Lich/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Talents:
Level 10 left talent changed: +15 movement speed -> +60 Frost Blast area damage.
Level 10 right talent changed: +150 health -> +100 cast range.
Level 20 left talent: +2.5s Frost Shield duration increased to +4s.
Level 20 right talent changed: +150 cast range -> +100 Chain Frost damage.
  • Talents:
Level 10 left talent: +20 movement speed reduced to +15.
Level 10 right talent: +200 health reduced to +150.
Level 15 left talent: -4s Frost Blast cooldown reduced to -3s.
Level 15 right talent: +120 attack damage reduced to +100.
Level 20 left talent: +3s Frost Shield duration reduced to +2.5s.
Level 20 right talent: +200 cast range reduced to +150.
Level 25 right talent: 60 Frost Shield health regen reduced to 50.
  • Reduced base attack damage from 26-35 to 24-33.
  • Increased Frost Blast mana cost from 105/130/155/180 to 115/140/165/190.
  • Reduced Sinister Gaze duration from 1.6/1.9/2.2/2.5 to 1.4/1.7/2.0/2.3.
  • Sinister Gaze now drains 10%/15%/20%/25% of the target's current mana over its duration. [?]
  • Chain Frost's damage now increases by 15/20/25 per bounce.
  • Reworked Aghanim's Scepter icon.png Aghanim's Scepter upgrade
    • Old: Increases Chain Frost damage from 250/400/550 to 400/500/600 and cast range from 750 to 850, and removes the limit on the number of times Chain Frost can jump.
    • New: Turns Sinister Gaze into a 400 radius ground-targeted ability, affecting every unit within the radius upon cast.
  • Talents:
Level 25 left talent changed: Gain Freezing Slow [?] -> Unlimited Chain Frost bounces.
  • Reduced Sinister Gaze cooldown from 30/28/26/24 to 30/27/24/21.
  • Talents:
Level 20 left talent: +2s Frost Shield duration increased to +3s.
Level 20 right talent: +150 cast range increased to +200.
  • Increased base Intelligence attribute symbol.png intelligence from 20 to 22.
  • Reduced Sinister Gaze cooldown from 30 on each level to 30/28/26/24.
  • Increased Chain Frost damage from 250/375/500 to 250/400/550.
  • Talents:
Level 25 left talent: Increased Freezing Slow movement/attack speed slow from 50%/50 to 60%/60.
  • Increased base mana regeneration from 0 to 0.75.
Level 25 left talent: Increased Freezing Slow movement/attack speed slow from 40%/40 to 50%/50.
  • Reduced movement speed from 315 to 310.
  • Increased Strength attribute symbol.png strength gain from 1.85 to 2.1.
  • Increased base Intelligence attribute symbol.png intelligence and gain from 16 + 3.25 to 20 + 3.6.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reduced Frost Blast mana cost from 125/150/170/190 to 105/130/155/180.
  • Replaced Ice Armor with Frost Shield
Frost Shield:
Applies a magical frost shield around you, reducing damage from attacks against you. While the shield is active, ice magic will be launched towards nearby enemies every second, doing minor damage and slowing.
Cast range: 1000
Attack damage resistance: 30%/40%/50%/60%
Pulses radius: 600
Pulses interval: 1
Pulses damage: 20/30/40/50
Pulses movement speed slow: 35%
Pulses slow duration: 0.5
Shield duration: 6
Notes: Can becast on buildings. The pulses emit over the full duration, affecting every enemy within the area.
Sinister Gaze:
Active, channeled: Hypnotizes an enemy unit, causing it to move towards a point between the two of you.
Cast range: 500/525/550/575
Moved distance: 32%/38%/44%/50%
Duration: 1.6/1.9/2.2/2.5
Notes: Hypnotize is a new mechanic that makes affected units move towards the source at a set speed, and completely disables them. The target moves based on the distance between the caster and the target, walking a portion of it.
  • Talents:
Level 10 left talent: +25 movement speed reduced to +20.
Level 20 left talent changed: +180 gold per minute -> +2s Frost Shield duration.
Level 20 right talent: +175 cast range reduced to +150.
Level 25 right talent changed: 30 Ice Armor health regen -> 60 Frost Shield health regen.
  • Frost Blast
    • Increased attack speed slow from 20 to 30.
    • Reduced cooldown from 8 to 7.
  • Talents:
Level 10 right talent: +175 health increased to +200.
  • Increased Chain Frost damage from 280/370/460 (Upgradable by Aghanim's Scepter. 370/460/550) to 300/400/500 (Upgradable by Aghanim's Scepter. 400/500/600).
  • Talents:
Level 20 left talent: +120 gold per minute increased to +180.
  • Increased Sacrifice current health as mana from 30%/50%/70%/90% to 55%/70%/85%/100%.
  • Talents:
Level 25 left talent: Increased Freezing Slow movement/attack speed slow from 30%/30 to 40%/40.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Chain Frost is now reflected and blocked on initial projectile impact, rather than on cast.
  • Ice Armor
    • Reduced movement speed slow from 24%/26%/28%/30% on each level to 8%/16%/24%/32%.
    • Reduced attack speed slow from 24/26/28/30 on each level to 8/16/24/32.
  • Reworked talents:
Old:
Level 10: +25 movement speed or +175 health
Level 15: -4s Frost Blast cooldown or +125 cast range
Level 20: +120 gold per minute or +150 attack damage
Level 25: Gain Freezing Slow [?] or +35 Ice Armor building armor
New:
Level 10: +25 movement speed or +175 health
Level 15: -4s Frost Blast cooldown or +120 attack damage
Level 20:+120 gold per minute or +175 cast range
Level 25: Gain Freezing Slow [?] or 30 Ice Armor health regen
  • Ice Armor
    • Reduced movement speed slow from 30% on each level to 24%/26%/28%/30%.
    • Reduced attack speed slow from 30 on each level to 24/26/28/30.
  • Chain Frost no longer stuns the target for 0.1 seconds upon cast.
  • Reduced Sacrifice cooldown from 60/48/36/24 to 60/46/32/18.
  • Increased Strength attribute symbol.png strength gain from 1.55 to 1.85.
  • Reduced base health regeneration from 0.25 to 0.
  • Chain Frost
    • Increased movement speed slow from 50% to 65%.
    • Increased attack speed slow from 50 to 65.
  • Reduced Sacrifice cooldown from 60/50/40/30 to 60/48/36/24.
  • Chain Frost
    • Increased movement speed slow from 30% (Upgradable by Aghanim's Scepter. 50%) to 50%.
    • Increased attack speed slow from 30 (Upgradable by Aghanim's Scepter. 50) to 50.
    • Reduced slow duration from 4 to 2.5.
  • Reduced Chain Frost cooldown from 120/90/60 to 100/80/60.
  • Talents:
Level 10 left talent: +15 movement speed increased to +25.
Level 10 right talent: +125 health increased to +175.
Level 15 left talent: -3s Frost Blast cooldown increased to -4s.
  • Talents:
Level 15 right talent: +100 cast range increased to +125.
Level 15 left talent changed: +5 all stats -> -3s Frost Blast cooldown.
Level 25 right talent: +25 Ice Armor building armor increased to +35.
Level 10: +15 movement speed or +125 health
Level 15: +5 all stats or +100 cast range
Level 20: +120 gold per minute or +150 attack damage
Level 25: Gain Freezing Slow [?] or +25 Ice Armor building armor
  • Sacrifice
    • Increased current health as mana from 25%/40%/55%/70% to 30%/50%/70%/90%.
    • Increased cooldown from 44/36/28/20 to 60/50/40/30.
  • Sacrifice no longer splits experience with enemies.
  • Chain Frost
    • Increased projectile speed from 750 to 850.
    • Increased attack speed slow from 20 to 30.
  • Increased Ice Armor cast range from 800 to 1000.
  • Increased Chain Frost projectile speed from 675 to 750.
  • Reduced Chain Frost cooldown from 145/115/60 to 120/90/60.
  • Ice Armor
    • Now has full effect against ranged units, instead of half.
    • Can now be cast on spell immune allies.
  • Ice Armor
    • Now has half effect against ranged units, instead of no effect.
    • Slow now stacks with the slow from Frost Blast.
  • Sacrifice:
    • Increased cooldown from 35/30/25/20 to 44/36/28/20.
    • Increased current health as mana from 15%/30%/45%/60% to 25%/40%/55%/70%.
    • No longer denies experience for the enemy.
    • Now converts the creep for experience (shared with all heroes within the normal experience radius).
  • Reduced Frost Blast cooldown from 9.25/9.25/9.25/8 to 8 on each level.
  • Chain Frost now bounces in 0.2 second intervals, instead of instantly.
  • Chain Frost
    • Now follows its target and jumps upon reaching it, instead of flying to its target's position upon projectile launch.
    • Increased projectile speed from 522 to 675.
  • Increased Sacrifice cooldown from 30/27/24/21 to 35/30/25/20.
  • Increased Frost Blast primary target damage from 50/100/125/175 to 50/100/150/200.
  • Ice Armor
    • Reduced armor bonus from 3/6/9/12 to 3/5/7/9.
    • Increased mana cost from 25 to 50.
  • Reduced Sacrifice cooldown from 55/50/45/40 to 30/27/24/21.
  • Increased movement speed from 305 to 315.
  • Rescaled base attack damage from 19-38 to 24-33 (total attack damage is now 42-51).
  • Reduced Frost Blast cooldown from 9.25 on each level to 9.25/9.25/9.25/8.
  • Fixed a damage interaction between Ice Armor and Return.
  • Increased movement speed from 295 to 305.
  • Increased Chain Frost number of bounces from 6 (Upgradable by Aghanim's Scepter. 7) to 7 (Upgradable by Aghanim's Scepter. 8).
  • Ice Armor
    • Increased armor bonus from 2/4/6/8 to 3/6/9/12.
    • Increased duration from 25 to 40.
    • Reduced mana cost from 50 to 25.
  • Aghanim's Scepter icon.png Aghanim's Scepter now also increases Chain Frost number of bounces from 6 to 7.
  • Reduced Sacrifice cooldown from 60/55/50/45 to 55/50/45/40.
  • Increased Sacrifice cooldown from 45 on each level to 60/55/50/45.
  • Reduced attack range from 600 to 500.
  • Reduced base Intelligence attribute symbol.png intelligence from 20 to 18.
  • Fixed a rare Chain Frost bug which created a global ranged Nova casting dummy.
  • Increased attack range from 570 to 580.
  • Reduced attack range from 600 to 570.
  • Increased Frost Blast mana cost from 100/125/155/180 to 125/150/170/190.
  • Reduced Acquisition range from 650 to 600.
  • Reduced Attack Projectile speed from 1025 to 900.
  • Improved Attack Animation from 0.400/0.770 to 0.460/0.560.
  • Improved Cast Animation from 0.500/1.170 to 0.400/1.100.
  • Reduced base Mana from 200 to 100.
  • Removed Icy Hands.
  • Chain Frost
    • Increased bounce distance from 450 to 600.
    • Increased damage from 190/270/370 to 280/370/460.
  • Increased Aghanim's Scepter icon.png Aghanim's Scepter Upgraded Chain Frost damage from 280/370/460 to 370/460/550.
  • Sacrifice
    • Reduced current health converted from 25/50/75/100% to 15/30/45/60%.
    • Increased cooldown from 30 to 35.
  • Ice Armor
    • Reduced bonus from 3/5/7/10 to 2/4/6/8.
    • Reduced duration from 45 to 25.
    • Reduced slow duration from 25 to 2.
Ice Armor
Creates a shield of frost around a target friendly unit. The shield adds armor and slows melee units that attack it.
Cast Range: 800.
Armor Bonus: 3/5/7/10.
Move Speed Slow: 30%.
Attack Speed Slow: 20.
Armor Duration: 45.
Slow Duration: 25.
Mana Cost: 50.
Cooldown: 5.
  • Reduced base attack damage from 19-32 to 19-31.
  • Increased base Strength attribute symbol.png strength from 17 to 18.
  • Increased Strength attribute symbol.png strength gain from 1.25 to 1.75.
  • Reduced Agility attribute symbol.png agility gain from 2.00 to 1.60.
  • Increased base Intelligence attribute symbol.png intelligence from 19 to 20.
  • Frost Blast
    • Increased area damage from 50/75/100/125 to 75/100/125/150.
    • Increased mana cost from 100/125/150/175 to 100/125/155/185.
    • Increased duration from 2.8 to 4.
    • Reduced cooldown from 10 to 8.
    • Reduced movement speed slow from 40% to 30%.
  • Decaying Soil (Pre 5.59)
    • Increased max health as damage from 3/6/9/12% to 4/8/12/16%.
    • Reduced cast range from 850/700/700/700 to 700.
  • Chain Frost
    • Reduced bounce distance from 750 to 450.
    • Reduced movement speed slow from 40% to 30%.
  • Added an Extra Hidden Innate ability, Icy Hands, adds a frosty visual effect to Lich's Hands.
  • Frost Blast
    • Reduced primary damage from 50/100/200/250 to 50/100/125/175.
    • Reduced area damage from 50/100/100/150 to 50/75/100/125.
    • Reduced mana cost from 100/125/150/200 to 100/125/150/175.
    • Reduced duration from 3 to 2.8.
  • Reworked Sacrifice
Sacrifice
Sacrifices a target friendly Undead unit to convert its hit points into mana. Now can be cast on any friendly unit.
Can now be cast even if Lich has full mana.
Sacrifice is now an autocast spell, Auto Cast Tooltip: "Turn me off, penis".
Autocast Range: 50.
Mana Cost: 25.
Cast Range: 400.
Cooldown: 30.
Current Health Converted: 25/50/75/100%.
  • Frost Blast
    • Reduced cast range from 650 to 600.
    • Reduced cooldown from 12 to 10.
    • Reduced duration from 2/4/4/4 to 3.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter Upgrade for Lich: Reduces Chain Frost mana cost and cooldown while increasing its damage.
    • Reduces mana cost from 200/325/500 to 150/260/400.
    • Reduced cooldown from 145/115/75 to 125/95/45.
    • Increases damage from 200/300/400 to 300/400/500.
  • Increased base attack damage from 19-25 to 19-32.
  • Increased base attack time from 1.56 to 1.70.
  • Increased base Intelligence attribute symbol.png intelligence from 18 to 19.
  • Chain Frost
    • Reduced damage from 400 to 200/300/400.
    • Reduced number of bounce from 4/6/8 to 6.
    • Increased mana cost from 200/250/300 to 200/325/500.
    • Rescaled cooldown from 140 to 145/115/75.
Chain Frost
Releases a jumping breath of frost.
Cast Range: 800.
Bounce Distance: 500.
Number of Bounces: 4/6/8.
Damage: 400.
Attack Speed Slow: 20.
Movement Speed Slow: 40%.
Slow Duration: 5.
Cooldown: 140.
Mana Cost: 200/250/300.
Projectile Speed: 522.
  • Chain Frost is bugged, it casts sleep on the target instead of doing damage and visual effect, the slept target invulnerable for unlimited amount of time. Due a programming error with triggers.
  • Reduced Sacrifice current health converted from 33/66/100/133% to 25/50/75/100%.
  • Glaciar Crush
    • Reduced cast range from 500 to 400.
    • Increased cooldown from 30 to 60.
    • Increased dps from 100/125/150 to 125/150/175.
    • Increased mana cost per second from 125 to 200.
  • Reduced Frost Blast mana cost from 200 to 100/125/150/200.
  • Added a 4th level to all basic abilities.
  • Increased Intelligence attribute symbol.png intelligence gain from 2.70 to 2.85
  • Frost Blast
    • Rescaled primary damage from 75/175/250 to 50/100/200/250.
    • Rescaled area damage from 50/75/100 to 50/100/100/150.
    • Rescaled slow duration from 2/3/4 to 2/4/4/4.
    • Increased mana cost from 150 to 200.
    • Reduced cooldown from 15 to 12.
  • Sacrifice
    • Rescaled current health converted from 33/66/100% to 33/66/100/133%.
    • Reduced mana cost from 25/50/75 to 25.
  • Decaying Soil (Pre 5.59)
    • Rescaled max health as damage from 4/8/12% to 4/8/12/16%.
    • Rescaled cast range from 850 to 850/700/700/700.
    • Reduced mana cost from 300/350/400 to 200.
    • Reduced cooldown from 45/90/135 to 30.
    • Reduced radius from 300/350/400 to 225.
  • Replaced Soul Steal with Glaciar Crush.
Glaciar Crush
Crushes the life out of a target unit by encasing it in a glacier of ice.
DPS: 100/125/150
Cast Range: 500
Duration: 600
Cooldown: 30
Initial Mana Cost: 75
Mana Cost Per Second: 125
This spell was never able to be used due to a programming error.
  • Increased base attack damage from 15-15 to 22-22.
  • Reduced base attack time from 2.50 to 1.56.
  • Reduced base armor from 1 to 0.
  • Reduced base movement speed from 300 to 280.
  • Frost Blast
    • Increased primary damage from 75/125/200 to 75/175/250.
    • Reduced area damage from 75/125/200 to 50/75/100.
    • Rescaled mana cost from 125/150/175 to 150.
    • Increased cooldown from 8 to 15.
  • Soul Steal
    • Increased number of ability levels from 1 to 3.
    • Increased mana cost from 150 to 225.
    • Rescaled damage from 500 to 450/550/650.
    • Reduced cast range from 850 to 600.
  • Created.

Patch history[edit]

Patch
Description
  • Small update to Lich's base model.
  • Fixed Chain Frost's projectile blocking neutral creep camps.
  • Fixed Ice Armor auto-casting while Lich is channeling.
  • Fixed Chain Frost having a chance to end prematurely near fog of war edges.
  • Fixed a recent bug where Chain Frost wouldn't choose a magic immune target to bounce to.
  • Fixed Chain Frost deciding late as to which unit it will bounce to next (it would decide after its bounce delay, instead of before).
  • Ice Armor sound effect now plays when the buff is refreshed.
  • Fixed Ice Armor affecting Magic Immune attackers.
  • Fixed Chain Frost stopping immediately once it finds a magic immune unit.
  • New model for Lich minimap icon.png Lich, who is re-enabled!
  • Fixed Chain Frost initial cast being unable to target magic immune (ministun still works on them).
  • Fixed Chain Frost bounces slowing all magic immune.
  • Fixed Lich minimap icon.png Lich not playing his attack sound.