Illusion Rune

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Illusion
 
 
 
 
 
Main Article: Runes#List
Rune of Illusion prev.png

Illusion
Ability
No Target
Affects
Self
Conjures 2 illusions of your hero which deal 35% damage. Melee illusions take 200% damage. Ranged illusions take 300% damage. Illusions last 75 seconds.
Number of Illusions: 2
Illusion Damage Dealt: 35%
Illusion Damage Taken (Melee): 200%
Illusion Damage Taken (Ranged): 300%
Duration: 75
Cooldown: 0

Notes:

  • The illusions always spawn in cardinal directions around the hero, starting on east and going counterclockwise.
  • The hero's and the illusion's locations are not shuffled.
  • The illusions spawn 108 range away from the hero if the hero has a collision size of 24, and 72 if the collision size is 8.
    • Each illusion appears either north, east, south or west from the hero and face the same direction as the hero does.
  • Activating a new Illusion Rune while already having illusions from a previous Illusion Rune does not replace them.
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