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Large Golem Camp

The Large Golem camp is an ancient camp of neutral creeps. It contains 1 Ancient Granite Golem and 2 Ancient Rock Golems, and gives a total of 314 experience and 156-172 gold.

Ancient Granite Golem
Ancient Granite Golem model
Ancient Neutral Creep
1500
+1.5
600
+1.5
Level 6
Armor Armor 8
Magic Resistance 30%
Status Resistance 0
Attack Damage ▶️ Default
80 ‒ 84
Attack Range Melee 128
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 7882
Experience 124
Abilities Granite Aura (Ancient Granite Golem) icon Granite Aura
Ancient Rock Golem
Ancient Rock Golem model
Ancient Neutral Creep
800
+0.5
400
+1
Level 5
Armor Armor 4
Magic Resistance 30%
Status Resistance 0
Attack Damage ▶️ Default
22 ‒ 24
Attack Range Melee 100
Acquisition Range 500
Attack Speed 0.75 attack(s) per second. 150 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed Instant
Move Speed ▶️ 270 (100)
Turn Rate Takes 0.209s to turn 180°. 0.5
Collision Size 27
Bound Radius 24
Vision Range (G) 800
Bounty Gold 3945
Experience 95
Abilities Weakening Aura (Ancient Rock Golem) icon Weakening Aura

Abilities

Ancient Granite Golem

Granite Aura
Can be used by illusions. Not disabled by Break. QQ
Granite Aura (Ancient Granite Golem) icon
Ability
Aura
Affects
Allies
Increases the health capacity of nearby units.
Neutral Radius: 800
Player-Controlled Radius: 1200
Max Health Bonus: 15%/16%/17%/19%
Aura Linger Duration: 0.5
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Can be used by illusions.
Illusion Notes:
Bestows and benefits from the aura.
Buff/Debuff
Modifiers [?]
modifier_granite_golem_hp_aura
Undispellable
modifier_granite_golem_hp_aura_bonus
Undispellable

  • Fully stacks with other health increasing effects.
    • Does not affect a unit's current health percentage.
  • When a unit receives the Ice Blast icon Ice Blast debuff, its current health will get reduced to its basic value.
    • This means Granite Aura grants a unit 300 health and if the unit is at 100% health, the Ice Blast debuff will cause it to lose the bonus health granted.
  • Effectively increases the Granite Golem's health to 1725 and the Ancient Rock Golem icon Ancient Rock Golems' health to 920.
  • Multiple instances of the aura do not stack.
    • When player-controlled, all neutral creep auras have a 1200 radius.
    • The aura's buff lingers for 0.5 seconds.


Version history

Version
Description
  • Neutral ancients magic resistance reduced from 70% to 50%
  • Ancients are no longer Spell Immune; now have 70% Magic Resistance. Any that had lower values before still have lower values.
  • Ancient Granite Golem health reduced from 2000 to 1700
  • Ancient Granite Golem now has an aura which grants 15% bonus health to its allies
  • A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  • Neutral spawn empty check no longer considers corpses in its spawn rules
  • Adjusted neutral pullability area for the Scourge ancients a bit
  • Changed the location of some of the Scourge creep camps
  • Changed the locations and distribution of neutral creep camp groups
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
  • Added two new neutral creep spots
  • Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
  • Changed the spawns between sent and scourge sides to better balance
  • Neutral creep return/acquire mechanics tweaked
  • Changed neutral creep chase mechanics a bit

Patch history

Patch
Description


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