Hellbear Camp

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Hellbear Camp.jpg

The Hellbear camp is a large camp of neutral creeps. It contains 1 Hellbear Smasher and 1 Hellbear, and gives a total of 165 experience and 97-114 gold.

Hellbear Smasher
Hellbear Smasher model.png
Jungle Creep
Level 5
Health 950
Health regeneration 1
Mana 300
Mana regeneration 1
Armor 4
Magic resistance 0%
Status resistance 0%
Attack damage 49‒55
Acquisition range 500
Attack range 100
Base attack time 1.55
Attack animation 0.3+0.3
Movement speed 320
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800800 (G)
Bounty 61‒70
Experience 95
Model scale 0.95
Notes
Hellbear
Hellbear model.png
Jungle Creep
Level 4
Health 700
Health regeneration 0.5
Mana regeneration 1
Armor 3
Magic resistance 0%
Status resistance 0%
Attack damage 39‒44
Acquisition range 500
Attack range 100
Base attack time 1.5
Attack animation 0.3+0.3
Movement speed 320
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800800 (G)
Bounty 36‒44
Experience 70
Model scale 0.8
Notes


Abilities[edit]

Hellbear Smasher

Thunder Clap
Does not pierce spell immunity. Play
Q
C
Thunder Clap (Hellbear Smasher) icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
The Hellbear Smasher claps his massive hands together, creating a deafening blast. The blast damages nearby enemies and throws them off their footing.
Cast Animation: 0.4+0.6
Radius: 300
Damage: 150
Move Speed Slow: 25%
Attack Speed Slow: 25
Slow Duration: 3
Cooldown: 12
Mana: 50
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Polar Furbolg Ursa Warrior Thunder Clap: Dispellable with any dispel.

Notes:

  • The clap first applies the debuff, then the damage.
  • As a neutral unit:
    • The hellbear only casts this spell when there are 3 or more enemy units within the radius while it is attacking.
    • This means it does not cast it when there are 3 invulnerable units, however, it does when it is aggroed.
    • All 3 units must be valid targets for the spell. Units which are not affected by the spell do not count.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.6 when cast by Doom minimap icon.png [[Doom|]] (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png [[Rubick|]] (acquired through casting Spell Steal on Doom).


Swiftness Aura
Can be used by illusions. Disabled by Break. Pierces spell immunity.
Swiftness Aura (Hellbear Smasher) icon.png
Ability
Aura
Affects
Allies
The fearsome Hellbear Smasher attacks more quickly and bullies nearby allies into following suit.
Radius: 900
Attack Speed Bonus: 15
Aura Linger Duration: 0.5
Modifiers
Buff Centaur Khan Endurance Aura Bonus: Undispellable.

Notes:

  • The aura's buff lingers for 0.5 seconds.


Hellbear

Cloak Aura
Partially usable by illusions. Disabled by Break. Pierces spell immunity.
Cloak Aura (Hellbear) icon.png
Ability
Aura
Affects
Allies
This creature protects its allies with a Magic resistance aura. Creeps are better protected.
Radius: 900
Hero Magic Resistance Bonus: 10%
Non-Hero Magic Resistance Bonus: 20%
Aura Linger Duration: 0.5
Partially usable by illusions. Illusions can bestow the aura, but are not affected by the magic resistance.
Modifiers
Buff Mudgolem Cloak Aura Bonus: Undispellable.

Notes:

  • The aura's buff lingers for 0.5 seconds.
  • Multiple instances of Cloak Aura stack multiplicatively with each other.
  • Increases most heroes' total magic resistance to 32.5%, assuming basic 0.25 magic resistance and no other sources of magic resistance.
  • Increases Meepo minimap icon.png [[Meepo|]]'s and Visage minimap icon.png [[Visage|]]'s total magic resistance to 32.5% and 19% respectively, assuming their basic magic resistance and no other sources of magic resistance.


Bounty[edit]

This is how much gold and experience the camp will provide, accounting for the 2% increase of the base bounty every 7 minute and 30 seconds.

Time Average gold Experience
0:00-7:30 105.5 165
7:30-15:00 107.61 167
15:00-22:30 109.72 170
22:30-30:00 111.83 174
30:00-37:30 113.94 177
37:30-45:00 116.05 181
45:00-52:30 118.16 184
52:30-60:00 120.27 187
60:00-67:30 122.38 191
67:30-75:00 124.49 194
75:00-82:30 126.6 198
82:30-90:00 128.71 200

Trivia[edit]

  • In the original DotA, the Hellbear Smasher was known as "Polar Furbolg Ursa Warrior", and the Hellbear was known as "Polar Furbolg Champion".

Version history[edit]

Version
Description
  • Added a new ability for Hellbears
Cloak Aura
This creature protects its allies with a Magic Resistance aura. Creeps are better protected.
Radius: 900
Hero magic resistance bonus: 5%
Non-hero magic resistance bonus: 20%
Note: Multiple instances of Cloak Aura stack.
  • Hellbear health reduced from 950 to 700
  • Hellbear bounty reduced from 65 to 50
  • Centaur Conqueror's Swiftness Aura has been moved to Hellbear Smasher
  • Hellbear Smasher Attack Time increased from 1.35 to 1.55
  • Hellbear Attack Time increased from 1.35 to 1.5
  • Hellbear Smasher HP reduced from 1100 to 950
  • Hellbear Armor reduced from 5 to 3
  • A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  • Neutral spawn empty check no longer considers corpses in its spawn rules
  • Adjusted neutral creep active abilities to all be on the bottom left most spot
  • Changed the Furbolg's Stomp to a Clap
  • Changed the location of some of the Scourge creep camps
  • Changed the locations and distribution of neutral creep camp groups
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
  • Added two new neutral creep spots
  • Increased the cooldown on the neutral creeps' Warstomp.
  • Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
  • Changed the spawns between sent and scourge sides to better balance
  • Neutral creep return/acquire mechanics tweaked
  • Changed neutral creep chase mechanics a bit

Patch history[edit]

Patch
Description

Gallery[edit]

Promotional Content