Juggernaut/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
  • Omnislash
    • Now grants 40 attack speed for its duration.
    • Reduced attack rate divisor from 1.7 to 1.6.
  • Talents:
Level 15 right talent: +80 movement speed during Blade Fury increased to +100.
Level 20 left talent: +100 Blade Fury damage per second increased to +140.
  • Omnislash now waits for 0.15 seconds before ending when it doesn't find any valid target, rather than instantly ending.
  • Talents:
Level 15 right talent: +60 movement speed during Blade Fury increased to +80.
Level 25 left talent: +0.8s Omnislash duration increased to +1s.
  • Talents:
Level 10 left talent: +25 movement speed reduced to +20.
Level 10 right talent: +6 all stats reduced to +5.
Level 15 left talent: +25 attack speed reduced to +20.
Level 15 right talent: +75 movement speed during Blade Fury reduced to +60.
Level 20 left talent: +130 Blade Fury damage per second reduced to +100.
Level 20 right talent: +10 armor reduced to +8.
Level 25 left talent: +1s Omnislash duration reduced to +0.8s.
Level 25 right talent: +600 health reduced to +475.
Swiftslash
Performs a quick Omnislash.
Cast time: 0.3
Cast range: 650
Duration: 0.8
Mana cost: 100
Cooldown: 15
Notes: Bound to Omnislash, requires it to be leveled up to work. All other values drawn from Omnislash.
Level 15 left talent: +20 attack speed increased to +25.
  • Talents:
Level 10 left talent: +20 movement speed increased to +25.
Level 10 right talent: +5 all stats increased to +6.
  • Talents:
Level 15 right talent: +50 movement speed during Blade Fury increased to +75.
Level 20 left talent: +100 Blade Fury damage per second increased to +130.
  • Reduced Blade Fury damage per second from 90/115/140/160 to 85/110/135/160.
  • Increased Omnislash cooldown from 130 to 140.
  • Reduced Omnislash attack rate divisor from 1.8 to 1.7.
  • Increased Agility attribute symbol.png agility gain from 2.4 to 2.8.
  • Reduced base armor from 1 to 0.
  • Reduced Unknown Unit icon.png Healing Ward movement speed from 420 to 400.
  • Omnislash
    • Now roots the caster during it. [?]
    • Increased cooldown from 130/120/110 to 130 on each level.
  • Talents:
Level 15 right talent changed: +1s Blade Fury duration ➜ +50 movement speed during Blade Fury.
  • Reduced Omnislash attack damage bonus from 30/45/60 to 30/40/50.
Level 15 left talent: +25 attack speed reduced to +20.
  • Increased base Agility attribute symbol.png agility from 26 to 36.
  • Reduced base attack damage from 22-26 to 12-16.
  • Reduced base health regeneration from 2 to 0.5.
  • Reduced base mana regeneration from 0.9 to 0.
  • Reworked Omnislash
Old Omnislash
Juggernaut leaps towards the target enemy unit with a damaging attack, and then slashes other nearby enemy units, dealing between 200-225 damage per slash. Juggernaut is invulnerable for the duration.
Cast range: 350
Slash radius: 425
Slash interval: 0.4
Number of slashes: 3/6/9 (Talent 8/11/14) (Upgradable by Aghanim's Scepter. 6/9/12, Talent 11/14/17)
Damage per slash: 200-225
Mana cost: 200/275/350
Cooldown: 130/120/110
New Omnislash
Juggernaut leaps towards the target enemy unit with an attack, and then slashes other nearby enemy units at an increased attack rate. Juggernaut is invulnerable for the duration.
Cast range: 350
Search radius: 425
Attack rate multiplier: 1.8
Bonus attack damage: 30/45/60
Duration: 3/3.25/3.5
Cooldown: 130/120/110
Mana cost: 200/275/350
Notes: Performs instant attacks on each slash. Juggernaut is not disabled during Omnislash and can perform actions normally. Does not instantly kill creeps.
Level 25 left talent changed: +5 Omnislash slashes ➜ +1s Omnislash duration.
  • Increased Blade Fury damage per second from 80/105/130/155 to 90/115/140/160.
  • Increased base armor from 0 to 1.
  • Reduced movement speed from 300 to 295.
  • Increased base health regeneration from 0.5 to 2.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Blade Fury
  • Reworked talents:
Old:
Level 10: +20 attack damage or +175 health
Level 15: +7 armor or +20 attack speed
Level 20: +8 all stats or +20 movement speed
Level 25: +175 Blade Fury damage per second or +20 Agility attribute symbol.png agility
New:
Level 10: +20 movement speed or +5 all stats
Level 15: +25 attack speed or +1s Blade Fury duration
Level 20: +100 Blade Fury damage per second or +10 armor
Level 25: +5 Omnislash slashes or +600 health
  • Increased Strength attribute symbol.png strength gain from 1.9 to 2.2.
  • Reduced base health regeneration from 0.75 to 0.5.
  • Unknown Unit icon.png Healing Ward
    • Now has a 75 experience bounty.
    • Increased gold bounty from 25 to 75.
Level 10 right talent: +150 health increased to +175.
Level 15 left talent: +6 armor increased to +7.
  • Added talents:
Level 10: +20 attack damage or +150 health
Level 15: +6 armor or +20 attack speed
Level 20: +8 all stats or +20 movement speed
Level 25: +175 Blade Fury damage per second or +20 Agility attribute symbol.png agility
  • Increased Healing Ward mana cost from 120/125/130/135 to 140 on each level.
  • Reduced base attack damage from 24-28 to 22-26. (Total attack damage is now 48-52).
  • Increased Blade Fury damage per second from 80/100/120/140 to 80/105/130/155.
  • Reduced Agility attribute symbol.png agility gain from 2.85 to 2.4.
  • Rescaled Blade Fury mana cost from 110 on each level to 120/110/100/90.
  • Rescaled Healing Ward mana cost from 80/100/120/140 to 120/125/130/135.
  • Reduced base armor from 1 to 0 (total armor is now 3.64).
  • Reduced Omnislash cast range from 450 to 350.
  • Reduced Blade Fury cooldown from 30/28/26/24 to 30/27/24/21.
Notes: This does not include player controlled units, ancient neutral creeps or Roshan.
  • Omnislash
    • Increased damage per slash from 150-250 to 175-250.
    • Increased number of slashes from 3/5/8 to 3/6/9.
  • Aghanim's Scepter icon.png Aghanim's Scepter upgrade:
    • Increased Omnislash number of slashes from 5/7/10 to 6/9/12.
  • Increased collision size from 12 to 24.
  • Reduced collision size from 24 to 12.
  • Increased Healing Ward max health as heal per second from 1%/2%/4%/5% to 2%/3%/4%/5%.
  • Omnislash no longer wastes a strike by considering units in ethereal form in its search It fully ignores ethereal units now.
  • Healing Ward
    • Increased max health as heal per second from 1%/2%/3%/4% to 1%/2%/4%/5%.
    • Reduced mana cost from 140 on each level to 80/100/120/140.
  • Reduced Blade Fury cooldown from 30 on each level to 30/28/26/24.
  • Increased base Strength attribute symbol.png strength from 17 to 19.
  • Increased movement speed from 290 to 295.
  • Reduced base armor from 2 to 1 (total armor is now 3.8).
  • Increased base armor from 0 to 2 (total armor is now 4.8).
  • Increased base armor from -1 to 0 (total armor is now 2.8).
  • Healing Ward
    • Increased mana cost from 125 to 140.
    • Increased cooldown from 50 to 75.
  • Reduced base Strength attribute symbol.png strength and gain from 19 + 2.2 to 17 + 1.9.
  • Reduced base Agility attribute symbol.png agility from 22 to 20.
  • Omnislash
    • Fixed Roshan stopping to attack when hit by Omnislash.
    • Now ends once no valid target is found within range, instead of continuing to search for targets for the full duration.
  • Blade Fury
    • Changed legacy hotkey from B to F.
    • Increased cooldown from 18 to 30.
  • Omnislash
    • Reduced number of slashes from 4/6/9 to 3/5/8.
    • Increased slash interval from 0.3 to 0.4.
  • Fixed Omnislash not going on cooldown sometimes when used.
  • Increased base Strength attribute symbol.png strength and gain from 17 + 1.75 to 19 + 2.2.
  • Reduced Intelligence attribute symbol.png intelligence gain from 1.6 to 1.4.
  • Blade Fury
    • Reduced mana cost from 120 to 110.
    • Reduced cooldown from 20 to 18.
  • Increased Omnislash number of slashes from 3/5/8 to 4/6/9.
  • Blade Fury
    • Increased damage per second from 70/90/110/130 to 80/100/120/140.
    • Increased mana cost from 82/89/96/100 to 120 on each level.
    • Increased radius from 210 to 250.
  • Omnislash
    • Reduced damage per slash from 170-270 to 150-250.
    • Reduced slash interval from 0.5 to 0.3.
  • Increased Blade Fury damage per second from 50/70/90/110 to 70/90/110/130.
  • Reduced Omnislash damage per slash from 200-300 to 170-270.
  • Increased Omnislash cooldown from 130/95/60 to 130/120/110.
  • Reduced base Strength attribute symbol.png strength and gain from 19 + 2.25 to 17 + 1.95.
  • Reduced base Agility attribute symbol.png agility and gain from 23 + 2.85 to 22 + 2.75.
  • Reduced base Intelligence attribute symbol.png intelligence and gain from 19 + 1.8 to 17 + 1.5.
  • Increased base attack time from 1.5 to 1.7.
  • Reduced night vision from 1500 to 800.
  • Reduced base attack damage from 24-32 to 24-28.
  • Reduced Blade Fury damage per second from 70/90/110/130 to 50/70/90/110.
  • Omnislash
    • Reduced number of slashes from 4/6/10 to 3/5/8.
    • Reduced mana cost from 200/300/400 to 200/275/350.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.25.
  • Reduced Omnislash slash radius from 900 to 550.
  • Increased base health from 100 to 150.
  • Increased Blade Fury damage per second from 50/70/90/110 to 70/90/110/130.
  • Increased Blade Dance proc chance from 10%/18%/26%/35% to 10%/18%/26%/36%.
  • Removed Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Juggernaut minimap icon.png Juggernaut.
    • No longer increases Omnislash damage per slash from 200-300 to 300-400.
  • Now Omnislash can hits nearby enemy units instead of only slashing the main target.
  • Increased Blade Fury damage per second from 30/40/50/60 to 50/70/90/110.
  • Omnislash
    • Increased mana cost from 200 on each level to 200/300/400.
    • Increased cooldown from 60 on each level to 130/95/60.
  • Omnislash
    • Reworked Omnislash triggers.
    • Fixed Omnislash's ministun lasting indefinitely.
  • Increased Blade Fury damage per second from 25/35/45/55 to 30/40/50/60.
  • Reduced Unknown Unit icon.png Healing Ward movement speed from 300 to 150.
  • Increased base attack damage from 12-34 to 25-49.
  • Increased base armor from 0 to 1.
  • Increased Blade Fury damage per second from 20/30/40/50 to 25/35/45/55.
  • Omnislash
    • Increased number of slashes from 4/6/8 to 4/6/10.
    • Increased damage per slash from 150-250 to 200-300.
  • Blade Fury
    • Reduced mana cost from 100 on each level to 82/89/96/100.
    • Increased duration from 5 to 10.
  • Created.

Patch history[edit]

Patch
Description
  • Fixed Blade Fury being unable to protect from damage of some spells which deal damage upon getting dispelled (e.g. Shadow Poison).
  • Fixed Omnislash jumping to ancients.
  • Fixed Blade Fury showing per target visual effect when hurting invis units.
  • Fixed Omnislash considering ancients as valid targets.
  • Fixed Omnislash ending prematurely if a target becomes invulnerable.
  • Added rival death-taunts and other miscellaneous lines to flesh out dialog set for Juggernaut minimap icon.png Juggernaut and Sven minimap icon.png Sven.
  • Fixed Blade Fury being dispelled by stuns that ignore magic immunity.
  • Fixed Blade Fury affecting Ancients.
  • Fixed Omnislash being castable on Ancients.
  • Fixed Juggernaut minimap icon.png Juggernaut to be able to use items and attack during Omnislash.
  • Fixed Blade Fury to be interrupted if stunned (only happens for stuns that go through magic immunity).
  • Fixed Juggernaut minimap icon.png Juggernaut being able to do melee damage to units while Blade Furying (except for units that are not susceptible to Blade Fury like towers).
  • The primary target of Omnislash is now ministunned.
  • Updated Omnislash and Lightning Bolt tooltips to indicate that they ministun.
  • Fixed Omnislash not hitting magic immune units.
  • Omnislash's secondary jumps now find magic immune enemies.
  • Fixed issue with Omnislash where at all levels he could do one more slash than he was supposed to be able to.