Gyrocopter/Changelogs

From Dota 2 Wiki
Jump to: navigation, search
 
 
 
 
 
 
 
 
 
 
 
Changelogs
 
 

Version history[edit]

Version
Description
  • Increased base attack damage from 18-28 to 21-31.
  • Level 10 left talent: Increased health bonus from 200 to 250.
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.1.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Level 15 right talent: Replaced +3 Flak Cannon instances with +0.5s Homing Missile stun duration.
  • Level 20 right talent: Reduced movement speed bonus from 45 to 40.
  • Reduced Call Down first rocket's damage from 200/275/350 to 150/250/350.
  • Level 20 right talent: Reduced movement speed bonus from 50 to 45.
  • Level 10 right talent: Reduced attack damage bonus from 25 to 20.
  • Homing Missile
    • Increased gold bounty from 20-30 to 50.
    • Increased cooldown from 20/17/14/11 to 26/21/16/11.
  • Reduced movement speed from 325 to 320.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Homing Missile
    • Reduced cast time from 0.3 to 0.
    • [U] No longer has a cast backswing.
    • Now finds a new target within 700 radius of its current target if its current target dies, prioritizing heroes.
    • Increased initial speed from 340 to 500. [?]
    • Increased initial launch delay from 2.5 to 3.
    • Now deals 100/175/250/325 fixed amount of damage, instead of having 50 minimum damage and then scaling up to 125/250/375/500 based on distance traveled.
    • Reduced attacks to destroy from 3/3/4/5 to 3/3/4/4.
  • Reworked talents:
Old:
Level 10: +225 health or +6% spell damage amplification
Level 15: +30 attack damage or +15% magic resistance
Level 20: 20% cooldown reduction or +35 movement speed
Level 25: +4 Flak Cannon attacks or replace Homing Missile cooldown with 3 charges
New:
Level 10: +200 health or +25 attack damage
Level 15: +11 Rocket Barrage damage per rocket or +3 Flak Cannon attacks
Level 20: -25s Call Down cooldown or +50 movement speed
Level 25: global Call Down cast range or replace Homing Missile cooldown with 3 charges
  • Increased movement speed from 320 to 325.
  • Increased Homing Missile stun duration from 2.2/2.4/2.6/2.8 to 2.25/2.5/2.75/3.
  • Increased Flak Cannon radius from 1000 to 1250.
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased movement speed from 315 to 320.
  • Reduced Homing Missile initial delay from 3 to 2.5 seconds.
  • Level 10 left talent: Increased health bonus from 200 to 225.
  • Level 15 right talent: Increased magic resistance bonus from 12% to 15%.
  • Level 10 left talent: Increased health bonus from 150 to 200.
  • Level 15 right talent: Increased magic resistance bonus from 10% to 12%.
  • Level 20 right talent: Increased movement speed bonus from 25 to 35.
Level 10: +6% spell damage amplification or +150 health
Level 15: +10% magic resistance or +30 attack damage
Level 20: +25 movement speed or 20% cooldown reduction
Level 25: replace Homing Missile cooldown with 3 charges or +4 Flak Cannon attacks
  • Reduced base attack damage from 17-27 to 13-23 (total attack damage is now 37-47).
  • Aghanim's Scepter icon.png Aghanim's Scepter
    • No longer increases cast range from 1000 to global.
    • No longer increases missile two damage from 100/150/200 to 175/225/275.
    • Now grants Gyrocopter a Side Gunner, which automatically attacks a random enemy unit within range.
Side Gunner attack range: 600
Side Gunner attack interval: 1.4
Notes: The enemy is selected completely random within range. The attack does not interfere with any of Gyrocopter's actions. Does not attack while hidden or while invisible. Is disabled by break. The Side Gunner is a stand-alone effect and is not bound to any of Gyrocopter's other spells.
  • Reduced Call Down first rocket's damage from 220/285/350 to 200/275/350.
  • Reduced Call Down first rocket's damage from 250/300/350 to 220/285/350.
  • Reduced Rocket Barrage damage per rocket from 11/15/19/23 to 8/13/18/23.
  • Call Down
    • Increased radius from 450 to 600.
    • Reduced first rocket's movement speed slow from 50% to 30%.
    • Increased second rocket's movement speed slow from 20% to 60%.
  • Homing Missile rocket can now be targeted by Force Staff icon.png Force Staff.
  • Increased Homing Missile maximum damage from 110/220/330/440 to 125/250/375/500.
  • Homing Missile
    • Now can hit invisible units.
    • Increased attacks required to destroy from 3 on each level to 3/3/4/5.
  • Increased Rocket Barrage damage per rocket from 11/14/17/20 to 11/15/19/23.
  • Homing Missile
    • Reduced distance required to reach maximum damage from 2000 to 1500.
    • Rescaled stun duration from 2.5 on each level to 2.2/2.4/2.6/2.8.
  • Increased Homing Missile maximum damage from 100/200/300/400 to 110/220/330/440.
  • Increased Rocket Barrage damage per rocket from 10/13/16/19 to 11/14/17/20.
  • Increased base armor from -1 to 1 (total armor is now 4.36).
  • Increased Agility attribute symbol.png agility gain from 2.4 to 2.8.
  • Rescaled Rocket Barrage cooldown from 6.5 to 7/6.5/6/5.5.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Gyrocopter: Increases Call Down cast range from 1000 to global and increases the second rocket's damage from 100/150/200 to 175/225/275.
  • Increased Rocket Barrage damage per rocket from 10/12/14/16 to 10/13/16/19.
  • Homing Missile
    • Added a visual indicator over the target's head (visible to allies only).
    • Increased cast range from 900 to 1050.
    • Reduced cooldown from 20/18/16/14 to 20/17/14/11.
  • Created.

Patch history[edit]

Patch
Description
  • Gyrocopter's attack projectiles are now more visible, leaving a short glowing tail for a second. This affects the Flak Cannon projectiles as well.
  • [U] Shortened Flak Cannon's cast sound a bit.
  • [U] Added a cast sound and an overhead effect for Flak Cannon.
  • [U] Added more smoke effects and slightly increased the size of Gyrocopter's attack projectiles, to make them more visible.
  • Fixed Call Down's 2nd slow not slowing by the right amount if the target wasn't hit by the first Missile.
Update 2:
  • Updated model.
  • Fixed a minor issue with Rocket Barrage doing 31 rockets instead of 30.
  • Fixed Call Down 50% slow happening on second impact if you were already slowed by the first (instead of 20%).
  • Fixed Flak Cannon hitting Visage Familiar icon.png Familiars.
  • Fixed Call Down first and second impact slow values being swapped.
  • Fixed Call Down not slowing magic immune units.