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Golem Camp

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Golem Camp.jpg

The Golem camp is a medium camp of neutral creeps. It contains 2 Mud Golems, which split into 2 Shard Golems on death, resulting in 4 Shard Golems. All 6 golems give a total of 132 experience and 80-106 gold.

Mud Golem
Mud Golem model.png
Jungle Creep
Level 4
Health 800
Health regeneration 0.5
Mana 400
Mana regeneration 1
Armor 0
Magic resistance 50%
Status resistance 0%
Attack damage 29‒33
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.5
Movement speed 310
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800
Vision type Ground
Bounty 24‒27
Experience 32
Model scale 1.1


Abilities[edit]

Mud Golem

Hurl Boulder
Hurl Boulder (Mud Golem) icon.png
Affects
Enemies
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Cast Animation: 0.3+0.6
Cast Range: 800
Damage: 75
Stun Duration: 0.6
Cooldown: 30
Blocked by Linken's Sphere. Blocked upon projectile impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
"Why do they hesitate? What are they afraid of throwing?"

Notes:

  • The projectile travels at a speed of 800.
  • The boulder first applies the debuff, then the damage.
  • As a neutral unit:
    • The golem never casts this spell.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.8 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Shard Golem
Mud Golem model.png
Jungle Creep
Level 4
Duration 60
Health 240
Health regeneration 0.5
Mana 400
Mana regeneration 1
Armor 0
Magic resistance 50%
Status resistance 0%
Attack damage 9‒10
Acquisition range 500
Attack range 100
Base attack time 1.35
Attack animation 0.3+0.5
Movement speed 310
Follow range 100
Turn rate 0.5
Collision size 24
Vision range 800
Vision type Ground
Bounty 8‒13
Experience 17
Model scale 0.7
Abilities Hurl Boulder

Shard Split
Cannot be used by illusions. Disabled by Break. Pierces spell immunity.
Shard Split (Mud Golem) icon.png
Ability
Passive
On death, Mud Golems shatter into 2 Shard Golems. Shard Golems have 240 health, deal 9 damage per attack, and live for 60 seconds.
Number of Golems: 2
Duration: 60

Notes:

  • Doom minimap icon.png Doom benefits from this ability as well.
    • When he dies, 2 Doom Shards spawn. They have the same stats as Shard Golems, but use Doom's model sized down.
  • Neutral Shard Golems immediately start returning to the creep camp of the Mud Golem they spawned from.
  • The Shard Golems use the same model as the Mud Golems, but are 36.36% smaller.


Shard Golem

Hurl Boulder
Hurl Boulder (Mud Golem) icon.png
Affects
Enemies
Hurls a boulder at the target, damaging and stunning them. Golems do not do this, unless commanded to.
Cast Animation: 0.3+0.6
Cast Range: 800
Damage: 75
Stun Duration: 0.6
Cooldown: 30
Blocked by Linken's Sphere. Blocked upon projectile impact.
Modifiers
Debuff Stunned: Dispellable with strong dispels.
"Why do they hesitate? What are they afraid of throwing?"

Notes:

  • The projectile travels at a speed of 800.
  • The boulder first applies the debuff, then the damage.
  • As a neutral unit:
    • The golem never casts this spell.
  • As a player controlled unit:
    • No restrictions.
  • Has a cast backswing of 0.8 when cast by Doom minimap icon.png Doom (acquired through Devour).
  • Has a cast backswing of 1.07 when cast by Rubick minimap icon.png Rubick (acquired through casting Spell Steal on Doom).


Bounty[edit]

This is how much gold and experience the camp will provide, accounting for the 2% increase of the base bounty every 7 minute and 30 seconds.

Time Average gold Experience
0:00-7:30 93 132
7:30-15:00 94.86 132
15:00-22:30 96.72 134
22:30-30:00 98.58 138
30:00-37:30 100.44 140
37:30-45:00 102.3 142
45:00-52:30 104.16 146
52:30-60:00 106.02 148
60:00-67:30 107.88 150
67:30-75:00 109.74 154
75:00-82:30 111.6 156
82:30-90:00 113.46 158

Version history[edit]

Version
Description
Hurl Boulder:
Throws a boulder at a target enemy unit.
Cast range: 800
Damage: 125
Stun duration: 0.6
Notes: The projectile travels at a speed of 800 and can be disjointed. The golems do not cast this automatically.
Shard Split:
On death, spawns two Shard Golems, They have 30% of the Mud Golem's health and damage.
Number of Shard Golems: 2
Duration: 60
Notes: Shard Golems have 240 health, 9-10 attack damage, 0 armor, 50% magic resistance, 310 movement speed, 800/800 range vision, and the Hurl Boulder ability. They do not cast it automatically either.
  • XP bounty reduced from 119 to 88
  • Armor reduced from 4 to 2
  • Swapped the medium pullable Neutral Camp with the small camp
  • A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  • Small reduction to the pull timing duration of the mid Sentinel and mid-top Scourge camp
  • Neutral spawn empty check no longer considers corpses in its spawn rules
  • Reduced model size and changed the look of the non-ancient Golems
  • Changed the location of some of the Scourge creep camps
  • Changed the locations and distribution of neutral creep camp groups
  • Changed the Rock Golems that spawn in pairs (the ones that aren't in the ancient spawn points) to non-ancient type
  • Reworked Neutral Creep abilities and mechanics to better balance them out
  • Lots of tweaks to the gold bonuses, levels, stats and abilities on neutral creeps.
  • Added two new neutral creep spots
  • Neutral creeps now spawn at the 2 minutes mark rather than 3 minutes.
  • Changed the spawns between sent and scourge sides to better balance
  • Neutral creep return/acquire mechanics tweaked
  • Changed neutral creep chase mechanics a bit

Removed abilities[edit]

Spell Immunity
Not disabled by Break.
Spell Immunity icon.png
Ability
Passive
Affects
Self
This creature does not feel the effects of most magical spells.

Notes:

  • This ability belonged to the Mud Golems before the 6.84 gameplay patch.