June 04, 2013 Patch

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Patches (latest) May 31, 2013 Patch June 04, 2013 Patch June 05, 2013 Patch

Sources


Patch notes

BALANCE

HEROES

  • Axe minimap icon.png Axe:
    • Counter Helix icon.png Counter Helix cooldown decreased from 0.65/0.6/0.55/0.5 to 0.55/0.5/0.45/0.4.
  • Batrider minimap icon.png Batrider:
    • Vision decreased from 1800/800 to 1400/800.
    • Flamebreak icon.png Flamebreak mana cost increased from 80/100/120/140 to 140.
  • Clinkz minimap icon.png Clinkz:
    • Strafe icon.png Strafe cooldown decreased from 60/50/40/30 to 45/40/35/30.
  • Death Prophet minimap icon.png Death Prophet:
    • Movement speed decreased from 285 to 280.
    • Silence icon.png Silence AoE increased from 200/275/350/350 to 350.
    • Witchcraft icon.png Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20%
  • Disruptor minimap icon.png Disruptor:
    • Thunder Strike icon.png Thunder Strike:
      • Changed from 3 strikes over 4 seconds to 4 strikes over 6 seconds.
      • Damage per strike decreased from 50/75/100/125 to 40/60/80/100.
      • AoE increased from 200 to 240.
  • Earthshaker minimap icon.png Earthshaker:
    • Turn rate improved from 0.4 to 0.6.
    • Fissure icon.png Fissure range increased from 1200 to 1300.
    • Echo Slam icon.png Echo Slam now considers illusions as heroes.
  • Enigma minimap icon.png Enigma:
    • Malefice icon.png Malefice scaling reworked (Now 3 ticks with 0.25/0.5/0.75/1 sec stun and 75/120/165/210 damage)
  • Huskar minimap icon.png Huskar:
    • Base Strength increased by 3.
    • Burning Spear icon.png Burning Spear DPS increased from 4/8/12/16 to 5/10/15/20.
    • Life Break icon.png Life Break HP cost increased from 35/30/25% to 40/35/30%
    • Berserker's Blood icon.png Berserker's Blood Reworked (Now has 4/5/6/7% magic resistance and 8/12/16/20 attack speed per stack)
    • Removed from Captain's Mode.
  • Invoker minimap icon.png Invoker:
    • Alacrity icon.png Alacrity mana cost decreased from 100 to 75.
    • Ghost Walk icon.png Ghost Walk:
      • Slow increased from 20/23/26/30/33/36/40 to 20/25/30/35/40/45/50.
      • Cooldown decreased from 60 to 35.
    • Tornado icon.png Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2* Wex+Quas)*15
  • Io minimap icon.png Io:
    • Spirits icon.png Spirits no longer provide vision, except temporarily when they collide with an enemy hero.
    • Overcharge icon.png Overcharge hp/mp cost increased from 3.5% to 4.5%
  • Kunkka minimap icon.png Kunkka:
    • Ghostship icon.png Ghostship damage increased from 300/400/500 to 350/450/550.
    • X Marks the Spot icon.png X Marks the Spot:
      • Mana cost decreased from 80/90/100/110 to 80.
      • Vision changed from 1000 flying to 400 ground vision.
  • Lina minimap icon.png Lina:
    • Attack range increased from 625 to 635.
  • Lone Druid minimap icon.png Lone Druid:
    • Spirit Bear now has its HP drained by Armlet when active.
    • Spirit Bear bounty increased from 100 to 300.
  • Lycan minimap icon.png Lycan:
    • Armor increased by 1 (Shapeshift icon.png Shapeshift total armor is still the same as before)
  • Medusa minimap icon.png Medusa:
    • Stone Gaze icon.png Stone Gaze Reworked:
      • Any unit facing Medusa will have its attack, movement and turn rate reduced by 50% until the end of the spell. If you accumulate 2 seconds time (in total) facing Medusa, you will turn to stone.
      • Stoned units are disabled, have 100% magic resistance and take extra damage from physical attacks.
      • View Angle Spread: 85
      • Gaze Duration: 6 seconds
      • Stone Duration: 3 seconds
      • Bonus Physical Damage: 30/40/50%
      • AoE: 1000
      • Cooldown: 90
      • Mana cost: 200
      • Note: Kills illusions instead of petrifying them.
    • Removed from Captain's Mode.
  • Meepo minimap icon.png Meepo:
    • Innate magic resistance increased from 25% to 35%
  • Mirana minimap icon.png Mirana:
    • Sacred Arrow icon.png Sacred Arrow now deals up to 100 extra damage based on distance the arrow traveled.
    • Moonlight Shadow icon.png Moonlight Shadow cooldown decreased from 160/140/120 to 140/120/100.
    • Starstorm icon.png Starstorm will choose a new target for the second star if the first died before impact.
  • Morphling minimap icon.png Morphling:
    • Base attack time improved from 1.7 to 1.6.
  • Nyx Assassin minimap icon.png Nyx Assassin:
    • Mana Burn icon.png Mana Burn:
      • Drain and damage decreased from 5x Int to 3.5/4/4.5/5x
      • Mana cost rescaled from 130/120/110/100 to 100.
  • Pudge minimap icon.png Pudge:
    • Flesh Heap icon.png Flesh Heap strength bonus increased from 0.9/1.2/1.5/1.8 to 1/1.5/2/2.5.
  • Razor minimap icon.png Razor:
    • Eye of the Storm icon.png Eye of the Storm:
      • Duration increased from 20/25/30 to 30
      • Strike interval decreased from 0.75/0.65/0.55 to 0.7/0.6/0.5 (Aghanim's to 0.55/0.45/0.35)
    • Unstable Current icon.png Unstable Current movement speed bonus increased from 3/6/9/12% to 4/8/12/16%
  • Sand King minimap icon.png Sand King:
    • Sand Storm icon.png Sand Storm:
      • Invisibility fade delay when exiting Sand Storm icon.png Sand Storm improved from 0.3/0.6/0.9/1.5 to 1.5.
      • Now has a smoother damage interval (1->0.5, total damage is the same)
  • Skeleton King minimap icon.png Skeleton King:
    • Reincarnation (Skeleton King) icon.png Reincarnation:
      • Slow now affects attack speed as well.
      • Slow happens immediately upon death rather than after reincarnating.
    • Mortal Strike (Skeleton King) icon.png Mortal Strike Reworked (Allows you to temporarily trade Critical Strike for a 7 second 20% max life drain)
  • Timbersaw minimap icon.png Timbersaw:
    • Base Strength increased by 3.
    • Intelligence growth increased from 1.8 to 2.4.
    • Chakram icon.png Chakram:
      • Initial mana cost rescaled from 125/150/175 to 75/125/175.
      • Chakram move speed increased from 800 to 900.
  • Tiny minimap icon.png Tiny:
    • Toss icon.png Toss:
      • Cooldown decreased from 10 to 9.
      • You can now Toss units to Runes.
  • Vengeful Spirit minimap icon.png Vengeful Spirit:
    • Strength increased from 16 + 2.3 to 18 + 2.6.
    • Nether Swap icon.png Nether Swap cast range rescaled from 600/900/1200 to 650/925/1200.

ITEMS

  • Blade Mail icon.png Blade Mail:
    • Armor increased from 5 to 6.
    • Damage Return cooldown decreased from 22 to 17.
  • Bloodstone icon.png Bloodstone:
    • Initial charges increased from 6 to 8.
    • Can be activated to instantly kill yourself (requires a ground target)
  • Bottle (Full) icon.png Bottle: While empty, causes couriers to move 30% slower.
  • Animal Courier (Radiant) icon.png Animal Courier:
    • Courier no longer block neutral creeps from spawning.
    • Speed Burst reduced from 100% to 50% movement speed bonus (Still reaches max speed)
  • Dagon 1 icon.png Dagon: Recipe cost decreased from 1300 to 1250.
  • Dust of Appearance icon.png Dust of Appearance:
    • Now stacks in inventory.
    • Now slows heroes with an invisibility buff on them by 10%
  • Headdress icon.png Headdress: Regeneration Aura AoE increased from 500 to 750 (now equal to Mekansm's active)
  • Linken's Sphere icon.png Linken's Sphere: Cooldown decreased from 20 to 17.
  • Medallion of Courage icon.png Medallion of Courage: Cast range increased from 800 to 1000.
  • Mekansm icon.png Mekansm: Regeneration Aura AoE increased from 500 to 750 (now equal to active)
  • Buckler icon.png Buckler: Armor bonus AoE active increased from 700 to 750 (now equal to Mekansm's active )
  • Necronomicon 1 icon.png Necronomicon: Warrior and Archer armor type changed from Heavy to Hero (takes less damage from creeps)
  • Null Talisman icon.png Null Talisman: Recipe cost decreased from 145 to 135.
  • Observer Ward icon.png Observer Ward: Initial Stock now starts at 1 instead of 2 (max stock is still 2)
  • Shiva's Guard icon.png Shiva's Guard:
    • Aura AoE decreased from 1000 to the standard 900.
    • Attack Speed reduction increased from -30 to -40.

Gameplay

  • Captain's Mode bans changed from 2/3 to 2/2/1
  • Captain's Mode picks changed from 3/2 to 2/2/1
  • Adjusted ban/pick/reserve times Captain's Mode.
  • Deny XP and Bonus XP/Gold AoE is now the same as regular XP AoE (1000->1200)
  • 4 hero XP bonus changed from 15+6* Level to 20+5* level.
  • 5 hero XP bonus changed from 10+5* Level to 15+4* level.
  • Level 11 XP requirements reduced from 6500 to 6000.
  • Level 12 XP requirements increased from 7700 to 8200.
  • Gold for ending a spree changed from 50->400 (3x->10x) to 75->600.
  • Buy back cooldown increased from 5 to 6 minutes.
  • Level 1 and Level 2 towers armor increased from 18 to 20.
  • Towers no longer have separate bounty values when creeps or allies get the last it, it now gives the same reliable bounty to all players as if a creep killed it.
  • Hero getting last hit on tower gives 100-200 bonus gold. Does not affect team bounty in any way.
  • Backdoor protection now also reduces incoming damage by 25%
  • Siege units HP increased from 500 to 550.
  • Repicking a randomed hero now re-adds the hero to the pool.
  • Swapping a hero that you randomed now costs you 100 gold.

BUGS

Audio

  • Ownage sounds now play on the default Mega-kills, Bastion Mega-kills, and Pyrion Flax mega-kills announcers for whenever your team scores 5 or more kills without any heroes on your team dying.

VISUAL

  • Mirana minimap icon.png Mirana:
    • Sacred Arrow icon.png Sacred Arrow:
      • Reduced arrow size by 10%
      • Reduced arrow saturation.
      • Enemies continue to not see or hear the same effects on the arrow as allies do.