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Hill Troll Priest
 
 
 
Hill Troll Priest
Hill Troll Priest model
Hill Troll Priest icon
Neutral Creep
450
+0.5
500
+1
Level 2
Armor Armor 0
Magic Resistance 0%
Status Resistance 0
Attack Damage ▶️ Piercing icon Piercing
25 ‒ 32
Attack Range Ranged 600
Acquisition Range 300
Attack Speed 0.63 attack(s) per second. 125 • 2s BAT
Attack Animation 0.3+0.3
Projectile Speed 900
Move Speed ▶️ 290 (100)
Turn Rate Takes 0.116s to turn 180°. 0.9
Collision Size 27
Bound Radius 24
Vision Range (G) 1400800
Bounty Gold 2022
Experience 28
Model Scale 0.9
Abilities Heal (Hill Troll Priest) icon Heal
Heal Amplification Aura (Hill Troll Priest) icon Heal Amplification Aura
Intern
npc_dota_neutral_forest_troll_high_priest


Hill Troll Priest is a neutral creep found in:

Abilities[]

Heal
Heal (Hill Troll Priest) icon
Affects
Allies
The Hill Troll Priest lays his holy blessing upon the target ally, replenishing some health.
Cast Animation: 0.5+0.7
Cast Range: Affected by Cast Range bonuses. 350/375/400/450
Heal: 100
Cooldown symbol
 10/9/8/6
Mana symbol
 60
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Holy Persuasion icon Holy Persuasion increases the level of certain persuaded creeps' ability by 1 and unlocks the 4th ability level.
Buff/Debuff
Modifiers [?]
modifier_forest_troll_high_priest_heal_autocast
Undispellable

  • Once cast, the troll is continuously ordered to re-cast Heal on the same target.
    • This means as long as the troll is not given any other order, it will cast heal on the same target again once off cooldown.
    • This stops once the target is at full health, the target dies, or until the troll is given a new order.
    • Other status effects (on the troll or on the target) do not stop this. The troll continues casting once the conditions allow it again.
    • When having auto-attacking turned on, the healing takes priority and cancels automatically started attacks.
  • As a player-controlled unit:
    • With Autocast, the troll automatically heals the closest nearby hurt allied unit.
    • Follows the same rules as a manual cast, sticking to the target until a new order is given.
    • Autocast occurs regardless of the unit's current orders, canceling them.
  • Has a cast backswing of 0.6 when cast by Doom minimap icon Doom (acquired through Devour icon Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon Rubick (acquired through casting Spell Steal icon Spell Steal on Doom).


Heal Amplification Aura
Can be used by illusions. Disabled by Break.
Heal Amplification Aura (Hill Troll Priest) icon
Ability
Aura
Affects
Allies
Provides bonus Heal Amplification to all nearby allies.
Neutral Radius: 800
Player-Controlled Radius: 1200
Heal Amp: 15%
Aura Linger Duration: 0.5
Can be used by illusions.
Illusion Notes:
Bestows the aura.
Buff/Debuff
Modifiers [?]
modifier_forest_troll_high_priest_heal_amp
Undispellable
modifier_forest_troll_high_priest_heal_amp_bonus
Undispellable

  • Grants outgoing heal amplification, but not other restoration manipulation effects.
    • Stacks diminishingly with other sources of healing amplification.
    • All healing provided by the caster is amplified, regardless of the target.
  • Multiple instances of the aura do not stack.
    • When player-controlled, all neutral creep auras have a 1200 radius.
    • Does not affect invulnerable units.
    • The aura's buff lingers for seconds.


Innate[]

Piercing
Can be used by illusions. Not disabled by Break.
Piercing icon
Ability
Passive
Piercing Units Deal Bonus Damage to non-hero, non-heavy units and reduced damage to heroes and heavy units
Attack Damage Bonus Against Non-Hero Units: 50%
Attack Damage Reduction Against Heroes: 50%
Attack Damage Reduction Against Reinforced: 65%
Buff/Debuff
Modifiers [?]
modifier_creep_piercing
Undispellable


Neutral Upgrade
Unknown icon
Ability
Passive
Neutral creeps now increase their stats as time passes by.
Max Stack: 30
Upgrade Interval: 450
Health Bonus per Interval: 30
Armor Bonus per Interval: 0.5
Base Attack Damage Bonus per Interval: 3
Attack Speed Bonus per Interval: 5
Gold Bounty Increase per Interval: 1
Experience Bounty Increase per Interval: 5
Buff/Debuff
Modifiers [?]
modifier_neutral_upgrade
Undispellable
modifier_neutral_sleep_ai
Undispellable

  • Each upgrade interval is at 7.5 mins after the game horn.
    • Instantly updates all existing neutral creeps upon each upgrade interval.
  • Grants the following total permanent bonuses at max stacks during the 225th minute (3:45:00 game-time):
    • 900 health bonus.
    • 15 armor bonus.
    • 90 base attack damage bonus.
    • 150 attack speed bonus.
    • Additional 30 Gold and 150XP bounty.
  • The total values on each upgrade cycle can be seen in each of the camps' articles.
  • Additionally, certain neutral creeps' abilities instantly update their ability level every 15 mins, up to 2 times, after the game horn.


Recent Changes[]

Version
Description
  • No longer casts Heal (Hill Troll Priest) icon Heal when first attacked.
  • Heal (Hill Troll Priest) icon Heal [?]
    • Increased cast range from 350 to 350/375/400/450.
    • Reduced cooldown from 10 to 10/9/8/6.
Passively grants nearby allies heal amplification.
Neutral radius: 800
Player controlled radius: 1200
Heal amplification bonus: 15%
Aura linger duration: 0.5
Notes: Increases outgoing healing from affected allies, not incoming healing. Multiple instances of aura do not stack. Disabled by Break.
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