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July 26, 2012 Patch

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Patches (latest) July 19, 2012 Patch July 26, 2012 Patch July 27, 2012 Patch

Sources


Patch notes

Highlights

  • Added Nyx Assassin minimap icon.png Nyx Assassin, Keeper of the Light minimap icon.png Keeper of the Light, and Visage minimap icon.png Visage and enabled in Captain's Mode!
  • Added a cooldown to being able to find a match when a player declines or abandons a game.
  • Added notification for when a Tournament has a live game currently running.

Gameplay

Spectating

  • Multiple tweaks to director events and framing.
  • Fixed particle effects sometimes not drawing while in Player Perspective mode.

UI

  • Added notification for when a Tournament has a live game currently running.
  • The kill card now shows a randomly selected item that the killer is wearing. Also reduced its size.
  • Fixed equipping an item in the backpack not jumping to the correct hero in the loadout
  • Added Buyback to the spectating stats dropdown.
  • Added a cooldown for being able to find a match when a player declines or abandons a game.
  • Fixed Storm Spirit Mega-Kill announcer having the incorrect equip slot.

Visuals

  • Fixed Rubick retaining incorrect skins from stolen abilities when returning to his normal model.
  • Meld damage display is now only shown for successful hits.

Bots

  • Significant revision of how bots determine their strategic desires.
  • Roshan desire has been significantly reworked. It's now based on how quickly Roshan can be killed given the available heroes and how quickly enemies can show up.
  • Evasion desire is now more granular. Things like Blade Fury now cause a range of evasion desire based on the bot's current health.
  • Fixed case where bots were trying to path to an invalid location when defending their base.
  • Made bots more aggressive about attacking when defending a lane.
  • Cleaned up inferred human modes for pushing and defending lanes.
  • Made bots less concerned about distance when considering an attack on a pinged target.
  • Fixed bug that made pinged towers less likely to attract allied bots that were doing other high*priority stuff.
  • Tuned retreat desire values when hurt and close to the fountain.
  • Made bots somewhat more likely to buy a flying courier.

Workshop

  • Added a new Import Wearable option to the Publish New Item section of the in*game workshop UI. It will compile, validate, and preview your model before you submit it. When submitting, it also packs the files into a format that makes it much easier for us to bring it into the game.

Undocumented Changes