Item sharing

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Most items in Dota 2 cannot be shared with other heroes. The hero who bought an item is considered its owner, and only they can use, sell, or upgrade it.

However, most consumables are completely shareable as they cannot be upgraded, and only grant temporary effects. These can be used also by heroes that do not own them. This allows support heroes to purchase items to share with their team.

Some permanent items are partially shareable: other heroes can benefit from their effects when holding them, but cannot sell or upgrade them. Divine Rapier icon.png Divine Rapier and Gem of True Sight icon.png Gem of True Sight are special, in that they drop on death and can also be used by enemies.

Finally, to prevent abuse, certain items are disabled on the Unknown Unit icon.png Animal Courier.

Completely shareable items[edit]


Partially shareable items[edit]


  • Bottle (Full) icon.png Bottles containing runes cannot be shared.
  • Divine Rapier icon.png Divine Rapier is only shareable in that it can be picked up when its owner dies. It does not give its effect to allies if given to them while alive.

Items shared with couriers[edit]

Main Article: Courier#Inventory

Couriers can often make use of shareable items. Check out Courier#Inventory to see the specific interactions.

Cooldown interactions[edit]

While cooldown of Tome of Knowledge icon.png Tome of Knowledge is bound to the user, other items follow following rules:

  • All Items of the same type in the user's inventory, backpack, and stash go on cooldown when any of them is used, independent of their owner or shareability.
For example, if you have 2 stacks of Dust of Appearance icon.png Dust of Appearance—one of your own and one of a teammate, using either one will put both on cooldown.
  • If a hero receives an item type which would be on cooldown for them, it is placed on cooldown, independent of its owner or shareability.
For example, if you use your Dust of Appearance icon.png Dust of Appearance, then receive an unused stack of Dust from a teammate, both will be on cooldown.
  • An Item that is on cooldown retains its cooldown, even when given to a Hero that hasn't used it.
For example, if a teammate uses one Dust of Appearance icon.png Dust of Appearance and gives the rest to you, it will be on cooldown for you too.
  • All items that merge into an existing stack of them will assume the same cooldown as the stack which was first in the inventory.
For example: You buy a stack of Dust of Appearance icon.png Dust of Appearance and give it to a teammate, who uses it, then drops it.
If you buy another stack of Dust before picking up the first Dust stack, the merged stack will not be on cooldown.
However, if you pick up that first Dust, it will be on cooldown. Any additional Dust you buy will merge with that stack, and also be on cooldown.

Version history[edit]

  • Items now have muted form when carried by non-owner (aside from a few exceptions like regeneration and leaver items). -pm can be used if you want to allow pooling in your games.
  • Added a new mode -poolingmode(-pm) to allow pooling.