God of Wind

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This article or section contains content that has been removed from the game or store, or has never been released. It exists solely for archival purposes.


God of Wind
Wildwing Ripper icon.png
Strength attribute symbol.png
Agility attribute symbol.png
Intelligence attribute symbol.png
17 + 1.7
13 + 1.5
22 + 3.00
Level 0 1 15 25 30
Health 150 473 910 1233 1404
Health regen 0.25 1.95 4.33 6.03 6.88
Mana 200 486 1032 1422 1617
Mana regen 0.01 1.11 3.21 4.71 5.46
Armor 0 2.17 5.67 8.17 9.42
Att/sec 0.63 0.71 0.84 0.93 0.98
Damage 16‒32 38‒54 80‒96 110‒126 125‒141
Magic resistance 25%
Movement speed 300
Attack speed 100
Turn rate 0.6
Vision range 1800/800
Attack range 600
Projectile speed 1000
Attack animation 0.3+0.3
Base attack time 1.6
Damage block 0
Collision size 24

Tiourikikaze, The God of Wind was a hero which was removed in the 6.03 gameplay patch.

Bio[edit]

Tiourikikaze, the God of Wind
Lore: A friend of Zeus and also sympathetic to the Sentinel cause, Tiourikikaze was outcast from the Gods for his ability and willingness to kill other Gods, something unique to him. Learns Windshear, Tornado Armor, Displace, and Typhoon.

Abilities[edit]

Tornado Blast
Tempest (Tornado) icon.png
Affects
Enemies
Damage
Magical
Summons a swift-moving tornado to blast an enemy unit. Deals damage, stuns for 1 second, and moves the unit slightly backward.
Cast Animation: 0.5+0.51
Cast Range: 700
Damage: 100/175/250/325
Enemy Knockback Distance: 100
Stun Duration: 1
Cooldown: 12.5
Mana: 95/115/135/115
Modifiers
Debuff Stunned: Dispellable with strong dispels.

Notes:

  • Tornado Blast travels at a speed of 1000.


Tornado Barrier
Mana Shield icon.png
Affects
Self
Creates a powerful shield made of wind that blocks damage to Tiourikikaze.
Cast Animation: 0.5+0.51
Damage Blocked: 75/150/225/300
Cooldown: 200
Mana: 30/60/90/120
Modifiers
Debuff Fire Storm: Dispellable with any dispel.


Displace
Phase Shift icon.png
Affects
Enemies
Damage
Magical
Tiourikikaze fades into the wind and reappears at another nearby location, damaging all nearby enemies for 100.
Cast Animation: 0.5+0.51
Displace Range: 500/400/300/200
Damage Radius: 150
Damage: 100
Cooldown: 3
Mana: 55

Notes:

  • Displace deals its damage twice, once at the cast location and once at the destination point.


Typhoon
Cyclone (Storm) icon.png
Affects
Enemies
Damage
Magical
Conjures a great cyclone to whip across an area, dealing damage to enemies and Cycloning enemy heroes that get caught in it.
Cast Animation: 0.5+0.51
Cast Range: 1400
Typhoon Travel Distance: 1600
Typhoon Radius: 250
Damage: 340/470/600
Stun Duration: 2/2.5/3
Cooldown: 100
Mana: 200/250/300
Modifiers
Debuff Typhoon: Dispellable with any dispel.

Notes:

  • The typhoon travels instantly.
  • Hit units are cycloned for the initial 0.2 seconds of the stun.
  • While in the air, other units may pass below hit airborne units.
  • The damage is applied upon landing, not upon getting hit.
  • Typhoon can hit units up to 1850 range away (travel distance + radius).
  • When Typhoon hits invisible units, the visual effects below the hit unit are still visible.


Version history[edit]

Version
Description
  • Removed Tiourikikaze, The God of Wind.
  • Updated Hero Model.
  • Created.