Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

June 04, 2013 Patch

From Dota 2 Wiki
Jump to: navigation, search
Patches (latest) May 31, 2013 Patch June 04, 2013 Patch June 05, 2013 Patch

Sources

Version notes

Updated to game version 6.78.

Gameplay

  • Captain's Mode bans changed from 2/3 to 2/2/1
  • Captain's Mode picks changed from 3/2 to 2/2/1
  • Adjusted ban/pick/reserve times Captain's Mode.
  • Deny XP and Bonus XP/Gold AoE is now the same as regular XP AoE (1000->1200)
  • 4 hero XP bonus changed from 15+6*Level to 20+5*Level.
  • 5 hero XP bonus changed from 10+5*Level to 15+4*Level.
  • Level 11 XP requirements reduced from 6500 to 6000.
  • Level 12 XP requirements increased from 7700 to 8200.
  • Gold for ending a spree changed from 50->400 (3x->10x) to 75->600.
  • Buy back cooldown increased from 5 to 6 minutes.
  • Level 1 and Level 2 towers armor increased from 18 to 20.
  • Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
  • Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way.
  • Backdoor protection now also reduces incoming damage by 25%
  • Siege units HP increased from 500 to 550.
  • Repicking a randomed hero now re-adds the hero to the pool.
  • Swapping a hero that you randomed now costs you 100 gold.

Heroes

New

Earth Spirit icon.png
Earth Spirit
Oracle icon.png
Oracle

Balance changes

Axe icon.png
  • Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4.
Ancient Apparition icon.png
Batrider icon.png
  • Vision decreased from 1800/800 to 1400/800.
  • Flamebreak mana cost increased from 80/100/120/140 to 140.
Beastmaster icon.png
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Call of the Wild".'s Greater Hawk invisibility fade time decreased from 5 to 4.
Bloodseeker icon.png
  • Thirst now gives you bonus 3/4/5/6 armor when active.
  • Bloodrage dispels the target before applying its buff.
  • Rupture damage is now HP removal.
Bounty Hunter icon.png
  • Track mana cost from 70/60/50 to 50.
Brewmaster icon.png
Bristleback icon.png
  • Quill Spray hit memory increased from 10 to 14 seconds.
Broodmother icon.png
Clinkz icon.png
  • Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30.
Clockwerk icon.png
  • Power Cogs no longer knock back magic immune units.
Crystal Maiden icon.png
Dark Seer icon.png
  • Vacuum cooldown increased from 22 to 24.
Dazzle icon.png
Death Prophet icon.png
  • Movement speed decreased from 285 to 280.
  • Silence AoE increased from 200/275/350/350 to 350.
  • Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
Disruptor icon.png
  • Thunder Strike:
    • Changed from 3 strikes over 4 seconds to 4 strikes over 6 seconds.
    • Damage per strike decreased from 50/75/100/125 to 40/60/80/100.
    • AoE increased from 200 to 240.
Doom icon.png
Dragon Knight icon.png
Drow Ranger icon.png
Earthshaker icon.png
  • Turn rate improved from 0.4 to 0.6.
  • Fissure range increased from 1200 to 1300.
  • Echo Slam now considers illusions as heroes.
Elder Titan icon.png
Enchantress icon.png
Enigma icon.png
  • Malefice scaling reworked (Now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
Gyrocopter icon.png
Huskar icon.png
  • Base Strength increased by 3.
  • Burning Spear DPS increased from 4/8/12/16 to 5/10/15/20.
  • Life Break HP cost increased from 35/30/25% to 40/35/30%
  • Berserker's Blood Reworked (Now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
  • Removed from Captain's Mode.
Invoker icon.png
  • Alacrity mana cost decreased from 100 to 75.
  • Ghost Walk:
    • Slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50.
    • Cooldown decreased from 60 to 35.
  • Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15
Io icon.png
  • Spirits no longer provide vision, except temporarily when they collide with an enemy hero.
  • Overcharge hp/mp cost increased from 3.5% to 4.5%
Juggernaut icon.png
  • Omnislash no longer jumps on Tombestone Zombies.
Keeper of the Light icon.png
  • Base Strength decreased by 2.
Kunkka icon.png
  • Ghostship damage increased from 300/400/500 to 350/450/550.
  • X Marks the Spot:
    • Mana cost decreased from 80/90/100/110 to 80.
    • Vision changed from 1000 flying to 400 ground vision.
Lich icon.png
Lifestealer icon.png
  • Open Wounds cast range decreased from 600 to 200/300/400/500.
Lina icon.png
  • Attack range increased from 625 to 635.
Lion icon.png
Lone Druid icon.png
  • Spirit Bear now has its HP drained by Armlet when active.
  • Spirit Bear bounty increased from 100 to 300.
Lycan icon.png
  • Armor increased by 1 ( Shapeshift total armor is still the same as before)
Magnus icon.png
Medusa icon.png
  • Stone Gaze Reworked:
    • Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.
    • Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.
    • View Angle Spread: 85
    • Gaze Duration: 6 seconds
    • Stone Duration: 3 seconds
    • Bonus Physical Damage: 30/40/50%
    • AoE: 1000
    • Cooldown: 90
    • Mana cost: 200
    • Note: Kills illusions instead of petrifying them.
  • Removed from Captain's Mode.
Meepo icon.png
  • Innate magic resistance increased from 25% to 35%
Mirana icon.png
  • Sacred Arrow now deals up to 100 extra damage based on distance the arrow traveled.
  • Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100.
  • Starstorm will choose a new target for the second star if the first died before impact.
Morphling icon.png
  • Base attack time improved from 1.7 to 1.6.
Naga Siren icon.png
  • Rip Tide cooldown rescaled from 19/16/13/10 to 10.
Necrophos icon.png
  • Reaper's Scythe:
    • If a unit dies under its effect, it will be credited to Necrolyte.
  • Aghanim's Scepter icon.png Aghanim's Scepter causes buyback to be disabled on heroes it kills for that death.
Nyx Assassin icon.png
  • Mana Burn:
    • Drain and damage decreased from 5x Int to 3.5/4/4.5/5x
    • Mana cost rescaled from 130/120/110/100 to 100.
Night Stalker icon.png
  • Hunter in the Night attack speed rescaled from 30/45/60/75 to 45/55/65/75 (MS remains 20/25/30/35)
Ogre Magi icon.png
  • Ignite DPS increased from 26/32/38/44 to 26/34/42/50.
Omniknight icon.png
Outworld Devourer icon.png
  • Movement speed increased from 310 to 315.
Phantom Assassin icon.png
  • Blur level 4 evasion increased from 35% to 40%
Phantom Lancer icon.png
Pudge icon.png
  • Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5.
Pugna icon.png
Razor icon.png
  • Eye of the Storm:
    • Duration increased from 20/25/30 to 30
    • Strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
  • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Unstable Current". movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
Riki icon.png
Sand King icon.png
  • Sand Storm:
    • Invisibility fade delay when exiting Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5.
    • Now has a smoother damage interval (1->0.5, total damage is the same)
Shadow Demon icon.png
  • Base Intelligence decreased by 3.
  • Shadow Poison no longer gives vision over the targets with the debuff.
Shadow Fiend icon.png
  • Requiem of Souls:
    • Slow rescaled from 15/20/25% to 20%
    • Damage reduction increased from 15/20/25% to 50%
Shadow Shaman icon.png
Silencer icon.png
Skeleton King icon.png
  • Reincarnation:
    • Slow now affects attack speed as well.
    • Slow happens immediately upon death rather than after reincarnating.
  • Mortal Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
Slardar icon.png
Sniper icon.png
  • Shrapnel AoE increased from 360 to 400.
Spirit Breaker icon.png
Storm Spirit icon.png
Tidehunter icon.png
  • Ravage AoE rescaled from 825/925/1025 to 1025.
Timbersaw icon.png
  • Base Strength increased by 3.
  • Intelligence growth increased from 1.8 to 2.4.
  • Chakram:
    • Initial mana cost rescaled from 125/150/175 to 75/125/175.
    • Chakram move speed increased from 800 to 900.
Tiny icon.png
  • Toss:
    • Cooldown decreased from 10 to 9.
    • You can now Toss units to Runes.
Treant Protector icon.png
  • Leech Seed:
    • Slow increased from 24% to 28%
    • Healing effect no longer ends when the target dies.
Troll Warlord icon.png
  • Battle Trance:
    • Cooldown increased from 20 to 30.
    • Duration decreased from 10 to 7.
Tusk icon.png
  • Snowball cooldown decreased from 24 to 21.
Undying icon.png
  • Soul Rip cast range increased from 650 to 750.
Ursa icon.png
Vengeful Spirit icon.png
  • Strength increased from 16 + 2.3 to 18 + 2.6.
  • Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200.
Venomancer icon.png
Viper icon.png
  • Corrosive Skin affects any damage source not just regular attacks.
  • Viper Strike is no longer removed by Dark Pact or Kraken Shell.
Witch Doctor icon.png
  • Death Ward cast range rescaled from 300/350/400 to 400.
  • Maledict cast range increased from 400 to 525.

Items

Drum of Endurance icon.png
  • Recipe cost increased from 750 to 800.
Armlet of Mordiggian (Inactive) icon.png
  • HP regen decreased from 8 to 7.
Assault Cuirass icon.png
  • Positive armor aura is no longer prevented from stacking with other items.
Black King Bar icon.png
  • Magic Immunity now has a 6th level of decrease.
Blade Mail icon.png
  • Armor increased from 5 to 6.
  • Damage Return cooldown decreased from 22 to 17.
Blink Dagger icon.png
  • Cooldown decreased from 14 to 12.
Bloodstone icon.png
  • Initial charges increased from 6 to 8.
  • Can be activated to instantly kill yourself (requires a ground target)
Bottle (Full) icon.png
  • While empty, causes couriers to move 30% slower.
Animal Courier (Radiant) icon.png
  • Courier no longer block neutral creeps from spawning.
  • Speed Burst reduced from 100% to 50% movement speed bonus (Still reaches max speed)
Dagon 1 icon.png
  • Recipe cost decreased from 1300 to 1250.
Dust of Appearance icon.png
  • Now stacks in inventory.
  • Now slows heroes with an invisibility buff on them by 10%
Ethereal Blade icon.png
  • Self or ally cast duration increased to 4 seconds.
Eul's Scepter of Divinity icon.png
  • Movement speed bonus increased from 30 to 35.
Force Staff icon.png
  • Recipe cost decreased from 1000 to 900.
Gem of True Sight icon.png
  • Can no longer be destroyed.
  • Gold cost increased from 700 to 850.
Headdress icon.png
  • Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
Linken's Sphere icon.png
  • Cooldown decreased from 20 to 17.
Medallion of Courage icon.png
  • Cast range increased from 800 to 1000.
Mekansm icon.png
  • Regeneration Aura AoE increased from 500 to 750 (now equal to active)
Buckler (Inactive) icon.png
  • Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active)
Necronomicon 1 icon.png
  • Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
Null Talisman icon.png
  • Recipe cost decreased from 145 to 135.
Observer Ward icon.png
  • Initial Stock now starts at 1 instead of 2 (max stock is still 2)
Quelling Blade icon.png
  • Can now target Observer Ward icon.png Observer Ward or Sentry Ward icon.png Sentry Ward dealing 100 damage (wards have 200 hp)
  • Cast range increased from 100 to 350.
Radiance (Active) icon.png
  • Burn damage increased from 45 to 50.
Sange and Yasha icon.png
  • Minor changes to stats.
Sentry Ward icon.png
  • AoE decreased from 950 to 800.
Shadow Amulet icon.png
  • Fade time decreased from 2.6 to 2.4.
Shadow Blade icon.png
  • Damage decreased from 30 to 22.
Shiva's Guard icon.png
  • Aura AoE decreased from 1000 to the standard 900.
  • Attack Speed reduction increased from -30 to -40.
Desolator icon.png
  • Corruption armor reduction increased from 6 to 7.
Veil of Discord icon.png
  • Discord AoE increased from 550 to 600.

Patch notes

  • Fixed a number of slightly incorrect properties with Echo Slam.
  • Fixed a number of slightly incorrect properties with Whirling Axes.
  • Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.
  • Sacred Arrow:
    • Reduced arrow size by 10%
    • Reduced arrow saturation.
    • Enemies continue to not see or hear the same effects on the arrow as allies do.