Lifestealer

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Lifestealer
Lifestealer icon.png
Strength primary attribute symbol.png
25 + 3.1
Agility attribute symbol.png
18 + 1.9
Intelligence attribute symbol.png
15 + 1.75
Level Base 1 15 25
Health 200 700 1560 2180
H. regen 0 1.5 4.1 5.96
Mana 75 240 504 702
M. regen 0.01 0.61 1.59 2.29
Damage 27‒37 52‒62 95‒105 126‒136
Armor -1 1.57 5.37 8.09
Spell dmg 0% 1.07% 2.82% 4.07%
Att/sec 0.54 0.64 0.78 0.88
Movement speed 315
Turn rate 1.0
Vision range 1800/800
Attack range 150
Projectile speed Instant
Attack animation 0.39+0.44
Base attack time 1.85
Magic resistance 25%
Collision size 24
Legs 2

N'aix, the Lifestealer, is a vicious melee Strength hero whose abilities give him the power to bring down durable heroes quickly, while sustaining his health by leeching the very life of his enemies.

The main role of the Lifestealer is to fulfill the job of a formidable carry, he is able to do so by restoring his life through his abilities. Feast is his passive ability and his signature, every attack he lands consumes the flesh and blood of his victim, dealing bonus physical damage while regenerating his own health. With Feast, he can munch down strong tanks. N'aix can send himself into a bloody Rage, increasing his attack speed, while granting a short period of spell immunity. Open Wounds tears the enemy, causing the prey's wounds to open, bleeding their life essence, allowing Lifestealer and his allies to feast down as well as greatly slowing them to a crawl. Rage and Open Wounds allows Lifestealer to brutally rip his victim apart, feasting on their health in the process. When in need, N'aix can use Infest to hide himself inside his allies or any non-hero unit, laying dormant, until he is ready to come out, devouring the flesh from the inside, killing the non-hero unit, bursting out the chunks of flesh and bones of his unfortunate host, damaging foes around him and ambushing them with carnivorous savagery.

The Lifestealer is a monstrous beast of gluttony and greed, bent on stealing the lives of every living creature he encounters, violently killing them to sate the Lifestealer's terrifying thirst and hunger.

Bio[edit]

Lifestealer N'aix, the Lifestealer
Play "Oh Master, behold all these lives for the taking!"
Role: Carry Carry / Durable Durable / Jungler Jungler / Escape Escape / Disabler Disabler
Lore: In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey.
Voice: Bruce Miles (Responses)

Abilities[edit]

Rage
Play
Q
R
Rage icon.png
Ability
No Target
Affects
Self
Launch into a maddened rage, becoming Spell Immune, 100% resistant to magic damage, and gaining increased attack speed.
Cast Animation: 0+0
Attack Speed Bonus: 40/50/60/70
Duration: 3/4/5/6 (Talent 4/5/6/7)
Cooldown symbol.png 16
Mana symbol.png 75
Modifiers
Buff Rage: Undispellable.
The madness and brutality of N'aix makes him a vicious and unrelenting foe in combat.

Notes:

  • Interrupts Lifestealer's channeling spells upon cast.
  • During Rage, Lifestealer cannot be affected by Ghost Scepter icon.png Ghost Scepter. The buff gets removed immediately.


Feast
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
W
F
Feast icon.png
Ability
Passive
Affects
Enemies / Self
Damage
Physical
Lifestealer's attacks damage enemies and heal himself for a percentage of his target's current health.
Enemy Current Health as Damage/Lifesteal: 4.5%/5.5%/6.5%/7.5%
After escaping from his cell in Devarque, N'aix subsisted on flesh and bones of those unfortunate to cross his path.

Notes:

  • The damage is directly added to Lifestealer's attack damage. It can be reduced with e.g. Enfeeble icon.png Enfeeble and also be increased with e.g. Empower icon.png Empower.
  • On top of the skill's own lifesteal, Lifestealer additionally can lifesteal the damage dealt by this ability with other sources of lifesteal. It also can crit or cleave.
  • The heal is fully independent from the bonus damage dealt, meaning it always heals for the full amount, regardless of how much damage Feast did to the target.


Open Wounds
Blocked by Linken's Sphere. Does not pierce spell immunity. Play
E
W
Open Wounds icon.png
Ability
Target Unit
Affects
Enemies / Allies
Lifestealer rends an enemy unit, slowing the victim's movement speed and allowing all allies to regain health for a percentage of the damage they deal to that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration.
Cast Animation: 0.2+0.4
Cast Range: 200/300/400/500
Lifesteal: 50%
Max Move Speed Slow: 70%
Slow Duration: 8
Cooldown symbol.png 24/20/16/12
Mana symbol.png 140/130/120/110
Does not pierce spell immunity. Slow persists and heal works if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Open Wounds: Dispellable with any dispel.
Fresh wounds and the scent of blood often draw out the scavengers to finish the job.

Notes:

  • Slows for 70%/70%/60%/50%/30%/10%/10%/10%, decreasing one step per second.
  • Casting an instantly killing ability on a unit affected by Open Wounds heals the caster based on the target's remaining health.
  • Does not heal enemies damaging their affected ally, or the affected unit through self-inflicted damage.
  • Stacks additively with other sources of lifesteal.


Infest
Not blocked by Linken's Sphere. Pierces spell immunity. Play
R
T
Infest icon.png
Ability
Target Unit
Affects
Self
Damage
Magical
Lifestealer infests the body of a target unit, becoming undetectable inside. He can then explode from the host body, dealing damage to nearby enemies. If the infested unit is an enemy creep or a neutral creep, he can take control of the unit's ability to move and attack, and when consumed the creep will heal Lifestealer's health equal to the creep's current health. Does not work on enemy heroes.
Cast Animation: 0.2+0
Cast Range: 150
Damage Radius: 700
Damage: 150/275/400
Cooldown symbol.png 100/75/50
Mana symbol.png 50
Upgradable by Aghanim's Scepter. Grants the Assimilate ability.
Modifiers
Buff Infest: Undispellable.
Buff or Debuff, based on the target's alliance Infest Effect: Undispellable.
With this infestation, N'aix consumes the life blood of the host, restoring him back to full unholy power.

Notes:

  • During Infest, all three spells of Lifestealer are turned inactive, Infest is replaced by Consume icon.png Consume, and Control icon.png Control is added.
  • During Infest, Lifestealer is periodically moved to the host's current position. This affects multiple things such as:
  • Can be cast on, but cannot take control over allied heroes and allied creep-heroes.
  • When on level 2 or higher, can be cast on and take control over ancient creeps.
  • The infested unit receives the Infest Effect modifier, which creates the visual effect above it, visible to allies only.


Control
Does not proc any on-cast effects when cast. Pierces spell immunity.
D
R
Control icon.png
Ability
No Target
Affects
Allied Units / Enemy Units
Lifestealer seizes control of the host body's nervous system, allowing him to issue movement and attack orders from within. Controlled units share Lifestealer's movement speed. Cannot be used on heroes.
Cast Animation: 0+0
Cooldown symbol.png 0
Modifiers
Buff or Debuff, based on the target's alliance Infest Creep: Undispellable.

Notes:

  • Appears when Infest icon.png Infest is cast and stays until Lifestealer gets out of the host.
  • Cannot take control over heroes, creep-heroes and units already owned by Lifestealer. All other infestable units can be controlled.
  • When the host cannot be controlled, casting this spell has no effect.
  • Mechanics upon cast:
    • This ability turns inactive from Lifestealer's HUD (it is inactive when the unit is under Lifestealer's control in general).
    • Lifestealer gets de-selected and the infested unit gets selected automatically.
    • The unit also gains the Consume icon.png Consume ability, allowing Lifestealer to consume it from the unit's HUD.
    • The unit's mana gets fully restored. Its health stays unaffected.
    • Constantly sets the unit's movement speed to Lifestealer's current movement speed, regardless of its default movement speed.
    • The unit's ownership changes to that of Lifestealer, so upon casting Consume, no bounty is granted and it counts as a deny.
    • If the infested unit was an enemy unit, it appears as an ally for the enemy (its health bar appears green to them).
    • However, since its ownership changes to that of Lifestealer's, enemies can attack it by ordering it. It is not automatically attacked.
  • Mechanics when an enemy takes control over the creep (Enchant icon.png Enchant, Holy Persuasion icon.png Holy Persuasion, Helm of the Dominator icon.png Helm of the Dominator):
    • The Consume ability disappears from its HUD, so Lifestealer cannot consume it from its HUD anymore.
    • The ownership changes from Lifestealer's to that of the enemy which took control over it, so Lifestealer cannot control it anymore.
    • The unit's health bar color changes from green to red for the enemy, despite being an ally to them now.
    • Casting Control again as Lifestealer has no effect. He cannot take back the control over the unit.


Consume
Does not proc any on-cast effects when cast. Does not pierce spell immunity. Play
R
T
Consume icon.png
Ability
No Target
Affects
Enemies / Self
Damage
Magical
Lifestealer eats the host body from the inside out, exploding from within.
Cast Animation: 0+0
Damage Radius: 700
Damage: 150/275/400
Cooldown symbol.png 0

Notes:

  • Appears when Infest icon.png Infest is cast and stays until Lifestealer gets out of the host.
  • If the infested unit dies before Lifestealer consumes it, no health is gained. Though the area damage is always applied.
  • Does not kill or harm an allied unit (except for lane creeps) that Lifestealer has infested, unless Control icon.png Control was used.
  • The damage is applied instantly in the area.


Assimilate
Pierces spell immunity. Play
D
C
Assimilate icon.png
Ability
Target Unit
Lifestealer swallows an allied hero, allowing them to hide within him. Any healing Lifestealer receives is shared with the hero within. When an assimilated hero leaves Lifestealer, they erupt outward, damaging nearby enemies.
Cast Animation: 0.2+0.5
Cast Range: 150
Damage Radius: 700
Damage: 300
Ally Order Lock Duration: 2
Cooldown symbol.png 50
Mana symbol.png 50
Modifiers
Buff Assimilate: Undispellable.
Buff Assimilate Effect: Undispellable.
How can Lifestealer resist the chance to sample an ally?

Notes:

  • Unlike Infest, Assimilate applies a strong dispel on the target.
  • The hero can simply get out of N'aix themself, still dealing the area damage, by issuing any order 2 seconds after being assimilated.
  • During Assimilate, the allied hero is periodically moved to Lifestealer's current position. This affects multiple things such as:
  • Lifestealer receives the Assimilate Effect buff, which creates the visual effect above it, visible to allies only.


Eject
Does not proc any on-cast effects when cast. Does not pierce spell immunity. Play
D
C
Eject icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Ejects an Assimilated hero, damaging nearby enemies.
Cast Animation: 0+0
Damage Radius: 700
Damage: 300
Cooldown symbol.png 0

Notes:

  • Replaces Assimilate icon.png Assimilate until the ally gets out of Lifestealer.
  • Interrupts Lifestealer's channeling spells upon cast.
  • If Lifestealer dies before the ally is ejected, the AoE damage is still applied.
  • Does not kill or harm Lifestealer upon ejecting the ally.
  • The damage is applied instantly in the area.


Talents[edit]

Hero Talents
+1s Rage icon.png Rage Duration 25 +15 Armor
+25 Movement Speed 20 15% Evasion
+25 Damage 15 +250 Health
+15 Attack Speed 10 +5 All Stats
Notes:
  • The armor and attack damage are added as bonus armor and bonus attack damage, and therefore do not benefit illusions.
  • Upgrading health increases maximum health capacity and keeps the current health percentage.
  • The evasion stacks multiplicatively with other sources of evasion.

Recommended items[edit]

Starting items:

Early game:

  • Boots of Speed icon.png Boots of Speed are needed to gank in combination with Open Wounds.
  • Magic Stick icon.png Magic Stick sustains Lifestealer if the enemy has a certain number of spammable skills.
  • Blight Stone icon.png Blight Stone increases Lifestealer's early game damage, and builds into Desolator icon.png Desolator later.
  • Orb of Venom icon.png Orb of Venom is a nice early game pickup if his lane has a moderate level of kill potential, as the slow helps Lifestealer to catch up with the enemy.
  • Hand of Midas icon.png Hand of Midas allows Lifestealer to comeback with a bad laning phase or keep the gold advantage of jungling. Note that the item would delay your mid-game power spike as better items could be purchased with the gold spent.

Mid game:

  • Phase Boots icon.png Phase Boots allows the Lifestealer to close distance on his targets early on in order to get within Open Wounds' short range. Since Lifestealer could only deal damage from a close distance, Phase Boots is his best choice.
  • Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian is Lifestealer's core item as it greatly mitigates Lifestealer's lack of armor and attack speed. The armlet shines with the extra HP, armor and damage from the active Unholy Strength, all of which Lifestealer desperately needs. Rage, Open Wounds negates the health loss to some extent, while the rest two abilities offer chance of armlet toggling.

Late game:

  • Desolator icon.png Desolator increases Lifestealer's damage output greatly as it reduces armor of the enemy, allows him to tear down supports and carries with the help of extra attack speed and Spell Immunity of Rage. The item helps with farming and pushing towers as well.
  • Assault Cuirass icon.png Assault Cuirass compensates for N'aix's low base armor, and gives more attack speed for use with Rage. The armor reduction allows for a faster tower pushing and farming presence.

Situational items:

  • Drum of Endurance icon.png Drum of Endurance offers extra movement speed and attack speed with the active Endurance. The attributes also boost Lifestealer's mana regeneration and Strength. The item could be bought if a lot of teamfight is happening in early game.
  • Helm of the Dominator icon.png Helm of the Dominator offers a few stats together with attack speed and HP regeneration aura. The active Dominate could give the team a certain level of variability. The item is suited if the team is heading for early-game push.
  • Sange and Yasha icon.png Sange and Yasha gives Lifestealer movement speed, attack speed, damage and a chance to maim a target. It is viable if movement speed is crucial in this game to catch up with the enemies.
  • Abyssal Blade icon.png Abyssal Blade gives Lifestealer a reliable source of stun, allows him to disable his prey long enough for him to tear down. Again Lifestealer has almost no damage output outside of melee range, so it is really crucial to 'hit a target' as a melee carry.
  • Monkey King Bar icon.png Monkey King Bar solves problem of evasion. The mini stuns also helps interrupting channeling spells.
  • Daedalus icon.png Daedalus lets Lifestealer crit his feast damage. Against high health heroes, such as Pudge minimap icon.png Pudge and Sven minimap icon.png Sven, Lifestealer can deal huge crits to his enemies.
  • Bloodthorn icon.png Bloodthorn is generally an alternative of Daedalus icon.png Daedalus and Monkey King Bar icon.png Monkey King Bar as it provides extra attacks speed, mana pool and mana regen. The active Soul Rend allows him to rip your opponents apart with a bit of control.
  • Mjollnir icon.png Mjollnir could be useful if illusion happens to be a problem, as both Static Charge and Chain Lightning helps with dealing illusions. As a frontliner, Static Charge could be triggered towards its maximum effect. Meanwhile, the item helps with farming and wave-clearing.
  • Black King Bar icon.png Black King Bar is a highly situational pick under the circumstaces that it is extremely hard for Lifestealer to output damage without the help of Spell Immunity. Possible examples include Riki with Smoke Screen icon.png Smoke Screen and Anti Mage with Mana Break icon.png Mana Break.
  • Manta Style icon.png Manta Style helps Lifestealer purge debuffs, mostly silences, to activate Rage. It also provides movement speed and attack speed as well as decent stats.
  • Heaven's Halberd icon.png Heaven's Halberd provide evasion against physical-attacks based enemies, as well as disabling an enemy carry from their primary source of damage for a while.
  • Moon Shard icon.png Moon Shard serves as an extra source of attack speed with enough gold in late game, or a quick add-up of attack speed in mid game with having an advantage over the other team.
  • Blink Dagger icon.png Blink Dagger gives N'aix a chance to close the gap between vulnerable heroes who like to keep their distance from fights, escape after using Infest. This is useful if you find yourself unable to get in range for what would otherwise be free kills. Keep in mind that with the help of allies, Infest could do the same job as well.
  • Shadow Blade icon.png Shadow Blade provides decent attack damage and attack speed boost, and an unreliable initiate & escape method. It gives Lifestealer solo pick-off potential if the game goes towards the direction of split pushing and requires a gank method.
  • Solar Crest icon.png Solar Crest serves as a cheap alternative of Desolator icon.png Desolator with extra evasion and armor. The active could be used to reduce enemies' armor even further.
  • Radiance (Active) icon.png Radiance gives Lifestealer both physical damage and magical damage through Burn and accelerates his farm speed. The ancients (or siege) serves as a nice vehicle with Infest.
  • Heart of Tarrasque icon.png Heart of Tarrasque gives Lifestealer immense durability and some damage, permitting permanent activation of Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian. It is a good item pickup if Lifestealer could be completely invincible after the purchase of Heart of Tarrasque icon.png Heart of Tarrasque.
  • Aghanim's Scepter icon.png Aghanim's Scepter gives Lifestealer a new ability Infest, which serves as a niche pick with extra initiation and saving potential, as it renders the ally invulnerability through the assimilate period.

Gameplay[edit]

Audio[edit]

History[edit]

Equipment[edit]

Trivia[edit]

  • Lifestealer's fun/alternate name in DotA was Gollum, a significant character in the Lord of the Rings and Hobbit book series.
    • The references to Gollum are kept up in Dota2:
      Just like written in Lifestealer's lore, Lifestealer is no longer the former self he was, but rather a possessed body. Gollum has a similar story. Once being a Hobbit, his soul got corrupted by the ring, turning into the Gollum he is now.
      Both, Lifestealer and Gollum sometimes speak from themselves in plural form ("we", instead of "I"). They also talk to or about a "master".
      His rivalry line towards Tidehunter minimap icon.png Tidehunter Play "Tidehunter…I love a bit of raw fish now and again." refers to Gollum's hate towards stewing - or the preparing in general - of fish. Gollum prefers his fish raw and "wriggling".[1]

Gallery[edit]

References[edit]