July 17, 2020 Patch

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Patches (latest) July 16, 2020 Patch July 17, 2020 Patch July 18, 2020 Patch

Sources

Version notes

Updated to game version 7.27c.

Heroes

Bloodseeker icon.png
  • Bloodrage self damage reduced from 2.4%/2.6%/2.8%/3% to 2.2%/2.4%/2.6%/2.8%.
  • Bloodrage mana cost reduced from 25/30/35/40 to 25.
  • Thirst creep kill heal increased from 6%/9%/12%/15% to 8%/12%/16%/20%.
  • Blood Rite damage rescaled from 125/175/225/275 to 120/180/240/300.
  • Level 15 Talent changed from +225 Health to +15% Lifesteal.
  • Level 20 Talent changed from +20% Lifesteal to +400 Health.
Broodmother icon.png
  • Spawn Spiderlings Spiderite magic resistance reduced from 40% to 25%.
  • Spawn Spiderlings Spiderite health increased from 100 to 120.
  • Level 10 Talent changed from +100 Spawn Spiderlings Damage to +80.
  • Level 20 Talent reduced from +25 Spiders Attack Damage to +18.
Chaos Knight icon.png
  • Base armor increased by 1.
Clinkz icon.png
  • Searing Arrows damage from 30/40/50/60 to 24/36/48/60.
  • Strafe attack speed reduced from 110/140/170/200 to 90/120/150/180.
  • Death Pact health gain reduced from 60%/80%/100% to 40%/70%/100%.
  • Death Pact damage gain reduced from 6%/10%/14% to 4%/9%/14%.
Razor icon.png
  • Intelligence gain increased from 1.8 to 2.2.
  • Agility gain increased from 2.3 to 2.6.
  • Base movement speed increased from 280 to 285.
  • Storm Surge speed increased from 8%/12%/16%/20% to 12%/16%/20%/24%.
Spectre icon.png
  • Desolate damage reduced from 30/40/50/60 to 24/36/48/60.
Underlord icon.png
  • Atrophy Aura radius reduced from 1200 to 900.
  • Pit of Malice cast range reduced from 750 to 675.
  • Firestorm cast range reduced from 750 to 675.
  • Level 15 Talent reduced from +100 Pit of Malice AoE to +75.
  • Level 25 Talent reduced from +20% Firestorm Building Damage to +15%.

Items

Blade Mail icon.png
  • Armor reduced from +7 to +6.

Patch notes

Aghanim's Labyrinth

General

  • Damage and Health scaling of enemies in Apprentice and Magician has been adjusted down.
  • Gold per gold bag increased by 25% in the Penguin, Morty, and Pangolier bonus rooms.
  • All Trap Rooms now provide Elite Rewards (2x)
  • Increased the rate at which players earn Battle Points by 30%
  • The following encounters have had their difficulty adjusted down:
    • Blind Bombardiers and their Brethren
    • The Demonic Dozens
    • A Strange Morphology
    • The Silent Killer
    • Al, The Chemist
    • The Apex Mage

Map Changes

  • Fixed issues with players getting stuck in The Tomato Men from an Alternate Dimension, Some Grouchy Dogs, Blind Bombardiers and their Brethren, Jungle Hijinx, The Scarabs of Scuttletown, The Beastly Babies, A Strange Morphology, Hoppy Bats, The Demonic Dozens, The Malorkian Hammers