Lifestealer/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Talents:
Level 10 left talent: +30 attack speed reduced to +25.
Level 10 right talent: +200 health reduced to +150.
Level 15 left talent: +25 movement speed reduced to +20.
Level 15 right talent: +30 attack damage reduced to +25.
Level 20 left talent: +50% Open Wounds lifesteal reduced to +40%.
Level 20 right talent: 20% evasion reduced to 16%.
Level 25 left talent: +2s Rage duration reduced to +1.5s.
Level 25 right talent: +1.5% Feast max health as lifesteal reduced to +1.2%.
  • Infest
    • Cooldown now begins upon leaving the infested unit, instead of upon cast.
    • Reduced infested hero movement speed bonus from 30%/40%/50% to 15%/20%/25%. [?]
    • Reduced max health bonus from 750/1000/1250 to 400/800/1200.
    • Increased Aghanim's Scepter icon.png Aghanim's Scepter cooldown from 20 to 25.
  • Reduced Strength attribute symbol.png strength gain from 2.9 to 2.4.
  • Reduced base attack time from 1.85 to 1.7.
  • Increased base attack speed from 100 to 140.
  • Reduced base attack damage from 27-37 to 20-30.
  • Increased base armor from 0 to 1.
  • Rage
    • No longer grants 40/50/60/70 attack speed.
    • Now grants 15% movement speed.
  • Feast
    • Now grants 15/30/45/60 attack speed.
    • No longer deals damage based on the target's max health.
    • Reduced max health as lifesteal from 1.5%/2.25%/3%/3.75% to 1.5%/2%/2.5%/3%.
  • Reduced Open Wounds lifesteal from 50% to 35%.
  • Reworked Infest
Old Infest:
Lifestealer infests the body of a target unit, becoming undetectable inside. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit with the help of the Control sub-spell. To get out of the infested unit, the Consume sub-spell needs to be used, which causes area damage when used. If the host is a creep, it also gets killed, and Lifestealer gets healed based on its current health.
Cast range: 150
Mana cost: 50
Cooldown: 100/75/50
Notes: Applies a basic dispel upon cast. Lifestealer is invulnerable and hidden during Infest. Control can be used to take control over infested creeps, and set their movement speed equal to Lifestealer's. Consume can be used to burst out of the host.
New Infest:
Lifestealer infests target creep or allied hero, becoming undetectable inside. The infested unit has its max health increased, and gets healed for the same amount. If the target is a hero, their movement speed gets increased. If the target is a creep, its movement speed gets increased by less than heroes, and Lifestealer takes control over it. While infested, Lifestealer regenerates health based on his maximum health.
Cast range: 150
Max health increase: 750/1000/1250
Hero movement speed bonus: 30%/40%/50%
Creep movement speed bonus: 15%/20%/25%
Max health restored per second: 3%/4%/5%
Mana cost: 50
Cooldown: 100/75/50
Notes: Applies a basic dispel upon cast. Lifestealer is invulnerable and hidden during Infest. Consume can be used to burst out of the host.
  • Removed Control.
  • Consume no longer heals Lifestealer based on the host's current health upon cast.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter
    • Old: Grants Assimilate - Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.
    • New: Reduces Infest cooldown from 100/75/50 to 20, increases cast range from 150 to 600, and applies Rage to the infested unit (using Rage's current duration).
  • Talents:
Level 10 left talent: +20 attack speed increased to +30.
Level 25 right talent changed: +1% Feast max health as damage/lifesteal -> +1.5% Feast max health as lifesteal.
  • Increased Rage cooldown from 16 to 18.
  • Reduced Strength attribute symbol.png strength gain from 3.6 to 3.2.
  • Reduced Feast lifesteal from 1.75%/2.5%/3.25%/4% to 1.5%/2.25%/3%/3.75%.
Level 15 left talent: +30 movement speed reduced to +25.
  • Increased Agility attribute symbol.png agility gain from 1.9 to 2.4.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.75 to 1.8.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Changed Feast lifesteal from 4.5%/5.5%/6.5%/7.5% of current health to 1.75%/2.5%/3.25%/4% of max health.
  • Talents:
Level 25 right talent changed: +2% Feast current health as damage/lifesteal -> +1% Feast max health as damage/lifesteal.
  • Talents:
Level 15 left talent: +35 movement speed reduced to +30.
  • Increased Open Wounds mana cost from 140/130/120/110 to 140 on each level.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reworked talents:
Old:
Level 10: +15 attack speed or +5 all stats
Level 15: +25 attack damage or +250 health
Level 20: +25 movement speed or 15% evasion
Level 25: +1s Rage duration or +15 armor
New:
Level 10: +20 attack speed or +200 health
Level 15: +35 movement speed or +30 attack damage
Level 20: +50% Open Wounds lifesteal or 20% evasion
Level 25: +2s Rage duration or +2% Feast current health as damage/lifesteal
  • Increased Strength attribute symbol.png strength gain from 3 to 3.3.
  • Reduced base health regeneration from 0.25 to 0.
  • Reduced Rage attack speed bonus from 50/60/70/80 to 40/50/60/70.
  • Increased Open Wounds mana cost from 110 on each level to 140/130/120/110.
  • Reduced base attack damage from 29-39 to 27-37 (total attack damage is now 52-62).
  • Reduced base attack damage from 32-42 to 29-39 (total attack damage is now 54-64).
  • Talents:
Level 15 right talent: +250 health increased to +250.
  • Added talents:
Level 10: +15 attack speed or +5 all stats
Level 15: +25 attack damage or +200 health
Level 20: +25 movement speed or 15% evasion
Level 25: +1s Rage duration or +15 armor
  • Increased Rage attack speed bonus from 30/45/60/80 to 50/60/70/80.
  • Increased Feast lifesteal from 4%/5%/6%/7% to 4.5%/5.5%/6.5%/7.5%.
  • Reduced Infest cooldown from 100 on each level to 100/75/50.
  • Feast is now considered as normal bonus damage (can crit and cleave off it).
  • Increased Open Wounds lifesteal from 15%/20%/25%/30% to 50% on each level.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Lifestealer: Grants Lifestealer the Assimilate ability.
Assimilate:
Allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer. Any healing Lifestealer receives is shared with the assimilated hero. The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal damage to enemies in an area.
Cast range: 150
Duration: Until ally leaves or is ejected
Mana cost: 50
Cooldown: 50
Notes: If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit. Issuing any order with your hero, a few seconds after being assimilated, will take you out.
Eject.
Ejects an assimilated hero, damaging nearby enemies.
Damage radius: 700
Damage: 300
Notes: Has an instant cast time. The damage is also applied when the ally leaves by itself or when Lifestealer dies.
  • Infest now allows Lifestealer to control the unit he is in using a sub-ability.
Control:
Allows Lifestealer to take control of the unit he is infesting, including their abilities.
When taking control over a unit, it will maintain its cover, however it will become attackable by the enemy.
Controlled units share Lifestealer's movement speed.
Cannot be used on heroes.
If used on allied units, the unit will die upon consuming.
  • Increased Rage cooldown from 17 to 19.
  • Increased Open Wounds cast time from 0.01 to 0.2.
  • Increased Infest cast time from 0.01 to 0.2.
  • Increased Rage cooldown from 15 to 17.
  • Reduced Open Wounds cast range from 600 to 200/300/400/500.
  • Increased Rage duration from 2.5/3.25/4/4.75 to 3/4/5/6.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased attack range from 100 to 128.
  • Reworked Infest:
Old Infest:
Naix infests a target, hiding in it. When he comes out, he consumes the unit, healing for based on its health and killing it.
Level 1: Can target allied and neutral units, heals N'aix for the unit's current health upon consuming.
Level 2: Can target allied, enemy and neutral units, heals N'aix for the unit's current health upon consuming.
Level 3: Can target allied, enemy and neutral units, heals N'aix for the unit's maximum health upon consuming.
Cooldown: 100/60/30
Mana cost: 50
Cast Range: 150
Note: This kills the infested unit.
New Infest:
Naix infests a target, hiding in it. When he comes out, he deals damage to every enemy unit within range. If the infested unit is an enemy, he first consumes it, healing based on its current health and killing it.
Damage: 150/275/400
Damage radius: 700
Cooldown: 100
Mana cost: 50
Cast Range: 150
  • Increased base attack damage from 27-37 to 32-42 (total attack damage is now 57-67).
  • Casting Open Wounds now gives Lifestealer an attack order on the target.
  • Reduced Open Wounds cooldown from 30/25/20/15 to 24/20/16/12.
  • Added an allies-only visual effect to the Infested unit.
  • Fixed Open Wounds interaction with Infest, to make it possible to cast it on non-hero units again.
  • Open Wounds
    • Rescaled slow from stun/70%/30%/10%/10%/10%/10% to 70%/70%/60%/50%/30%/10%/10%/10%.
    • Can no longer be cast on non-hero units (to prevent a bug with Infest).
  • Increased Open Wounds mana cost from 70/80/90/100 to 100 on each level.
  • Rescaled Open Wounds slow progression from [ Info Needed ] to stun/70%/30%/10%/10%/10%/10%
  • Reduced Infest mana cost from 150/100/50 to 50 on each level.
  • Infest now properly dispels debuffs upon cast.
  • Increased base Strength attribute symbol.png strength and gain from 15 + 1.4 to 25 + 2.4.
  • Reduced base Agility attribute symbol.png agility and gain from 26 + 4.05 to 18 + 1.9.
  • Increased Intelligence attribute symbol.png intelligence gain from 1.5 to 1.75.
  • Increased base attack damage from 13-23 to 27-37 (total attack damage is now 52-62).
  • Reduced base armor from 1 to -1 (total armor is now 1.52).
  • Increased base movement speed from 295 to 300.
  • Removed Poison Sting.
  • Removed Anabolic Frenzy.
  • Reworked Rage
Old Rage:
Shrugging off magic spells as if they were insects, N'aix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
Attack damage bonus: 10/15/20
Duration: 10/15/20
Mana cost: 150/200/250
Cooldown: 90
Notes: Is an ultimate. Turns N'aix spell immune for the duration. Has an instant cast time. Increases N'aix model size for the duration.
New Rage:
N'aix goes into a maddened rage, becoming immune to magic spells and gaining increased attack speed.
Attack speed bonus: 30%/45%/60%/80%
Duration: 2.5/3.25/4/4.75
Mana cost: 75
Cooldown: 15
Notes: Is now his first ability. Turns N'aix spell immune for the duration. Has an instant cast time. Turns N'aix pitch black for the duration.
Old Feast:
N'aix restores some of his life force by eating flesh.
Lifesteal: 10%/20%/30%/40% on own attack damage
Notes: Passive ability. Was N'aix' first ability. Not a unique attack modifier.
New Feast:
Regenerates a portion of enemy's current health and deals the same portion per attack.
Lifesteal: 4%/5%/6%/7% of target's current HP
Damage: 4%/5%/6%/7% of target's current HP
Notes: Passive ability. Is now his second ability. Not a unique attack modifier.
Open Wounds
N'aix rends the enemy, slowing his movement and allowing his allies to feast on his life force, regenerating a portion of the damage dealt. Victim slowly recovers movement speed over the duration.
Cast range: 600
Lifesteal: 10%/15%/20%/25% of any damage dealt
Movement speed slow: [ Info Needed ]
Duration: 7
Notes: Stuns the target at the beginning. The slow gets weaker towards the end of the duration. Any damage an ally deals to the target heals the ally, including damage from spells. Cannot be dispelled.
  • Added new ultimate ability
Infest:
The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
Cast range: 150
Level 1: Allowed targets - Allied and neutral units. Health restored - Current health of host
Level 2: Allowed targets - Allied, enemy and neutral units. Health restored - Current health of host
Level 3: Allowed targets - Allied, enemy and neutral units. Health restored - Maximum health of host
Mana cost: 150/100/50
Cooldown: 100/70/40
Notes: Cannot be cast on heroes. N'aix stays inside the host until the unit dies. While inside the host, he is hidden and invulnerable and cannot act. He still gains experience and gold from enemies dying around the host. Lifestealer can pop out the unit at any time using the Consume sub-ability. The host dies upon consuming it.
  • Increased base armor from 0 to 1 (total armor is now 4.64).
  • Reduced Rage cooldown from 120 to 90.
  • Increased base attack damage from 8-18 to 13-23 (total attack damage is now 39-49).
  • Reduced Anabolic Frenzy movement speed bonus from 3%/6%/9%/12% to 3%/5%/7%/9%.
  • Rage
    • Reduced attack damage bonus from 10/20/30 to 10/15/20.
    • Reduced duration from 15/20/25 to 10/15/20.
  • Increased Feast lifesteal from 9%/18%/27%/36% to 10%/20%/30%/40%.
  • Rage
    • Increased duration from 13/18/22 to 15/20/25.
    • Reduced cooldown from 180/165/150 to 120 on each level.
  • Reduced base attack time from 1.7 to 1.6.
  • Improved Attack Animation from 0.46/0.54 to 0.39/0.44.
  • Improved Cast Animation from 0.4/1.100 to 0.0/0.510.
  • Increased turn rate from 0.25 to 2.1 [?].
  • Reduced Agility attribute symbol.png agility gain from 4.15 to 4.05
  • Reduced base movement Speed from 299 to 295
  • Reduced Feast lifesteal from 20/35/50/65% to 15/30/45/50.
Rage (Pre 6.49):
Shrugging off magic spells as if they were insects, Na'ix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
Bonus Damage: 10/20/30
Mana Cost: 150/200/250
Duration: 15/20/25
Cooldown: 180/165/150
  • Update Hero Model from Zergling to Ghoul.
  • Poison Sting
    • Reduced DPS from 6/8/9/10 to 2/4/7/10.
    • Increased Movement Speed Slow from 5/10/21/28% to 10/20/30/45%.
    • Reduced Poison Duration from 3/5/6/7 to 3.
Poison Sting
Adds poison damage to this hero's normal attacks, slightly slowing movement speeds.
DPS: 6/8/9/10.
Movement Speed Slow: 5/10/21/28%.
Poison Duration: 3/5/6/7.
  • Increased base attack damage from 8-11 to 13-16.
  • Increased base armor from 0 to 1.
  • Increased base attack damage from 1-4 to 8-11.
  • Reduced turn rate from 0.5 to 0.25.
  • Increased Base Strength attribute symbol.png strength from 13 to 15.
  • Increased Strength attribute symbol.png strength gain from 1.2 to 1.3.
  • Drain Life
    • Rescaled mana cost from 100 to 60/80/100/120.
    • Increased duration from 3.00 to 3.05.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Infest being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
  • Fixed a bug with Chen's Holy Persuasion and Lifestealer's Infest that would break Chen's selection state.
  • Update 2
    • Disabled Lifestealer minimap icon.png Lifestealer from Captain's Mode until next week
    • Fixed being able to level up Control
    • Fixed not gaining control of Lifestealer minimap icon.png Lifestealer after consuming a unit
    • Fixed enemy ability icons being greyed out when Infested
    • Fixed neutrals with two or fewer abilities not placing Control and Consume in the right ability slots
    • Fixed Infested heroes not being able to move or take actions
    • Fixed Infest-controlled units sometimes failing to get the proper movement speed bonus
    • Fixed various targeting and behavior bugs after you take control of an Infested unit
    • Fixed a crash when selecting an Infested unit with "All Other Units" hotkey
    • Fixed being able to take control of allied player controlled units
    • Fixed Consume killing allied player controlled units
  • Update 3
    • Fixed various issues with taking control of allied creeps
    • Fixed Allied players being unable to control their units once Infested
    • Control ability is now disabled when it cannot be used
  • Update 4
    • Fixed Control giving Magic Stick icon.png Magic Stick charges
    • Lifestealer minimap icon.png Lifestealer kills the Infested unit under 2 conditions:
      If it is an enemy
      If it is an allied unit that you took control over
    • Fixed abilities of already-controlled units being disabled when Infested
    • Fixed ability slot count being wrong when Infesting heroes
    • Control and Consume abilities are now only added to units that are not already controlled by an ally
  • Update 5
    • Fixed not being able to take control of an enemy-controlled unit.
    • Fixed gaining control of an allied unit after not taking control of it and consuming your way out of it.
  • Update 6
  • Fixed various Infest related bugs
  • Fixed Feast's lifesteal component still happening while under the effects of Doom.
  • Fixed Infest visual effect stuttering behind the Infested unit.
  • Fixed allied cast Infest killing the creeps and healing you.
  • Fixed Rage being dispellable.
  • [U] Updated the hero selection portrait.
  • Fixed being able to hide inside an enemy Spirit Bear/Golem with Infest (wasn't doing damage to it though).
  • Fixed Infest not removing buffs before jumping in.
  • Fixed Feast bonus damage type allowing it to critical strike.
  • Fixed being unable to Infest Mud Golems.
  • Lifestealer minimap icon.png Lifestealer now has his own variation on the lifesteal effect rather than using the generic one.
  • Updated Lifestealer's Open Wounds and Infest effects for clarity.
  • Added idle injured animations.
  • Made Lifestealer minimap icon.png Lifestealer's Rage effect slightly more subtle.
  • Fixed Rage not properly dispelling negative debuffs
  • Fixed Open Wounds healing towers.
  • Fixed Infest not working on Mud Golems.
  • Fixed Feast working on denies.
  • Fixed Feast not working properly.