Health regeneration

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Living Armor icon.png
▶️ I feel I may bloom!
Treant Protector

Health Regeneration determines the amount of health a unit regains each second. It is shown as a small number with a + sign at the right side of the unit's health bar.

Heroes also gain bonus health regeneration based on their Strength attribute symbol.png strength. Each point of strength increases the hero's health regeneration by 0.1.

Health regeneration heals the unit in 0.1 second intervals. This rate cannot be changed by anything. Health regeneration has no cap, although the HUD does not show regeneration over 1000 health per second.

Health regeneration is affected by heal manipulation. When increased or reduced, the HUD shows the increased/reduced values.

Base health regeneration[edit]

Most units have a set base health regeneration, differing from unit to unit. Most heroes have no base regeneration, while some non-hero units may not have any base regen, but most of them do.

Heroes[edit]

Heroes Health regen
Alchemist, Ancient Apparition, Bane, Beastmaster, Bloodseeker, Bristleback, Broodmother, Centaur Warrunner, Chaos Knight, Chen, Clockwerk, Crystal Maiden, Dark Seer, Dark Willow, Dazzle, Death Prophet, Disruptor, Doom, Dragon Knight, Earth Spirit, Elder Titan, Enchantress, Enigma, Grimstroke, Gyrocopter, Huskar, Invoker, Io, Jakiro, Keeper of the Light, Legion Commander, Leshrac, Lich, Lifestealer, Lina, Lion, Lycan, Mars, Medusa, Mirana, Morphling, Nature's Prophet, Necrophos, Omniknight, Oracle, Pugna, Queen of Pain, Rubick, Sand King, Shadow Demon, Shadow Shaman, Silencer, Skywrath Mage, Snapfire, Sniper, Storm Spirit, Sven, Techies, Terrorblade, Tidehunter, Timbersaw, Tinker, Treant Protector, Underlord, Undying, Venomancer, Viper, Visage, Void Spirit, Warlock, Windranger, Winter Wyvern, Witch Doctor, Wraith King, Zeus 0
Anti-Mage, Arc Warden, Clinkz, Drow Ranger, Hoodwink, Kunkka, Lone Druid, Meepo, Pangolier, Phantom Assassin, Shadow Fiend, Templar Assassin, Troll Warlord, Vengeful Spirit 0.25
Abaddon, Brewmaster, Ember Spirit, Faceless Void, Juggernaut, Luna, Magnus, Puck, Slardar, Ursa 0.5
Earthshaker, Outworld Destroyer, Phoenix, Razor, Tiny, Tusk, Weaver 1
Bounty Hunter, Spirit Breaker 1.25
Monkey King, Naga Siren, Phantom Lancer, Spectre 1.5
Batrider, Slark 1.75
Pudge 2
Night Stalker 2.25
Nyx Assassin, Riki 2.5
Axe 2.75
Ogre Magi 3.25

Creeps[edit]

Units Health regen
Siege Creep, Super Siege Creep 0
Alpha Wolf, Ancient Black Drake, Ancient Rock Golem, Ancient Rumblehide, Ancient Thunderhide, Centaur Courser, Dark Troll Summoner, Fell Spirit, Ghost, Giant Wolf, Harpy Scout, Harpy Stormcrafter, Hellbear, Hill Troll, Hill Troll Berserker, Hill Troll Priest, Kobold, Kobold Foreman, Kobold Soldier, Mega Melee Creep, Melee Creep, Mud Golem, Ogre Bruiser, Ogre Frostmage, Satyr Banisher, Satyr Mindstealer, Shard Golem, Super Melee Creep, Vhoul Assassin, Wildwing, Wildwing Ripper 0.5
Centaur Conqueror, Hellbear Smasher, Satyr Tormenter 1
Ancient Granite Golem 1.5
Ancient Black Dragon, Mega Ranged Creep, Ranged Creep, Super Ranged Creep 2
Roshan 20

Summons[edit]

None of the summoned wards have base health regeneration. All other summoned units have the following base regen:

Summons Health regen
Astral Spirit, Familiar, Skeleton Warrior, Undying Zombie, Wraith King Skeleton 0
Forged Spirit 0.25
Greater Treant, Lycan Lane Wolf, Lycan Wolf, Treant 0.5
Boar, Hawk 1.5
Spiderite, Spiderling 2
Earth, Fire, Storm, Void 2/4/6
Warlock Golem 25/50/75
Eidolon 4
Necronomicon Archer, Necronomicon Warrior 5
Spirit Bear 5/6/7/8

Modifying health regeneration[edit]

Just like for mana, there are many abilities and items which can change how fast a unit regenerates health. Most of them increase health regeneration rate by adding a flat bonus, but some also increase it based on certain things, like health or attributes. They can be passive bonuses which grant a permanent bonus or be conditionally activated, or be short, but grant a strong bonus.

Health regeneration affecting abilities[edit]

The following abilities affect a unit's health regeneration:

Health regenerating abilities
  • Chemical Rage icon.png
    Health regen bonus: 50/75/100 (Talent 100/125/150)
    Duration: 25
    Affects the caster.
  • Prowler Aura (Ancient Prowler Acolyte) icon.png
    Health regen bonus: 10
    Aura, affects nearby allies. Multiple instances fully stack. The buff lingers for 0.5 seconds.This is an old ability.
  • Spin Web icon.png
    Health regen bonus: 3/5/7/9
    Aura, affects the caster and all Broodmother Spiderling icon.png Spiderlings and Unknown Unit icon.png Spiderites under their control. The buff lingers for 0.2 seconds.
  • Divine Favor icon.png
    Health regen bonus: 6%/10%/14%/18%
    Aura, affects nearby allies. The buff lingers for seconds.
  • Devour icon.png
    Health regen bonus: 1/5/9/13
    Duration: 70
    Affects the caster.
  • Dragon Blood icon.png
    Health regen bonus: 4/8/12/16 (Talent 7.2/14.4/21.6/28.8)
    Passive.
  • Stone Form (Familiar) icon.png
    Health regen bonus: 150/175/200
    Duration: 6
    Affects the caster.
  • Rejuvenation Aura icon.png
    Max health as health regen bonus: 5%
    Aura, affects nearby allies. The buff lingers for 3 seconds.
  • Berserker's Blood icon.png
    Strength as max health regen bonus: 25%/45%/65%/85%
    Passive. Starts at 0% of strength and ramps up to the given values the lower the hero's health is, capped at 10% health.
  • Quas icon.png
    Health regen bonus per Quas instance: 1/3/5/7/9/11/13
    Max instances: 3
    Affects the caster. Lasts until switching reagents to something other than Quas.
  • Overcharge icon.png
    Max health as health regen bonus: 0.5%/0.6%/0.7%/0.8%
    Duration: 10%/12%/14%/16%
    Affects the caster and the Tethered ally.
  • Healing Ward icon.png
    Max health as health regen bonus: 2%/3%/4%/5%
    Duration: 25
    Aura, affects nearby allies. The buff lingers for 2.5 seconds.
  • Press the Attack icon.png
    Health regen bonus: 65/90/115/140
    Duration:
    Affects the target ally.
  • Frost Shield icon.png
    Health regen bonus: 1 (Talent )
    Duration: (Talent 50)
    Requires a Talent Talent. Affects the target ally. Can be cast on buildings.
  • Infest icon.png
    Max health as health regen bonus: 3%/4%/5%
    Affects the caster and lasts until leaving the infested unit.
  • Feral Impulse icon.png
    Health regen bonus: 2/4/6/8 (Talent 10/12/14/16)
    Aura, affects nearby units under the player's control. The buff lingers for 0.5 seconds.
  • Arena Of Blood icon.png
    Health regen bonus: 160 (Talent )
    Duration: 0.5
    Requires a Talent Talent. Aura, affects allies within the arena. The buff lingers for seconds.
  • Heartstopper Aura icon.png
    Health regen bonus per stack: 1
    Stack duration: 3.5/4.5/5.5/6.5
    Passive. Grants 1 stacks for killing heroes and 6 stacks for non-hero units. The stacks have independent durations.
  • Burrow icon.png
    Max health as health regen bonus: 1.5%
    Requires Aghanim's Scepter icon.png Aghanim's Scepter. Lasts until Unburrowing.
  • Heavenly Grace icon.png
    Health regen bonus: 8/12/16/20
    Duration: 10
    Affects the target ally.
  • Guardian Angel icon.png
    Health regen bonus: 5/6.5/8 (Upgradable by Aghanim's Scepter. 8/9/10)
    Duration: (Upgradable by Aghanim's Scepter. 40)
    Requires Aghanim's Scepter icon.png Aghanim's Scepter. Affects all nearby allies on cast.
  • Dismember icon.png
    Max health as health regen bonus: (Upgradable by Aghanim's Scepter. )
    Affects the target ally and lasts until they leave Pudge.
  • Unholy Aura (Satyr Tormenter) icon.png
    Health regen bonus: 5
    Aura, affects nearby allies. The buff lingers for 0.5 seconds.
  • Guardian Sprint icon.png
    River health regen bonus: 16%/24%/32%/40% (Upgradable by Aghanim's Scepter. )
    Requires Aghanim's Scepter icon.png Aghanim's Scepter. Passively grants heatlh regen when standing inside the river, or a Slithereen Crush puddle.
  • Shadow Dance icon.png
    Max health as health regen bonus: 5%/6%/7%
    Passive. Only active when enemies have no vision over the hero. Has an activation/deactivation delay of 0.5 seconds. Taking damage from neutral creeps deactivates if for 2 seconds.
  • Reactive Armor icon.png
    Health regen bonus per stack: 1/1.1/1.2/1.3
    Max stacks: 6/12/18/24 (Talent 14/20/26/32)
    Stack duration: 10/13/16/19
    Passive. Gains a stack whenever an attack lands on the hero. The stacks have independent durations.
Health regenerating items

Health regeneration granting talents[edit]

The following heroes have a talent that grants them a flat health regeneration bonus.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Health Regen
  • Io minimap icon.png +4
  • Centaur Warrunner minimap icon.png +5
  • Spectre minimap icon.png +5
  • Riki minimap icon.png +6
  • Slardar minimap icon.png +6
  • Tusk minimap icon.png +8
  • Ancient Apparition minimap icon.png +12
  • Spirit Breaker minimap icon.png +10
  • Kunkka minimap icon.png +8
  • Axe minimap icon.png +20
  • Sand King minimap icon.png +20
  • Underlord minimap icon.png +20
  • Bristleback minimap icon.png +20

Health regeneration granting items[edit]

Items that provide regeneration bonus by flat rate and strength:

Flat rate and strength health regeneration per item
Item Value Item cost Cost per value point
Fallen Sky icon.png Fallen Sky 17 N/A N/A
Abyssal Blade icon.png Abyssal Blade 11 6625 Gold 602.27 Gold
Helm of the Dominator 2 icon.png Helm of the Dominator 2 10 3650 Gold 365 Gold
Linken's Sphere icon.png Linken's Sphere 8.4 4600 Gold 547.62 Gold
Meteor Hammer icon.png Meteor Hammer 7.3 2350 Gold 321.92 Gold
Helm of the Dominator icon.png Helm of the Dominator 1 6.6 2350 Gold 356.06 Gold
Hurricane Pike icon.png Hurricane Pike 4 4525 Gold 1131.25 Gold
Bracer icon.png Bracer 1.25 510 Gold 408 Gold

These items have a flat health regeneration bonus to the hero who has them equipped.

Flat rate health regeneration per item
Item Value Item cost Cost per value point
Fallen Sky icon.png Fallen Sky 15 N/A N/A
Tranquil Boots (Active) icon.png Tranquil Boots 14 925 Gold 66.07 Gold
Refresher Orb icon.png Refresher Orb 13 5000 Gold 384.62 Gold
Crimson Guard icon.png Crimson Guard 12 3800 Gold 316.67 Gold
Abyssal Blade icon.png Abyssal Blade 10 6625 Gold 662.5 Gold
Quickening Charm icon.png Quickening Charm 9 N/A N/A
Pipe of Insight icon.png Pipe of Insight 8.5 3475 Gold 408.82 Gold
Eternal Shroud icon.png Eternal Shroud 8.5 3300 Gold 388.24 Gold
Hood of Defiance icon.png Hood of Defiance 8.5 1500 Gold 176.47 Gold
Helm of the Dominator 2 icon.png Helm of the Dominator 2 8 3650 Gold 456.25 Gold
Battle Fury icon.png Battle Fury 7.5 4130 Gold 550.67 Gold
Vanguard icon.png Vanguard 7 1925 Gold 275 Gold
Linken's Sphere icon.png Linken's Sphere 7 4600 Gold 657.14 Gold
Meteor Hammer icon.png Meteor Hammer 6.5 2350 Gold 361.54 Gold
Perseverance icon.png Perseverance 6.5 1650 Gold 253.85 Gold
Ring of Health icon.png Ring of Health 6.5 825 Gold 126.92 Gold
Lotus Orb icon.png Lotus Orb 6.5 3950 Gold 607.69 Gold
Nullifier icon.png Nullifier 6 4725 Gold 787.5 Gold
Helm of the Dominator icon.png Helm of the Dominator 1 6 2350 Gold 391.67 Gold
Armlet of Mordiggian (Inactive) icon.png Armlet of Mordiggian 5 2475 Gold 495 Gold
Helm of Iron Will icon.png Helm of Iron Will 5 925 Gold 185 Gold
Dragon Scale icon.png Dragon Scale 5 N/A N/A
Chipped Vest icon.png Chipped Vest 3.5 N/A N/A
Bullwhip icon.png Bullwhip 3 N/A N/A
Hurricane Pike icon.png Hurricane Pike 2.5 4525 Gold 1810 Gold
Force Staff icon.png Force Staff 2.5 2175 Gold 870 Gold
Ring of Regen icon.png Ring of Regen 1.25 175 Gold 140 Gold
Bracer icon.png Bracer 0.75 510 Gold 680 Gold
Enchanted Mango icon.png Enchanted Mango 0.6 70 Gold 116.67 Gold

These items increase the hero's health regeneration through the strength they provide.

Strength health regeneration per item
Item Value Item cost Cost per value point
Heart of Tarrasque icon.png Heart of Tarrasque 4.5 4800 Gold 1066.67 Gold
Giant's Ring icon.png Giant's Ring 4 N/A N/A
Book of the Dead icon.png Book of the Dead 3 N/A N/A
Satanic icon.png Satanic 2.5 5050 Gold 2020 Gold
Overwhelming Blink icon.png Overwhelming Blink 2.5 6800 Gold 2720 Gold
Eye of Skadi icon.png Eye of Skadi 2.5 5300 Gold 2120 Gold
Reaver icon.png Reaver 2.5 2800 Gold 1120 Gold
Fallen Sky icon.png Fallen Sky 2 N/A N/A
Heaven's Halberd icon.png Heaven's Halberd 2 3650 Gold 1825 Gold
Helm of the Dominator 2 icon.png Helm of the Dominator 2 2 3650 Gold 1825 Gold
Minotaur Horn icon.png Minotaur Horn 2 N/A N/A
Necronomicon 3 icon.png Necronomicon 3 1.8 4550 Gold 2527.78 Gold
Sange icon.png Sange 1.6 2050 Gold 1281.25 Gold
Mirror Shield icon.png Mirror Shield 1.6 N/A N/A
Sange and Yasha icon.png Sange and Yasha 1.6 4100 Gold 2562.5 Gold
Kaya and Sange icon.png Kaya and Sange 1.6 4100 Gold 2562.5 Gold
Hurricane Pike icon.png Hurricane Pike 1.5 4525 Gold 3016.67 Gold
Illusionist's Cape icon.png Illusionist's Cape 1.4 N/A N/A
Dagon 5 icon.png Dagon 5 1.4 7950 Gold 5678.57 Gold
Linken's Sphere icon.png Linken's Sphere 1.4 4600 Gold 3285.71 Gold
Echo Sabre icon.png Echo Sabre 1.2 2500 Gold 2083.33 Gold
Book of Shadows icon.png Book of Shadows 1.2 N/A N/A
Dragon Lance icon.png Dragon Lance 1.2 1900 Gold 1583.33 Gold
Spell Prism icon.png Spell Prism 1.2 N/A N/A
Necronomicon 2 icon.png Necronomicon 2 1.2 3300 Gold 2750 Gold
Gleipnir icon.png Gleipnir 1.2 6150 Gold 5125 Gold
Dagon 4 icon.png Dagon 4 1.2 6650 Gold 5541.67 Gold
Black King Bar icon.png Black King Bar 1 4050 Gold 4050 Gold
Manta Style icon.png Manta Style 1 4600 Gold 4600 Gold
Power Treads (Strength) icon.png Power Treads (Strength) 1 1400 Gold 1400 Gold
Ultimate Orb icon.png Ultimate Orb 1 2050 Gold 2050 Gold
Scythe of Vyse icon.png Scythe of Vyse 1 5675 Gold 5675 Gold
Dagon 3 icon.png Dagon 3 1 5350 Gold 5350 Gold
Vambrace (Strength) icon.png Vambrace (Strength) 1 N/A N/A
Aghanim's Scepter icon.png Aghanim's Scepter 1 4200 Gold 4200 Gold
Abyssal Blade icon.png Abyssal Blade 1 6625 Gold 6625 Gold
Ogre Axe icon.png Ogre Axe 1 1000 Gold 1000 Gold
Ethereal Blade icon.png Ethereal Blade 1 4300 Gold 4300 Gold
Rod of Atos icon.png Rod of Atos 1 2750 Gold 2750 Gold
Skull Basher icon.png Skull Basher 1 2950 Gold 2950 Gold
Solar Crest icon.png Solar Crest 1 3775 Gold 3775 Gold
Meteor Hammer icon.png Meteor Hammer 0.8 2350 Gold 2937.5 Gold
Dagon 2 icon.png Dagon 2 0.8 4050 Gold 5062.5 Gold
Dagon 1 icon.png Dagon 1 0.6 2750 Gold 4583.33 Gold
Ironwood Tree icon.png Ironwood Tree 0.6 N/A N/A
Drum of Endurance icon.png Drum of Endurance 0.6 1700 Gold 2833.33 Gold
Necronomicon 1 icon.png Necronomicon 1 0.6 2050 Gold 3416.67 Gold
Helm of the Dominator icon.png Helm of the Dominator 1 0.6 2350 Gold 3916.67 Gold
Belt of Strength icon.png Belt of Strength 0.6 450 Gold 750 Gold
Soul Ring icon.png Soul Ring 0.6 740 Gold 1233.33 Gold
Vambrace (Agility) icon.png Vambrace (Agility) 0.5 N/A N/A
Ocean Heart icon.png Ocean Heart 0.5 N/A N/A
Vambrace (Intelligence) icon.png Vambrace (Intelligence) 0.5 N/A N/A
Bracer icon.png Bracer 0.5 510 Gold 1020 Gold
Ghost Scepter icon.png Ghost Scepter 0.5 1500 Gold 3000 Gold
Crown icon.png Crown 0.4 450 Gold 1125 Gold
Veil of Discord icon.png Veil of Discord 0.4 1525 Gold 3812.5 Gold
Magic Wand icon.png Magic Wand 0.3 450 Gold 1500 Gold
Holy Locket icon.png Holy Locket 0.3 2500 Gold 8333.33 Gold
Gauntlets of Strength icon.png Gauntlets of Strength 0.3 145 Gold 483.33 Gold
Ring of Aquila (Active) icon.png Ring of Aquila 0.3 N/A N/A
Circlet icon.png Circlet 0.2 155 Gold 775 Gold
Null Talisman icon.png Null Talisman 0.2 510 Gold 2550 Gold
Urn of Shadows icon.png Urn of Shadows 0.2 840 Gold 4200 Gold
Wraith Band icon.png Wraith Band 0.2 510 Gold 2550 Gold
Spirit Vessel icon.png Spirit Vessel 0.2 2940 Gold 14700 Gold
Iron Branch icon.png Iron Branch 0.1 50 Gold 500 Gold

Health regen manipulation[edit]

Health regen manipulation refers to any form of amplification and reduction applied to health regeneration.

The following abilities provide health regen manipulation

Recent Changes[edit]

Main Article: Health/Changelogs