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January 28, 2014 Patch (Test)

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Patches (latest) January 10, 2014 Patch (Test) January 28, 2014 Patch (Test) January 29, 2014 Patch (Test)

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Patch notes

Event

Heroes

Game Modes

  • Added Random Ability Draft.

Replays

  • Added Replay Takeover.

Gameplay Update 6.80

General

  • You now lose one gold per second if you haven't picked a hero after the selection timer runs out in All Pick.
  • All Pick selection time increased from 60 to 75.
  • All Pick pre-creep time reduced from 90 to 75.
  • Roshan no longer stops upgrading his hp/damage/armor at 45 minutes.
  • Roshan upgrade rate increased by 20%.
  • Roshan bounty rescaled from 105-600 to 150-400.

Heroes

  • Alchemist minimap icon.png Alchemist:
    • Night vision reduced from 1400 to 800.
    • Unstable Concoction maximum shaking duration reduced from 7 to 5.5.
      • Max power is still reached after 5 seconds.
    • Unstable Concoction no longer continues to get stronger while it is in the air.
  • Batrider minimap icon.png Batrider:
    • Attack animation time improved from 0.5 to 0.3.
  • Beastmaster minimap icon.png Beastmaster:
    • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Call of the Wild". Hawk duration reduced from 60/70/80/80 to 60.
    • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Call of the Wild". Boar duration reduced from 70/80/90 to 60.
    • Lua error in Module:Ability_ID at line 44: Could not find Cargo data for "Call of the Wild". no longer destroys previous summons on cast.
  • Bloodseeker minimap icon.png Bloodseeker:
    • Thirst Bonus Speed and damage rescaled from 7/14/21/28 to 5/15/25/35.
    • Blood Bath now gives the full hero kill benefit (instead of only half) if he is within the 325 AoE when a hero dies.
  • Broodmother minimap icon.png Broodmother:
    • Can no longer leave the map boundaries.
      • This also affects all other heroes with free pathing, such as Spectre minimap icon.png Spectre, Batrider minimap icon.png Batrider, etc.
    • Spin Web no longer provides 200 vision.
    • Free pathing is now removed when enemies have vision over you.
      • For example, if you are revealed by Dust of Appearance icon.png Dust of Appearance and the enemy has vision over you, you will not be able to run into the trees.
  • Drow Ranger minimap icon.png Drow Ranger:
    • Reworked Silence.
      • Old:
        • Silences all enemy units in a target area.
        • Range: 900
        • Radius: 300
        • Duration: 3/4/5/6
        • CD: 13
        • Mana cost: 90
      • New:
        • Releases a wave that silences and does a minor non-interrupting knockback.
        • AoE: 250
        • Distance: 900
        • Silence Duration: 3/4/5/6
        • Knockback Distance: inversely proportional to travel range, 350 at closest, 0 at 900
        • Knockback Duration: 0.2
        • CD: 13
        • Mana cost: 90
  • Earthshaker minimap icon.png Earthshaker:
    • Base movement speed increased from 300 to 310.
    • Strength gain increased from 2.5 to 2.9.
  • Invoker minimap icon.png Invoker:
    • Forge Spirit armor reduced from 2/3/4/5/6/7/8 to 0/1/2/3/4/5/6.
    • Forge Spirit attack range reduced from 300->900 to 300->690.
    • EMP burn increased from 100->400 to 100->550.
    • EMP delay from 3.7->2 to 2.6.
    • Alacrity mana cost reduced from 75 to 45.
    • Ghost Walk movement speed from -30/-25/-20/-15/-10/-5/0 to -30/-20/-10/0/10/20/30.
  • Jakiro minimap icon.png Jakiro:
    • Ice Path damage rescaled from 25/50/75/100 to 50.
    • Liquid Fire DPS increased from 10/15/20/25 to 15/20/25/30.
    • Dual Breath burn and slow duration increased from 4 to 5 seconds.
    • Dual Breath DPS increased from 5/10/15/20 to 16/36/56/76.
    • Dual Breath damage interval improved from every 1 second to every 0.5 seconds.
    • Dual Breath Attack Speed slow increased from -20 to -30.
    • Removed initial impact damage from Dual Breath.
      • Total damage on Dual Breath is now rescaled from 90/180/270/360 to 80/180/280/380.
  • Magnus minimap icon.png Magnus:
    • Base intelligence increased by 2.
  • Medusa minimap icon.png Medusa:
    • Mana Shield damage absorption increased from 0.75/1.25/1.75/2.25 to 1/1.5/2/2.5.
  • Nyx Assassin minimap icon.png Nyx Assassin:
    • Cast Range on Impale now matches the travel range.
      • This has no impact on the length or the area the Impale covers.
  • Ogre Magi minimap icon.png Ogre Magi:
    • Unrefined Fireblast mana cost changed from 400 to 60% of your current mana.
      • You can always cast this spell. If you have only 100 mana remaining, the spell costs 60 mana.
  • Omniknight minimap icon.png Omniknight:
    • Degen Aura stickiness increased from 1.0 to 2.0 seconds.
      • This is how long the debuff lasts on enemies after they leave the AoE. By default Auras are 0.5 seconds.
  • Riki minimap icon.png Riki:
    • Base HP regen increased from 0.75 to 1.5.
  • Sniper minimap icon.png Sniper:
    • Take Aim range bonus increased from 80/160/240/320 to 100/200/300/400.
  • Sven minimap icon.png Sven:
    • Base armor increased by 3.
    • Warcry cooldown reduced from 36/30/24/18 to 32/26/20/14.
  • Terrorblade minimap icon.png Terrorblade:
    • Sunder cooldown reduced from 160/110/60 to 120/80/40.
    • Sunder is no longer partially blocked by Magic Immunity.
    • Reflection cast range increased from 250 to 275.
  • Timbersaw minimap icon.png Timbersaw:
    • Base strength reduced from 25 to 22.
  • Tusk minimap icon.png Tusk:
    • Secondary units hit by the Snowball now take the same impact as the primary unit.
      • Damage increased from 40/80/120/160 to 80/120/160/200 and stun increased from 0.25/.5/.75/1 to 0.5/.75/1/1.25 seconds.
    • Removed 50% threshold mechanic from Walrus PUNCH!.
    • Walrus PUNCH! base crit increased from 3x to 3.5x.
  • Venomancer minimap icon.png Venomancer:
    • Base damage reduced by 5.
    • Base HP regen reduced from 0.75 to the default 0.25.
  • Visage minimap icon.png Visage:
    • Base movement speed reduced by 5.
    • Grave Chill mana cost rescaled from 70/80/90/100 to 100.
    • Familiars are now properly magic immune.
      • They were previously 96% magic resistant and immune to most stuns.

Items

  • Blink Dagger icon.png Blink Dagger:
    • Blink no longer has a mana cost.
      • It previously had a mana cost of 75.
  • Bottle (Full) icon.png Bottle:
    • Can now be used on your allies by holding down the Control key.
      • This can only be used to regenerate allies, not transfer Runes.
  • Drum of Endurance icon.png Drum of Endurance:
    • Number of charges increased from 4 to 5.
    • Recipe cost increased from 800 to 875.
  • Force Staff icon.png Force Staff:
    • Force travel speed is reduced.
      • It now takes 0.4 seconds instead of 0.3 to move the full distance.
  • Mjollnir icon.png Mjollnir:
    • Changed the area type that is used when Static Charge hit units.
      • It no longer uses a cone to determine the valid targets, but an AoE of the same distance instead (900).
  • Necronomicon 1 icon.png Necronomicon:
    • Necronomicon units bounty increased from 100/125/150 to 100/150/200.
    • Necronomicon units armor reduced from 6/8/10 to 4.
    • Necronomicon cooldown increased from 80 to 95.
  • Observer Ward icon.png Observer Ward:
    • Can be targeted on allies to transfer one charge.
  • Radiance (Active) icon.png Radiance:
    • Attack damage bonus increased from 60 to 65.
  • Sentry Ward icon.png Sentry Ward:
    • Can be targeted on allies to transfer one charge.
  • Shadow Amulet icon.png Shadow Amulet:
    • Fade delay improved from 1.8 to 1.5.
    • Can now be used on allies.
      • Has a 600 cast range. Goes into cooldown for 10 seconds when used on allies.
  • Shiva's Guard icon.png Shiva's Guard:
    • Arctic Blast range increased from 719 to 900.
    • Arctic Blast speed increased from 300 to 350.
  • Town Portal Scroll icon.png Town Portal Scroll:
    • Stacking delay decreased from 3/5/6/7/8 to 3/5/5.5/6/6.5.
    • Max targeting range increased from 525 to 575.
      • This is how far you can teleport to from a tower.
  • Tranquil Boots (Active) icon.png Tranquil Boots:
    • Movement speed increased from 85 to 90.
    • HP Regen increased from 10 to 12.
      • Both of these are while Tranquil Boots is not disabled.

Additional Features

  • Items that have been purchased while dead can now be sold, if that item was bought during the same death. Previously, no items could be sold while dead.
  • Highlighting an allied Ward will now display its effective range.
  • Holding ALT and clicking on an ability will now issue a context-sensitive ping for that ability. This can be used to indicate whether the pinged ability is ready for use, if you do not have enough mana to use this ability, or to indicate the number of seconds remaining on that ability’s cooldown.

Update 2

  • All game modes are now unlocked in Test.
  • Fixed minimap when playing with the themed map.
  • Fixed Sun Ray Drift movement speed.
  • Fixed Shadow Fiend minimap icon.png Shadow Fiend not being enabled.
  • Fixed being able to control Terrorblade minimap icon.png Terrorblade illusions when using the control override.
  • Fixed familiar magic resistance.

Update 3

Update 4

Update 5