Illusion Rune

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Illusion
 
 
 
 
 
Main Article: Runes#List
Rune of Illusion prev.png

Illusion
Ability
No Target
Affects
Self
Conjures 2 illusions of your hero which deal 35% damage. Melee illusions take 200% damage. Ranged illusions take 300% damage. Illusions last 75 seconds.
Split Time: 0.1
Number of Illusions: 2
Illusion Damage Dealt: 35%
Illusion Damage Taken (Melee): 200%
Illusion Damage Taken (Ranged): 300%
Illusion Duration: 75
Cooldown: 0
Modifiers
Buff Rune Illusion: Dispellable with death only.

Notes:

  • Resets all current attack and spell targeting orders from other units on the owner.
  • After the split time, the caster reappears with their illusions.
    • The reappear locations are based on the caster's position upon cast, with one appearing at the cast location, and the others north, east, south or west from that point.
    • The distance in between each is 108 range if the hero has a collision size of 24, and 72 if the collision size is 8.
    • Though the formation is always the same, the caster and their illusions take a random position in the formation and have all the same facing angle.
  • Orders the user to stop after the split time, canceling all queued orders, and orders given during the split time.
  • Activating a new Illusion Rune while already having illusions from a previous Illusion Rune does not replace them.