Lifestealer/Changelogs
Changelogs
Contents
Version History[edit]
Version
Description
- Increased base attack damage from 24-30 to 27-33.
- Increased Feast enemy max health as lifesteal from 1.6%/2.2%/2.8%/3.4% to 1.8%/2.4%/3%/3.6%.
- Increased base attack damage from 21-27 to 24-30.
- Increased Rage movement speed bonus from 15% on each level to 15%/16%/17%/18%.
- Increased Ghoul Frenzy movement speed slow from 6%/12%/18%/24% to 10%/15%/20%/25%.
- Aghanim's Shard upgrade:
- Reduced Open Wounds mana cost from 125 to 75.
- Reduced base attack speed from 130 to 120.
- Increased Rage mana cost from 75 on each level to 75/100/125/150.
- Feast
- No longer grants 15/30/45/60 attack speed.
- Increased enemy max health as lifesteal from 1.5%/2%/2.5%/3% to 1.6%/2.2%/2.8%/3.4%.
- Open Wounds is no longer a basic ability.
- Added Ghoul Frenzy to the 3rd ability slot.
- Ghoul Frenzy
- Causes Lifestealer's attacks to slow enemies' movement speed. Increases attack speed.
- Attack speed bonus: 20/30/40/50
- Movement speed slow: 6%/12%/18%/24%
- Slow duration: 1.5
- Notes: Passive ability. Disabled by Break.
- Increased Infest mana cost from 50 on each level to 100/150/200.
- Reworked Aghanim's Scepter upgrade:
- Old: Reduces Infest cooldown from 100/75/50 to 20, increases cast range from 150 to 600, and applies current level of Rage to the infested unit.
- New: Doubles Infest max health as regen bonus on Lifestealer, increases its cast range from 150 to 500, reduces its cooldown from 100/75/50 to 25, and allows it to be cast on enemy heroes for 4 seconds, attacking them from the inside every 1.25 seconds.
- Added Aghanim's Shard upgrade for Lifestealer:
- Grants Lifestealer the Open Wounds ability.
- Open Wounds
- Increased cast range from 200/300/400/500 to 800.
- Increased lifesteal from 35% to 50%.
- Reduced 8 seconds slow duration progression from 70%/70%/60%/50%/30%/10%/10%/10% to 50%/50%/40%/30%/20%/10%/10%/10%.
- Reduced mana cost from 140 to 125.
- Increased cooldown from 24/20/16/12 to 25.
- Open Wounds
- Grants Lifestealer the Open Wounds ability.
- Talents:
- Level 20 left talent changed: -4s Open Wounds cooldown ➜ +8% Ghoul Frenzy movement speed slow.
- Increased base attack damage from 17-27 to 21-27.
- Talents:
- Level 10 left talent: +25 attack speed increased to +30.
- Level 10 right talent: +150 health increased to +200.
- Level 20 left talent changed: +40% Open Wounds lifesteal ➜ -4s Open Wounds cooldown.
- Talents:
- Level 10 left talent: +30 attack speed reduced to +25.
- Level 10 right talent: +200 health reduced to +150.
- Level 15 left talent: +25 movement speed reduced to +20.
- Level 15 right talent: +30 attack damage reduced to +25.
- Level 20 left talent: +50% Open Wounds lifesteal reduced to +40%.
- Level 20 right talent: 20% evasion reduced to 16%.
- Level 25 left talent: +2s Rage duration reduced to +1.5s.
- Level 25 right talent: +1.5% Feast max health as lifesteal reduced to +1.2%.
- Reduced base attack speed from 140 to 130.
- Reduced base attack damage from 20-30 to 17-27.
- Infest
- Cooldown now begins upon leaving the infested unit, instead of upon cast.
- Reduced infested hero movement speed bonus from 30%/40%/50% to 15%/20%/25%. [?]
- Reduced max health bonus from 750/1000/1250 to 400/800/1200.
- Aghanim's Scepter upgrade:
- Increased Infest cooldown from 20 to 25.
- Reduced strength gain from 2.9 to 2.4.
- Reduced base attack time from 1.85 to 1.7.
- Increased base attack speed from 100 to 140.
- Reduced base attack damage from 27-37 to 20-30.
- Increased base armor from 0 to 1.
- Rage
- No longer grants 40/50/60/70 attack speed.
- Now grants 15% movement speed.
- Feast
- Now grants 15/30/45/60 attack speed.
- No longer deals damage based on the target's max health.
- Reduced enemy max health as lifesteal from 1.5%/2.25%/3%/3.75% to 1.5%/2%/2.5%/3%.
- Reduced Open Wounds lifesteal from 50% to 35%.
- Reworked Infest
- Consume no longer heals Lifestealer based on the host's current health upon cast.
- [U] Removed sub-ability Control.
- Old Infest
- Lifestealer infests the body of a target unit, becoming undetectable inside. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit with the help of the Control sub-ability. To get out of the infested unit, the Consume sub-ability needs to be used, which causes area damage when used. If the host is a creep, it also gets killed, and Lifestealer gets healed based on its current health.
- Cast range: 150
- Mana cost: 50
- Cooldown: 100/75/50
- Notes: Applies a basic dispel upon cast. Lifestealer is invulnerable and hidden during Infest. Control can be used to take control over infested creeps, and set their movement speed equal to Lifestealer's. Consume can be used to burst out of the host.
- New Infest
- Lifestealer infests target creep or allied hero, becoming undetectable inside. The infested unit has its max health increased, and gets healed for the same amount. If the target is a hero, their movement speed gets increased. If the target is a creep, its movement speed gets increased by less than heroes, and Lifestealer takes control over it. While infested, Lifestealer regenerates health based on his maximum health.
- Cast range: 150
- Max health increase: 750/1000/1250
- Hero movement speed bonus: 30%/40%/50%
- Creep movement speed bonus: 15%/20%/25%
- Max health restored per second: 3%/4%/5%
- Mana cost: 50
- Cooldown: 100/75/50
- Notes: Applies a basic dispel upon cast. Lifestealer is invulnerable and hidden during Infest. Consume can be used to burst out of the host.
- Reworked Aghanim's Scepter upgrade:
- Old: Grants Lifestealer the Assimilate ability and Eject sub-ability.
- Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero is ejected from Lifestealer, they erupt outward and damaging nearby enemies.
- Talents:
- Level 10 left talent: +20 attack speed increased to +30.
- Level 25 right talent changed: +1% Feast max health as damage/lifesteal ➜ +1.5% Feast max health as lifesteal.
- Increased strength gain from 3.1 to 3.6.
- Increased movement speed from 310 to 325.
- Increased base armor from -2 to 0.
- Talents:
- Level 15 left talent: +30 movement speed reduced to +25.
- Increased intelligence gain from 1.75 to 1.8.
- Reduced base health regeneration from 1.5 to 0.
- Reduced base mana regeneration from 0.9 to 0.
- Changed Feast damage/lifesteal from 4.5%/5.5%/6.5%/7.5% of current health to 1.75%/2.5%/3.25%/4% of max health.
- Talents:
- Talents:
- Level 15 left talent: +35 movement speed reduced to +30.
- Reduced base armor from -1 to -2.
- Reduced movement speed from 315 to 310.
- Increased Open Wounds mana cost from 140/130/120/110 to 140 on each level.
- Increased base health regeneration from 0 to 1.5.
- Increased base mana regeneration from 0.01 to 0.9.
- Reworked talents:
- Old:
- Level 10: +15 attack speed or +5 all stats
- Level 15: +25 attack damage or +250 health
- Level 20: +25 movement speed or 15% evasion
- Level 25: +1s Rage duration or +15 armor
- New:
- Level 10: +20 attack speed or +200 health
- Level 15: +35 movement speed or +30 attack damage
- Level 20: +50% Open Wounds lifesteal or 20% evasion
- Level 25: +2s Rage duration or +2% Feast current health as damage/lifesteal
- Reduced Rage attack speed bonus from 50/60/70/80 to 40/50/60/70.
- Increased Open Wounds mana cost from 110 on each level to 140/130/120/110.
- Reduced base attack damage from 29-39 to 27-37 (total attack damage is now 52-62).
- Reduced base attack damage from 32-42 to 29-39 (total attack damage is now 54-64).
- Added talents:
- Level 10: +15 attack speed or +5 all stats
- Level 15: +25 attack damage or +200 health
- Level 20: +25 movement speed or 15% evasion
- Level 25: +1s Rage duration or +15 armor
- Increased base attack time from 1.7 to 1.85.
- Increased strength gain from 2.4 to 3.
- Increased attack range from 128 to 150.
- Infest now requires at least level 2 to target ancient creeps.
- Reduced Rage cooldown from 19 to 16.
- Infest is now castable on ancient creeps (can also take Control over them).
- Feast is now considered as normal bonus damage (can crit and cleave off it).
- Increased Open Wounds lifesteal from 15%/20%/25%/30% to 50% on each level.
- Added Aghanim's Scepter upgrade for Lifestealer:
- Grants Lifestealer the Assimilate ability and Eject sub-ability.
- Assimilate
- Allows Lifestealer to target an allied hero and swallow them, allowing them to hide inside of Lifestealer. Any healing Lifestealer receives is shared with the assimilated hero. The assimilated hero can release itself at any time by clicking on the buff icon to erupt outward and deal damage to enemies in an area.
- Cast range: 150
- Duration: Until ally leaves or is ejected
- Mana cost: 50
- Cooldown: 50
- Notes: If Lifestealer dies or assimilates another hero, the currently assimilated hero will automatically exit. Issuing any order with your hero, a few seconds after being assimilated, will take you out.
- Eject
- Ejects an assimilated hero, damaging nearby enemies.
- Damage: 300
- Damage radius: 700
- Notes: Has an instant cast time. The damage is also applied when the ally leaves by itself or when Lifestealer dies.
- Added the Control sub-ability.
- Infest now allows Lifestealer to control the unit he is in.
- Control
- Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.
- Notes: Allows Lifestealer to take control of the unit he is infesting, including their abilities. When taking control over a unit, it will maintain its cover, however it will become attackable by the enemy. Controlled units share Lifestealer's movement speed. If used on allied units, the unit will die upon consuming.
- Increased Rage cooldown from 17 to 19.
- Increased Open Wounds cast time from 0.01 to 0.2.
- Increased Infest cast time from 0.01 to 0.2.
- Reduced Open Wounds cast range from 600 to 200/300/400/500.
- Increased collision size from 12 to 24.
- Reduced collision size from 24 to 12.
- Old Infest
- The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
- Cast range: 150
- Level 1: Allowed targets - Allied and neutral units
- Level 2: Allowed targets - Allied, enemy and neutral units.
- Level 3: Allowed targets - Allied, enemy and neutral units.
- Cooldown: 100/60/30
- Mana cost: 50
- Cast Range: 150
- Note: Consume kills the infested unit and heals Lifestealer.
- Old Consume
- Lifestealer consumes this unit's life, healing him and bursting out of it.
- Level 1: Heals for the unit's current health.
- Level 2: Heals for the unit's current health.
- Level 3: Heals for the unit's maximum health.
- New Infest
- Naix infests a target, hiding in it. When he comes out, he deals damage to every enemy unit within range. If the infested unit is an enemy, he first consumes it, healing based on its current health and killing it.
- Damage: 150/275/400
- Damage radius: 700
- Cooldown: 100
- Mana cost: 50
- Cast Range: 150
- New Consume
- Lifestealer eats the host body from the inside out, exploding from within.
- Damage: 150/275/400
- Damage radius: 700
- Notes: If the host was a non-hero unit, Lifestealer first gets healed based on the host's current health upon cast.
- Increased Open Wounds lifesteal from 10%/15%/20%/25% to 15%/20%/25%/30%.
- Increased base attack damage from 27-37 to 32-42 (total attack damage is now 57-67).
- Casting Open Wounds now gives Lifestealer an attack order on the target.
- Reduced Open Wounds cooldown from 30/25/20/15 to 24/20/16/12.
- Increased movement speed from 300 to 315.
- Fixed Open Wounds interaction with Infest, to make it possible to cast it on non-hero units again.
- Increased Open Wounds mana cost from 70/80/90/100 to 100 on each level.
- Rescaled Open Wounds 8 seconds slow duration progression from
[ Info Needed ]
to stun/70%/30%/10%/10%/10%/10% - Reduced Infest mana cost from 150/100/50 to 50 on each level.
- Increased base strength and gain from 15 + 1.4 to 25 + 2.4.
- Reduced base agility and gain from 26 + 4.05 to 18 + 1.9.
- Increased intelligence gain from 1.5 to 1.75.
- Increased base attack damage from 13-23 to 27-37 (total attack damage is now 52-62).
- Reduced base armor from 1 to -1 (total armor is now 1.52).
- Increased base movement speed from 295 to 300.
- Moved Rage to the first ability slot.
- Moved Feast to the second ability slot.
- Removed Anabolic Frenzy.
- Reworked Rage
- Old Rage
- Shrugging off magic spells as if they were insects, N'aix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
- Attack damage bonus: 10/15/20
- Duration: 10/15/20
- Mana cost: 150/200/250
- Cooldown: 90
- Notes: Is an ultimate. Turns N'aix spell immune for the duration. Has an instant cast time. Increases N'aix model size for the duration.
- New Rage
- N'aix goes into a maddened rage, becoming immune to magic spells and gaining increased attack speed.
- Attack speed bonus: 30%/45%/60%/80%
- Duration: 2.5/3.25/4/4.75
- Mana cost: 75
- Cooldown: 15
- Notes: Is now his first ability. Turns N'aix spell immune for the duration. Has an instant cast time. Turns N'aix pitch black for the duration.
- Reworked Feast
- Old Feast
- N'aix restores some of his life force by eating flesh.
- Lifesteal: 10%/20%/30%/40%
- Notes: Passive ability. Was N'aix's first ability. Not a unique attack modifier.
- New Feast
- Regenerates a portion of enemy's current health and deals the same portion per attack.
- Enemy current health as damage/lifesteal: 4%/5%/6%/7%
- Notes: Passive ability. Not a unique attack modifier.
- Replaced Poison Sting with Open Wounds.
- Old Poison Sting
- Adds poison damage to this hero's normal attacks, slightly slowing movement speeds.
- Damage per second: 6/8/9/10.
- Movement speed slow: 5%/10%/21%/28%.
- Poison duration: 3/5/6/7.
- New Open Wounds
- N'aix rends the enemy, slowing his movement and allowing his allies to feast on his life force, regenerating a portion of the damage dealt. Victim slowly recovers movement speed over the duration.
- Cast range: 600
- Lifesteal: 10%/15%/20%/25% of any damage dealt
- Movement speed slow:
[ Info Needed ]
- Duration: 7
- Notes: Stuns the target at the beginning. The slow gets weaker towards the end of the duration. Any damage an ally deals to the target heals the ally, including damage from spells. Cannot be dispelled.
- Infest
- The Lifestealer tears its way into the unfortunate body of a target unit, laying dormant and undetectable inside its living frame until he is ready to consume it and come to form. Regains health from the infested unit.
- Cast range: 150
- Level 1: Allowed targets - Allied and neutral units
- Level 2: Allowed targets - Allied, enemy and neutral units.
- Level 3: Allowed targets - Allied, enemy and neutral units.
- Mana cost: 150/100/50
- Cooldown: 100/70/40
- Notes: Cannot be cast on heroes. Lifestealer stays inside the host until the unit dies. While inside the host, he is hidden and invulnerable and cannot act. He still gains experience and gold from enemies dying around the host. Lifestealer can pop out the unit at any time using the Consume sub-ability. The host dies upon consuming it.
- Consume
- Lifestealer consumes this unit's life, healing him and bursting out of it.
- Level 1: Heals for the unit's current health.
- Level 2: Heals for the unit's current health.
- Level 3: Heals for the unit's maximum health.
- Increased base attack damage from 8-18 to 13-23 (total attack damage is now 39-49).
- Reduced Anabolic Frenzy movement speed bonus from 3%/6%/9%/12% to 3%/5%/7%/9%.
- Rage
- Reduced attack damage bonus from 10/20/30 to 10/15/20.
- Reduced duration from 15/20/25 to 10/15/20.
- Feast
- Reduced lifesteal from 15%/30%/40%/50% to 9%/18%/27%/36%.
- Is no longer a Unique Attack Modifier.
- Reduced Poison Sting duration from 3 to 2.
- Increased base attack time from 1.6 to 1.7.
- Feast is now a Unique Attack Modifier.
- Reduced base attack time from 1.7 to 1.6.
- Improved attack animation from 0.46/0.54 to 0.39/0.44.
- Improved cast animation from 0.4/1.100 to 0.0/0.510.
- Increased turn rate from 0.25 to 2.1 [?].
- Reduced base mana regeneration from 0.5 to 0.01.
- Reduced base movement speed from 299 to 295
- Reduced Feast lifesteal from 20%/35%/50%/65% to 15%/30%/45%/50%.
- Reduced agility gain from 5 to 4.15.
- Increased base attack damage from 18-24 to 19-29.
- Increased base attack time from 1.5 to 1.7.
- Increased agility gain from 4.5 to 5.
- Replaced Siphon Strength with Rage.
- Old Siphon Strength
- Instantly reduces the hit points of all enemies in the area of effect by 33%. Absorbs some of this damage into the form of hit points.
- Radius: 200/300/400
- Absorption: 10%/20%/30%
- Enemy health reduction: 33%
- Mana cost: 250
- Cooldown: 75
- New Rage
- Shrugging off magic spells as if they were insects, Na'ix closes in on his prey, poison oozing from his jaws and a maddened rage in his eyes...
- Bonus damage: 10/20/30
- Duration: 15/20/25
- Mana cost: 150/200/250
- Cooldown: 180/165/150
- Increased base health from 100 to 150.
- Reduced base attack damage from 23-29 to 18-24.
- Removed Aghanim's Scepter upgrade for Lifestealer.
- No longer reduces Siphon Strength cooldown from 75 to 15.
- Added Aghanim's Scepter upgrade for Lifestealer:
- Reduces Siphon Strength cooldown from 75 to 15.
- Increased base agility from 21 to 26.
- Increased base attack damage from 13-19 to 23-29.
- Increased base attack damage from 13-16 to 13-19.
- Updated hero model from Zergling to Ghoul.
- Poison Sting
- Reduced damage per second from 6/8/9/10 to 2/4/7/10.
- Increased movement speed slow from 5%/10%/21%/28% to 10%/20%/30%/45%.
- Reduced duration from 3/5/6/7 to 3.
- Reduced Anabolic Frenzy movement speed bonus from 10%/20%/30%/40% to 3%/6%/9%/12%
- Replaced Drain Life with Poison Sting.
- Old Drain Life
- Absorbs some hit points away from a target unit. Lasts 3 seconds.
- Health drained per second: 20/40/60/80
- Channel duration: 3
- Cast range: 400
- Mana cost: 60/80/100/120
- Cooldown: 10
- New Poison Sting
- Adds poison damage to this hero's normal attacks, slightly slowing movement speeds.
- Damage per second: 6/8/9/10.
- Movement speed slow: 5%/10%/21%/28%.
- Poison duration: 3/5/6/7.
- Increased base attack damage from 8-11 to 13-16.
- Increased base armor from 0 to 1.
- Increased base strength and gain from 13 + 1.2 to 15 + 1.3.
- Increased base attack damage from 1-4 to 8-11.
- Reduced turn rate from 0.5 to 0.25.
- Drain Life
- Rescaled mana cost from 100 to 60/80/100/120.
- Increased duration from 3.00 to 3.05.
- Created.
Patch History[edit]
Patch
Description
- Updated jaw textures.
- Updated default hero model and animations.
- Fixed Feast not being affected by lifesteal amplification.
- Fixed Infest dispelling positive buffs on the caster, instead of negative ones only.
- Fixed Infest being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
- Fixed Lifestealer having the wrong health bar color when infesting Ancients
- Fixed Assimilate/ Infest to work correctly (force the unit out) with Relocate/ Recall/ Test of Faith (Teleport)
- Fixed Consume's legacy hotkey missing on the infested and controlled unit
- Fixed a bug with Chen's Holy Persuasion and Lifestealer's Infest that would break Chen's selection state.
- Update 2
- Disabled Lifestealer from Captain's Mode until next week
- Fixed being able to level up Control
- Fixed not gaining control of Lifestealer after consuming a unit
- Fixed enemy ability icons being greyed out when Infested
- Fixed neutrals with two or fewer abilities not placing Control and Consume in the right ability slots
- Fixed Infested heroes not being able to move or take actions
- Fixed Infest-controlled units sometimes failing to get the proper movement speed bonus
- Fixed various targeting and behavior bugs after you take control of an Infested unit
- Fixed a crash when selecting an Infested unit with "All Other Units" hotkey
- Fixed being able to take control of allied player controlled units
- Fixed Consume killing allied player controlled units
- Update 3
- Update 4
- Fixed Control giving Magic Stick charges
- Lifestealer kills the Infested unit under 2 conditions:
- If it is an enemy
- If it is an allied unit that you took control over
- Fixed abilities of already-controlled units being disabled when Infested
- Fixed ability slot count being wrong when Infesting heroes
- Control and Consume abilities are now only added to units that are not already controlled by an ally
- Update 5
- Fixed not being able to take control of an enemy-controlled unit.
- Fixed gaining control of an allied unit after not taking control of it and consuming your way out of it.
- Update 6
- Fixed various Infest related bugs
- Fixed Rage having an inconsistent behavior compared to Black King Bar when affected by Heaven's Halberd, Curse of the Silent and Pounce
- Fixed allied cast Infest killing the creeps and healing you.
- Fixed Rage not removing certain buffs that Black King Bar does ( Empower, Haste Rune, etc).
- Beefed up Lifestealer's Open Wounds debuff effect.
- [U] Added Teleport animations for Beastmaster, Bounty Hunter, Broodmother, Clinkz, Lifestealer, Necrophos and Shadow Shaman.
- Fixed Rage being dispellable.
- Added healing overhead messages for Mekansm, Chen, Lifestealer, Necrophos, and Witch Doctor.
- Added bonus damage overhead message for Lifestealer's Feast.
- Fixed turn rates for the following heroes: Lifestealer, Alchemist, Clockwerk, Bounty Hunter, Dark Seer, Dazzle, Ancient Apparition, Brewmaster, Chen, Silencer, Lone Druid, Spectre and Spirit Breaker.
- Fixed Feast working against wards.
- [U] Updated the hero selection portrait.
- Fixed being able to hide inside an enemy Spirit Bear/Golem with Infest (wasn't doing damage to it though).
- Fixed Infest not removing buffs before jumping in.
- Fixed Feast bonus damage type allowing it to critical strike.
- Fixed being unable to Infest Mud Golems.
- Lifestealer now has his own variation on the lifesteal effect rather than using the generic one.
- Updated Lifestealer's Open Wounds and Infest effects for clarity.
- Added idle injured animations.
- [U] Added injured-animation for Lifestealer.
- Made Lifestealer's Rage effect slightly more subtle.
- Fixed Rage not properly dispelling negative debuffs
- Fixed Open Wounds healing towers.
- Fixed Infest not working on Mud Golems.
- Enabled Lifestealer and Death Prophet in Captain's Mode.
- Fixed a bug where ground blood wasn't showing up for a bloody Infest emerge.
- Fixed Feast working on denies.
- Fixed Feast not working properly.
- Added Lifestealer!
- [U] Added new icon for Lifestealer and all abilities.