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Attacks[]

  • ▶️ Pre attack sound plays during the attack animation.
  • ▶️ Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement[]

Abilities[]

Illuminate[]

  • ▶️ Channel sound plays on Keeper of the Light while channeling the spell (50% vol)
  • ▶️ Release sound plays whenever the shockwave is released.
  • ▶️ Target sound plays on each hit enemy unit.
  • Horse sounds play on each hit enemy unit when the Illuminate was charged long enough to cause it to spawn the spirit horses.
  • ▶️ Full sound example.

Mana Leak[]

  • Cast sound plays on Keeper of the Light upon cast.
  • Target sound plays on the target upon cast (80% vol).
  • ▶️ Loop sound plays on the target when it moves. Audible to the target only.
  • ▶️ Stun sound plays on the target when it gets stunned by Mana Leak (50% vol).
  • ▶️ Full sound example.

Chakra Magic[]

  • ▶️ Target sound plays on the target upon cast.

Spirit Form[]

  • ▶️ Cast sounds play on Keeper of the Light upon cast (70% vol).

Recall[]

  • ▶️ Loop sound plays on Keeper of the Light (at a lower pitch) and on the target (at a higher pitch) upon cast and lasts until the teleport finished or is interrupted (70% vol).
  • ▶️ End sound plays on Keeper of the Light's location upon teleporting.
  • ▶️ Fail sound plays on Keeper of the Light and the target when the teleport gets interrupted.
  • Full sound example.

Blinding Light[]

  • ▶️ Cast sound plays at the targeted location upon cast.

Other[]

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