Increases damage from 500/700/1000 to 600/800/1200.
    • Reduces mana cost from 200/420/650 to 200/420/625.
    • Reduces cooldown from 150/90/30 to 150/90/25.
  • Earth Spike
    • Increased cast range from 400 to 550.
    • Increased spikes travel distance from 400 to 600.
      Increased Projectile Speed from 2000 to 3000
  • Increased base attack time from 1.68 to 1.70
  • Finger of Death
    • Increased damage from 500/600/700 to 500/700/1000.
    • Increased mana cost from 200 to 200/420/650.
    • Reduced cast range from 800 to 700.
    • Reduced cooldown from 190 to 9.
  • Earth Spike
    • Reduced spikes radius from 250 to 200.
    • Reduced spikes travel distance from 600 to 400.
      (Travel Time is 0.2)
      Reduced Projectile Speed from 3000 to 2000
    • Reduced cast range from 600 to 400.
  • Earth Spike
    • Increased mana cost from 90/110/130/150 to 100/120/145/170.
    • Reduced stun duration from 1/2/3/4 to 1/1.75/2.50/3.25.
  • Rescaled Hex mana cost from 125/130/135/140 to 100/125/150/175.
  • Earth Spike
    • Reduced stun duration from 1.25/2.50/3.75/5.00 to 1/2/3/4.
    • Increased mana cost from 90/105/130/140 to 90/110/130/150.
  • Rescaled Earth Spike mana cost from 120 to 90/105/130/140.
  • Increased Hex mana cost from 125 to 125/130/135/140.
  • Added a 4th level to all basic abilities.
  • Reduced base attack damage from 25-25 to 22-22.
  • Earth Spike
    • Rescaled damage from 75/150/225 to 60/110/170/230.
    • Rescaled stun duration from 2/3/4 to 1.25/2.50/3.75/5.00.
    • Increased mana cost from 100 to 120.
    • Reduced cast range from 700 to 600.
    • Reduced cooldown from 13 to 12.
  • Hex
    • Rescaled duration from 3/4.5/6 to 3/4/5/6.
    • Increased mana cost from 80 to 125.
    • Reduced cast range from 800 to 600.
    • Rescaled cooldown from 13.5/14.5/14.5 to 13.
  • Mana Drain
    • Rescaled mana drained per second from 15/30/45 to 15/30/50/70.
    • Reduced duration from 6 to 5.
  • Increased Earth Spike cooldown from 12 to 13.
  • Hex
    • Reduced duration from 4/5/6 to 3/4.5/6.
    • Increased cooldown from 12 to 13.5/14.5/14.5.
    • Increased mana cost from 70 to 80.
  • Increased Earth Spike cooldown from 9 to 12.
  • Reduced Hex cooldown from 12/14/16 to 12.
  • Rescaled Mana Drain cooldown from 20/25/30 to 25.
  • Reduced base Agility attribute symbol.png agility from 18 to 17.
  • Created.

Patch history[edit]

Patch
Description
  • Added a sound limiter to Hex's cast sound event, to prevent it from getting too loud when cast with the AoE talent.
  • Updated Lion minimap icon.png Lion's head.
  • Updated Lion minimap icon.png Lion's hero selection icon to reflect his new texture.
  • Updated Lion minimap icon.png Lion's minimap icon to match his new texture.
  • New visual style for Lion minimap icon.png Lion.
  • Lion minimap icon.png Lion portrait is less clown colors.
  • Fixed Lion minimap icon.png Lion's Mana Drain and Shadow Shaman's Shackles to properly handle getting purged.
  • Fixed Lion minimap icon.png Lion being able to cast Mana Drain on units without mana.
  • New Shape Model and Animation for Lion minimap icon.png Lion. [has no updated textures/details yet]
  • Fixed cast point issues with Shadow Shaman, Lion minimap icon.png Lion and Tinker.