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Lifestealer icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
25 + 2.9
18 + 2.4
15 + 1.8
Level Base 1 15 25
Health 200 700 1500 2080
Health regen 0 2.5 6.56 9.46
Magic res. 25% 26.5% 28.94% 30.68%
Mana 75 255 555 771
Mana regen 0 0.75 2.01 2.91
Spell dmg 0% 1.05% 2.81% 4.07%
Armor 0 2.88 8.26 12.1
Att/sec 0.54 0.64 0.82 0.95
Move sp amp. 0% 0.9% 2.58% 3.78%
Damage 27‒37 52‒62 92‒102 121‒131
Movement speed 325
Attack speed 100
Turn rate 1
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.39+0.44
Base attack time 1.85
Collision size 24
Gib type Default

N'aix, the Lifestealer, is a vicious melee strength hero whose abilities give him the power to bring down durable heroes quickly, while sustaining his health by leeching the very life of his enemies.

The main role of the Lifestealer is to fulfill the job of a formidable carry, he is able to do so by restoring his life through his abilities. Feast is his passive ability and his signature, every attack he lands consumes the flesh and blood of his victim, dealing bonus physical damage while regenerating his own health. With Feast, he can munch down strong tanks. N'aix can send himself into a bloody Rage, increasing his attack speed, while granting a short period of spell immunity. Open Wounds tears the enemy, causing the prey's wounds to open, bleeding their life essence, allowing Lifestealer and his allies to feast down as well as greatly slowing them to a crawl. Rage and Open Wounds allows Lifestealer to brutally rip his victim apart, feasting on their health in the process. When in need, N'aix can use Infest to hide himself inside his allies or any non-hero unit, laying dormant, until he is ready to come out, devouring the flesh from the inside, killing the non-hero unit, bursting out the chunks of flesh and bones of his unfortunate host, damaging foes around him and ambushing them with carnivorous savagery.

The Lifestealer is a monstrous beast of gluttony and greed, bent on stealing the lives of every living creature he encounters, violently killing them to sate the Lifestealer's terrifying thirst and hunger.


Lifestealer minimap icon.png N'aix, the Lifestealer
▶️ "Oh Master, behold all these lives for the taking!"
In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.


Rage icon.png
No Target
Launch into a maddened rage, becoming Spell Immune, 100% resistant to magic damage, and gaining increased attack speed.
Cast Animation: 0+0
Attack Speed Bonus: 40/50/60/70
Duration: 3/4/5/6 (Talent 5/6/7/8)
Cooldown: 18
Mana: 75
Buff Rage: Undispellable.
The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat.


  • Interrupts Lifestealer's channeling spells upon cast.
  • During Rage, Lifestealer cannot be affected by Ghost Scepter icon.png Ghost Scepter. The buff gets removed immediately.

Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
Feast icon.png
Enemies / Self
Lifestealer's attacks damage enemies and heal himself for a percentage of his target's max health.
Enemy Max Health as Damage/Lifesteal: 1.5%/2.25%/3%/3.75% (Talent 2.5%/3.25%/4%/4.75%)
After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path.


  • The damage is directly added to Lifestealer's attack damage. It can be reduced with e.g. Static Link and also be increased with e.g. Empower.
  • On top of the skill's own lifesteal, Lifestealer additionally can lifesteal the damage dealt by this ability with other sources of lifesteal. It also can crit or cleave.
  • The heal is fully independent from the bonus damage dealt, meaning it always heals for the full amount, regardless of how much damage Feast did to the target.

Open Wounds
Open Wounds icon.png
Enemies / Allies
Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration.
Cast Animation: 0.2+0.4
Cast Range: 200/300/400/500
Lifesteal: 50% (Talent 100%)
Max Move Speed Slow: 70%
Slow Duration: 8
Cooldown: 24/20/16/12
Mana: 140
Does not pierce spell immunity. Slow persists and heal works if debuff was placed before spell immunity and when not dispelled.
Debuff Open Wounds: Dispellable with any dispel.
Fresh wounds and the scent of blood often draw out the scavengers to finish the job.


  • Slows for 70%/70%/60%/50%/30%/10%/10%/10%, decreasing one step per second.
  • Casting an instantly killing ability on a unit affected by Open Wounds heals the caster based on the target's remaining health.
  • Does not heal enemies damaging their affected ally, or the affected unit through self-inflicted damage.
  • Stacks additively with other sources of lifesteal.
Visual indicator above the target.
Also used by Assimilate.

Infest icon.png
Lifestealer infests the body of a target unit, becoming undetectable inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and when consumed the creep will heal Lifestealer's health equal to the creep's current health. Does not work on enemy heroes.
Cast Animation: 0.2+0
Cast Range: 150
Cooldown: 100/75/50
Mana: 50
Aghanim's upgrade: Grants new ability: Assimilate. Swallows an allied hero, allowing them to hide within him.
Buff Infest: Undispellable.
Buff or Debuff, based on the target's alliance Infest Effect: Undispellable.
With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.


  • Applies a basic dispel on Lifestealer and disjoints projectiles upon cast.
    • This basic dispel removes buffs as well, and not only debuffs.
  • During Infest, all three spells of Lifestealer are turned inactive, Infest is replaced by Consume, and Control is added.
  • During Infest, Lifestealer is periodically moved to the host's current position. This affects multiple things such as:
    • When Infest ends (be it via Consume, or the host dies), Lifestealer appears at the host's location.
    • Every aura Lifestealer has (including Gem of True Sight icon.png Gem of True Sight and Radiance (Active) icon.png Radiance) affects units around the host.
    • Effects which react on heroes' presence, such as Smoke of Deceit icon.png Smoke of Deceit, Marksmanship or Blur, react on the host's presence.
    • Relocate forces Lifestealer out of the infested unit, dealing area damage.
    • Holy Persuasion gets dispelled as soon as Lifestealer casts Infest.
  • Can be cast on, but cannot take control over allied heroes and allied creep-heroes.
  • When on level 2 or higher, can be cast on and take control over ancient creeps.
  • The infested unit receives the Infest Effect modifier, which creates the visual effect above it, visible to allies only.

Does not proc any on-cast effects when cast. Pierces spell immunity.
Control icon.png
No Target
Allied Units / Enemy Units
Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.
Cast Animation: 0+0
Cooldown: 0
Buff or Debuff, based on the target's alliance Infest Creep: Undispellable.


  • Appears when Infest is cast and stays until Lifestealer gets out of the host.
  • Cannot take control over heroes, creep-heroes and units already owned by Lifestealer. All other infestable units can be controlled.
  • When the host cannot be controlled, this spell is inactive.
  • Upon cast, Lifestealer gets de-selected and the infested unit gets selected automatically.
  • The unit also gains the Consume ability, allowing Lifestealer to consume it from the unit's HUD. It disappears when the unit's ownership changes again.
  • Unlike other dominating spells, Control does not applies any dispel on the target.
  • Fully restores the unit's mana upon cast. Its health stays unaffected.
  • Constantly sets the unit's movement speed to Lifestealer's current movement speed, regardless of its default movement speed.
  • If the infested unit was an ally of the opposing team, it still appears as an ally to them after taking control over it.
    • However, since its ownership changes to that of Lifestealer's, they can attack it by ordering it. It is not automatically attacked.
  • Control can take over a unit only once per host. This means if an enemy takes over it with another dominating spell, Control cannot take it back.

Consume icon.png
No Target
Enemies / Self
Lifestealer eats the host body from the inside out, exploding from within.
Cast Animation: 0+0
Damage Radius: 700
Damage: 150/275/400
Cooldown: 0


  • Appears when Infest is cast and stays until Lifestealer gets out of the host.
  • If the infested unit dies before Lifestealer consumes it, no health is gained. Though the area damage is always applied.
  • Does not kill or harm an allied unit (except for lane creeps) that Lifestealer has infested, unless Control was used.
  • The damage is applied instantly in the area.
  • When not taking control over the creep, Consume's legacy hotkey is T. When using Control, it changes and is different based on the controlled creep.

Assimilate icon.png
Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.
Cast Animation: 0.2+0.5
Cast Range: 150
Heal Transfer: 100%
Ally Order Lock Duration: 2
Cooldown: 50
Mana: 50
Buff Assimilate: Undispellable.
Buff Assimilate Effect: Undispellable.
How can Lifestealer resist the chance to sample an ally?


  • The hero can simply get out of N'aix themself, still dealing the area damage, by issuing any order 2 seconds after being assimilated.
  • During Assimilate, the allied hero is periodically moved to Lifestealer's current position. This affects multiple things such as:
    • When Assimilate ends (be it via Eject, or Lifestealer dies), the allied hero appears at Lifestealer's location.
    • Every aura the allied hero has (including Gem of True Sight icon.png Gem of True Sight and Radiance (Active) icon.png Radiance) affects units around Lifestealer.
    • Relocate and Holy Persuasion forces the ally out of Lifestealer, dealing area damage.
  • Lifestealer receives the Assimilate Effect buff, which creates the visual effect above him, visible to allies only.

Eject icon.png
No Target
Ejects an Assimilated hero, damaging nearby enemies.
Cast Animation: 0+0
Damage Radius: 700
Damage: 300
Cooldown: 0


  • Replaces Assimilate until the ally gets out of Lifestealer.
  • Interrupts Lifestealer's channeling spells upon cast.
  • If Lifestealer dies before the ally is ejected, the AoE damage is still applied.
  • Does not kill or harm Lifestealer upon ejecting the ally.
  • The damage is applied instantly in the area.


Hero Talents
+2s Rage Duration25+1% Feast Damage/Lifesteal
+50% Open Wounds Lifesteal2020% Evasion
+25 Movement Speed15+30 Damage
+20 Attack Speed10+200 Health
  • The health talent increases maximum health capacity, and keeps the current health percentage.
  • This attack damage talent is added as raw attack damage, so it does not benefit illusions, and is not affected by most percentage-based damage increasing or reducing effects.
  • The evasion talent stacks multiplicatively with other sources of evasion.

Recommended items[edit]

Starting items:

Early game:

  • Quelling Blade icon.png Quelling Blade makes last hitting easier.
  • Boots of Speed icon.png Boots of Speed are needed to gank in combination with Open Wounds.
  • Magic Stick icon.png Magic Stick sustains Lifestealer if the enemy has a certain number of spammable skills.
  • Blight Stone icon.png Blight Stone increases Lifestealer's early game damage, and builds into Desolator icon.png Desolator later.
  • Orb of Venom icon.png Orb of Venom is a nice early game pickup if his lane has a moderate level of kill potential, as the slow helps Lifestealer to catch up with the enemy.

Mid game:

  • Phase Boots icon.png Phase Boots allows Lifestealer to close the distance on his targets in order to get within Open Wounds' short range.
  • Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian shines with the extra HP, armor, and damage from the active Unholy Strength, all of which Lifestealer wants. Feast and Open Wounds negates the health loss to some extent, while the rest of the abilities offer a chance of armlet toggling.

Late game:

  • Desolator icon.png Desolator increases Lifestealer's damage output greatly as it reduces armor of the enemy, allows him to tear down supports and carries with the help of extra attack speed and Spell Immunity of Rage. The item helps with farming and pushing towers as well.
  • Assault Cuirass icon.png Assault Cuirass compensates for Lifestealer's low base armor and gives more attack speed for use with Rage. The armor reduction allows for a faster tower pushing and farming presence.

Situational items:

  • Hand of Midas icon.png Hand of Midas allows Lifestealer to comeback from a bad laning stage. Note that the item would delay your mid-game power spike as better items could be purchased with the gold spent.
  • Drum of Endurance icon.png Drum of Endurance offers extra movement speed and attack speed with the active Endurance. The attributes also boost Lifestealer's mana regeneration and strength. The item could be bought if a lot of teamfight is happening in the early game.
  • Sange and Yasha icon.png Sange and Yasha gives Lifestealer movement speed, attack speed, and attack damage. The movement speed bonus helps Lifestealer catch up with the enemies.
  • Abyssal Blade icon.png Abyssal Blade gives Lifestealer a reliable source of stun, allows him to disable an enemy long enough for him to tear down. Again Lifestealer has almost no damage output outside of melee range, so it is really crucial to stick to his target as a melee carry.
  • Monkey King Bar icon.png Monkey King Bar helps with the problem of evasion. The magical damage procs also help improve damage output, but the main draw for this item is the attack damage it offers.
  • Daedalus icon.png Daedalus allows Lifestealer to crit with his feast damage. Against high health heroes, such as Pudge minimap icon.png Pudge and Sven minimap icon.png Sven, Lifestealer can deal huge crits to his enemies.
  • Bloodthorn icon.png Bloodthorn is generally an alternative of Daedalus icon.png Daedalus and Monkey King Bar icon.png Monkey King Bar as it provides extra attacks speed, mana pool, and mana regen. The active Soul Rend allows him to rip his opponents apart with silence.
  • Mjollnir icon.png Mjollnir can be useful against illusion heroes, as both Static Charge and Chain Lightning help dealing with them. As a frontliner, Static Charge can be triggered towards its maximum effect. Meanwhile, the item helps with farming and wave-clearing.
  • Heaven's Halberd icon.png Heaven's Halberd provide evasion against the physical attack of enemies, as well as a disarm for the enemy carry.
  • Moon Shard icon.png Moon Shard serves as an extra source of attack speed in the late game.
  • Blink Dagger icon.png Blink Dagger gives Lifestealer the opportunity to close the gap between heroes who like to keep their distance from fights; or can work as an escape after using Infest. This is useful if you find yourself unable to get in range for what would otherwise be free kills. Keep in mind that with the help of allies, Infest could do the same job as well.
  • Shadow Blade icon.png Shadow Blade provides decent attack damage and attack speed, and a means of initiating or escaping, allowing Lifestealer to go for solo pickoffs.
  • Radiance (Active) icon.png Radiance gives Lifestealer both physical and magical damage through Burn and its additional damage, accelerating his farming speed. Also allows for Lifestealer to have more impact in the middle of fights, providing a damaging and blinding aura.
  • Heart of Tarrasque icon.png Heart of Tarrasque gives Lifestealer immense durability and some damage. Can be a good item to pick up if Lifestealer is acting as the main initiator and/or tank for his team and needs the additional health.
  • Aghanim's Scepter icon.png Aghanim's Scepter gives Lifestealer a new ability, Assimilate, which allows Lifestealer to consume a person, who can then escape from him when they please. This can allow two people to be hidden in a single hero creating chaotic initiations that will likely catch the enemy off guard. Assimilate can also act as a save for teammates at risk of dying as it renders the ally invulnerable while consumed by Lifestealer.


Roles: Carry Carry Durable Durable Jungler Jungler Escape Escape Disabler Disabler
Complexity: ★★☆
Playstyle: What was once a man is now little more than a husk, its mind long since departed from lifetimes of imprisonment. Or has it? Now on the loose, N'aix appears to be driven by a new purpose, although what precisely that is, none would know. The Lifestealer Feasts on raw flesh, nourishing himself with every attack while inflicting grievous Open Wounds that make escape near impossible. By sheer ferocity, or perhaps madness, N'aix flies into a Rage, intensifying his assault while defying all wizardry. For a particularly nasty surprise, the Lifestealer Infests an unhappy victim, hiding inside its body in wait for the opportunity to burst out in a gory explosion.





  • Lifestealer's fun/alternate name in DotA was Gollum, a significant character in the Lord of the Rings and Hobbit book series.
    • The references to Gollum are kept up in Dota 2:
      Just like written in Lifestealer's lore, Lifestealer is no longer the former self he was, but rather a possessed body. Gollum has a similar story. Once being a Hobbit, his soul got corrupted by the ring, turning into the Gollum he is now.
      Both Lifestealer and Gollum sometimes speak from themselves in plural form ("we", instead of "I"). They also talk to or about a "master".
      His rivalry line towards Tidehunter minimap icon.png Tidehunter ▶️ "Tidehunter…I love a bit of raw fish now and again." refers to Gollum's hate towards stewing - or the preparing in general - of fish. Gollum prefers his fish raw and "wriggling".[1]