Greevil (The Greeviling)

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In The Greeviling, any Greevils you own have gained spectacular abilities, allowing you to fight with it in the event's game mode.

For more information on how these abilities were selected, see Frostivus 2012#Player Greevils.

Red Abilities[edit]

Greevil Rot
Does not pierce spell immunity.
Rot icon.png
Ability
Toggle
Affects
Enemies
Damage
Magical
A toxic cloud that deals intense damage and slows movement--harming not only enemy units but the Greevil itself.
Radius: 250
Damage per Second: 20
Movement Speed Slow: 20%
Does not pierce spell immunity. Slow persists and attempts to damage if debuff was placed before spell immunity.
Modifiers
Debuff Rot: Undispellable.

Notes:


Degreevilfy
Blocked by Linken's Sphere. Does not pierce spell immunity.
Decrepify icon.png
Affects
Enemies / Allies
A powerful banishing spell that slows a unit and renders it unable to attack or be attacked. Afflicted units take extra magic damage.
Cast Range: 700
Movement Speed Slow: 50%
Magic Resistance Reduction: 20%
Duration: 1.5/??/2.08
Cooldown: 10
Does not pierce spell immunity. All effects persist if buff/debuff was placed before spell immunity and when not dispelled.
Modifiers
Buff or Debuff, based on the target's alliance Decrepify: Dispellable with any dispel.

Notes:


Greevilaguna Blade
Blocked by Linken's Sphere. Does not pierce spell immunity.
Laguna Blade icon.png
Affects
Enemies
Damage
Magical
Fires off a bolt of lightning at a single enemy unit, dealing massive damage.
Cast Range: 600
Damage: ?
Cooldown: ?/?/30
Does not pierce spell immunity. Attempts to damage if target turns spell immune during the delay.
Blocked by Linken's Sphere. Blocked upon cast. Particles still visually appear.
Modifiers
Debuff Laguna Blade: Undispellable.

Notes:


Purple Abilities[edit]

Greevildict
Pierces spell immunity.
Maledict icon.png
Damage
Magical
Curses all enemy Heroes in an area, causing them to take damage every 4 seconds, adding bonus damage for every 100 HP lost since the curse began.
Cast Range: 450
Radius: 150
Lost Health as Burst Damage: 11%
Extra Damage Per 100 HP Lost: 10
Cooldown: 30
Modifiers
Debuff Maledict: Undispellable.

Notes:


Greevil Hook
Partially pierces spell immunity.
Meat Hook icon.png
Affects
Enemies / Allies
Damage
Pure
Launches a bloody hook at a unit or location. The hook will snag the first unit it encounters, dragging the unit back to the Greevil and dealing damage if it is an enemy.
Cast Range: 1300
Max Travel Distance: 1300
Hook Search Radius: 100
Damage: 50
Cooldown: 13
Partially pierces spell immunity. Can hit and drag spell immune allies. Can hit and drag spell immune enemies. Cannot disable or damage spell immune enemies.
Modifiers
Buff Followthrough: Undispellable.
Debuff Meat Hook: Undispellable.

Notes:


Greevil Nova
Pierces spell immunity.
Poison Nova icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
A spreading ring of poison that does damage over time to enemy units around the Greevil. Poison Nova cannot deal lethal damage; targets will be left with at least 1 health.
Radius: 575
Nova width: 255
Damage Per Second: ?
Duration: ?
Cooldown: ?
Modifiers
Debuff Poison Nova: Undispellable.

Notes:


Blue Abilities[edit]

Greevil Missile
Blocked by Linken's Sphere. Does not pierce spell immunity.
Magic Missile icon.png
Affects
Enemies
Damage
Magical
Fires a magic missile at an enemy unit, stunning and dealing damage.
Cast Range: 500
Damage: 55
Stun Duration: 1
Cooldown: 6
Modifiers
Debuff Stunned: Dispellable with strong dispels.

Notes:


Greevice Wall
Does not pierce spell immunity.
Ice Wall icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Generates a wall of solid ice directly in front of the Greevil. The bitter cold emanating from it greatly slows nearby enemies based and deals damage each second.
Wall Spawn Distance: 200
Wall Length: 1200
Wall Width: 105
Damage per Second: 23
Movement Speed Slow: 40%
Slow Duration: 2
Cooldown: 20
Does not pierce spell immunity. Slow persists if debuff was placed before spell immunity.
Modifiers
Debuff Ice Wall Slow Debuff: Undispellable.

Notes:


Greevil Hole
Pierces spell immunity.
Black Hole icon.png
Affects
Enemies
Damage
Magical
Summons a vortex that sucks in nearby enemy units. Enemies affected by Black Hole cannot move, attack, or cast spells. The closer units get to the center, the more damage is dealt.
Cast Range: 275
Max Channel Time: 4
Disable Radius: ?
Far Damage Radius: ?
Close Damage Radius: ?
Far Damage: ?
Close Damage: ?
Cooldown: ?
Modifiers
Debuff Black Hole Pull: Undispellable.

Notes:


Green Abilities[edit]

Leech Greevil
Blocked by Linken's Sphere. Partially pierces spell immunity.
Leech Seed icon.png
Affects
Enemies
Damage
Magical
Plants a life-sapping seed in an enemy unit, draining its health, while simultaneously slowing it. The seed heals friendly units around it equal to the amount drained. Pulses 4 times.
Cast Range: 350
Radius: 500
Pulse Interval: 0.75
Damage per Pulse: 12/15/18
Heal per Pulse: 12/15/18
Movement Speed Slow: 24%
Duration: 3
Cooldown: 16
Partially pierces spell immunity. Can heal spell immune allies. Slow persists, attempts to damage and continues to pulse, if debuff was placed before spell immunity and when not dispelled.
Modifiers
Debuff Leech Seed: Dispellable with any dispel.

Notes:


Greevil Wave
Pierces spell immunity.
Shadow Wave icon.png
Affects
Allies
Damage
Physical
Shadow Wave heals several allies, which in turn cause damage equal to their healing in a small area around them. The Greevil is always healed by Shadow Wave, and it does not count toward the number of targets.
Cast Range: 900
Damage Radius: 185
Bounce Distance: 475
Number of Bounces: 4
Damage & Heal: 38
Cooldown: 10

Notes:


Greevil's Attendants
Pierces spell immunity.
Nature's Attendants icon.png
Ability
No Target
Affects
Allies
A cloud of wisps heals the Greevil any friendly units nearby. Lasts 10 seconds.
Search Radius: 275
Number of Wisps: ?
Heal per Wisp: ?
Duration: 10
Cooldown: ?
Modifiers
Buff Natures Attendants: Undispellable.

Notes:


Yellow Abilities[edit]

Greevil Lock
Cannot be used by illusions. Pierces spell immunity.
Time Lock icon.png
Ability
Passive
Affects
Enemies
Damage
Magical
Adds the chance for an attack to lock an enemy unit in time, stunning it and dealing bonus damage.
Proc Chance: 10%/15%/20%
Damage: 15
Stun Duration: 1
Modifiers
Debuff Timelock Freeze: Dispellable with strong dispels.

Notes:


Greevil Strike
Blocked by Linken's Sphere. Pierces spell immunity.
Phantom Strike icon.png
Affects
Self
Teleports to a unit, friendly or enemy, and grants bonus attack speed while attacking if it's an enemy unit.
Cast Range: 1000
Attack Speed Bonus: 100
Maximum Number of Attacks: 3
Duration: 3
Cooldown: 8
Modifiers
Buff Phantom Strike: Dispellable with any dispel.

Notes:


Greevilust
Can be used by illusions. Pierces spell immunity.
Bloodlust icon.png
Affects
Allies
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.
Cast Range: 600
Move Speed Bonus: ?
Attack Speed Bonus: ?
Duration: ?
Cooldown: ?
Modifiers
Buff Bloodlust: Dispellable with any dispel.
Buff Bloodlust Autocast: Dispellable with any dispel.

Notes:


Orange Abilities[edit]

Greevil Fury
Does not pierce spell immunity.
Blade Fury icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Causes a bladestorm of destructive force around the Greevil, rendering him immune to magic and dealing damage to nearby enemy units.
Radius: 250
Damage Per Second: 38
Duration: 5
Cooldown: 25
Modifiers
Buff Blade Fury: Undispellable.

Notes:


Greevil Bonds
Partially blocked by Linken's Sphere. Partially pierces spell immunity.
Fatal Bonds icon.png
Affects
Enemies
Binds several enemy units together, causing a portion of the damage dealt to one of them to be felt by the others.
Cast Range: 800
Search Radius: 575
Max Bonded Units: 4
Damage Shared: 20%
Duration: 10
Cooldown: 20
Partially pierces spell immunity. Cannot be cast on spell immune enemies. Does not bind spell immune enemies. Damages bond enemies if debuff was placed before spell immunity.
Partially blocked by Linken's Sphere. Blocked fully only when primary target.
Modifiers
Debuff Fatal Bonds: Undispellable.

Notes:


Greevil Slam
Partially pierces spell immunity.
Echo Slam icon.png
Ability
No Target
Affects
Enemies
Damage
Magical
Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.
Initial Damage Radius: ?
Echo Search Radius: ?
Initial Damage: ?
Echo Damage: ?
Cooldown: ?
Partially pierces spell immunity. Initial damage pierces spell immunity. Spell immune enemies send echo waves towards nearby spell immune enemies. Echoes do not attempt to damage spell immune enemies.

Notes:


White Abilities[edit]

Greevilication
Does not pierce spell immunity.
Purification icon.png
Affects
Allies
Damage
Pure
Instantly heals a friendly unit and damages all nearby enemy units.
Cast Range: ?
Damage Radius: ?
Damage: ?
Heal: ?
Cooldown: ?

Notes:


Black Abilities[edit]

Greevil Golem
Can be used by illusions. Pierces spell immunity.
Flesh Golem icon.png
Ability
No Target
Affects
Self
The Greevil transforms into a horrifying flesh golem that possesses a Plague Aura. This aura slows all enemy units within 750 range and amplifies the damage they take; the closer to the Greevil, the more damage and slow. When a plagued unit dies, the Greevil is healed equal to a percentage of its own maximum health.
Effect Radius: 750
Min Damage Amplification: ?
Max Damage Amplification: ?
Own Max Health as Heal per Hero Death: ?
Own Max Health as Heal per Non-Hero Death: ?
Min Move Speed Slow: ?
Max Move Speed Slow: ?
Duration: ?
Cooldown: ?
Can be used by illusions. Illusions get a new Flesh Golem buff, lasting for the full 30 seconds, regardless of how much is left on Undying himself.
Modifiers
Buff Flesh Golem: Undispellable.
Debuff Flesh Golem Plague Aura: Undispellable.

Notes: