Ignis Fatuus

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Mana Leak (Pre 6.00, 6.04-6.54b)
Blocked by Linken's Sphere. Does not pierce spell immunity.
W
E
Mana Leak icon.png
Ability
Target Unit
Affects
Enemies
Casts a powerful inhibiting magic on another unit. Should they cast a spell, a portion of their remaining mana leaks away.
Cast Animation: 0.3+2.4
Cast Range: 800
Current Mana Loss upon Cast: 20%/40%/60%/80%
Duration: 22
Cooldown symbol.png 15
Mana symbol.png 50
Modifiers
Debuff Mana Leak: Undispellable.
Ezalor disrupts Primordial harmony, draining magical energy from those with poor constitution.

Notes:

  • This ability got reworked into the current Mana Leak icon.png Mana Leak in the 6.55 gameplay patch.


Ignis Fatuus
Unknown icon.png
Summon
Level  ?
Duration 90
Health 300/450/600 (Upgradable by Aghanim's Scepter. 450/600/750)
Health regeneration 2
Mana 400
Mana regeneration 1
Armor 0
Magic resistance 0%
Attack damage 15/25/35‒26/36/46 (Upgradable by Aghanim's Scepter. 25/35/45‒36/46/56)
Acquisition range 800
Attack range 500
Base attack time 1.5
Attack animation ?+?
Projectile speed 900
Movement speed 400
Follow range 100
Turn rate 0.5
Collision size  ?
Vision range 14001400 (G)
Bounty  ?
Experience  ?
Model scale  ?
Notes Abilities:
Liberate Soul
Will O'
Phase Shift


Ignis Fatuus (Pre 6.00, 6.04-6.54b)
R
F
Unknown icon.png
Ability
No Target
Damage
Physical
Summons the Spirit of Light to assist the Sentinel. Has no attack, but liberates deceased units as allies, can transport himself at will, and is difficult to hit.
Cast Animation: 0.3+2.4
Number of Spirits: 1 (Upgradable by Aghanim's Scepter. 2)
Duration: 90 (Upgradable by Aghanim's Scepter. 60)
Cooldown symbol.png 60
Mana symbol.png 200/300/425
Upgradable by Aghanim's Scepter. Increases number of spirits per cast by 1, reduces duration by 30 and increases attack damage and health of Ignis Fatuus.

Notes:

  • This ability got replaced by Spirit Form icon.png Spirit Form in the 6.55 gameplay patch.
  • There is no limit to how many spirits of Lights Ezalor can have at the same time.
  • Ignis Fatuus takes purge damage.


Liberate Soul
Q
B
Unknown icon.png
Damage
Physical
Raises a soul from a dying unit, with the Heal ability. Lasts 50 seconds or until Ignis Fatuus dies.
Cast Animation: 0+0.51
Corpse Search Radius: 500
Number of Souls: 1
Duration: 50
Cooldown symbol.png 2
Mana symbol.png 50
Upgradable by Aghanim's Scepter. Increases attack damage, armor, health and mana of Liberated Souls.

Notes:

  • This ability belonged to Ignis Fatuus.
  • Requires at least one corpse within 500 radius to be cast.
  • The souls are always spawned on top of the selected corpse.
  • This ability is on autocast by default. The spirit casts this whenever a corpse is nearby and it has no other orders currently.
  • Liberated souls take purge damage.


Will O'
Cannot be cast while rooted.
W
W
Unknown icon.png
Ability
Target Point
Affects
Self
Instantly teleports to anywhere on the map.
Cast Animation: 0.33+0.51
Cast Range: Global
Max Blink Distance: Global
Cooldown symbol.png 0
Mana symbol.png 25

Notes:

  • This ability belonged to Ignis Fatuus.
  • Must target a point at least 200 range away from the caster.


Phase Shift
Cannot be cast while rooted.
E
E
Unknown icon.png
Ability
Target Unit / N/A
Affects
Self
Causes this unit to shift out of existence whenever it takes damage, temporarily avoiding any further damage.
Cast Animation: 0+0
Max Channel Time: 1
Cooldown symbol.png 7
Mana symbol.png 30
Modifiers
Buff Phase Shift: Undispellable.

Notes:

  • This ability belonged to Ignis Fatuus.
  • Can be canceled by the spirit at any time.


Liberated Soul
Unknown icon.png
Summon
Level  ?
Duration 50
Health 400/500/700 (Upgradable by Aghanim's Scepter. 500/700/850)
Health regeneration 2
Mana 5/5/5 (Upgradable by Aghanim's Scepter. 5/5/10)
Mana regeneration 0.1
Armor 3/3/3 (Upgradable by Aghanim's Scepter. 3/3/4)
Magic resistance 0%
Attack damage 21/28/35‒25/32/39 (Upgradable by Aghanim's Scepter. 28/35/42‒32/39/46)
Acquisition range 800
Attack range 450
Base attack time 1.5
Attack animation 0.3+0.51
Projectile speed 900
Movement speed 300
Follow range 100
Turn rate 0.5
Collision size  ?
Vision range 14001400 (G)
Bounty  ?
Experience  ?
Model scale  ?
Notes Abilities:
Heal


Heal
Pierces spell immunity.
Q
E
Unknown icon.png
Affects
Allies
Heals a target friendly non-mechanical wounded unit.
Cast Animation: ?+?
Cast Range: 250
Heal: 15
Cooldown symbol.png 1
Mana symbol.png 5

Notes:

  • This ability belonged to the Liberated Souls.
  • This ability is on autocast by default. The soul casts this whenever a wounded allied unit is within range.
  • When multiple wounded allies are nearbies, starts healing the closest one and sticks to it until it is fully healed.
  • Can only be cast on allied units which are not at full health.


Mana Leak (6.00-6.03b)
Does not pierce spell immunity.
W
E
Mana Leak icon.png
Ability
Aura
Naturally severs the connection between enemies' mana and the spells they cast. When they cast a spell, a portion of their remaining mana leaks away.
Radius: ?
Current Mana Loss upon Cast: 12.5%/25%/37.5%/50%
Modifiers
Debuff Mana Leak Aura: Undispellable.
Ezalor disrupts Primordial harmony, draining magical energy from those with poor constitution.

Notes:

  • This version of Mana Leak was temporarily used in the gameplay patches 6.00 to 6.03b. It got reverted to the old version in 6.04.


Ignis Fatuus (6.00-6.03b)
Pierces spell immunity.
R
F
Unknown icon.png
Ability
No Target
Affects
Self
Transforms into Ignis Fatuus, the Spirit of Light. Ezalor gains Divine armor and Chaos attack.
Cast Animation: 0.3+0
Transformation Time: 2
Duration: 5/8/11
Cooldown symbol.png 180
Mana symbol.png 150
Modifiers
Buff Ignis Fatuus: Undispellable.

Notes:

  • This version of Ignis Fatuus was temporarily used in the gameplay patches 6.00 to 6.03b. It got reverted to the old version in 6.04.
  • Does not disjoint projectiles during the transformation.
  • During the transformation, Ezalor can't do anything. Cannot be interrupted.
  • Changes Ezalor's attack type from hero to chaos. Chaos attack type 40% damage against fortified armor and 100% to all other.
  • Changes Ezalor's armor type from hero to divine. Divine armor takes 100% damage from chaos attacks and 5% from all other attacks.