Helm of the Undying

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Helm of the Undying
Helm of the Undying icon.png
Neutral Drop Only
Tier 3
Passive [?] Death Delay
Bonus [?] +6 Armor
Disassemble? No
Alert allies? No
Helm of the Undying

The Helm of the Undying was a tier 3 neutral item dropped by neutral creeps.

Additional information

  • Helms of the Undying are fully sharable.


Death Delay
Survive for extra 5 seconds after receiving a killing blow.
Duration: 5
Cooldown: 0
Buff modifier_item_helm_of_the_undying_active: Dispellable with death only.


  • An ally enters Death Delay when their health reaches 1, unless they are affected by Shallow Grave, Battle Trance, Wraith Delay, or have Reincarnation.
    • Units in Death Delay are kept alive by having their minimum health set to 1. Damage taken is technically not reduced.
    • Death Delay does not trigger for Meepo minimap icon.png Meepo if one of his clones get killed, instead of the prime Meepo who carries the item.
  • Death Delay grants the hero unobstructed movement, allowing them to move through units, trees, and over cliffs.
  • During Death Delay, is still alive regularly, so they are still fully targetable and affected by spells and attacks.
    • Since the hero did not die yet, buffs and debuffs are not dispelled either, like how they would upon death.
  • When Death Delay expires, the hero dies. The kill is credited to whoever triggered it.
    • The hero cannot be saved by any means. It will die once the effect expires, even if they are invulnerable, or anything that usually prevents death.
    • If the hero gains reincarnation during Death Delay, it still triggers regularly and reincarnates the hero.
  • Death Delay causes the hero's model size to increase by 25% for its duration. This has no impact on its collision size.