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Illusionist's Cape

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Illusionist's Cape
Illusionist's Cape icon.png
Neutral Drop Only
Tier 4
Active Create Illusion
Passive Illusion Mastery
Bonus +10 Strength
+10 Agility
Disassemble? No
Alert allies? No
Illusionist's Cape

The Illusionist's Cape is a tier 4 neutral item dropped by neutral creeps.

Additional information[edit]


Create Illusion
No Target
Creates an image under your control.
Number of Illusions: 1
Illusion Damage Dealt: 50%
Illusion Damage Taken: 150%
Duration: 20
Cooldown: 30


  • Upon cast, creates an illusion of the caster, and shuffles their positions.
    • The reappear locations are based on the caster's position upon cast, with one of them appearing at the cast location, and the other north, east, south or west from that point.
    • The distance between the hero and the illusioin is 108 range if the hero has a collision size of 24, and 72 if the collision size is 8.
    • Though the formation is always the same, the caster and the illusion take a random position in the formation and have all the same facing angle.
  • Recasting this does not replace the illusions from the previous casts.

Illusion Mastery
Can be used by illusions. Pierces spell immunity.
Increases outgoing damage of all units and illusions controlled by the hero by 10%.
Radius: Global
Illusions and Units Attack Damage Bonus: 10%
Aura Linger Duration: 0.5
Buff Illusionists Cape Aura: Undispellable.


  • Affects every non-hero unit under the player's control.
  • Only increases base damage and that given by the primary attribute of affected units. Raw bonus damage is not increased.
  • The aura's buff lingers for 0.5 seconds.