Blinding Light icon.png
Eh, what was I doing?
Search is currently offline.
This is due to the ongoing MediaWiki 1.33 update. Search is being re-indexed as we are upgrading to Elasticsearch 6.

Juggernaut/Sounds

From Dota 2 Wiki
Jump to: navigation, search

Attacks[edit]

  • Impact sounds play when the attack successfully hits a target. Each attack uses one main impact sound, one additional impact sound and blade ring sound.

Movement[edit]

Bladeform Legacy

  • ▶️ Rare run sound plays whenever the rare animation plays, which can happen when walking at 400 or more movement speed.

Abilities[edit]

Blade Fury[edit]

Healing Ward[edit]

  • ▶️ Cast sound plays on Juggernaut upon cast.
  • ▶️ Loop sound starts playing on the ward upon cast and lasts as long as the ward does (50% vol).
  • ▶️ End sound plays on the ward whenever it expires or dies.
  • ▶️ Full sound example.

Fortune's Tout

  • ▶️ Plays together with the default cast sound (80% vol).
  • ▶️ Replaces the default loop sound (50% vol).
  • ▶️ Plays together with the default end sound.
  • ▶️ Full sound example.

Blade Dance[edit]

  • ▶️ Sound plays during the attack animation, together with his regular attack sounds when proccing (70%-100% vol).
  • ▶️ Full sound example with attack sounds.

Bladeform Legacy

Omnislash[edit]

Other[edit]

Taunt: Sharp Blade

Bladeform Legacy

  • ▶️ Plays whenever Juggernaut makes a kill with Omnislash, Blade Dance or a triple kill or higher.
  • ▶️ Reveal sound played as Juggernaut appeared in the dashboard when the game was launched the first time and whenever the Arcana was viewed after the Bladeform Legacy update.
  • ▶️ Stinger sound, accompanied the reveal sound.