January 27, 2011 Patch
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- Fixed Earthshaker's Fissure not immediately pushing out mechanical units (sieges).
- Fixed cases where Earthshaker's Fissure would not properly place the hit unit in clear space.
- 6.71 Parity Update
- Fixed Ethereal Blade doing its damage before the magic amplification is applied
- Fixed action panel flashing.
- Tweaked the client side attack timer to prevent double projectiles spawning.
- Fixed a bug with map trees not blocking vision when they grow back. This was introduced by my recent separation of trees into map trees and temporary trees.
- Fixed Slardar's Amp Damage not fully revealing an invisible unit.
- Fixed heart not proccing its cooldown when hit by Roshan.
- Fixed thinkers not showing up over SRCTV
- Fixed Cleave working when you attack towers.
- Fixed Light Strike Array not killing trees
- Fixed Counter Helix triggering off of tower attacks
- Fixed Storm's Overload using up charges against towers
- Fixed Slithereen Crush taking too long to cast
- Fixed Frostbite visual effect appearing on the target even if the spell was blocked
- Added 10 second creep duration exception for Frostbite
- Fixed Anchor Smash against buildings
- Fixed Phase Boots bonus damage being 16 instead of 24
- Fixed Shiva's Guard effect not following the hero.
- Fixed incorrect mana cost on Meat Hook
- Fixed Tidebringer on towers
- Fixed server crash.