Items/Changelogs

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Changelogs
 


Version history[edit]

Version
Description
  • Opening secondary shops now highlights the items in the full shop UI, rather than switching to a filtered view.
  • Allied items can no longer be attacked when inside the fountain area. [?]
  • Added Bottle to the Side Lane Shops.
  • Increased range on shop buying.
  • Sentinel and Scourge shops no longer turn vulnerable after some structures die.
  • Decreased cooldown on buying items (most from 5->2 seconds).

Patch history[edit]

Patch
Description
  • Fixed a bug where purchasing items with a dead courier selected would put the items onto the courier instead of the stash.
  • Items can now be disassembled while dead.
  • Items can now be disassembled from the stash.
  • Buying items while dead will now go to your inventory directly, rather than the stash. [?]
  • Items in the stash now automatically combine with items in the inventory when dying. [?]
  • Fixed being unable to sell items of leavers.
  • Fixed some rare cases where items wouldn't combine when arriving from the courier.
  • Fixed screen space damage indicator triggering on non-damage events (like toggling Power Treads icon.png Power Treads).
  • Fixed items bought while dead being not sellable when the bought item is in the courier's inventory.
  • Fixed selling back items while dead in the range of the Secret Shop.
  • Fixed being unable to buy items which exist in the Side Lane Shop from the Base Shop while dead in range of the Side Shop.
  • Dropping an item onto another item no longer gives the "Can't target Items" message and instead drops the item now.
  • Dropping an item next to another item on the ground now properly places it where clicked, instead of occasionally landing further away.