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Version History[]

Version
Description
  • Increased Inner Fire icon Inner Fire debuff duration from 1.75/2.5/3.25/4 to 1.9/2.6/3.3/4.
  • Reduced base Agility attribute symbol agility and gain from 13 + 1.6 to 10 + 1.5.
  • Increased Inner Fire icon Inner Fire cooldown from 14/13/12/11 to 17/15/13/11.
  • Reduced base Strength attribute symbol strength and gain from 21 + 3.4 to 20 + 3.3.
  • Berserker's Blood icon Berserker's Blood now also grants up to 10%/15%/20%/25% magic resistance bonus based on missing health.
  • Increased base health regeneration from 0 to 0.25.
  • Increased base movement speed from 290 to 295.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Inner Fire icon Inner Fire
      • No longer reduces enemy health restoration by 50%.
      • Now self-heals for 100/170/240/310 * 0.5 per enemy hit upon cast.
      • Increased creep heal multiplier from 0 to 0.2.
  • Talent Talents:
    • LVL 10
       
      +12 attack damage  +2s Life Break icon Life Break slow duration.
      LVL 10
       
      +175 health  +1s Inner Fire icon Inner Fire debuff duration.
      LVL 25
       
      25% spell lifesteal  +16% Life Break icon Life Break target current health as damage.
  • Reduced base Agility attribute symbol agility and gain from 15 + 1.8 to 13 + 1.6.
  • Reduced Berserker's Blood icon Berserker's Blood Strength attribute symbol strength as max health regeneration bonus from 25%/45%/65%/85% to 20%/40%/60%/80%.
  • Increased Life Break icon Life Break cooldown from 12 on each level to 16/14/12.
  • Aghanim's Shard icon Aghanim's Shard upgrade:
    • Inner Fire icon Inner Fire
      • Increased movement speed slow from 35% to 40%.
      • Increased cooldown reduction bonus from 2 to 3.
  • Reduced Berserker's Blood icon Berserker's Blood max attack speed bonus from 140/200/260/320 to 130/190/250/310.
  • Reduced Berserker's Blood icon Berserker's Blood max attack speed bonus from 160/220/280/340 to 140/200/260/320.
  • Increased Strength attribute symbol strength gain from 3.1 to 3.4.
  • Changed
    Burning Spear icon Burning Spear health cost from a fixed 15 to 4% of current health.
  • Life Break icon Life Break
    • Current health as cost and target current health as damage now pierces spell immunity. [?]
    • Reduced slow duration from 4/5/6 to 3/4/5.
  • Reworked
    Aghanim's Scepter icon Aghanim's Scepter upgrade:
    • Life Break icon Life Break
    • Old
      • Increases target current health as damage to 65%.
      • Reduces cooldown to 4.
    • New
      Now applies a 2.5-second taunt on the affected target upon impact.
  • Increased Inner Fire icon Inner Fire damage from 100/155/210/265 to 100/170/240/310.
  • Increased Life Break icon Life Break movement speed slow from 40%/50%/60% to 60% on each level.
  • Increased base armor from -2 to -1.
  • Reduced Inner Fire icon Inner Fire cooldown from 18/16/14/12 to 14/13/12/11.
  • Increased Berserker's Blood icon Berserker's Blood Strength attribute symbol strength as max health regeneration bonus from 20%/40%/60%/80% to 25%/45%/65%/85%.
  • Increased Strength attribute symbol strength gain from 2.7 to 3.1.
  • Reduced attack point from 0.4 to 0.3.
  • Reduced Berserker's Blood icon Berserker's Blood max attack speed bonus from 220/260/300/340 to 160/220/280/340.
  • Life Break icon Life Break
    • Reduced current health as cost from 34%/39%/44% to 32%/38%/44%.
    • Reduced target current health as damage from 34%/39%/44% to 32%/38%/44%.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Replaced
    Inner Vitality icon Inner Vitality with Inner Fire icon Inner Fire.
Old
Inner Vitality icon Inner Vitality
Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 35%, it will heal faster. Lasts 16 seconds.
Cast range: 800
Health regeneration Bonus: 12
Primary attribute as health regen above threshold: 6%/8%/10%/12%
Primary attribute as health regen below threshold: 22%/30%/38%/46%
Health threshold: 35%
Duration: 16
Mana cost: 140/150/160/170
Cooldown: 22/18/14/10
New
Inner Fire icon Inner Fire
Active: In a fiery rage, knocks all nearby enemies away from you to a fixed distance, dealing damage and disarming them.
Radius: 500
Damage: 100/155/210/265
Knockback distance: 550
Disarm duration: 1.75/2.5/3.25/4
Mana cost: 75/100/125/150
Cooldown: 18/16/14/12
Notes: The knockback distance is fixed from Huskar's location.
  • Berserker's Blood icon Berserker's Blood
    • No longer grants up to 20%/30%/40%/50% magic resistance based on missing health.
    • Now grants health regeneration for up to 20%/40%/60%/80% of Strength attribute symbol strength based on missing health.
    • The bonuses now ramp up faster the lower Huskar minimap icon Huskar's health is, instead of growing linearly.
  • Inner Vitality icon Inner Vitality
    • Increased base health regeneration bonus from 10 to 12.
    • Reduced mana cost from 170 on each level to 140/150/160/170.
  • Life Break icon Life Break
    • Increased current health as cost from 34%/38%/42% to 34%/39%/44%.
    • Increased target current health as damage from 34%/38%/42% to 34%/39%/44%.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Inner Vitality icon Inner Vitality
    • Reduced primary attribute as health regeneration above threshold from 5%/10%/15%/20% to 6%/8%/10%/12%.
    • Reduced primary attribute as health regeneration below threshold from 20%/40%/60%/80% to 22%/30%/38%/46%.
  • Increased Strength attribute symbol strength gain from 2.4 to 2.7.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Life Break icon Life Break
    • Increased leap speed from 1000 to 1200.
    • Rescaled current health as cost from 35% on each level to 34%/38%/42%.
    • Rescaled target current health as damage from 35% on each level to 34%/38%/42%.
  • Increased base health from 150 to 180.
  • Changed
    Berserker's Blood icon Berserker's Blood ability bonuses granted from step-wise per 7% of max health to linearly 100% ‒ 10% health.
    • Magic resistance bonus is now decided by a max value of 20%/30%/40%/50%, instead of 3%/4%/5%/6% per stack. [?]
    • Attack speed bonus is now decided by a max value of 196/224/252/280, instead of 14/16/18/20 per stack. [?]
  • Reduced Berserker's Blood icon Berserker's Blood magic resistance bonus per stack from 4%/5%/6%/7% to 3%/4%/5%/6%.
  • Inner Vitality icon Inner Vitality
    • Increased cast range from 550 to 800.
    • Reduced cooldown from 25/22/19/16 to 22/18/14/10.
  • Inner Vitality icon Inner Vitality
    • Increased base health regeneration bonus from 2/4/6/8 to 10 on each level.
    • Rescaled health regeneration bonus while below threshold from 30%/45%/60%/75% to 20%/40%/60%/80%.
  • Reduced Inner Vitality icon Inner Vitality cooldown from 25 to 25/22/19/16.
  • Increased Berserker's Blood icon Berserker's Blood attack speed bonus per stack from 8/12/16/20 to 14/16/18/20.
  • Life Break icon Life Break
    • Reduced target current health as damage from 50% to 35%.
    • Rescaled current health as cost from 40%/35%/30% to 35% on each level.
    • Rescaled movement speed slow duration from 5 on each level to 4/5/6.
    • Rescaled movement speed slow from 50% on each level to 40%/50%/60%.
    • Reduced cooldown from 45/30/15 to 12 on each level.
  • Increased Burning Spear icon Burning Spear duration from 7 to 8.
  • Inner Vitality icon Inner Vitality
    • Increased cast range from 450 to 550.
    • Increased health regeneration bonus while below threshold from 15%/30%/45%/60% to 30%/45%/60%/75%.
  • Removed
    from Captain's Mode.
  • Increased base Strength attribute symbol strength from 18 to 21.
  • Increased Burning Spear icon Burning Spear damage per second from 4/8/12/16 to 5/10/15/20.
  • Increased Life Break icon Life Break current health as cost from 35%/30%/25% to 40%/35%/30%.
  • Berserker's Blood icon Berserker's Blood
    • No longer grants 2/4/6/8 attack damage bonus per stack.
    • Now grants 4%/5%/6%/7% magic resistance bonus per stack.
    • Increased attack speed bonus per stack from 3/6/9/12 to 8/12/16/20.
Old
Life Break icon Life Break
Huskar moves into melee range and damages him and the target by a percentage of their lives and slows the target.
Cast range: 100
New
Life Break icon Life Break
Huskar leaps towards the target and damages him and the target by a percentage of their lives and slows the target upon reaching it.
Cast Range: 600
Leap speed: 1000 (he cannot be disjointed).
Notes: Huskar is spell immune during the leap. If Huskar gets disabled during the leap, it stops and gets canceled.
  • Reduced Life Break icon Life Break current health as cost from 40%/33%/25% to 35%/30%/25%.
  • Added
    new Bound Radius mechanic. [?]
    • Huskar minimap icon Huskar has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Reduced Inner Vitality icon Inner Vitality heal interval from 1 to 0.1 seconds (same overall heal).
  • Life Break icon Life Break
    • Increased target current health as damage from 40% to 50%.
    • Reduced cooldown from 45 on each level to 45/30/15.
  • Fixed Burning Spear icon Burning Spear ability animations causing Huskar minimap icon Huskar to swing incorrectly when the enemy target is moving.
  • Created

Patch History[]

Patch
Description
  • Reduced versus scale from 0.89 to 0.79.
  • Reduced loadout scale from 0.87 to 0.79.
  • Added
    new Adjectives attributes. [?]
    • Huskar minimap icon Huskar has the following values: Fiery 1, NicePecs 1, Undead 1, Legs 2 and Nose 1.
  • Added the following Upgradable by Aghanim's Scepter. Life Break icon Life Break ability modifiers:
    • Taunt debuff.
    • Spell immune debuff.
  • Updated default hero model.
  • Updated default hero model and animations.
  • Updated animations and spear model.
  • Reworked
    default hero model.
  • Adjusted all existing cosmetics and portraits to work with the new updated hero model.
  • Fixed ability tooltips.
  • Reduced loadout scaled from 1 to 0.87.
  • Updated animation set and imported to the game again.
  • Inner Vitality icon Inner Vitality now correctly applies its non-attribute based component to non-hero units
  • Life Break icon Life Break
    • Fixed ability sometimes killing Huskar.
    • Fixed ability's spell immunity not lasting long enough.
  • Fixed causing significant framerate loss.
  • Fixed being able to attack while leaping in Life Break icon Life Break.
  • Fixed Life Break icon Life Break not properly dispelling buffs on you when cast.
  • U
    Broken down default hero model into multiple parts for loadout.
  • Fixed having 1 more armor than intended.
  • U
    Added an injured running animation.
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