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This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.


Innate Ability (6.83-7.28)[]

Io Innate (6.83-7.28)
Not disabled by Break.
Io Innate icon
Ability
Passive
Affects
Self
Io can perform any and all actions, including attacking, without requiring to be facing toward its targets.
Effect Range: 256
Buff/Debuff
Modifiers [?]
modifier_wisp_tentacles
Death
Notes

  • This is innate to Io and does not need to be learned.
  • Io's facing direction is marked by an arc-like effect.
    • However, Io still turns and uses its turn rate for all actions which require facing, except for targeted items (e.g. Force Staff icon Force), despite not needing it.
  • A hidden modifier causes Io to have several "tentacles" that randomly palpate any visible unit within range of it, enemies and allies alike, randomly switching between units every few seconds.
    • This is purely for aesthetic purposes.


Overcharge (Pre 7.21)[]

Overcharge (Pre 7.21)
Overcharge icon
Ability
Toggle
Affects
Self / Allies
Io gains bonus attack speed and damage reduction, at the cost of draining a percentage of its current health and mana per second. If Io is tethered to an ally, that unit also gains the bonuses.
Current Health & Mana Cost per Second: 6%
Attack Speed Bonus: 40/50/60/70
Damage Reduction: 5%/10%/15%/20%
Cooldown symbol
 2
Buff/Debuff
Modifiers
modifier_wisp_overcharge
Death
Drawing on the energy of matter from all worlds, Io begins the unravelling of time.

  • This ability got reworked into the current Overcharge icon Overcharge in the 7.21 gameplay patch.
  • Overcharge does not interrupt Io's channeling spells upon cast.
  • Can be toggled off while on cooldown.
  • A tethered ally is affected by the damage reduction and attack speed, but only Io's health and mana get drained.
  • Drains 1.2% of current health and mana in 0.2 second intervals.
  • Io and the tethered ally's effective health are increased by 5%/11%/18%/25%.
    • This quickly diminishes for Io because of the health loss.


Spirits Movement (Pre 7.28)[]

Spirits Movement
Does not proc any on-cast effects when cast. WW
Spirits Movement icon
Ability
No Target
Calls the spirits in and out.
Min Distance: 200
Max Distance: 700 (Talent 1025)
Cooldown symbol
 0

  • This ability replaces Spirits icon Spirits until all spirits are gone.
  • Does not interrupts Io's channeling spells upon cast.
  • Moves the spirits in or out at a speed of 250. It takes 2 (Talent 3.3) seconds to move the spirits from max to min distance and vice versa.
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