Gyrocopter/Changelogs

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Changelogs
 
 

Version history[edit]

Version
Description
Level 10 left talent: +175 health increased to +200.
Level 10 right talent: +12 attack damage increased to +16.
Level 20 left talent: +12 Rocket Barrage damage per rocket increased to +16.
  • Talents:
Level 10 left talent: +200 health reduced to +175.
Level 10 right talent: +15 attack damage reduced to +12.
Level 15 left talent changed: +9 Rocket Barrage damage per rocket -> -40s Call Down cooldown.
Level 20 left talent changed: -40s Call Down cooldown -> +12 Rocket Barrage damage per rocket.
  • Talents:
Level 10 left talent: +250 health reduced to +200.
Level 10 right talent: +20 attack damage reduced to +15.
Level 15 left talent: +11 Rocket Barrage damage per rocket reduced to +9.
Level 15 right talent: +0.5s Homing Missile stun duration reduced to +0.4s
Level 20 left talent: -50s Call Down cooldown reduced to -40s.
Level 20 right talent: +40 movement speed reduced to +30.
  • Increased Strength attribute symbol.png strength gain from 2.3 to 2.5.
  • Reduced attack backswing from 0.97 to 0.65.
  • Flak Cannon
    • Reduced attack count from 3/4/5/6 to 2/3/4/5.
    • Reduced duration from 15 to 10.
    • Reduced cooldown from 40 to 20.
  • Call Down
    • Increased second missile damage from 100/150/200 to 200/275/350.
    • Increased cooldown from 55/50/45 to 90 on each level.
  • Talents:
Level 20 left talent: -25s Call Down cooldown increased to -50s.
  • Side Gunner attack interval from 1.1 to 1.2.
    • Now prioritizes the furthest enemy within the radius, instead of being fully random.
    • Increased radius from 600 to 700.
Level 10 left talent: +200 health increased to +250.
  • Increased Agility attribute symbol.png agility gain from 2.8 to 3.1.
  • Increased Strength attribute symbol.png strength gain from 2.1 to 2.3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Talents:
Level 15 right talent changed: +3 Flak Cannon attacks -> +0.5s Homing Missile stun duration.
Level 20 right talent: +45 movement speed reduced to +40.
  • Reduced Call Down first rocket's damage from 200/275/350 to 150/250/350.
  • Talents:
Level 20 right talent: +50 movement speed reduced to +45.
Level 10 right talent: +25 attack damage reduced to +20.
  • Homing Missile
    • Increased gold bounty from 20-30 to 50.
    • Increased cooldown from 20/17/14/11 to 26/21/16/11.
  • Reduced movement speed from 325 to 320.
  • Increased base health regeneration from 0 to 1.5.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Homing Missile
    • Reduced cast time from 0.3 to 0.
    • [U] No longer has a cast backswing.
    • Now finds a new target within 700 radius of its current target if its current target dies, prioritizing heroes.
    • Increased initial speed from 340 to 500. [?]
    • Increased initial launch delay from 2.5 to 3.
    • Now deals 100/175/250/325 fixed amount of damage, instead of having 50 minimum damage and then scaling up to 125/250/375/500 based on distance traveled.
    • Reduced attacks to destroy from 3/3/4/5 to 3/3/4/4.
  • Reworked talents:
Old:
Level 10: +225 health or +6% spell damage amplification
Level 15: +30 attack damage or +15% magic resistance
Level 20: 20% cooldown reduction or +35 movement speed
Level 25: +4 Flak Cannon attacks or 3 Homing Missile charges
New:
Level 10: +200 health or +25 attack damage
Level 15: +11 Rocket Barrage damage per rocket or +3 Flak Cannon attacks
Level 20: -25s Call Down cooldown or +50 movement speed
Level 25: global Call Down cast range or 3 Homing Missile charges
  • Increased movement speed from 320 to 325.
  • Increased Homing Missile stun duration from 2.2/2.4/2.6/2.8 to 2.25/2.5/2.75/3.
  • Increased Flak Cannon radius from 1000 to 1250.
  • Increased Strength attribute symbol.png strength gain from 1.8 to 2.1.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased movement speed from 315 to 320.
  • Reduced Homing Missile initial delay from 3 to 2.5 seconds.
  • Talents:
Level 10 left talent: +200 health increased to +225.
Level 15 right talent: +12% magic resistance increased to +15%.
  • Talents:
Level 10 left talent: +150 health increased to +200.
Level 15 right talent: +10% magic resistance increased to +12%.
Level 20 right talent: +25 movement speed increased to +35.
Level 10: +150 health or +6% spell damage amplification
Level 15: +30 attack damage or +10% magic resistance
Level 20: 20% cooldown reduction or +25 movement speed
Level 25: +4 Flak Cannon attacks or 3 Homing Missile charges
  • Reduced base attack damage from 17-27 to 13-23 (total attack damage is now 37-47).
  • Aghanim's Scepter icon.png Aghanim's Scepter
    • No longer increases cast range from 1000 to global.
    • No longer increases missile two damage from 100/150/200 to 175/225/275.
    • Now grants Gyrocopter a Side Gunner, which automatically attacks a random enemy unit within range.
Side Gunner attack range: 600
Side Gunner attack interval: 1.4
Notes: The enemy is selected completely random within range. The attack does not interfere with any of Gyrocopter's actions. Does not attack while hidden or while invisible. Is disabled by break. The Side Gunner is a stand-alone effect and is not bound to any of Gyrocopter's other spells.
  • Reduced Call Down first rocket's damage from 220/285/350 to 200/275/350.
  • Reduced Call Down first rocket's damage from 250/300/350 to 220/285/350.
  • Reduced Rocket Barrage damage per rocket from 11/15/19/23 to 8/13/18/23.
  • Call Down
    • Increased radius from 450 to 600.
    • Reduced first rocket's movement speed slow from 50% to 30%.
    • Increased second rocket's movement speed slow from 20% to 60%.
  • Homing Missile rocket can now be targeted by Force Staff icon.png Force Staff.
  • Increased Homing Missile maximum damage from 110/220/330/440 to 125/250/375/500.
  • Homing Missile
    • Now can hit invisible units.
    • Increased attacks required to destroy from 3 on each level to 3/3/4/5.
  • Increased Rocket Barrage damage per rocket from 11/14/17/20 to 11/15/19/23.
  • Homing Missile
    • Reduced distance required to reach maximum damage from 2000 to 1500.
    • Rescaled stun duration from 2.5 on each level to 2.2/2.4/2.6/2.8.
  • Increased Homing Missile maximum damage from 100/200/300/400 to 110/220/330/440.
  • Increased Rocket Barrage damage per rocket from 10/13/16/19 to 11/14/17/20.
  • Increased base armor from -1 to 1 (total armor is now 4.36).
  • Increased Agility attribute symbol.png agility gain from 2.4 to 2.8.
  • Rescaled Rocket Barrage cooldown from 6.5 to 7/6.5/6/5.5.
  • Added Aghanim's Scepter icon.png Aghanim's Scepter upgrade for Gyrocopter: Increases Call Down cast range from 1000 to global and increases the second rocket's damage from 100/150/200 to 175/225/275.
  • Increased Rocket Barrage damage per rocket from 10/12/14/16 to 10/13/16/19.
  • Homing Missile
    • Added a visual indicator over the target's head (visible to allies only).
    • Increased cast range from 900 to 1050.
    • Reduced cooldown from 20/18/16/14 to 20/17/14/11.
  • Created.

Patch history[edit]

Patch
Description
  • Gyrocopter's attack projectiles are now more visible, leaving a short glowing tail for a second. This affects the Flak Cannon projectiles as well.
  • [U] Shortened Flak Cannon's cast sound a bit.
  • [U] Added a cast sound and an overhead effect for Flak Cannon.
  • [U] Added more smoke effects and slightly increased the size of Gyrocopter's attack projectiles, to make them more visible.
  • Fixed Call Down's 2nd slow not slowing by the right amount if the target wasn't hit by the first Missile.
Update 2:
  • Updated model.
  • Fixed a minor issue with Rocket Barrage doing 31 rockets instead of 30.
  • Fixed Call Down 50% slow happening on second impact if you were already slowed by the first (instead of 20%).
  • Fixed Flak Cannon hitting Visage Familiar icon.png Familiars.
  • Fixed Call Down first and second impact slow values being swapped.
  • Fixed Call Down not slowing magic immune units.