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Release Illuminate icon.png
Play “Many hands make light work.”
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Bad against...[edit]

Anti-Mage icon.png
  • Anti-Mage's mobility and magical resistance make him nearly impossible to kill alone.
  • Invoker's spells cost a lot of mana while Invoker himself has a lot of mana, meaning Invoker and his team are vulnerable to Mana Void icon.png Mana Void's heavy damage.
  • Blink (Anti-Mage) icon.png Blink allows Anti-Mage to escape from Invoker's combo if he doesn't have disables.
Doom icon.png
  • Doom ability icon.png Doom will completely take Invoker out of a fight, which is especially harmful as Invoker is a core hero who wants to cast spells.
Faceless Void icon.png
Faceless Void
  • Time Dilation icon.png Time Dilation prevents Invoker from furtherly invoking for the entire duration of the debuff, as well as massively slowing Invoker based on the large amount of spells he has.
  • Time Walk icon.png Time Walk will completely negate Invoker's combo damage.
Night Stalker icon.png
Night Stalker
  • Crippling Fear icon.png Crippling Fear is a good way to shut down and gank Invoker in the early game..
  • Void icon.png Void deals good damage to Invoker and makes escape harder.
  • With Hunter in the Night icon.png Hunter in the Night and Void icon.png Void, Invoker can't get away from Night Stalker and wont be able to catch him with Sun Strike during the night.
Nyx Assassin icon.png
Nyx Assassin
  • Nyx Assassin takes advantage of Invoker's massive intelligence gains and mana pool to do tons of damage using Mana Burn icon.png Mana Burn, as the spell does more damage based on the target's intelligence. This also combos well with Anti-Mage Anti-Mage.
  • Nyx Assassin can simply activate Spiked Carapace icon.png Spiked Carapace while under many Invoker's abilities to stun him.
Queen of Pain icon.png
Queen of Pain
  • Queen of Pain usually outlanes Invoker, giving her team a significant early game advantage while Invoker is still farming.
  • Blink (Queen of Pain) icon.png Blink allows Queen of Pain to escape from Invoker's combo if he doesn't have disables.
Silencer icon.png
  • Invoker is heavily dependent on his spells, making him useless during Global Silence icon.png Global Silence, as well as interrupting Invoker during his combo.
  • Arcane Curse icon.png Arcane Curse is particularly deadly, because Invoker will continuously lose health if he keeps invoking and casting new spells.
  • Last Word icon.png Last Word will silence Invoker when he casts Invoke, interrupting his combo.
Storm Spirit icon.png
Storm Spirit
Templar Assassin icon.png
Templar Assassin
  • Templar Assassin can easily counter Invoker's last hitting process in the early game with Refraction icon.png Refraction. Refraction icon.png Refraction also negates the stun from Cold Snap, since it will need to deal damage in order to apply its stun.
  • Additionally, Refraction completely blocks damage from Sun Strike should Invoker try to finish her off, provided she activate Refraction beforehand.
Viper icon.png



  • Pipe of Insight icon.png Pipe of Insight significantly reduces Invoker's damage output.
  • Black King Bar icon.png Black King Bar prevents nearly all of Invoker's damage for its duration.
  • Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity allows you to completely negate a Eul combo from Invoker, although any smart Invoker will wait for you to use your Eul first before using his combo.
  • Glimmer Cape icon.png Glimmer Cape is a cheaper alternative to reduce Invoker's damage.
  • Blade Mail icon.png Blade Mail can easily kill Invoker if he does the Chaos Meteor and Tornado combo.
  • Force Staff icon.png Force Staff can be used to save oneself and allies from Invoker's combos.

Good against...[edit]

Huskar icon.png
  • Huskar's magic resistance from Berserker's Blood icon.png Berserker's Blood Is useless against the pure damage from Sunstrike
  • Quas Exort Invoker has high physical damage in the form of Alacrity and Forged Spirits that allows him to trade hits with Huskar.
Legion Commander icon.png
Legion Commander
  • Invoker's spells will disable and destroy Legion Commander while she's locked in a Duel icon.png Duel.
Medusa icon.png
  • EMP allows Invoker to burn Medusa's mana to weaken Mana Shield icon.png Mana Shield.
Tinker icon.png
  • Tinker is relatively helpless against Invoker, as his Rearm icon.png Rearm and Boots of Travel 1 icon.png Boots of Travel can be easily interrupted by Invoker's long range disables, even if he blinks away.
Wraith King icon.png
Wraith King
  • EMP allows Invoker to burn Wraith King's mana to prevent Reincarnation icon.png Reincarnation from triggering (only until Wraith King gets his level 20 talent).
  • Ice Wall and Cold Snap are particularly crippling for Wraith King as they allow to kite him very effectively, preventing him from dealing melee attack damage.


Works well with...[edit]

Bloodseeker icon.png
  • Thirst icon.png Thirst reveals enemies at low health across the entire map, making it easy for Invoker to land a Sun Strike.
  • Bloodrage icon.png Bloodrage makes Invoker's spells deal 300 more damage.
  • Tornado or even Ice Wall may help Bloodseeker to land Blood Rite icon.png Blood Rite.
  • Tornado and Cold Snap prevent enemies from escaping with Town Portal Scroll icon.png Town Portal Scroll when they are under the effect of Rupture icon.png Rupture.
Dark Seer icon.png
Dark Seer
  • Vacuum icon.png Vacuum is a good way to pull enemies into Invoker's AoE spells.
Disruptor icon.png
Nature's Prophet icon.png
Nature's Prophet
  • Sprout icon.png Sprout can help set up Invoker's spells.
Faceless Void icon.png
Faceless Void
  • Chronosphere icon.png Chronosphere holds several enemies in place for Chaos Meteor to do its damage.
  • Chronosphere icon.png Chronosphere also helps set up EMP and Sun Strike.
Legion Commander icon.png
Legion Commander
  • Legion Commander benefits greatly from Alacrity during Duel icon.png Duel.
  • With global Sun Strike, Invoker can help Legion Commander win Duel icon.png Duels anywhere on the map.


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