January 05, 2016 Patch
|Patches (latest)||← January 02, 2016 Patch||January 05, 2016 Patch||January 06, 2016 Patch →|
- Changed creep and neutral pathfinding with 's Cogs, 's , , and 's . These all now work similar to Earthshaker's Fissure, which has been changed to allow a limited amount of creep pathing around it.
- Fixed a bug where the cooldown for charges for , , , , and Aghanim's Scepter was not properly affected by or Arcane Rune.
- Fixed sometimes missing parts of the model when reconnecting or spectating.
- Custom games will now use the normal pause rules.
- Adjusted the fog of war visibility volume for 's .
- Fixed the first wave of Super Creeps in each lane and the first wave of Mega Creeps being too strong.
- Fixed Glyph not affecting effigies.
- Fixed a bug where the effects of Kinetic Gems on owned items wasn't correctly previewing in Demo Hero mode.
- Fixed a bug where Demo Hero mode wasn't previewing the correct style for equipped items.
- 's Webs are now always visible for Broodmother's team and spectators.
- Fixed the transparency on the visual effect for 's .